2002 FIRST LEGO League Forum Archive

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           Does anyone have the Pittsburg Schedule Attachment
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       RULES - [FLL OFFICIAL - Read Only]
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   Singapore - [for Singapore members]
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       problems here....
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       we want cool people

Folder: DEUTSCHLAND - [for German members] 12/04/2002 22:49:51 GMT



Folder: FAQ - Fragen und Antworten 11/14/2002 11:23:26 GMT
Hallo,
hier findet ihr Antworten zu den h*ufigst gestellen Fragen.
Wenn nicht die passende Antwort dabei ist, k*nnt ihr mir gerne eure Frage stellen. Email: hilfe@mitmach-projekte.de

Aber: Bitte erst lesen dann fragen

Viele Gr**e
Philip Verplancke

Discussion: Wieviel Zeit? By: German Support 10/14/2002 11:02:00 GMT
Frage:
Im Handbuch wird beschriben, dass der Roboter eine gewisse Zeit, 150 Sekunden, die Aufgaben zu l*sen.
Unsere Frage: ist dies die Zeit, in der alle oder m*glichst viele Missionen zu erf*llen, oder hat der Roboter f*r jede Mission, z.B.: Fu*ballfeld oder Windm*hle jeweils 150 Sekunden Zeit?

Antwort:
Ein Durchgang dauert 2,5 Minuten. In dieser Zeit kann man so viele Missionen starten und Punkte sammeln, wie man kann. Jedes Team macht zun*chst drei Runden. Das Ergebnis des besten Durchgangs z*hlt. Die besten Teams kommen dann eine Runde weiter.
Die besten Teams kommen

  1. Message by: Toxic City Gorillas 10/01/2002 21:38:04 GMT
    You people are confusing,but anyway,the first lego league forum should get language things.


    1. Message by: mind-breakers 10/04/2002 00:19:21 GMT
      Wieviel Zeit?
      Der Ablauf der Runden ist mir immer noch nicht ganz klar.

      In den Wettbewerbsregeln hei*t es:
      "Jeder Durchgang dauert 2,5 Minuten (150 Sekunden). Zun*chst werden soviel Durchg*nge durchgef*hrt, bis jedes Team einmal den Parcours durchlaufen hat. Dies wird als eine Runde bezeichnet."
      Dann ist auch noch von Versuchen die Rede.

      Wieviele Durchg*nge hat mein Team pro Runde? W*hrend eines Durchgangs habe ich dann beliebig viele Versuche, in denen der Roboter eine oder mehrere Missionen erf*llen kann?


    2. Message by: German Support 10/14/2002 11:02:00 GMT
      Jedes Team hat pro Runde 2,5 Minuten Zeit , um so viele Punkte wie m*glich zu sammeln. Der Roboter kann auf so viele Missionen geschickt werden, bis die Zeit um ist.

      Insgesamt gibt es 3 Runden und das beste Ergbniss z*hlt f*r das Weiterkommen.


    3. Message by: GMT


Discussion: Wieviel Teile darf ich benutzen? By: German Support 09/24/2002 13:36:16 GMT
Die Wettbewerbsregeln sagen

5) ERLAUBTE TEILE: Es darf nur ein Roboter w*hrend des Versuches benutzt werden. Als Roboter werden alle Teile betrachtet, die zum Spielfeld gebracht werden, inklusive des Kernk*rpers (die RCX Einheit und alles fest hiermit verbundene) sowie alle beabsichtigten Zus*tze und Anbauten, Stangen, Satelliten, Projektile, etc. Der Roboter darf nur aus LEGO Bausteinen in unver*nderter, fabrikatsgetreuer Form zusammengesetzt sein, wobei au*er den folgenden keine Beschr*nkungen in Anzahl oder Typ bestehen:

-- Es d*rfen au*er den folgenden keine elektrischen Teile verwendet werden: 1 RCX-Einheit, ein Rotationssensor, 2 Ber*hrungssensoren, 2 Lichtsensoren, 3 Motoren, 1 Lampe und 6 Verbindungsdr*hte

-- Der Roboter darf keine Fremdmaterialien wie Aufkleber, Klebeband, *l oder konventioneller Kleber aufweisen

Discussion: Welche Software ist erlaubt? By: German Support 10/18/2002 13:35:35 GMT
Frage:
Ist es erlaubt diese Software Robolab oder QNC einzusetzen. Oder ben*tigen die von Ihnen herausgegebene Software?

Antwort:
Erlaubt sind Robolab und RIS 1.5 oder 2.0
Nicht erlaubt ist alles andere, also leider auch NQC oder QNC :-(

  1. Message by: Die gloreichen Acht 10/17/2002 17:30:14 GMT
    Wir benutzen RoboLab 1.5 Dabei habe ich (Coach) folgendes Problem: Ich vermisse einige M*glichkeiten konventioneller Sprachen z.B. Subroutinen und Import von (Teil)programmen.

    Ist dies mit RoboLab 2.0 m*glich? Einfach so auf Verdacht mal eben 175 Euro ausgeben, um die Version 2.0 zu sehen, ist hart. Kann mir/uns jemand diese Frage beantworten?

    Dank im Voraus

    M.B.


    1. Message by: German Support 10/18/2002 13:35:35 GMT
      Fragen Sie mal ginthum.stefan@technik-lpe.com
      pv


Discussion: Callenge Set komplett? By: Die gloreichen Acht 10/28/2002 18:02:20 GMT
Hallo,
wir - die gloreichen Acht :-) - haben user Callenge Set heute bekommen und teilweise die Stationen aufgebaut. Teilweise, weil wir ein Teil nicht finden: Platte, schwarz, 6 x 12. Das geh*rt zur 'turkis vippe'. Fehlt es wirklich? Oder ist nur die Farbbezeichnung in der Bauanleitung falsch?
Noch eine Frage: Im Set ist auch eine selbstklebende Klettfolie. Werden damit alle Bauten angeklebt oder nur einige. Wo steht, welche angeklebt werden?

Mfg Martin

  1. Message by: Ten Cardinal Points 10/02/2002 16:52:51 GMT
    Hallo,
    auf der USA-Seite gibt es eine Anleitung, wie die einzelnen Stationen aufzubauen sind und wie sie angeklebt werden. Das ist zu finden unter

    http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=7540

    Viel Spa* damit,
    Ten Cardinal Points


    1. Message by: Die gloreichen Acht 10/03/2002 08:36:05 GMT
      Danke!


    2. Message by: Die gloreichen Acht 10/04/2002 13:28:14 GMT
      Danke noch mal.
      Der Bauplan 'turkis vippe' enth*lt einige Fehler. Die Farbangaben stimmen n*mlich nicht.
      Unser Tipp:
      Ich w*rde die 'turkis vippe' als letztes bauen, weil ich dann sehen kann, welche Teile *brig sind. Die geh*ren dann zur 'turkis vippe'.


    3. Message by: hirsch 10/14/2002 15:02:54 GMT
      Welche Bauteile werden denn "geklebt"? Ich konnte nichts in der amerikanischen Bauanmleitung finden.

      "Die Hirschen"


    4. Message by: Die gloreichen Acht 10/15/2002 15:49:28 GMT
      Die Windm*hle, das Giftlagerregal, das Baustoffregal, der Marktplatz, die Fruchtb*ume, beide Br*ckenteil und die Einbahnstrasse. Die werden mit Klettband 'angeklebt'. Genaugenommen: ein Teil Klettband auf das Legoteil, ein Teil Klettband auf den Spielplan und dann beide zusammengeklettet.


    5. Message by: Igh-team 10/28/2002 18:00:58 GMT
      Alle bis auf die Roten Hauser und die Felsen auf dem Spielfeld


    6. Message by: GMT


Discussion: Fluss und B*ume By: German Support 10/14/2002 11:18:48 GMT
Darf man den Fluss ueberqueren?
ES GIBT KEINE REGEL; DIE DAS VERBIETET. ALSO IST ES ERLAUBT!

Duerfen die Bueume nur nicht umfallen oder darf man sie auch nicht wegschieben?
DIE B*UME SOLLEN MIT DEM BEILIGENDEN DUALLOCK (KLETT) BAND AUF DEM SPIELFELD BEFESTIGT WERDEN. VERSCHIEBEN GEHT DEMNACH NICHT SO EINFACH. F*R DAS *BERROLLEN VON B*UMEN; B*SCHEN UND PFLANZEN GIBT ES JEWEILS 4 STRAFPUNKTE ; MAXIMAL 32 STRAFPRUNKTE.

Discussion: Wo ist der gegenerische Supermarkt? By: German Support 10/14/2002 13:00:44 GMT
Wo ist der gegnerische Supermarkt?

IM WETTBEWERB WERDEN ZWEI SPIELFELDER "KOPF*BER" ANEINANDERGESTELLT: D.H., DER GEGENERISCHE SUPERMARKT IST DIAGONAL VERSETZT NEBEN DEM EIGNEN AUF DER ANDEREN SEITE DER SPIELFELDBANDE ZU FINDEN: WENN IHR AN LINKEN SEITE DES EIGENEN SUPERMARLST VORBEIFAHRT; M*SST IHR IHN FINDEN:

  1. Message by: Die gloreichen Acht 10/14/2002 13:00:44 GMT
    Dazu noch eins:
    Das Wettbewerbspielfeld hat einen Holzrand dh. ca 9 cm hoch und ca 4 cm breit. Davon sto*en aber zwei aneinander, was bedeutet, dass der gegnerische Markt durch eine 9 cm hohe und ca 8 cm breite Holzwand vom eigenen Spielfeld getrennt ist.


Discussion: Windm*hle By: Die gloreichen Acht 10/21/2002 10:27:04 GMT
Wie genau steht die Windm*hle? Auf dem Spielfeld steht ja: pushbar. Der Hebel ist aber geknickt und geht praktisch um drei Seiten der Windm*hle. Welche Seite gilt?
Besser w*re es zu sagen, wo die Fl*gel stehen. Bei uns zeigen sie zum Fluss bzw. zum gegnerischen Spielfeld.
Gibt es irgendow ein Bild des Spielfeldes zu sehen?

  1. Message by: German Support 10/21/2002 10:27:04 GMT
    Siehe Bild


Discussion: Windm*hle By: Die gloreichen Acht 11/06/2002 17:15:46 GMT
Wie genau steht die Windm*hle? Auf dem Spielfeld steht ja: pushbar. Der Hebel ist aber geknickt und geht praktisch um drei Seiten der Windm*hle. Welche Seite gilt?
Besser w*re es zu sagen, wo die Fl*gel stehen. Bei uns zeigen sie zum Fluss bzw. zum gegnerischen Spielfeld.
Gibt es irgendow ein Bild des Spielfeldes zu sehen?

  1. Message by: Igh-team 10/28/2002 17:50:01 GMT
    die Fl*gel m*ssen genau in die andere Richtung zeigen
    glaube ich mal


    1. Message by: Die gloreichen Acht 11/06/2002 17:15:46 GMT
      Stimmt!
      Spiegelverkehrt zusammen gebaut nach Sturz. Dankenswerter weise hat uns Phillip V. Ein Bild des Spielfeldes gemailt.
      Danke!!!!!


Discussion: Schn*re By: hirsch 10/17/2002 16:24:21 GMT
Welche Art von Schn*ren (z. B. als Seilwinde) sind erlaubt - nur "Lego-Schn*re"?

  1. Message by: Die gloreichen Acht 10/15/2002 15:52:04 GMT
    Das interessiert uns auch sehr.
    Weitere Frage: Gibt es Legobaus*tze, die Schn*re verwenden?
    (Dann ist es ja erlaubt.)


    1. Message by: Die gloreichen Acht 10/15/2002 15:56:14 GMT
      Zur Not kann man ja auch ein langes Kabel nehmen. Das haben wir probiert - war nicht besonders.
      Jetzt brauchen wir doch keine Schnur.


    2. Message by: German Support 10/17/2002 13:06:28 GMT
      SEHR GUTE FRAGE !!!! - Aber was soll ich darauf antworten?
      Also, alle LEGO Teile sind erlaubt.
      Un den USA hat jemand gefragt, ob man LEGO Elastilschn*re zerschneiden darf und das ist OK!
      ABER bei fremden Teile, wie Gummib*nder, Schn*rsenkel, Paketschnur w*re ich vorsichtig. Ich frage mal beim Oberschiedsrichter nach und melde mich wieder. CU philip


    3. Message by: German Support 10/17/2002 16:24:21 GMT
      KLARE ANTWORT: - Nur LEGO Teile!
      sonst kommt wirklich jeder mit einer neuen Ausnahme...

      Also keine normalen Gummiringe, Packschnurr oder sonstiges.
      - Philip -


Discussion: Welche 'Ber*hrungspunkte' sind erlaubt? By: Die gloreichen Acht 11/04/2002 14:58:30 GMT
Eine Frage zur Br*cke:
Muss sie durch den Hebel heruntergelassen werden, oder kann sie *berall ber*hrt werden?

Beispiel: Der Roboter f*hrt von der R*ckseite hoch, bis sie umklappt.

  1. Message by: German Support 10/21/2002 10:20:11 GMT
    BITTE SUCHT KEINE PROBLEME; WO ES KEINE GIBT !
    SELBSTVERST*NDLICH DARF DER ROBOTER DIE BR*CKE BER*HREN WO IMMER ER ES TUT _ SOLANGE ER ES PROGRAMMIERT TUT UND KEINE MENSCHLICHEN H*NDE IM SPIEL SIND ;-)
    philip


    1. Message by: professor pi*s kid*s 10/31/2002 11:30:48 GMT
      Frage vom Team Professor Pi*s Kid*s
      Hallo,
      eine Frage zur Basis

      Kann man selbst festlegen, wo die H*user und Fr*chte in der Basis liegen bzw. wo und wie darf der Roboter in der Basis stehen?

      Nutzung der Stra*en
      D*rfen nur bestimmte Wege genutzt werden?
      M*ssen die Stra*en genutzt werden?

      Darf der Fluss durchfahren werden, um die Br*cke zu ber*hren?


    2. Message by: German Support 11/04/2002 14:58:30 GMT
      ANTWORT AUF DIE FRAGE NACH DER BASE:
      Lest noch mal Regel 7,8 und 9 durch.
      Den Roboter darf man innerhalb der Base frei aufstellen. Alle Teile m*ssen
      sich jedoch innerhalb eines gedachten W*rfels von 50cm H*he befinden. Kein
      Teil darf *ber die Baselinie herausragen.

      ANTWORT AUF DIE FRAGE NACH DEN WEGEN
      Der Roboter darf entlang der Stra*en fahren oder auch nicht. Er darf auch
      *ber den "Flu*" fahren.
      Nur f*r das *berrollen von B*umen gibt es Strafpunkte.


Discussion: Ausladen von Objekten By: mind-breakers 11/08/2002 18:39:21 GMT
Ist es erlaubt, die Baumaterialien mit einem Lego-Gummiband zusammenzubinden und sie so auf das Hochhaus zu legen?

  1. Message by: German Support 10/21/2002 10:25:34 GMT
    JA - Das B*ndeln der Baumaterialien mit LEGO Teilen ist erlaubt. Egal ob mit Gummiband oder als Container.

    ABER - es m*ssen die offiziellen Bautmaterialien vom Wettbewerbstisch benutzt werden. Ihr k*nnt also nicht vorgefertigte B*ndel oder Container fix und fertig mitbringen.
    philip


    1. Message by: Die gloreichen Acht 10/22/2002 14:35:03 GMT
      Gilt das auch f*r die beiden H*user?
      Darf man die also aneinander mit Gummib*ndern befestigen?


    2. Message by: German Support 11/08/2002 18:39:21 GMT
      Im Prinzip ja !

      Auch hier : Nur LEGO Teile, und die H*user am Wettbewebstisch m*ssen zu Anfangs im urspr*nglichen Zustand sein.
      pv


Discussion: Wie werden die B*ume genau aufgebaut? By: German Support 11/14/2002 11:23:26 GMT
die gr*nen "*ste" aus dem breiten gelochten LEGO-Teilen zeigen von der BASE weg, die braunen "*ste", an denen die Fruchtringe aufgehangen werden, zeigen jedoch zur BASE.

Mit den "*sten" aus der Beschreibung sind nur die braunen LEGO-Bauteile gemeint, da sie f*r das Spielfeld und die L*sung der Aufgabe entscheidend sind.

Liebe Gr*sse.
Ihr Team der FIRST LEGO League

  1. Message by: mind-breakers 10/31/2002 02:18:00 GMT
    Was ich nicht verstehe ist, wieso auf dem Bild auf der Legoleague-Homepage, dass das Spielfeld zeigt, die Ringe noch einigerma*en erkennbar genau in die andere Richtung zeigen, n*mlich zur dahinterliegenden Stra*e.
    Diese Stra*e macht nur dann einen Sinn, wenn sie zum Pfl*cken der Ringe dient. Alle anderen Stra*e und Fl*sse auf dem Spielfeld f*hren auch in irgendeiner Weise zu den Aufgaben. Warum sollte die Stra*e hinter den Fruchtringen davon eine Ausnahme machen?

    http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=8080

    Au*erdem wurde im amerikanischen Forum von SharonA (Jack Gregory) geschrieben, dass die *ste, die die Fruchtringe halten, von der Basis wegzeigen.

    SharonA "Questions regarding the Market and food loops" 9/23/02 12:49pm

    In der amerikanischen Bauanleitung (doc_field_setup_2002_us) ist ebenfalls beschrieben, dass die *ste von der Basis wegzeigen (Carefully align the Row of Plants over its rectangle, with branches facing away from BASE).

    Wenn man zus*tzlich auf den skandinavischen Seiten nachschaut (www.hjernekraft.org) findet man eine Powerpointpr*sentation, die den Aufbau des Spielfeldes detailliert zeigt. Auch hier h*ngen die *ste, die die Fruchtringe halten, weg von der Basis.

    http://www.hjernekraft.org/img_forside/fll2002presentation.ppt

    Ich bitte um Kl*rung, ob hier die deutsche Legoleague nicht irgendetwas missverstanden hat.

    MfG Per Warter


    1. Message by: German Support 10/31/2002 09:34:22 GMT
      ABSOLUT RICHTIG!
      HIER KANN ETWAS NICHT STIMMEN.
      BITTE WEITERHIN DIE *STE MIT DEN FRUCHTRINGEN VON DER BASE WEG AUFBAUEN.

      Ich versuche zu kl*ren wo das Missverst*ndnis liegt.
      sorry, philip verplancke


    2. Message by: Albert Robot Freaks 11/06/2002 17:02:28 GMT
      was ist denn nun mit den *sten? wir haben jetzt mittwoch, unser turnier ist am sonntag, also in 4 tagen!!!
      bitte dringend antworten!! gru* albert robot freaks


    3. Message by: German Support 11/07/2002 18:15:01 GMT
      *STE MIT RINGEN ZEIGEN VON DER BASE WEG !!!

      es bleibt dabei.
      es war ein fehler in der *bersetzung.
      viel erfolg beim pl*cken!
      pv


    4. Message by: Alvin Technos 11/12/2002 16:50:42 GMT
      Guten Tag or hi! ummm, I want some advice but I don't understand German so can some one write in English?
      Camille of the Alvin Texas Technos


    5. Message by: German Support 11/14/2002 11:23:26 GMT
      Why dont you login to the American forum?
      just choose the right folder!
      philip



Folder: Regionale Organisation 11/06/2002 22:06:39 GMT
Kontaktforum f*r die Organistoren der Regionalwettbewerbe

Discussion: Hallo By: FH Brandenburg 11/06/2002 22:06:39 GMT
Hallo,

ist schon jemand da?

... und nochmals vielen Dank an Astrid (und alle Beteiligten) f*r die hervorragende Vorbereitung des Treffens am Freitag.

Ingo

  1. Message by: German Support 09/23/2002 15:56:25 GMT
    Hallo an alle Regionen,
    wir beginnen jetzt, die Teams in die Regionen "zu senden". momentan liegt Frankfurt mit 8 Teams an der Spitze der Anmeldungen.

    Astrid


    1. Message by: Helping Hand 09/26/2002 10:44:55 GMT
      Hi

      Please be aware that this forum area is open to all FLL teams in the world participating in this years challenge!

      Soren


    2. Message by: Theodor-Fontane-Gymnasium 09/26/2002 17:44:57 GMT
      Hallo alle miteinander,

      wir, das Team des Theodor-Fontane-Gymnasiums, sind jetzt angemeldet und sind bereit.

      Mfg


    3. Message by: DAWG ALUMNI 10/18/2002 21:47:29 GMT
      hi do you know anything about the road construction


    4. Message by: 11/06/2002 22:06:39 GMT
      Deleted



Folder: Rules - [FLL OFFICIAL - Read Only] 10/09/2002 13:25:47 GMT


2002 CITY SIGHTS - WETTBEWERBSREGELN



1) DOWNLOADEN: Um das L*schen von Programmen zu verhindern, ist das downloaden nur im Vorbereitungsbereich zugelassen. Weiterhin sollte dieser Bereich nur stark begrenzten Raum einnehmen und von den anderen Teams abgeschirmt sein. Die RCX- Einheit sollte bei Nichtgebrauch abgeschaltet werden.

2) TURNIERABLAUF: W*hrend des Turniers werden zwei Spielfelder aneinandergef*gt und zwei Teams treten gleichzeitig an. Jeder Versuch dauert 2,5 Minuten (150 Sekunden). Zun*chst werden soviel Versuche gestartet, bis jedes Team einmal angetreten ist. Dies wird als eine Runde bezeichnet. Es gibt f*r gew*hnlich 3 Runden in einem Turnier, wobei die Folgeordnung zu gew*hrleisten ist und die Teams nicht zweimal gegen den gleichen Gegner antreten sollten. Zwischen den Runden haben die Teams die M*glichkeit, im Vorbereitungsbereich Reparaturen auszuf*hren oder letzte Feineinstellungen vorzunehmen. Gesammelte Punkte in einer Runde k*nnen nicht auf eine weitere Runde *bertragen werden. Wenn alle Runden durchlaufen sind, wird der beste Punktestand als H*chststand festgeschrieben. Mit diesem Punktestand kann dann das Team gegebenenfalls am Endausscheid teilnehmen.

3) VERSUCHE: Bei jedem Versuch kann das Team beliebige Aufgaben innerhalb des Parcours ausw*hlen und diese in beliebiger Reihenfolge l*sen. Dabei m*ssen nicht alle Aufgaben absolviert werden. Ein Versuch gilt als gestartet, wenn das Team den gr*nen Startknopf auf der RCX-Einheit dr*ckt, um das Programm zu starten. W*hrend das Programm l*uft, gilt der Roboter als eingesetzt, selbst wenn er die Base nicht verl*sst. Der Versuch endet mit der Ber*hrung der Roboters von au*en, egal ob er sich innerhalb oder au*erhalb der Base befindet.

4) TEILNEHMER: W*hrend des Versuchs sind nur zwei Teammitglieder gleichzeitig am Spielfeld zugelassen, wobei sich alle Teilnehmer abwechseln k*nnen. Bei Notreparaturen k*nnen f*r kurze Zeit auch weitere Teammitglieder hinzugezogen werden, doch nur zwei d*rfen am Spielfeld verbleiben, wenn der Roboter erneut gestartet wird.

5) ERLAUBTE TEILE: Es darf nur ein Roboter w*hrend des Versuches benutzt werden. Als Roboter werden alle Teile betrachtet, die zum Spielfeld gebracht werden, inklusive des Kernk*rpers (die RCX Einheit und alles fest hiermit verbundene) sowie alle beabsichtigten Zus*tze und Anbauten, Stangen, Satelliten, Projektile, etc. Der Roboter darf nur aus LEGO Bausteinen in unver*nderter, fabrikatsgetreuer Form zusammengesetzt sein, wobei au*er den folgenden keine Beschr*nkungen in Anzahl oder Typ bestehen:

-- Es d*rfen au*er den folgenden keine elektrischen Teile verwendet werden: 1 RCX-Einheit, ein Rotationssensor, 2 Ber*hrungssensoren, 2 Lichtsensoren, 3 Motoren, 1 Lampe und 6 Verbindungsdr*hte

-- Der Roboter darf keine Fremdmaterialien wie Aufkleber, Klebeband, *l oder konventioneller Kleber aufweisen

6) ERLAUBTE SOFTWARE: Der Roboter darf nur mit der LEGO Mindstorms Robotics Invention System Software oder RoboLab Software in unver*nderter Form betrieben werden.

7) BASE: Als Base wird der Bereich einer imagin*ren Box bezeichnet, deren Abgrenzungen durch schwarze Linien am Boden und durch imagin*re Seitenw*nde sowie eine Decke in 50 cm H*he definiert werden. Im Falle von Zweifeln *ber die generelle genaue Begrenzung durch Linien auf dem Spielfeld wird immer zugunsten des Teams entschieden.

8) STARTPOSITION: Jeder Versuch muss mit der gesamten Anzahl aller zu verwendenden Teile in der Base gestartet werden. Dies gilt ebenfalls f*r Teile, die f*r einen sp*teren Verbleib auf dem Spielfeld vorgesehen sind. Wenn der gr*ne Startknopf gedr*ckt wird, ist dies der einzige Punkt, an dem der Roboter ber*hrt werden darf. Dies muss dem Schiedsrichter gegen*ber unzweifelhaft sichtbar sein. Diese Regeln gelten f*r s*mtliche Starts innerhalb eines Turniers.

9) ARBEIT AM ROBOTER: Wenn sich der Roboter innerhalb der Base befindet und keinen Versuch ausf*hrt, kann ihn das Team neu positionieren, reparieren, beladen oder entladen, Teile hinzuf*gen oder entfernen, das Programm wechseln, die Mechanik zur*cksetzen, die Batterien wechseln u.s.w.

10) ROBOTERSTEUERUNG: Alle Aktionen des Roboters einschlie*lich das Heben und Senken von Armen, das Abschie*en von Projektilen oder die Entladung von gespeicherter Energie (in Form von Gewichten, Federn, Gummib*ndern etc.)darf nur durch das Dr*cken des gr*nen Startknopfes auf der RCX Einheit erfolgen. Dies bedeutet, dass es dem Team verboten ist, das Ausl*sen oder das Zur*ckhalten des Ausl*sevorganges von Hand vorzunehmen. Weiterhin ist es nicht gestattet, den Roboter w*hrend des Versuches zu ber*hren oder irgendeine andere Form *u*erer Kontrolle einwirken zu lassen. Wann immer das Team den Roboter ber*hrt, gilt der laufende Versuch als sofort beendet. In einem solchen Fall muss das Programm beendet und der Roboter von der Base aus neu gestartet werden.

11) STRAFPUNKTE: Wenn das Team den Roboter ber*hrt, w*hrend sich der Hauptk*rper (die RCX Einheit und alle damit verbundenen Teile ) vollst*ndig au*erhalb der Base befindet, wird der Schiedsrichter das Zur*cksetzen des Roboters in die Base und das Entfernen eines Bonusobjekts (Fruchtring) im Spielfeld anordnen. Dies geschieht nur solange, bis der urspr*ngliche Bonus auf Null zur*ckgesetzt ist. Dabei ist zu beachten, dass ein Roboter bei seiner R*ckkehr zur Base ber*hrt werden darf, solange eines seiner Teile die Begrenzung der Base deutlich *berschreitet.
Au*erdem gibt es keine Strafsanktion f*r den Fall, dass sich der Roboter am Ende des Versuches au*erhalb der Base befindet.

12) ZUR*CKHOLEN: Punkte f*r ein wieder zur*ckgeholtes Objekt werden nur vergeben, wenn ein Teil des Objekts selbst die Begrenzungslinie der Base *berschritten hat, unabh*ngig davon, ob der Roboter dabei selbst diese Begrenzung *berschreitet oder nicht. Wenn das Team einen Roboter ber*hrt, in dessen Kontrolle sich ein solches Objekt befindet, bevor das Objekt die Begrenzung *berschreitet, werden hierf*r keine Punkte vergeben und das Objekt vom Schiedsrichter aus dem Spielfeld entfernt. Die gilt auch f*r den Fall, wenn keine Strafsanktion vorliegt. Es ist dem Team gestattet, zur*ckgeholte Objekte innerhalb der Base von Hand zu entladen.

13) AUSLADEN: Wenn ein Versuch das Ausladen von Objekten von der Base an einen Ort im Spielfeld vorsieht, kann das Team diese Objekte von Hand innerhalb der Base aufladen. Die Objekte k*nnen ebenfalls in einem aus LEGO Bausteinen bestehenden Container trans-portiert werden; in jedem Fall gelten alle Regeln und Bedingungen ebenfalls f*r diesen Container. Punkte f*r ein ausgeladenes Objekt werden nur vergeben, wenn sich der Roboter am Ende des Versuches vollst*ndig vom Objekt gel*st hat. Objekte, die sich nicht vollst*ndig vom Roboter l*sen, werden dem Team f*r weitere Versuche zur*ckgegeben.

14) PUNKTESTAND: Um Streitigkeiten und Unklarheiten *ber den Ablauf eines Durchganges zu vermeiden, wird der Punktestand am Ende des Durchganges auf der Grundlage des Endzustandes des Spielfelds entschieden und bekannt gegeben. Das bedeutet, dass w*hrend des Durchganges keine Punkte f*r ausgef*hrte Aufgaben an Objekten vergeben werden, die danach eventuell vom Roboter selbst zerst*rt werden k*nnten.

15) BER*HREN VON OBJEKTEN AUF DEM SPIELFELD: Nur der Schiedsrichter darf Objekte ber*hren, die sich vollst*ndig au*erhalb der Base befinden. Wenn der Roboter Projektile, Satelliten oder *hnliche Objekte zu einer unerw*nschten Position auf dem Spielfeld transportiert, kann das Team den Schiedsrichter bitten, diese zu entfernen. Allerdings werden diese dann von demselbigen einbehalten. Um in der Base mehr Platz zu schaffen, k*nnen die Teammitglieder auszuladende Objekte vor dem Ausladen und r*ckzuholende Objekte nach dem Zur*ckholen in der Hand halten.

16) HILFESTELLUNG: Spannvorrichtungen oder Ausrichtungshilfen k*nnen innerhalb der Base verwendet werden, um dem Roboter zu helfen, m*ssen aber aus LEGO Bausteinen hergestellt sein.

17) AU*ERGEW*HNLICHE ENTSCHEIDUNGEN: Der Schiedsrichter trifft s*mtliche Entscheidungen am Austragungsort und kann somit keinen Einspruch ber*cksichtigen. Falls Ihr Team bef*rchtet, das eine bestimmte geplante Strategie oder eine bestimmte Idee die Regeln verletzt, so kann es Stillschweigen dar*ber bewahren und riskieren, dass dies auf dem Turnier als illegal erkl*rt wird oder das Team kann unter Philip Verplancke
hilfe@mitmach-projekte.de. Tel. 069-97981057 Fax. 069-9798-1058 den Verantwortlichen f*r eine au*ergew*hnliche Entscheidung ansprechen. In dem Geist der Gemeinschaft der FLL und im Interesse der Fairness werden die Anfrage und die Entscheidung im Internet ver*ffentlicht. Deshalb sollte die Anfrage pr*zise und gut gew*hlt sein. Ob Sie diese Quelle f*r fr*here Entscheidungen oder f*r allgemeine Fragen nutzen wollen, stellen Sie in jedem Fall sicher, dass Sie alle Aufgaben sowie die Bedingungen und Regeln f*r die Turniere gr*ndlich durchgelesen haben.

Discussion: Kontakte By: pathfinder 12/04/2002 22:49:51 GMT
Hallo, wir kommen aus Brandenburg und freuen uns, das ihr in unser Diskusionsforum gekommen seit! Wir w*rden uns freuen wenn ihr uns Nachrichten und Mitteilungen hinterlassen w*rdet!Wir werden euch gerne antworten!

Pathfinder

  1. Message by: TOP FIVE 09/19/2002 17:32:51 GMT
    Hallo, wir kommen aus dem Raum Heidelberg und h*tten eine Frage:Welche Stadt habt ihr ausgew*hlt und wie Alt seid ihr???
    Die F*nf aus Baden-W*rttemberg (TOP FIVE)


    1. Message by: TOP FIVE 09/19/2002 17:34:52 GMT
      Noch etwas.... sind das alle aus Deutschland???
      TOP FIVE


    2. Message by: pathfinder 09/20/2002 09:08:58 GMT
      Hi! Sch*n das ihr euch meldet! Wir haben die Stadt Berlin und ihre Probleme ausgew*hlt! Der J*ngste bei uns ist etwa 13-14 jahre alt ansonsten sind wir 14-15 jahre alt! Und was habt ihr f*r eine Stadt ausgew*hlt?

      Pathfinder


    3. Message by: TOP FIVE 09/20/2002 14:07:07 GMT
      Wir haben auch Berlin ausgew*hlt.


      TOP FIVE


    4. Message by: pathfinder 09/22/2002 12:08:39 GMT
      Seid ihr zum ersten mal dabei?:)


    5. Message by: The Rockys 09/26/2002 15:10:22 GMT
      Hi wir sind "The Rockys" wir kommmen vom IGSMR in Rockenhausen. Wir haben noch keine Teile f*r das Spielfeld und ihr? Wir nehmen in Frankfurt teil, dort wurden wir letztes Jahr 4. und die besten im Programmdesign. Der *lteste ist 15 (ich) und der j*ngste ist 11.


    6. Message by: Die gloreichen Acht 10/01/2002 19:22:07 GMT
      Borth bei Rheinberg
      Hallo,

      ich (der Coach) schreibe hier mal stellvertretend f*r die Teammitglieder.
      Es ist 'unser' erster FLL Wettbewerb. Alle sind ganz gepannt. Die Stadterkundung l*uft. Wir haben die 'Metropole' Rheinberg gew*hlt mit einem f*r das ganze Ruhrgebiet bedeutenden Problem: Bergsenkungen.
      Die Situation an unserer Schule: 1!!! Internetzugang - viele Sch*ler. Von den Teilnehmern verf*gt niemand frei *ber einen Internetzugang.
      Heute hatte wir den Schulrechner erobert - aber entweder T-Online oder der FLL-Server war *berlastet.
      Morgen probieren es die Sch*ler noch einmal.
      Bis die Tage auch.

      i. V. M. Bitter


    7. Message by: Die gloreichen Acht 10/04/2002 13:55:38 GMT
      Wir von der Gemeinschaftshauptschule Borth, das sind Kai,Thomas,Pierre,Martin,Fabian,Lars,Christof&Viktor haben uns bei der First Lego League angemeldet. Wir sind schon kr*ftig am Bauen und haben schon viele Nachmittage verbracht und werden noch weitre Nachmittage verbringen, mit Programmieren und Bauen. Wir hatten auch einige Probleme. Bei einem Bauplan und zwar bei der Turkis Vippe.
      Wir sind Hauptsch*ler. Wir hatten auch schwierigkeiten mit dem englischen Bauplan f*r das Spielfeld. Es war f*r uns schwer trotz unsere 'guten' Englischkenntnisse den Plan zu *berstezten. Aber unser Super-Englischass im *rmel, der Coach Herr Bitter hat uns super dabei geholfen.
      Bis zum n*chsten mal!!!!!!


    8. Message by: The Rockys 10/11/2002 00:09:20 GMT
      Hi,
      wir sinds the Rockys.
      Wir haben eine frage, d*rfen wir die baumaterialien in einer Art Korb in das hochhaus legen?
      Schreibt uns bitte schnell eine Antwort.
      The Rockys


    9. Message by: Die gloreichen Acht 10/17/2002 17:45:05 GMT
      Unter ( SharonA "deliveries" 9/30/02 7:17pm )
      habe ich etwas gefunden was weiter hilft.


    10. Message by: professor pi*s kid*s 10/31/2002 15:26:20 GMT
      Frage vom Team Professor Pi*s Kid*s
      Hallo,
      eine Frage zur Basis

      Kann man selbst festlegen, wo die H*user und Fr*chte in der Basis liegen bzw. wo und wie darf der Roboter in der Basis stehen?

      Nutzung der Stra*en
      D*rfen nur bestimmte Wege genutzt werden?
      M*ssen die Stra*en genutzt werden?

      Darf der Fluss durchfahren werden, um die Br*cke zum Schlie*en zu bringen?


    11. Message by: German Support 11/04/2002 14:55:25 GMT
      Hallo,
      ihr seid ins falsche forum geraten.
      stellt eure fragen bitte unter "fragen und antworten"
      philip


    12. Message by: CLS 12/04/2002 22:49:51 GMT
      Hallo.(Hello, right?) I don't know your language!! GGAAHH!!!!!!!!!please help me!


    13. Message by: GMT



Folder: Discuss Research Assignment [for ALL members] 01/15/2003 20:35:17 GMT
This folder is dedicated to discussions regarding the 2002 Research Assignment.

If you have chosen one of the city's suggested by FLL, go to the city folder below.

If you have chosen your own city, keep you postings in this main folder.


Folder: Berlin 11/22/2002 22:47:13 GMT
Keep you postings in this folder about Berlin.


Folder: Berlin 11/20/2002 02:40:32 GMT
How can we stop water pollution in Berlin?


Discussion: How to stop the water pollution in Berlin By: polar bears 11/20/2002 02:40:32 GMT
I'm not exactly sure how to stop the water pollution, but you could use robots to help check the amount of pollution. . . maybe

Discussion: Was hat Berlin f*r Gro*stadtprobleme und wie kann man sie l*sen? By: pathfinder 09/25/2002 14:53:51 GMT


Discussion: Interest from London By: george's dragons 10/02/2002 10:09:48 GMT
Hi Heir ist Geore's Dragons aus LONDON.
Wir sind uns sehr intreser in Berlin und der probleme sie haben. Kannst sie an uns schrieben?

Discussion: Berline By: Dynamic Drivers 10/25/2002 03:18:12 GMT
how can we stop air polution in Germany Berline? Hi kala.

  1. Message by: Metro Madness 10/25/2002 03:10:19 GMT
    hello?


    1. Message by: Metro Madness 10/25/2002 03:11:08 GMT
      u there?


    2. Message by: Metro Madness 10/25/2002 03:18:12 GMT
      dude wuts the big idea with berlins coal burning problem?


Discussion: talk to me! By: Metro Madness 11/22/2002 22:47:13 GMT
wuts the big idea with berlins coal burning problem?

  1. Message by: Metro Madness 10/25/2002 03:16:15 GMT
    any one here?


    1. Message by: Rangers 11/22/2002 22:47:13 GMT
      Hello,
      We are from Arkansas. We are in alot of need of help on the Berlin project. If you find out any thing about it we would love to know!
      Thanks A Lot,
      River Valley Lego League
      P.S. Where are you from?


Discussion: hi! By: Metro Madness 10/25/2002 03:19:54 GMT


Discussion: BERLIN WEBSITE By: Castillero Vortex 10/30/2002 10:45:48 GMT
We are researching Berlin and found a great web site that lists the current Urban Planning in Berlin...including ongoing projects. For anyone interested it is: www.berlin.de
You might have to click on the US/British flag or the Word English in the upper right corner in order to have the pages come in in English. Best of luck researching.


Folder: Copenhagen 11/27/2002 04:49:19 GMT
Keep you postings in this folder about Copenhagen.

Discussion: New Copenhagen Metro By: Jacob 11/23/2002 05:48:00 GMT
Hi

This may be useful to some of you.
Link to information on the new Copenhagen metro:


I heard that is was the first fully automated metro in the world, the whole thing is computer controlled!

*jacob

  1. Message by: Fraser Viking Warriors 11/07/2002 23:00:23 GMT
    Thank You,
    Your message was very helpful to my team.


    Sincerely,
    Brittany T.


    1. Message by: Fraser Viking Warriors 11/07/2002 23:00:23 GMT
      Thank You,
      Your message was very helpful to my team.


      Sincerely,
      Brittany T.


    2. Message by: The Out-of-Towners 11/08/2002 19:00:36 GMT
      funny, we were thining about making a metro like thing that is fully automated. Good thing we diddnt!


    3. Message by: polar bears 11/20/2002 02:48:21 GMT
      I was born there. Nick Tuttle was to


    4. Message by: FV#1 11/23/2002 05:48:00 GMT
      Were using a garbage sorting for our research projact. Do you have any ideas?


Discussion: New City area By: Jacob 09/27/2002 10:53:30 GMT
There is a new city part called Oerestaden (*restad)
being build in Copenhagen (Amager) look at this link
for more information:
http://www.orestadsselskabet.dk/public/ntruntimemodule.asp?Publisher=3&Language=en_US&PageID=134

*jacob

Discussion: housing By: Sleek Robot 11/27/2002 04:49:20 GMT
do any of you have a credible solution for housing without commiting urban sprawl which uses robotics?


Folder: London 11/20/2002 22:37:06 GMT
Keep you postings in this folder about London.

Discussion: please provide info bout ur city......phantom gladiators By: Phantom Gladiators 10/23/2002 22:10:04 GMT
Yar....heard that london is a wonderful city....planning to do it 4 the research. Hope u can provide me wif the details.....phantom gladiators...singapore

  1. Message by: SMART 10/23/2002 22:10:04 GMT
    It has traffic peoblems.

    SMART Stamford, USA


Discussion: We're doing London By: SMART 11/20/2002 22:28:51 GMT


  1. Message by: 10/09/2002 22:04:29 GMT
    Deleted


    1. Message by: polar bears 11/20/2002 02:46:14 GMT
      I would like to do london


      1. Message by: SMART 11/20/2002 22:28:51 GMT
        what information do you want?

        SMART Stamford CT USA


Discussion: HELP By: 1987 11/20/2002 22:37:06 GMT
We are the Windsor Locks Middle School FLL team from Connecticut. Any body know any good sites for London research? We're really stuck and the competition is closing fast!

  1. Message by: SMART 11/20/2002 22:37:06 GMT
    this should be useful for traffic.

    http://www.london.gov.uk/approot/index.jsp

    SMART Stmaford CT USA


Discussion: London By: Supersonic Squirrels 11/20/2002 22:26:21 GMT
Who can help us on London?

  1. Message by: 11/10/2002 12:48:12 GMT
    Deleted


    1. Message by: SMART 11/20/2002 22:26:21 GMT
      we can

      SMART Stamford CT USA



Folder: Los Angeles 11/26/2002 23:34:48 GMT
Keep you postings in this folder about Los Angeles.

Discussion: help By: Mobots 11/11/2002 02:04:54 GMT
los angleles-what web sites are you using to find info on mudslides, earthquakes, or floods?

  1. Message by: Badger 1 10/16/2002 03:14:13 GMT
    Here are a few web sites for you:

    Earthquakes:
    The Story of Plate Tectonics http://pubs.usgs.gov/publications/text/dynamic.html
    Plate animation http://www.ucmp.berkeley.edu/geology/tectonics.html
    The Paleomap project, includes future
    configurations and climate history http://www.scotese.com
    Modern plate boundaries http://www-personal.umich.edu/~vdpluijm/plates.gif
    Info about Alfred Wegener http://www.ucmp.berkeley.edu/history/wegener.html
    Earthquakes and the Earth's Interior http://www.csun.edu/~hcgeo007/300earthquake.html
    Illustrations of waves and travel time curve http://www.geo.utep.edu/kidd/eqwave.html
    Earthquake location on-line lab http://vcourseware5.calstatela.edu

    Mudslides:
    General info (very good entry site) http://landslides.usgs.gov/index.html
    Local (near Santa Barbara) La Conchita
    landslide (see slides 21, 22,23, 24) http://landslides.usgs.gov/html_files/landslides/slides/landslideimages.htm
    Malibu has a significant landslide problem also.

    Floods:
    On-line lab about rivers and flooding http://vcourseware4.calstatela.edu/VirtualRiver
    LA specific flood and debris flows http://landslides.usgs.gov/html_files/nlic/video1.html

    I hope this helps


    1. Message by: Mobots 10/19/2002 21:58:07 GMT
      Thank you for your tremendous help!!
      The Mobots


    2. Message by: The Big Bad Dogs 11/01/2002 00:13:27 GMT
      Since when has mudslides been with LA?????


    3. Message by: The Big Bad Dogs 11/01/2002 00:14:51 GMT
      WE thought the problem was pollution with LA!!! What is the real problem. I need replie asap!!!!!!!!


    4. Message by: R.-M.O.B. 11/11/2002 02:04:01 GMT
      just look them up on yahoo


    5. Message by: R.-M.O.B. 11/11/2002 02:04:54 GMT
      sorry i am doing Bakersfield


Discussion: construction By: Disco Dudes 11/26/2002 23:34:48 GMT
I really need some info on city construction (sorry if I spelled that wrong) it would be really helpful thanks.

  1. Message by: citysavers 11/08/2002 17:40:17 GMT
    how do we do the wind mill?


    1. Message by: 11/08/2002 17:41:39 GMT
      Deleted


    2. Message by: The Big Bad Dogs 11/26/2002 23:34:48 GMT
      hey peoples we dont know about city construction. Sorry. BTW,( By The Way), what does city construction have to do with anything??



Folder: New York 01/28/2003 22:49:01 GMT
Keep you postings in this folder about New York.

Discussion: Hi! New Yorkers By: teamrtx2 11/18/2002 23:50:26 GMT
Greetings! We are team RTX2 from Singapore.We would like to know more about New York because we think your city is very interesting.We also have never been to New York. We would love to let you know more about Singapore as well if you would like to research on our city. WE look forward to your emails
-Jonas,Team RTX2

  1. Message by: Tri-Valley Bulldogs 09/23/2002 21:36:20 GMT
    hi we are the tri-valley team !!!!!


    1. Message by: robochamps 09/27/2002 10:53:30 GMT
      hei all new york teams! We will like some information about nyc. garbage system. if you will send us that information, it will be nice. if you have some questions about copenhagen we will be happy to answer you.

      Robo champs from ballerup, copenhagen.


    2. Message by: Phantom Gladiators 09/28/2002 15:15:16 GMT
      yar.....New York is a veri interesting city.....we would like to do it as our research pro.....Phantom Gladiators...Singapore


    3. Message by: george's dragons 10/02/2002 10:07:04 GMT
      Hi all this George's dragons from London. We should like to learn more about your city


      1. Message by: Tri-Valley Bulldogs 10/05/2002 17:34:57 GMT
        research it


    4. Message by: Tri-Valley Bulldogs 10/05/2002 17:34:10 GMT
      Hi, we would like to know if you can you use string to pull an object into the robot through the use of a motor.


    5. Message by: Tri-Valley Bulldogs 10/05/2002 17:49:55 GMT
      During a tournament, we have three 2 and a half minute rounds, so does your points just get added together and become your total points. Also can you modify your bot between rounds to do different tasks.


      1. Message by: Eco-Nuts 10/07/2002 16:36:07 GMT
        Bulldogs,

        No your score is not added, each round is independent of the others. You have 2 and a half minutes to get as many points as possible. Each tournament has their own rules as to how the winner is selected. Some just look at the highest score from all 3 rounds and in the event of a tie go to the next highest for the tied teams. Other tournaments will use the highest score to rank the teams and then have a play off to determine the winner. Either way each round is independent of the other rounds.

        Yes you can modify your bot between rounds. You can change your bot during the 2 and a half minute round (most people do).

        Dave Kolberg
        Eco-Nuts


    6. Message by: Caps Lock 10/08/2002 13:58:03 GMT
      we feel that after 911 itll be quite interesting for us to research on New York but my team is a lil lacking on de info so can any kind soul pulllleaaaseeeee help me!!!? um but if anyone's doin on s'pore (referring to ppl who are NOT sporeans of cuz...) mb i can help. yea. so... for ur convience i type my email here.. heh. =)

      naughty_penny@hotmail.com

      thankiez..


    7. Message by: Golden Tigers 10/09/2002 14:38:46 GMT
      Hi Robochamps!I think your city might be very interesting.Could you send us soe information about it?


    8. Message by: Golden Tigers 10/09/2002 14:49:25 GMT
      I heard alot about your STATE in 5th grade but not enough info about GERMANY so Im looking forward to you writing me back and telling me how it really is there in Germany O.K. but until then.

      PEACE,GERMANY children


    9. Message by: Golden Tigers 10/10/2002 14:35:05 GMT
      How do you get program 1 to work?


    10. Message by: Golden Tigers 10/10/2002 14:37:14 GMT
      Whenever you have the answer to my question write back.100


    11. Message by: 10/18/2002 21:44:08 GMT
      Deleted


    12. Message by: DAWG ALUMNI 10/18/2002 21:44:15 GMT
      HI Y'ALL
      can anyone of y`all give us some info on Cincinnati. We need the adress to the City Planner


    13. Message by: Cookeville City Champions 10/22/2002 23:13:26 GMT
      we need ideas
      \


    14. Message by: Cookeville City Champions 10/22/2002 23:17:00 GMT
      we are having troble picking a problem from the mess for new york


      1. Message by: 11/13/2002 18:26:12 GMT
        Deleted


    15. Message by: Cookeville City Champions 10/22/2002 23:17:10 GMT
      We can't think of a city for the reserch prodject?Any ideas


      1. Message by: Red Goblins 11/13/2002 18:29:35 GMT
        We are having trouble on New York.We need ideas.


    16. Message by: Cookeville City Champions 10/22/2002 23:30:35 GMT
      oifgjohgiergirgiergieh rghdfvuhsdfgiherighiwergh i rhgirhuwt


    17. Message by: Vickery Middle 11/05/2002 18:14:46 GMT
      Hey, I'm a born New Yorker that's been down here for about 6 months. I have a really cool idea. Since NY is going for the 2012 olympics I was thinking about doing that. If anyone could give me some URLs I'd be very greatfull. Here's a tip: last year we cobbled our project together last minute (on the bus to be exact) and we won because we had a funny skit. So go for humor.


    18. Message by: 11/18/2002 23:49:46 GMT
      Deleted


      1. Message by: 11/18/2002 23:50:26 GMT
        Deleted


    19. Message by: GMT


Discussion: Graffiti By: teamrtx2 11/15/2002 00:39:26 GMT
What is the penalties of possesion of a handgun.Please reply us as soon as possible. Thank You!

  1. Message by: C&W Urban Knights 09/28/2002 13:15:29 GMT
    Do you mean in New York City? In the state of New Jersey a person may possess a handgun for the protection of his home or for target practice without penalty if he got it legally. To carry it in New Jersey, a person needs a special permit that is hard to obtain. Students who bring guns or bombs to school get expelled and may be in trouble with the police. That is my understanding of our laws in the state next to New York. Are you planning a security robot?


    1. Message by: Golden Tigers 10/09/2002 14:29:48 GMT
      In the state of New Jersey are there a lot of people that bring handguns and bombs to a lot of the school?


    2. Message by: Golden Tigers 10/09/2002 14:31:16 GMT
      How long have you been in the Lego Competion? If this was not your first time when you went to the competion for the first time what was it like, and was it easy or hard? If this is your first time are you nervous and afraid that you are going to do something wrong? Please write back.Thank you.


    3. Message by: C&W Urban Knights 10/10/2002 01:37:18 GMT
      Very, very few people bring handguns or bombs to school. Those who do get into big trouble. Many schools have metal detectors and police officers. My children school at home so I feel they are safe. Many schools don't allow metal silverware or any kind of knife. My children use knives and other sharp things at home. They are part of a gun safety program and have learned to shoot well. Does anyone know what the rules are in New York?


    4. Message by: Rising Sun 10/22/2002 22:02:50 GMT
      There has been a lot of killing and it scares us a lot. Eneyone that brings a gun to school should be expelled.


      1. Message by: 11/15/2002 00:38:08 GMT
        Deleted


    5. Message by: Robo Swords 11/15/2002 00:39:26 GMT
      We are desperatley in search of a topic for NYC. Pleez Help.


Discussion: Hey every one By: Urban Lego Heads 10/22/2002 23:26:10 GMT
Hey where from IL, and we wanted to know if you had any Info on the New York stuff, and if you have other info about Paris please let us know. Okay well if you can please help us and post it and we'll check it later. Thanks so much!!!
Rachel

  1. Message by: Urban Lego Heads 10/01/2002 23:57:08 GMT
    Hey where from IL, and we wanted to know if you had any Info on the New York stuff, and if you have other info about Paris please let us know. Okay well if you can please help us and post it and we'll check it later. Thanks so much!!!
    Rachel


    1. Message by: 10/09/2002 14:28:29 GMT
      Deleted


    2. Message by: Golden Tigers 10/09/2002 14:33:59 GMT
      whY ARE PEOOPLE ALLOWED TO CARRY HAND GUNS IN THHOSE STATES THAT WERE AFFECTED BY THE 911 ATTACKS. SO WHY DOES ANY STATE ALLOW THEM TO CARRY GUNS BECAUSE WE WERE ALL AFFECTED.


      1. Message by: Golden Tigers 10/09/2002 14:41:21 GMT
        Hello, if people down there can carry handguns shouldn't we because the 9/11 affected everyone and we are afraid also so why is it only the people down there are allowed to carry guns? The terrorist could attack anyone so shouldn't we be prepared? Please Reply As soon as possible (sap)


    3. Message by: 10/09/2002 14:35:09 GMT
      Deleted


    4. Message by: Golden Tigers 10/09/2002 14:38:45 GMT
      WHAT IS IT LIKE UP THERE


    5. Message by: Golden Tigers 10/09/2002 14:41:15 GMT
      WHO BAD???????????

      WE BAD!!!!!!!!!

      UH!!!!!!!!

      WE ARE THE CHAMPS

      THE CHAMP IS HEERE!!!!!!!!!!!

      THE CHAMP IS HERE!!!!!!!!

      BRING IT ON!!!!!!!!

      IM IN 6TH GRADE AND STRAIGHT BLAZIN BABY!!!!!


    6. Message by: 10/22/2002 23:14:17 GMT
      Deleted


    7. Message by: Cookeville City Champions 10/22/2002 23:26:10 GMT
      Hey! Does anyone have any info on New York?


Discussion: Info needed DESPERATLY!!!! By: Cookeville City Champions 01/02/2003 22:04:06 GMT
We need info on the water in New York. Anything would be good, but I would like something on the Croton Watershed.

  1. Message by: Robot Gobats 10/29/2002 22:14:48 GMT
    Does anyone have any ideas on changing the lyrics of the song New York New York to match a pollution problem?


    1. Message by: wernerkids 11/19/2002 01:00:19 GMT
      New York New York New York
      It has to much polluti*n
      New York New York New York
      Needs a sollution
      Driving down the street
      A person you shall meet
      Coughing on some smoke
      It really makes them choke

      Sorry if the song isn't good enough for you, that's all we thought of.


    2. Message by: CLS 11/20/2002 22:32:23 GMT
      sorry,I'm looking for info on the same stuff!


    3. Message by: Blue Devils A 01/02/2003 22:04:06 GMT
      What are the rules for the research assignment?


Discussion: Info neccessary!!please!!New Yorkers? By: CLS 12/18/2002 22:41:33 GMT
My team needs ino on new york.Does anyone wantto help?

  1. Message by: CLS 11/20/2002 22:29:55 GMT
    I have a little bit of info.If you help us, We'll help you!Please?!


    1. Message by: CLS 12/09/2002 22:07:06 GMT
      ooiii.....I give up.....never mind.......*sulks off*


    2. Message by: Ollers 12/18/2002 22:41:33 GMT
      Sure, we can help you. Take a look at this site:

      http://www.concierge.com/newyorkcity/

      - The Ollers


Discussion: sponcer By: International Buddies 01/28/2003 22:49:01 GMT



Folder: Paris 12/07/2002 02:27:10 GMT
Keep you postings in this folder about Paris.

Discussion: Eiffle Tower By: City Clippers 11/23/2002 21:33:36 GMT
Do you think a robot could climb the Eiffle Tower to fix it?If so how would it look?

  1. Message by: Phantom Gladiators 09/28/2002 15:36:36 GMT
    hi....paris is indeed a veri interesting city....hope u can provide me wif more ideas on it......thanx......phantom Gladiators....singapore


    1. Message by: The Patriots 09/30/2002 23:20:14 GMT
      Sorry, but we couldn't find much on Paris so we decided to do Copenhagen.
      the patriots

      P.S. Do u know anyhting about Copenhagen???
      Thanx!!!!


    2. Message by: The Patriots 09/30/2002 23:36:19 GMT
      We are clueless to problems in Copenhagen!!!!!!

      If anyone has any info PLEASE PLEASE PLEASE send it to us!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

      Thanx***


      The Patriots


    3. Message by: Urban Lego Heads 10/02/2002 23:21:09 GMT
      Hey every one we're from the Illinois team. We are researching Paris, France and we can't seem to find enough info about Paris, France. So can you please send some to us? Thanks so much!!!

      Rachel
      Erban Lego Heads


    4. Message by: 10/09/2002 21:09:28 GMT
      Deleted


      1. Message by: 10/09/2002 22:29:53 GMT
        Deleted


    5. Message by: 10/10/2002 02:08:43 GMT
      Deleted


      1. Message by: Muktown Eliminators 10/10/2002 02:10:41 GMT
        what does your team think is the most interesting invention in the 20th century


        1. Message by: Bob's Builders 10/10/2002 20:34:35 GMT
          We think the most important thing is air conditioning !!


    6. Message by: Muktown Eliminators 10/10/2002 02:11:58 GMT
      what is your team motto?


      1. Message by: Bob's Builders 10/10/2002 20:35:18 GMT
        we don't have one yet


    7. Message by: northgate annihilators 11/20/2002 19:19:46 GMT
      We are the Northgate Annihilators from the uk we are looking at paris for our research assignment. We have decided to look at the problem of dog fouling in paris. Does anybody have any ideas and could you send us some infomation?
      We have heard that there are some posters that have been put up in Paris. Can anybody get hold of these.


    8. Message by: Electronic Executioners 11/23/2002 21:33:36 GMT
      Try using the search engine "www.google.com"


Discussion: heyO! =) By: Anqair Sirius 12/07/2002 02:27:10 GMT
hey! we're team Anqair Sirius from Singapore.. we're doing our research on Paris. we love Paris and think that it is a great city.. we're wondering if there are any teams from here (Paris) who would be willing to guide us through.. In turn, if you're doing on our city, we would very much love to help you along! please feel free to e-mail us at anqair_sirius@yahoo.com.

  1. Message by: The Patriots 09/30/2002 23:31:34 GMT
    Is anyone doing Copenhagen??
    The Patriots


    1. Message by: 10/10/2002 02:16:18 GMT
      Deleted


    2. Message by: Muktown Eliminators 10/10/2002 02:18:25 GMT
      what does your team think is the greatest invention of the 20th centary and why?


    3. Message by: 10/10/2002 02:19:42 GMT
      Deleted


    4. Message by: 10/10/2002 02:20:06 GMT
      Deleted


    5. Message by: Muktown Eliminators 10/10/2002 02:34:33 GMT
      it your team could invent something what would it be?


    6. Message by: Badgerbots 10/11/2002 01:36:18 GMT
      We are from Wisconsin. We have chosen Paris for our city also.We are looking for interesting facts about Paris. If you are from Paris and can help us, we would be glad to help you with information about Wisconsin cities.


    7. Message by: Troy Middle School Robotics 10/28/2002 23:31:16 GMT
      Hey everyone. If there is anyone from Paris that would be willing to help us with the problems of Paris that would be helpful. In return, if you are doing a city in the U.S we would be glad to help you.


    8. Message by: Mindstorm Maniacs 10/29/2002 01:08:32 GMT
      How many teams are doing Paris?


    9. Message by: Electronic Executioners 11/23/2002 21:37:22 GMT
      We're doing Paris. As for help there are 2 good pictures at http://www.artday.com/images/w230702.jpg If you get any good websites or information could you please share with us.


    10. Message by: Electronic Executioners 11/24/2002 00:20:49 GMT
      I just found another web site on Paris if anyone is interested. Its address is http://www.paris.org/


    11. Message by: 12/07/2002 02:27:10 GMT
      Deleted



Folder: Singapore 11/20/2002 03:03:14 GMT
Keep you postings in this folder about Singapore.

Discussion: hi there, anyone here? By: mechcommandos2 11/03/2002 03:14:46 GMT
hi,we are team mech-commandos2 from St Michael's School here in Singapore.This is the first we are taking part in the First Lego League.If you would like to know more about Singapore or our team, we would like to know more about your city too! Send us an e-mail at mechcommandos2@lycos.com

  1. Message by: Gilbert Genius Group 10/03/2002 22:43:56 GMT
    This G3(Gilbert Genius Group)from Gwinn Michigan. We are researching Singapore and need information. Can you help us? Please post your information. Thank you.
    G3


    1. Message by: Hudson Memorial 1 10/17/2002 01:20:17 GMT
      Hi, this is the HMS HEAT and we're researching Singapore and have trouble finding info on Singapore. If you have any websites or such, will you post it please?


    2. Message by: Fuzion 10/22/2002 16:28:32 GMT
      wwwSG, Straits Times [local newspaper] and Lonely Planet [SG] just to name a few. :)

      Hope that helps.


    3. Message by: Caps Lock 11/03/2002 03:11:56 GMT
      If you have any problems relating to the source of information in Singapore, please gladly email me at frank@cncammo.techgate.net or msn message me at mikelljm@hotmail.com.

      I'm Frank JM Liao from Singapore, studying in Rierside Secondary School.


Discussion: I have a question By: Gilbert Genius Group 11/03/2002 03:23:37 GMT
This is G3 from Gwinn Michigan. For the research project we are doing Singapore. We have some questions, can you help us. If you can help us please post Something so we know if you can help.

  1. Message by: cyberkidz 10/09/2002 08:24:25 GMT
    yes g3 feel free to ask questions and we will try to answer it 4 u or you can email your questions at cyberkidz_@hotmail.com


    1. Message by: Gilbert Genius Group 10/10/2002 21:32:06 GMT
      Thanks or helping us. Here are my questions, what are some of the problems in Singapore?


    2. Message by: cyberkidz 10/11/2002 18:48:37 GMT
      What kind of problems would you be looking at? Or what topics are you interested/good in? Eg, environmental such as pollution, etc.


    3. Message by: Caps Lock 11/03/2002 03:23:37 GMT
      There're a couple of problems in Singapore, mainly problems over environmental factors and air pollution. There have been a breakthrough lately in solving the problems in water shortage in this small island country.
      There're 14 reservoirs in the country, and a lot of catchment areas have been lost during the settling down of the people in the early part of the 20th century. The country have devised a method in turning sewage water into clean potable water known as NeWater. More information regarding this topic can be obtained from http://www.pub.gov.sg/NEWater

      Anyway, I'm Frank JM Liao from Riverside Secondary School here in Singapore and if you have anything regarding research topics in Singapore, feel free to email me at frank@cncammo.techgate.net or MSN Message me at mikelljm@hotmail.com


Discussion: S'pore Problems, anyone? By: CORE Industries 11/12/2002 20:32:53 GMT
Anybody know any good problems Singapore is facing now, that can be solved using robotics technology? Thanks.

CORE Industries

  1. Message by: mindstormers 11/04/2002 07:07:12 GMT
    one problem is that there are no problem to solved


    1. Message by: Killer Machina 11/07/2002 09:55:25 GMT
      Um
      ya and anyone knows how to define robotics technology?
      KIller Machina
      Crescent GIrls' School


      1. Message by: C&W Urban Knights 11/12/2002 20:32:53 GMT
        One definition in our dictionary says" Any machine or device that works automatically or by remote control." another definition says "manlike" [The American Heritage Dictionary]


Discussion: Robots help in singapore? By: Atomic Minds 11/20/2002 03:03:14 GMT
What are present day problems in Singapore that are subject to be repaired by robots?

  1. Message by: JVS3 10/26/2002 13:30:15 GMT
    Well, even at our own country, we are trying hard to find a subject in which robot technology can help ;)


    1. Message by: Caps Lock 11/03/2002 03:30:58 GMT
      There are certain topics that doesn't account to much attention that can be solved by robort technology. Vehicle pollution and noise sources from polluting vehicles is a very good topic for a robot to tackle.
      Certain vehicles in Singapore does not abid the law of not having too much vehicle exhaust or noise defenders fitted onto them to reduce the amount of unwanted distractions.
      Certain expressways or roads in Singapore have a system called the ERP, known as the Electronic Road Pricing, to reduced congestion at known areas.
      More information can be found at http://www.mot.gov.sg/ and http://www.lta.gov.sg/index.htm


    2. Message by: polar bears 11/20/2002 03:03:14 GMT
      Can anyone think of any problems of the new water system in Singapore?


Discussion: Rules for the reasearch assignment? By: CITIBOTS 12/05/2002 17:09:30 GMT
I know last year there were rules about timing and other things. Anyone know where to find them? We can't! Thanks!
~Citibots~

  1. Message by: lion12-530 09/18/2002 23:52:25 GMT
    Are you talking about the the Tournament Terms and Rules?
    Here it is.

    http://www.firstlegoleague.org/scripts/webx.dll?13@@.ee9451c

    Regards,
    king


    1. Message by: Eco-Nuts 09/19/2002 00:50:13 GMT
      No, I think Citibots are talking about how much time to give the presentation and how many kids are allowed in. I agree that is not clear at this time.

      Dave Kolberg
      Clay Cougars


    2. Message by: CITIBOTS 09/19/2002 02:57:58 GMT
      Hey....Thanks for the feedback. I wish it were clear at this time but...oh well! We'll take what we can get! Thanks!

      ~Jules Gorman~
      ~Citibots~


    3. Message by: Team Tiki 09/20/2002 14:26:04 GMT
      Are coaches (or librarians) allowed to suggest web sites to their team that may be of use in the research assignment?-- Team Tiki Jackie Keith


      1. Message by: ilsgreen 09/21/2002 03:38:56 GMT
        Team Tiki:

        Yes, coaches, mentors, librarians, teachers, etc., may suggest web sites.

        Ultimately, teams need to do their own work. However, this may be the first time that your team members may have done this level of research, so there can be some teaching here. Helping to provide tools and sharpen library skills is perfectly acceptable. This would very similar to teaching basic mechanical and programming skills for the robotic competition, even though the team will do their own design and programming work.

        Mark Beitz, Coach


    4. Message by: B.O.B. 09/20/2002 23:30:26 GMT
      Last year it was 3 minutes for the research presentation.

      Don't know if that applies this year or not, but would be a good basis to start with for your presentations.

      Our experience about how it worked was we would give our presentation, then the judges would ask questions and look at everything. This was normally in a room away from the competition. No other teams were present for that part.

      Susan
      Team BOB


      1. Message by: SMART 11/08/2002 23:47:33 GMT
        Does anyone know how many people are allowed to present for the research project at the competion?

        SMART Stamford CT USA


    5. Message by: CITIBOTS 09/22/2002 06:13:09 GMT
      Yes. Last year, I was a member of the team and this year I am also, but more of a supervisor...I remember that I gave the presentation the last 2 years, and they were about 3 minutes, and that they were in a seperate room, except for last year. Last year, for some reason, they were at our team stations (state competition in Pittsburgh). And yes, no other teams were present, nor was half our team. Haha...

      ~Jules Gorman~
      ~Citibots~


    6. Message by: threechopt 09/27/2002 15:48:42 GMT
      My team would like to study the effects of robotics technology on healthcare. However, I am not sure that healthcare is an urban planning issue. Can the team consider topics that are outside a city planner's realm of authority?
      jeanne
      threechopt team


      1. Message by: P.E.A.C.H. 1 10/02/2002 05:44:07 GMT
        Newbie here - Why wouldn't health care be part of a city planning issue? First response and rescue is definitely needed in any city. I would also think there would be ways that the city would want to attract health care business to the city. Could you call your local city planning office and ask? Just an idea.


    7. Message by: fox5 10/01/2002 12:12:51 GMT
      Well, I have a question....

      Are we limited to the few cities for this research?

      Anyone who can help by answering this question, please do so. Thank You


      1. Message by: Block Heads 10/01/2002 18:29:58 GMT
        You may choose your own city, but you will need to do the research equilivant to the information provided for the other cities.


    8. Message by: Eco-Nuts 10/01/2002 23:31:34 GMT
      What about other cities? Can you choose one that is not on the list and is not your own city?

      Dave Kolberg
      Eco-Nuts


      1. Message by: fhe lego2 10/05/2002 02:58:20 GMT
        Dave, We have the same question and can't seem to find an answer. It was not very clear whether "your own city" meant your hometown OR any city...or time frame for that matter. When you find out would you please let me know?

        Thanks, Manuela


    9. Message by: ARC1 10/02/2002 18:58:04 GMT
      HELP, our students don't seem able to self motivate in this project. How do I guide them for doign their own research? Finding their own problem and robotic solution for this project?

      just call me a confused coach.


      1. Message by: Robocats 10/03/2002 17:35:10 GMT
        Same problem here. They said research was too much like school. Also I don't think they clearly understand the relative importance of the research project vs. getting the robot to work. (I don't understand that either. Do they get points added to score, or just other awards?) I'm not much help to you, but glad to know I'm not alone.


        1. Message by: Eco-Nuts 10/03/2002 19:40:21 GMT
          Review the awards section. Winning with the robot only gets one award. The other awards are for different aspects of the challenge. The presentation is only one of the awards. You are encouraged to participate and try for all the trophies with the largest trophy going for the Directors award. This award is for the overall challenge, the one that has demonstrated the highest overall "score" for each of the other award categories. Some teams will only go after the robot competition trophy by concentrating only on how well their robot will do the day of the competition. Others will concentrate more on the presentation, and others will do it all. It is your choice as to where you will spend your efforts. Each award is independent of the others except for the Directors award.

          Dave Kolberg
          Eco-Nuts


    10. Message by: Golden Tigers 10/02/2002 22:38:56 GMT
      If the problem has not arrived yet with the kit how do I get information on what is required? How long does it take to get the kit for the challenge?

      Beginner


    11. Message by: Weymouth-Team 1 10/03/2002 17:41:20 GMT
      I know they have designed this so it will be very open ended, but I need some guidance!!!

      The kids need to come up with a solution for a city problem? They find the problem, research it, and make up a robotic solution? Is is all hypothetical? Do they have to research to prove it is a possible solution?

      Help! I don't understand.


    12. Message by: fox5 10/08/2002 12:33:23 GMT
      With relivence with the 8.1 post, will it mean we can select on any country, any city around the globe? or is it just based on the countries participating?

      Wis
      Singapore Participant


    13. Message by: Eco-Nuts 10/08/2002 20:50:10 GMT
      Question asked:

      A question has arisen in the Forum about which cities can be used for the research assignment. The getting started states "You can choose your own city or one among the City Profiles". We would like to know if that means we can only choose from the city profiles and the city we live in or are we free to choose any city in the world?

      Response from FLL:

      The intent was for you to use the city you LIVE IN (or one of those profiled), so your local judges could be as prepared as possible. But due to the double meaning in the wording, many people just thought it meant pick a city of your choice, any city, so they did.

      Bottom line: If you already have time invested in a city out of the blue, you should continue with that, otherwise please pick the one you live in (or one of the ones profiled).

      Sorry for the confusion,

      Dave Kolberg
      Eco-Nuts


    14. Message by: P.E.A.C.H. 1 10/09/2002 17:18:40 GMT
      This info was mailed to me from our Ohio FL org. It is posted on the web site listed. When I read it I was in shock so were the kids. I was not planning on something 15 mins. long. For a Rookie coach this is a lot more than I thought it would be when I signed up!

      Research Presentation Information

      I have had a lot of mail requesting information about the Research Presentation... specifically what, where, when, why, and how!
      So... here is the short version.

      The Research Presentation is a total of 15 minutes long. Your students should prepare a 7 - 8 minute presentation, and the judges will use 7 - 8 minutes to ask questions. Your presentation should include the name of the city you chose, the background research on that city (as an example see the city profiles from FL), the problems facing that city, the one problem you selected to find a solution for, and a presentation of your solution using technology. Include in your data how cost-effective this solution would be and what would be gained by implementing your solution, as well as a draft of the technology needed.

      Part of the judging for the Research Presentation is based on how many different kinds of sources you used. i.. - if you used the interned and nothing else you would probably not get a very high score in that area. I would strongly suggest that if you choose to use your own city that you contact an Urban Planner or City Leader in that city and request a face-to-face visit to discuss the problems.

      Adults other than the judges are not allowed in the presentation rooms.

      Computers and other electrical equipment will not be provided in the presentation rooms. Teams may use hand-held graphics or props, flash cards, signs, etc.
      A laptop computer may also be used. If a laptop computer is used, the team must set it up themselves.
      The time for set-up of equipment is part of the allotted 15 minute timeframe for the Research Presentation.
      Teams who miss their scheduled presentation time will not be rescheduled.

      Teams are strongly urged to practice the Presentation, including who starts to speak first and what each person says and does. Creativity is a plus.

      This is an excellent opportunity for your students to work on a real-world problem in your city AND meet with city leaders to present their solution. Consider the assignment as if they were real engineers being asked to find a cost-effective way to solve a problem.

      I hope this helps. Research and Technical presentation guidelines are listed on the Ohio FLL website http://www.asccxe.wpafb.af.mil/Robotics/index.htm

      The judging rubrics should be online by the end of the week.


      1. Message by: Eco-Nuts 10/09/2002 19:43:19 GMT
        15 minutes x 40 teams = 10 hours. Some places take 70 teams, thats 17.5 hours. I do not think this will be the norm. It is up to the individual tournaments to decide how much time will be alloted. Last year the tournaments I went to only allowed 2.5 minutes which is not long enough. It will be interesting if to see what other tournaments are doing.

        Dave Kolberg
        Eco-Nuts


      2. Message by: ilsgreen 10/18/2002 22:46:19 GMT
        Each state has different rules. The Ohio 7-8 minute research presentation length is certainly longer than the 3 minutes in Wisconsin. Parents have also been allowed into the scientific presentation in Wisconsin in the past; however, parents and coaches were not allowed in the technical presentation session for robot and programming judging last year.

        Hopefully, the 7-8 minute presentation in Ohio gets a review. It's a bit long for the age group, particularly with student not used to getting organized to speaking or even writing much beyond a few paragraphs on a given topic.

        And do remember to keep it fun and have kids keep learning. Much like the robotic challenge, not everything will be perfectly in place for any presentation.

        Mark Beitz, Coach


    15. Message by: B.O.B. 10/12/2002 07:59:45 GMT
      In Arkansas for 2000 and 2001, we had about 3 minutes for our presentatation. Then the judges asked the kids questions. Each team was taken aside sometime during the day to a room that was away from the rest of the action. They were using a school, so had several different classrooms. Each team who had display boards, models ect, were allowed to set those up in advance at the start of the day, then the whole team, including adults, came back for the presentation when it was that team's time.

      They had several different rooms they used, each with a different sets of judges, so they were doing more than one interview at a time. But not all the teams did research.

      For 2000, three judges were present for our presentation. But for 2001 there was only one judge who listened to our presentation, no other judges were present. I thought that was a bit odd since most of the other teams during the day had 3 present during their time slots. But perhaps because they had about 50 teams, that was the only way they could get to everyone in a reasonable time.

      I find the rules for the Ohio presentation a bit different since they don't allow the adult coach to be present during the presentation. We not only had our coach and mentors present during both years, but the parents of team members were also there. They didn't seem to have a problem with that since it was the kids who were doing the talking. The adults just sat quietly in the room.

      Anyway, both times it was fairly informal. The judges were very nice to the kids. The kids did well but they had practiced in advance what to say. We also did some test runs where the adults would pretend to be a judge and come up with possible questions. It was helpful for the kids to decide in advance who was going to speak. Last year 2 of the kids were our main speakers, one in front of each display board that we had brought. The rest of the team filled in some additional information on some of the questions.

      Susan
      Team BOB


      1. Message by: P.E.A.C.H. 1 10/12/2002 17:35:48 GMT
        Thanks, BOB
        Information like this helps me have a more realistic picture of what we need to do.


    16. Message by: B.O.B. 10/13/2002 08:32:13 GMT
      No problem. Just try to have fun with it and encourage the team to be creative and develop their own style.

      For example, last year our team members were not the type of kids who liked cranking out lots of writing. So they showed off their reseach by using a poster board and they also did a comic book, with each team member represented as a character in the comic expressing what they had found out about global warming.

      Susan
      Team BOB


    17. Message by: Operation Stanley 10/15/2002 00:24:30 GMT
      What are the requirements of the research project? Are there specifics? Thanks

      -Operation Stanley


      1. Message by: P.E.A.C.H. 1 10/15/2002 05:58:18 GMT
        Operation Stanley,

        Go to the 2002 Challenge web page, click on research assignment, explore the links on the page and down load what you need.


        1. Message by: Operation Stanley 10/17/2002 01:19:01 GMT
          P.E.A.C.H.,
          thanks for the advice, i went there and it does talk about the research project more than i have read so far...although, it still isn't very specific. perhaps my expectations are too high. thanks though, you have been a help to our team, good luck:)

          O.S.


    18. Message by: Operation Stanley 10/17/2002 01:10:34 GMT
      What are the specifics of the research project? i can't find anything that details them...how do the judges grade the projects? where can i look to find this out? i've looked all over this site and have found nothing specific.

      thank you so much
      Operation Stanley


    19. Message by: P.E.A.C.H. 1 10/17/2002 05:04:51 GMT
      Operation Stanley,

      Please keep in mind that I'm a rookie, so the info I share may be incorrect. Elsewhere in this discussion I believe it was stated that details like judging and such are determined by the your state FLL organization. That is where the most specific info I have came from, our Ohio FLL. I see by clicking your icon that you are in Michigan. I went to the side bar of this page and clicked on teams and tournaments. I selected Michigan and was directed to the Michigan tournament page where there was a link at the top that said something like "everyone read this." In that message was a link to the Michigan FLL. I clicked that and saw many links of interest including a link about judging that said "coming soon." I also saw links to last years tournament that had a reference to judging. I would think that would help. Perhaps last years info would give you some idea of what to plan for.
      I hope this helps and is correct. I am about one inch ahead of you on the mile long line to ready for the presentation. May you be blessed with a judging rule that states your presentation should be shorter than the 7-8 mins we have to give. (I am still in shock over that one)


    20. Message by: cyberkidz 10/25/2002 14:46:46 GMT
      Please advise,

      In regards to the research topics, it's says to solve one of the problem/challenge faced by the city. My team is choosisng a social porblem to solve, will they be going out of scope? My colleague mentioned that the project seems more focus on the physical aspect of the city: such as transportation, buildings, etc. Also worried that my team might go out of scope.

      Thanks in advance.
      thym


      1. Message by: P.E.A.C.H. 1 10/25/2002 20:54:44 GMT
        If you down loaded the info on the research assignment you know that in section V. Anatomy of a Research Assignment it states "The Research Assignment helps city planners design a solution, using robotics technology, which assists in bringing a basic need to city inhabitants, such as clean water, clean/safe environment, shelter, or transportation to name a few."

        Does the social problem qualify as a basic need?


        1. Message by: cyberkidz 10/26/2002 06:54:40 GMT
          You are right! I missed out on that point. Hmm...does education count as basic needs? Is this debatable? I mean, by who's scale of basic needs? Maslov(?)'s law of needs?

          From another point of view, social problems arises cos certain basic needs are not met, right?

          Sorry, not trying to be argumentative. Just want to explore the options that are available.

          Thanks so much!
          thym


          1. Message by: P.E.A.C.H. 1 10/27/2002 13:42:27 GMT
            Hmm... Sounds good to me, but I'm not a judge. Sorry, I hope someone more experienced can advise you.


    21. Message by: Team Tiki 10/25/2002 15:21:44 GMT
      If the team came up with a problem and solution, research and found the solution already exists in some form, should they find a new solution, modify, or just keep on?

      Team Tiki Jackie Keith


    22. Message by: The Buccaneers 10/25/2002 22:07:49 GMT
      Does anybody know exactly what to do for problems on Los Angeles? Our team is new, and I'm not quite sure what to do.

      ~Corey~


    23. Message by: Summit 7 10/30/2002 18:27:48 GMT
      what should be included in the research project


    24. Message by: Summit 7 10/30/2002 18:30:20 GMT
      how should we present the research project?
      *Deanna* & ~Cat~


      1. Message by: P.E.A.C.H. 1 10/31/2002 04:40:39 GMT
        Summit 7

        Your coach should have all of that information.


    25. Message by: La Joya Explorers 10/31/2002 02:23:28 GMT
      I was wonderin, can we use a television/VCR during the presentation? Will there be internet connection during the presentation if we bring our own on the research presentation? Please e-mail me with answers at jcarmean@visalia.k12.ca.us

      Thank you for your time,
      The La Joya Explorers


    26. Message by: C&W Urban Knights 10/31/2002 14:01:28 GMT
      Ask the people who are running the tournament you will be attending. Each location has it's own conditions.
      Joy


    27. Message by: The Buccaneers 11/03/2002 00:25:59 GMT
      Thank you for your input.
      The info on the web is quite overwhelming unless your topic is narrowed down. Having never been to a tournament our team is looking for unique and effective ways to present their information in the >3 minute time frame that will show an understanding of the problem and their solution. There are 10 members on the team, any ideas on how many we should have in the presentation, or is this our choice? Any hints or ideas would be appreciated.


    28. Message by: B.O.B. 11/03/2002 08:25:39 GMT
      Just have one or two of the members be your primary speakers. Have them practice their presentations ahead of time. What you want is to have them give a brief summary of what you did and what they learned. The other team members can be supportive and add comments when needed, but it just makes it more focused if you have one or two students do most of the talking for that part.


    29. Message by: Summit 7 12/04/2002 16:55:51 GMT
      For the trees and brushes, re we allowed to move them around, as long as we don't knock hem over? Or is that not allowed also? Please sum1 answer. We rIrunning out of time! TTHAN


      1. Message by: Eco-Nuts 12/05/2002 17:09:30 GMT
        The mission page only says knocking them down. So if you can move them without knocking them down go ahead. Remember that the duloc might be different at the tournament then on your setup. So it might take more or less effort to remove the bushes from the duloc and place them somewhere else. Also placing them on the mat will not be a very steady position. The duloc bottom is not all that flat.

        Good luck,

        Dave Kolberg
        Eco-Nuts


    30. Message by: GMT


Discussion: Presentaion Information (ha ha, that rhymes!) By: Eagle Engineers 11/11/2002 19:57:19 GMT
Does anyone know of anything about what we are and are not allowed to do with our presentation? We've been looking and can't really find anything. Can you help?!

Thanx Dawg
Eagle Engingeers
Jacksboro Tennessee
eagle-engineers@excite.com

  1. Message by: City Fire 09/24/2002 04:13:09 GMT
    Welcome aboard Eagle Engineers,

    The presentation is one more way that the kids compete in a tournament. It is considered a very important aspect of FLL and the winning team is usually awarded one of the larger trophies for their efforts.

    The presentation is meant to help kids connect the fun of building toys to a real world challenge. It is the scholastic achievement amidst the thrill of lego robots. This year's challenge is themed around the problems most cities face... be it trash removal, transportation, clean water and resources or the repair of major structures. As part of their challenge, teams are to choose a city from the list given (or maybe their own home town), research that city to come up with a list of current day issues(problems), and as a team choose one of those problems that may benefit from a robotic solution... such as a non-manned trash/garbage collection system, or maybe a computerized transportation system for crowed sidewalks... etc.

    They spend time brainstorming ways to correct, improve or creatively solve a current-day problem into a working if not off-the-wall solution. They are given a finite amount of time to present their solution to a panel of judges who grade them on content, creativity, overall understanding of the problem, their method of determining a solution and how it is all presented (among other things). It can be very elaborate or it can be very simple. If it looks like it was thrown together at the last minute (which can easily happen in Lego League :-) then points will be awarded accordingly. Posters, banners, models, even skits are sometimes used to present their solution. The sky is the limit. They may do it any way they like. They are only limited on how much time they have for their presentation. Usually two or three minutes. There is usually a short question and answer period by the judging panel and that's it.

    This is an overall explanation but you should be careful to read the FLL presentation rules and information to be sure I haven't left anything out or maybe led you astray.

    I actually had one of the parents of the kids come in and help put this together with half of the team. We were pressed for time and the programmers were really focused on correcting problems.

    That's one thing I will mention. The builders are usually finished before the programmers. At some point the kids need to decided the building is done so that the programmers can solidify their programs and finish the challenges. So you can have builders standing around with their hands in their pockets near the end of the season. These guys can make posters or work on the presentation to keep themselves busy.

    I hope this all helps. I'm sure I raised more questions than I answered but feel free to ask more.

    Again... WELCOME ABOARD!

    Ross Freeman
    (603) 692-7386


    1. Message by: TMMS 10/06/2002 02:48:17 GMT
      How much information do we have to have?


      1. Message by: City Fire 10/06/2002 13:32:25 GMT
        That is left entirely up to the team.


    2. Message by: W.O. Wrecking Crew 10/10/2002 21:20:12 GMT
      Does anyone know how much time you are allowed to do your presentation. Weve looked everywhere and can't find it!


      1. Message by: City Fire 10/10/2002 23:51:46 GMT
        It's really up to the tournament director. They usually give that information (tournament directions, instructions, clarification of rules... etc.) to you when you have been accepted to a tournament. But generally it is only a few minutes long... say two to five minutes. Afterwards the judges may spend a few extra minutes asking questions and then it's over. If extra time is desired I would merely clear it with the tournament director ahead of time. I'm sure there would not be a problem.

        Ross Freeman


    3. Message by: W.O. Wrecking Crew 10/10/2002 21:33:07 GMT
      yo this is /11/ from the wowreckingcrew hoe you guys doin on your robot one of the other biulders lit ours on fire..


    4. Message by: Operation Stanley 10/15/2002 00:36:19 GMT
      Where can i find the FLL presentation rules?

      thanks a bunch

      -Operation Stanley


      1. Message by: City Fire 10/15/2002 02:35:37 GMT
        You can find details on the research assignment under North America / Challenge 2002 / Research Assignment (down at the bottom of the page). Click on one of the docs to download and that should get you what your looking for.

        You can also use the url below. Just copy and paste it to your browser address and go.

        http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=7560

        Hope this helps!

        Ross Freeman


    5. Message by: Columbia Robotics Team 10/26/2002 20:37:52 GMT
      How much space will we have in which to present? Will there be a power outlet available too? How about an overhead screen? While I'm dreaming, will there be a projector I could use or a laptop if someone was to make a web page, etc. on the computer as part of their presentation?


    6. Message by: B.O.B. 11/03/2002 08:30:50 GMT
      General rule of thumb is that you would be provided with electricty. But anything else, such as overheads or projectors you would need to bring your own.

      If the competition is at a school, most of the time the judges will take teams into various classrooms for the presentation part. They normally have more than one going at the same time, so it would be too confusing for them to try to set up multiple rooms with equipment.

      Sure you could do part of your presentation on a laptop, but do plan on bringing your own screen.

      What you should do is check with the specific competition you will be attending and find out what type of set-up they have in mind for the presentations.


    7. Message by: B.O.B. 11/03/2002 08:37:44 GMT
      Oh Columbia if you are going back to Arkansas again, they do the presentations in classrooms just off of the staging area at the High School. When you check in, tell them you will be doing a presentation. They had 3 or 4 sets of judges that went around doing the presentations throughout the day.

      We brought presentation materials there for 2 years, each time they had us set up in advance in a classroom, then called us when the judges were ready to see our presentations. We had models, tri-folds, display boards that type of thing.

      I wouldn't count on a projector, bring your own.

      This year we'll be in Houston and have alredy been told other than electricity, we will need to provide our own equipment for the presentation part.

      Susan
      Team BOB


    8. Message by: SMART 11/08/2002 23:46:58 GMT
      Does anyone know how many people are allowed to present for the research project at the competion?

      SMART Stamford CT USA


    9. Message by: Hopkins Hawks 11/09/2002 00:50:17 GMT
      Uhh... does anybody know how long the allotted time is for thr presentation in California? The info would would be a big help. Thanks.


    10. Message by: Columbia Robotics Team 11/10/2002 19:41:11 GMT
      How much time is allowed for the presentation and how strictly will it be enforced?

      C.R.T.


    11. Message by: ilsgreen 11/11/2002 19:57:19 GMT
      Hopkins Hawks and Columbia Robotics Team: Check with your coach who can follow up with your tournament director.

      Mark Beitz, coach


Discussion: Research Project By: ARC1 12/01/2002 00:08:00 GMT
We're very uncertain how to help our students understand what this research is about. At this time, they seem to want me, the coach, to tell them what to do, and I feel the point of this component is for them to brainstorm and come up with a problem and a solution for themselves.

HELP! I just don't know what to ask them, or tell them that will help them accomplish this for themselves.

  1. Message by: Road Techies 10/02/2002 23:41:54 GMT
    For my team, I am suggesting that they choose our local region. Then they are scanning the newspapers for a couple of weeks to see what are the current concerns and issues facing our community. Next we will talk about which concern we would like to "solve" and begin to brainstorm resources for information on possible solutions.

    For example, our area is experiencing a severe drought and a limited water supply (no river feeding the lakes, only rain). The team is very aware of this issue and is considering it as our problem. If this is what they choose, we will then schedule a field trip to someone in the city water department and begin there.

    Hope this helps.

    Marie Hopper
    team 329


    1. Message by: Pathfinders 10/10/2002 16:19:54 GMT
      What is the point of the project on citys. Why do you do the project.

      Thank You,
      ADAM


    2. Message by: Pathfinders 10/10/2002 16:33:15 GMT
      On the lego table,do the cities have to do with the table layout?


    3. Message by: Eco-Nuts 10/10/2002 19:25:18 GMT
      The cities do not have anything to do with the table layout. The table layout is a hypothetical city layout that allows us to experience some of the dificulties that would be faced with an autonomous robot trying to do these types of tasks.

      The project on the city is to gain more understanding with the problems that face cities and to think of ways that a robot could improve things.

      You do not have to do the project, but would be recommended as this is part of the whole experience with FIRST. It is not just a sports competition. It's about thinking and learning about technology and how technology can be used to reduce the workload of humans and do tasks that are either too dangerous for humans or too mundane for humans.

      Dave Kolberg
      Eco-Nuts


    4. Message by: cyberkidz 10/11/2002 19:02:05 GMT
      Please advise.

      In terms of using technology, the word use in the intstruction is 'robotics'. Does it means use of a robot or just automated/programmed machinery; such as traffic lights for pedestrains: 30 secs to walk and when it reached the 15 secs, the warning sound alarms to indicate green man is turning to red man soon - Is this consider robotics?

      Also, can coach comment or reply to messages seen in discussions? Or only by the children?

      Advices are greatly appreciated.

      thym
      Novice coach


    5. Message by: Eco-Nuts 10/11/2002 19:33:51 GMT
      The forum is set up for both kids and coaches. Most of the coaches are asking and answering the questions relating to the game and rules. Most of the "chit chat" is from kids. I treat all questions the same wether from a coach or kid, I usually do not know which and will answer as best as I can. As for robotics question, you can use whatever you would like to interprete it as. The most important thing is the thaught and creativity that when into it and not the final technology you came up with. However, since this is a robotics competition and more specifically an autonomous robotics competition, it would be more in the keeping with the rest of the competition to show how an autonomous robot can be used. But this is not a requirement.

      Dave Kolberg
      Coach
      Eco-Nuts


    6. Message by: cyberkidz 10/12/2002 12:55:39 GMT
      LOL! Thank you very much. It clarify alot.

      Best wishes,
      thym


    7. Message by: Rising Sun 10/22/2002 22:13:38 GMT
      Have them start to research all on thear on


    8. Message by: 10/22/2002 23:11:30 GMT
      Deleted


    9. Message by: Cookeville City Champions 10/22/2002 23:17:42 GMT
      Is anyone doing New York?


    10. Message by: fernwood falcons 10/31/2002 02:25:04 GMT
      Hi. i am a new member of my schools team. I don't know much about it, because it is my first time doing this. Please if you have any tips or hints or help, send something!!!
      t


    11. Message by: 'Syched 11/11/2002 10:06:40 GMT
      hi, we're 'Syched from singapore, we were wondering if doing more on research and less on how robotics could help would affect our presentation as maybe it isn't really what the judges may want. anyone doing more on robotics solutions? could you offer some help? we're two days away from competition!!! thanks a lot!!


    12. Message by: Construction Junctions 11/27/2002 23:33:13 GMT
      Are there any restrictions on "how" you get the Windmill to spin? Do you have to make it spin by moving the arm?


      1. Message by: RoboSquad 12/01/2002 00:08:00 GMT
        Are there any restrictions on "how" you get the Windmill to spin? Do you have to make it spin by moving the arm?

        Read the mission statement and the rules. Do they say anything about how to get the windmill to spin? No, so what does that tell you?

        Note however that the arm holds a piece jammed into a gear to keep the windmill from turning. Without moving the arm, you'd have to do some very careful dismembering of the mechanism to unjam the gear without damaging the rest of the windmill to the point it won't spin. Note also that pieces may be glued together at tournaments, so you can't rely on them coming apart in the typical Lego manner.


    13. Message by: Eco-Nuts 11/28/2002 00:27:45 GMT
      The rules do not indicate how the windmill must spin, just says to get the windmill to spin. Be creative, that is why the rules have some wiggle room in them. If they wanted you to hit the bar, then that would have been spelled out in the mission. So no there are no restrictions on how you get the windmill to spin. However, the arm is in the way for one direction which requires you to move the arm in some fasion to allow it to spin in that direction. The other direction is to wind it up more and that may not be easy since you have no way of knowing how tight it already is. Knocking down the windmill might make it spin, and then it might not, depending on how it came down??? So be creative and after the tournaments, I would be interested in what you came up with.

      Dave Kolberg
      Eco-Nuts


Discussion: Starting the Research Assignment -----HELP!! By: Bob's Builders 11/19/2002 07:16:36 GMT
Hey Everyone, I'm Kristen from Bob's Builders and I am in charge mostly, of the research assignment. I, along with my team does not understand the research assignment. And I don't know how to start my presentation. Any ideas or tips? We are really interested in any help you can offer. Our city is Paris. Please help if at all possible.

Thanx,
*Bob's Builders*

  1. Message by: City Fire 10/10/2002 23:56:50 GMT
    The research assignment is one more way that the kids compete in a tournament. It is considered a very important aspect of FLL and the winning team is usually awarded one of the larger trophies for their efforts.

    The presentation is meant to help kids connect the fun of building toys to a real world challenge. It is the scholastic achievement amidst the thrill of lego robots. This year's challenge is themed around the problems most cities face... be it trash removal, transportation, clean water and resources or the repair of major structures. As part of their challenge, teams are to choose a city from the list given (or maybe their own home town), research that city to come up with a list of current day issues(problems), and as a team, choose one of those problems that may benefit from a robotic solution... such as a non-manned trash/garbage collection system, or maybe a computerized transportation system for crowed sidewalks... etc.

    They spend time brainstorming ways to correct, improve or creatively solve a current-day problem into a working if not off-the-wall solution. They are given a finite amount of time to present their solution to a panel of judges who grade them on content, creativity, overall understanding of the problem, their method of determining a solution and how it is all presented (among other things). It can be very elaborate or it can be very simple. If it looks like it was thrown together at the last minute (which can easily happen in Lego League :-) then points will be awarded accordingly. Posters, banners, models, even skits are sometimes used to present their solution. The sky is the limit. They may do it any way they like. They are only limited on how much time they have for their presentation. Usually two or three minutes. There is usually a short question and answer period by the judging panel and that's it.

    This is an overall explanation but you should be careful to read the FLL presentation rules and information to be sure I haven't left anything out or maybe led you astray.

    I actually had one of the parents of the kids come in and help put this together with half of the team. We were pressed for time and the programmers were really focused on correcting problems.

    That's one thing I will mention. The builders are usually finished before the programmers. At some point the kids need to decided the building is done so that the programmers can solidify their programs and finish the challenges. So you can have builders standing around with their hands in their pockets near the end of the season. These guys can make posters or work on the presentation to keep themselves busy.

    I hope this all helps. I'm sure I raised more questions than I answered but feel free to ask more.

    Again... WELCOME ABOARD!

    Ross Freeman
    (603) 692-7386


    1. Message by: Scrap Collectors 10/11/2002 02:06:33 GMT
      We have a suggeston for your team. We have realized if you go to search engines and type in Paris problems or whatever you're focusing on and you will find tons of info.Note:Spacific words help. Some search engines that we have found helpful are:Google, Ask Jeeves, MSN, and excite.


      1. Message by: Bob's Builders 10/14/2002 21:12:42 GMT
        Thanks for all your help.
        We especially found Google very helpful.


        1. Message by: The Bobs 10/23/2002 01:44:46 GMT
          Start out talking about problems in Pairs or about problems in your own city like a sewer problem or maybe a way to help concerns you might have in your city work from there you may want to have some one who wants to work mostly on the research.
          The E.M.S Bobs*


      2. Message by: fernwood falcons 10/31/2002 02:27:43 GMT
        i have a question. What do you mean by typing 'Paris problems' how can you get help. I am from portland,oregon


    2. Message by: 10/22/2002 21:53:03 GMT
      Deleted


    3. Message by: Anqair Sirius 10/23/2002 04:15:39 GMT
      hey.. we're team Anqair Sirius from Singapore. We're working on Paris too and we're a little lost. We were wondering if Bob's Builder would want to work together with us and help us a little over here. do email us at anqair_sirius@yahoo.com thanks!


    4. Message by: Elmwood-Murdock RoboKnights 10/24/2002 13:20:16 GMT
      Thank you, Artic Fire, for that really great post! It was much appreciated.


    5. Message by: Monkey Spud Prodigy 11/08/2002 01:39:10 GMT
      I need some help! I'm trying to come up with a good project idea but there are so many posibilitys. I'm interested in doing something with the anthracts, but cant seam to come up with any idea does anyone want to help?


      1. Message by: P.E.A.C.H. 1 11/08/2002 15:57:26 GMT
        Do you mean anthrax, the disease that affects cattle and sheep and is transmitted to humans? If I understand you correctly you want to design a robot for the research presentation that could help in an anthrax outbreak that could affect the city you have picked, is that right?

        If so - What about something that could detect anthrax without human handling? Would a machine that tests for anthrax instantly qualify as a robot? Just some ideas to get you started.


    6. Message by: 11/18/2002 16:16:35 GMT
      Deleted


    7. Message by: Reid Robotics 11/18/2002 16:23:01 GMT
      hey its reid robotics here. We are having some problems with coming up with ideas for our robot. We cant make it so that it can reach the top level of the building. Do you have any suggestions to help us reach this height?


    8. Message by: B.O.B. 11/19/2002 07:16:36 GMT
      go look under the rules and mission section, under North America. This section of the forums is for research discussions.


Discussion: Specifics of the Research Project By: Operation Stanley 01/15/2003 20:35:17 GMT
This is a discussion for people who do know and want to know more about the specifics of the Research Project...what are the specific rules? time limits? criteria? Detail it in here please.

  1. Message by: Operation Stanley 10/17/2002 01:29:35 GMT
    After groups present the judges panel will question the group...fyi:)

    Operation Stanley


    1. Message by: Falcons 10/18/2002 20:55:38 GMT
      what ideas do you have for the robot?


    2. Message by: Anqair Sirius 10/26/2002 08:39:01 GMT
      hi we're team anqair sirius from singapore. are we supposed to present the problems faced in the city in the form of the presentation or what? how do we go about doing that?


    3. Message by: B.O.B. 11/03/2002 08:41:17 GMT
      HOW you choose to present your material is left up to your team. Part of what you are judged on is originality.

      Pick some method that best shows what the problem is and your team's proposed solution.


    4. Message by: Anqair Sirius 11/10/2002 09:17:51 GMT
      thanks! we've decided on how to present the presentation already. our competition's in a couple of days time.. we are so nervous! =s


    5. Message by: Paisley LegoManiacs 01/09/2003 20:14:22 GMT
      Is there a time limit on the presentation for the research project?


      1. Message by: ilsgreen 01/15/2003 20:35:17 GMT
        Check with your tournament director. Most tournamnets have been 3 minutes of presentation followed by 3 minutes of questions. - Mark Beitz, coach


Discussion: sarajevo By: BSS Robotics 10/25/2002 21:59:35 GMT


  1. Message by: BSS Robotics 10/20/2002 21:37:53 GMT
    We need to know about sarajevo after the war in 1992. How was the city affected by the war?


    1. Message by: BSS Robotics 10/25/2002 21:59:35 GMT
      We also need to know a little brief history about what the people did for a living after the war. If any one could, could you give us the best web site available for this topic


Discussion: San Francisco Research By: Hopkins Hawks 11/03/2002 08:46:16 GMT
Do you know any history about San Francisco?

  1. Message by: Hopkins Hawks 10/26/2002 00:29:32 GMT
    Do you know any history about San Francisco


    1. Message by: Hopkins Hawks 10/30/2002 00:49:49 GMT
      Oh, come on people! Help us out here, for god's sake! More than half of our research group are complete nincompoops!
      ;) (***- Look at these cool symbols! Answer me and we'll tell you how to make 'em!)


    2. Message by: B.O.B. 11/03/2002 08:46:16 GMT
      If you are in California and have picked San Francisco as your city, look at what local resources are in your area to find the history of the city. There's bound to be plenty.

      Name calling won't help bring your team together. Instead focus on what the problem is and start from there.


Discussion: red houses By: CITYSIDE ROVERS 12/10/2002 19:40:11 GMT


  1. Message by: polar bears 10/31/2002 21:48:29 GMT
    got any ideas on how to stack the houses?????


    1. Message by: 11/02/2002 00:14:38 GMT
      Deleted


    2. Message by: rockin rebels 11/02/2002 00:34:16 GMT
      What does this do?

      What about this?


    3. Message by: City Slickers 2 11/13/2002 15:09:04 GMT
      You can bring that one house by the floodplane back to base and stack them at base.And when you've stacked them all you have to do is push them out into the playing field.


      1. Message by: legolords 12/05/2002 15:38:44 GMT
        I thought the houses had to be in the housing area? *They are needed in the housing area, which is the white area enclosed by roads and shared by the market.*

        http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=7730


    4. Message by: Village Workers 11/20/2002 00:56:04 GMT
      Good Luck to everyone from the Village Workers
      from East LaFollette. You will have a wonderful
      time at the tournament, win, lose, or draw.
      We're having trouble stacking.
      The Village Workers


    5. Message by: polar bears 11/20/2002 02:48:45 GMT
      good luck to you too!!!! bye


    6. Message by: dragon slayers 12/10/2002 00:44:26 GMT
      We are missing pieces to our red houses. They are only about 3cm high and according to the directions we need more red pieces. Also, is the robot expected to go over the bridge to get to the windmill? We are scheduled for competition in January and are very confused about this mission.


      1. Message by: City Slickers 2 12/10/2002 00:57:16 GMT
        The robot can do three things to get the windmill. 1. it can go over the bridge. 2. it can go through the trees which you loose points. or 3. you can pull the one way gate open open and go through it.


        1. Message by: Eco-Nuts 12/10/2002 19:40:11 GMT
          or 4. You can reach over the trees and get to the windmill.

          or 5. Throw something at the windmill.

          or 6. ????

          Dave Kolberg
          Eco-Nuts


      2. Message by: C&W Urban Knights 12/10/2002 14:15:29 GMT
        Check your construction carefully. There are windows and door openings that would not be filled with bricks. If you are sure you are missing parts, count how many of which size and call your supplier(Pitsco). They were very good about supplying missing parts for us.


Discussion: red houses By: CITYSIDE ROVERS 10/29/2002 16:50:39 GMT
Can you stack the red houses on your robt or does your robot have to stack them.

  1. Message by: Eco-Nuts 10/29/2002 16:50:39 GMT
    That has been answered previously. You can do whatever you like while the robot deliverables are in the base. So you can stack them and then have the robot deliver them.

    Dave Kolberg
    Eco-Nuts


Discussion: designing a solution!? By: Robo-Rainbow 11/01/2002 20:04:36 GMT
Our team has come up with a problem and a solution, however, we also found a company that makes the sort of robots that we want to use as our solution. When we "design a solution" for the city planners can it involve presenting a company that can solve a particular problem? We would still highlight costs and consequences and the other details needed for the assignment.

Discussion: Research assignment presentation By: davisburg robostorm 11/25/2002 23:01:10 GMT
At our regional competition, we were told that the Michigan state tounament had strict rules on the number of students that can participate on the research assignment presentation and technical presentations, specifically 3 each. I have not seen this as a rule, and need it clarified before the state competition. I also do not think this is fair to the entire team who worked so hard together on the assignment.

e-mail: cruzinlemaux@earthlink.net

  1. Message by: Dana Dragons 11/25/2002 00:06:37 GMT
    We feel the same way at the Dana Dragons. We are hoping to get clarification on this quickly so we know whether to scrap our presentation and trim it to just three students. Does anyone know for sure? We've emailed the state tournament director and are waiting for a reply. If we find out we'll post it here.
    Bill Jouppi
    Dana Dragons
    Team 1323


    1. Message by: Dana Dragons 11/25/2002 23:01:10 GMT
      We just found out from the state director that the limit of 3 in the presentation of the research is wrong. There is no limit to the amount of kids presenting the research.
      DANA dragons


Discussion: Research Assignment Help - Local city By: Lego Jedis 12/10/2002 00:54:33 GMT
HELP!!! This our first year as coaches and a team. Does the whole team need to participate in the research assignment? We were going to assign the task to 2 of the team members. Will the judges be asking all team members or just the ones who made the presentation? This seems like a monumental task for a bunch of 4th and 5th graders on top of all the programming, testing, etc of the missions. Anyway, I'm trying to present this to the team as a "low key" assignment so as not to add stress to them at this point. Any suggestions?

  1. Message by: 11/24/2002 00:26:57 GMT
    Deleted


    1. Message by: CLS 12/02/2002 22:23:44 GMT
      Well only 10 people our allowed to do the challenges. Everybody has to do part of the research assignment.


    2. Message by: dragon slayers 12/10/2002 00:54:33 GMT
      We had students volunteer to do the research assignment. We had so many students show up to be on the team. It is too hard to choose who will go to competition. The two students who volunteered were guaranteed to go to competition. Anyway, we picked LA as our city and the "robot" will deal with rioting and crowd control. The paper will be written by the two team members and presented to the group. They are happy because they know they can go to state. LPS


Discussion: New York research assignment presentation. By: CLS 12/09/2002 22:11:21 GMT
Anybody have anything on NY, NY? Our team needs help on the subject.

  1. Message by: CLS 12/09/2002 22:11:21 GMT
    never mind...it's Fort Wayne now......


Discussion: Presentation By: Alvin Technos 12/06/2002 06:45:18 GMT
We were wondering if you have to have a Power Point Presentation with our research or if you could use anything.
Thanks,
Technos

  1. Message by: Eco-Nuts 12/05/2002 20:30:55 GMT
    Talk to the tournament that you are attending. FLL indicates you can use whatever you would like. If you use a power point presentation, that you are responsible for the computer and software to run it with. However, it ultimately is up to each tournament how the presentation is run.

    Dave Kolberg
    Eco-Nuts


    1. Message by: RoboRaptors 12/06/2002 06:45:18 GMT
      Good luck to the Imperial Icebergs at this Saturday's state competition in Novi, Michigan. We're hoping for the best for Andrew and his team.
      Aunt Mary, Jack and Jim - the RoboRaptors


Discussion: Critequing For Presentation By: Falcons 12/12/2002 21:59:20 GMT
Does anyone have any grading rubrics that you could e-mail to us on how the presentation will be graded. Thanx


Folder: FEEDBACK and HELP 01/10/2003 18:21:30 GMT


Discussion: Team Search/ display of team info By: B.O.B. 10/13/2002 17:22:38 GMT
I'm confused by the search team webpage function, it doesn't seem to yield very many results.

For example, I know from viewing the Teams and Tournaments page that their are quite a few Texas teams using the forums. But if I search on the keyword of Texas, only one team shows up.

Exactly what part of each team's webpage does it search on?

I also can't seem to search by teamname, I tried putting in our Team's name and got zero results.

Also when I am in the forums and click on a team name, it seems to give more complete results than if I am at the Teams and Tournament section and click on a team name. In the majority of cases for Teams and Tournamets, clicking on a team name will only give the email contact. But if you click on the team name in the forums, then you get the more complete page that includes the description of the team. Why is it different in the two places?

Is there some sort of setting to check to make it such that if someone tries to display your team info from the Teams and Tournaments section it will show more complete details?

thanks,

Susan
Team BOB

  1. Message by: Jacob 09/23/2002 09:30:01 GMT
    Hi Team B.O.B

    Please follow this guide, then your information will be the
    same in both places, and you will be able to find your team,
    in "Search Teampage".

    6. Steps to complete Team Page

    1. Click "Preferences"
    2. Fill in the information you want to show.
    3. Click "Set Preferences"
    4. Look through the information, to see if you have missed
    anything. If you have missed something, use the browse
    back button in your browser. and repeat step 3.+ 4.
    5. Click "OK"
    6. Now your teampage is up and running, and you can access
    it from the "Search Teampage"

    Jacob Nordahl
    Forum Admin


    1. Message by: Dauntless 09/23/2002 15:21:49 GMT
      This website is too dependent on Microsoft technology. I cannot access it using the Netscape browser. You should make the content generically accessible.


    2. Message by: Traffic Jam 09/23/2002 23:06:31 GMT
      The site works OK in Netscape 7.0 (and thus probably Mozilla), but is extremely slow to load even over my DSL line. I attribute this to both the dependence on M$isms and, more importantly, to large images and music. I hope Pitsco or whomever is responsible for this can tone down things a bit and realize that many home users and even schools cannot afford the bandwidth and the delay to access information that this causes.


      1. Message by: Traffic Jam 09/25/2002 02:50:11 GMT
        Hmm. Well, it worked fine when I first registered. But one Netscape restart later and it's not working for me either. I hate IE. Help, Pitsco, please!?!


    3. Message by: B.O.B. 09/24/2002 04:24:58 GMT
      It doesn't work in Mozilla, that's what I normally use. I'm using IE to get at this site.

      I agree that it is too slow, I'm on cable modem and it takes a very long time for pages to load.


    4. Message by: B.O.B. 09/24/2002 04:33:32 GMT
      I had already entered our team's preference's once. But it was only showing up in the forum part, not in the team page section.

      I cleared the info out and entered it again and now it seems to work.

      Not sure why it didn't before, but I had tried several times.

      Anyway, seems to work now and it finally did come up on a search. (although now I'm the only Texas team that shows)


    5. Message by: SharonA 09/24/2002 19:08:00 GMT
      Jacob, this search thing is a problem. I don't believe you have answered my main question, and that is why you cannot search for a name that shows on the Teams and Tournaments output page. Your reply stated how the poster could fix THEIR page, but that won't help with all the other pages.

      --Jack Gregory


      1. Message by: Jacob 09/25/2002 09:25:50 GMT
        Hi Jack

        I must have missed that, sorry... ;)
        The "Search Teampage" function, "registres" teams that have set up there team page, like in the 6 step guide.

        Where the Teams and Tournaments shows all teams registred from the forum.

        Do this answer your question?

        Regards
        Jacob Nordahl
        FLL Forum Admin


    6. Message by: RoboSquad 09/24/2002 22:08:29 GMT
      This may not be the right place to ask, but I see a sysadmin responded here. I've asked at other places but got no response.

      How do you change the size of the font for dislaying message texts? I am running MSIE on a 1600 x 1200 screen, and the text is very small. The font size is apparently hard set in the HTML that is generated because my default text size choices in the browser are ingored.

      Someplace in the tutorial it mentioned that the font size can be set in "Preferences", but I see no such setting there. What am I missing?


    7. Message by: Motor Heads 10/13/2002 17:22:38 GMT
      Help! Our team is listed as being in Oregon when I click on our Avatar and under Teams and Tournaments. We are really in Ohio. In our registration it is correctly listed as Ohio. When I click preferences here in the forum there is no option to change regions. How do I correct this???

      Coach Kim Lawrence


Discussion: Team Web Page By: Badgerbots 11/21/2002 22:46:50 GMT
Can anyone tell us how to get started creating a team web page? It seems we need to define a web page name. What are the steps to get our web page built and online?

thanks

  1. Message by: LEGO League - Systemadministrator 09/17/2002 16:50:59 GMT
    Hay Badgerbots


    You can click on the PREFERENCE button, at the buttom of this page.

    Here you can:
    - Upload a image
    - Write about your team and where you are, so other teams can contact you.
    - Etc.


    Good luck


    1. Message by: Badgerbots 09/17/2002 18:30:08 GMT
      When I click on "Search teampages" and type in our team name "badgerbots" it says it cannot find it. When I click on "Your team Page" link I go to a page that wants me to put in information about my team.

      I must be real dense. This seems terribly complicated. Is there actually a web page for our team or do people just go into our team page and read what we typed in the predesignated blocks?


    2. Message by: Jacob 09/18/2002 12:07:38 GMT
      Hi there

      Your rigth, click the botton next to login, named "Your Teampage", you can write about your team, by answering the questions, upload a team picture, tell things about your robot, give other teams cool links.

      *jacob


      1. Message by: Badgerbots 09/18/2002 18:20:23 GMT
        But I'm still confused. If we cannot go to "search team pages" and find our team how does this provide any value? I'm expecting to fill in the stuff you are talking about and then go to look at how it shows up to others.


    3. Message by: Eco-Nuts 09/19/2002 01:04:45 GMT
      You should be able to find your team in the "search team pages". It may be registered with an incorrect name so you may try variations of the name or just the first few characters.

      Dave Kolberg
      Clay Cougars


    4. Message by: Jacob 09/19/2002 10:03:08 GMT
      I have been through your team page, and saw that you had
      not completed the process, but it could seem a little tricky, here is some help.

      6. Steps to complete Team Page

      1. Click "Preferences"
      2. Fill in the information you want to show.
      3. Click "Set Preferences"
      4. Look through the information, to see if you have missed
      anything. If you have missed something, use the browse
      back button in your browser. and repeat step 3.+ 4.
      5. Click "OK"
      6. Now your teampage is up and running, and you can access
      it from the "Search Teampage"

      Jacob Nordahl
      Forum Admin


      1. Message by: Surfbots 09/26/2002 05:53:43 GMT
        Jacob-

        I am coaching team #2301, the 'Surfbots'.

        After completing your six steps' for registering the team home page, only the mail address is reported for the team information. The team's name cannot be found in the search engine, nor is it listed by searching under 'Florida'. (I completed the PREFERENCES|SET PREFERENCES|OK sequence numerous times.)

        There is another strange phenomenon. Look at the tournament page for Florida, and specifically, the links for the listed teams. The hot-link for some teams is a 'webx.dll', for others it is an 'index.asp'. The four teams that correctly generate information (Avatar picture and text) are all using a webx.dll. All of the teams that link to the index. asp generate space information. Is there a server-push that translates the preferences page into this web content? How can I get the server to perform this update? Is it possible that I registered for the Florida tournament before the my preferences were set, and the automatic web page generator for the tournament never went back to process the link change?

        Thank you in advance for the help.

        -Wallie


    5. Message by: Middleton Blue Wizards 09/25/2002 06:12:30 GMT
      Hello,

      There seems to be a Gate structure (adjacent to bridge) on the playing field that has no building plans. Has anyone located information about this Gate and how it plays into any mission?

      Thanks,

      Blue Wizards


      1. Message by: Jacob 09/25/2002 15:44:59 GMT
        Hi Blue Wizards

        You can find the building plans for the "One Way Gate" or "Gate" here:
        http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=7550

        Next time please use the structure in the folders and discussions, so the answer will
        be easier for others to find.. ;)

        Regards
        jacob nordahl
        FLL Forum Admin


    6. Message by: Fuzion 09/26/2002 17:04:43 GMT
      You can click on your avatar and it automatically whisks you off to your team page! :) It will be the same to you as to others who view it. Hope that helped!


    7. Message by: dolphins 10/03/2002 00:28:24 GMT
      We are the Dolphins registered in CT, I can find our team page with a search easy enough but when I look at all the teams in CT we are missing. Why - How can I fix this?


    8. Message by: B.O.B. 11/10/2002 09:04:02 GMT
      We'd like to add a team picture to our web page but our pictures are too big. There's a limit of 50kb and our pictures are much larger so won't fit. We're using jpeg format. Any suggestions?


      1. Message by: RoboSquad 11/12/2002 01:04:07 GMT
        We'd like to add a team picture to our web page but our pictures are too big. There's a limit of 50kb and our pictures are much larger so won't fit. We're using jpeg format. Any suggestions?

        User high compression of resample to fewer pixels.


        1. Message by: B.O.B. 11/19/2002 06:48:43 GMT
          >User high compression of resample to fewer pixels.

          What does that mean? In English, please.


    9. Message by: 457 11/14/2002 22:51:36 GMT
      We need some tips on our robot building. If you get back to us maybe we can help you out to in a few things.


      1. Message by: ilsgreen 11/21/2002 22:46:50 GMT
        See http://www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm.

        - Mark Beitz, coach


Discussion: Forum search By: Harris 10/15/2002 23:33:44 GMT
I saw a post yesterday (Sept 24th) with a link to some coaching material (lesson plans per week, student/parent contract, etc.) Unfortunately I did not save a bookmark for it and now I can't find it!

I knew it had a link (http:/...) in it so I tried searching the forum for http and it returned no results! I tried searching by date but that didn't work either. Of course it isn't posted in a logical place.

Any tips?
Being able to display posts for a date range would sure be handy.

Courtney

  1. Message by: ilsgreen 09/27/2002 20:53:20 GMT
    Courtney, I didn't have much success in searching for this post either. However, I'd bet that the link you want is eithter
    http://www.hightechkids.org/fll/, the Minnesota FLL web page,
    or
    http://www.usfirst.org, especially http://www.usfirst.org/jrobtcs/flg_tm.htm for team resources from FIRST.

    Good luck!

    Mark Beitz, Coach


    1. Message by: Harris 09/27/2002 21:00:11 GMT
      Thanks!
      www.hightechkids.org was the one I was looking for.

      Thanks again,
      Courtney


    2. Message by: Ed's Squirrels 10/01/2002 17:30:28 GMT
      To Harris: I think it is on the Minnesota website but if not try this link:
      http://www.hightechkids.org/fll/coaching/Tips/tips.htm
      Good Luck, from Team 2259


    3. Message by: Atomic Minds 10/15/2002 23:33:44 GMT
      Is it legal to use more than one set of tracks?


Discussion: Where are the Rules? By: Lake Oswego CityBots 12/01/2002 00:11:20 GMT


  1. Message by: Lake Oswego CityBots 09/26/2002 02:02:14 GMT
    Seems as though as soon as I registered our team for the forum, I couldn't find a link to the rules anymore.
    Can anyone please point me at them?
    Thanks in advance! :-)

    steven of the Lake Oswego CityBots


    1. Message by: Street Dragons 09/26/2002 02:41:55 GMT
      I know I am just blind, but where do you find the instructions to build the gate?

      Thanks,
      Ann


      1. Message by: Jacob 09/26/2002 09:55:06 GMT
        You can find the building plans for the "One Way Gate" or "Gate" here:
        http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=7550


        1. Message by: Knights 09/26/2002 17:02:21 GMT
          Thanks for the information.


    2. Message by: Jacob 09/26/2002 09:56:05 GMT
      Try North America / Rules


      1. Message by: Lake Oswego CityBots 09/27/2002 20:05:41 GMT
        Thanks! it was obvious, i guess... :-)


    3. Message by: Roboeagles 10/03/2002 22:00:43 GMT
      What items are we allowed to velcro down?


    4. Message by: Harris 10/03/2002 22:35:57 GMT
      The Field setup document ( http://www.firstlegoleague.org/sitemod/upload/Root/images/doc_field_setup_2002_us.doc ) specifies exactly what items are attached to the mat and which are not.

      Hope that helps,
      Courtney


    5. Message by: Bots II 10/16/2002 21:37:41 GMT
      Does anyone know if we are allowed to use non-Lego components, and if they are, are there any limitations?
      I do know last year that we could not use non-Lego's but it appears that that may have changed... Can anyone help?


      1. Message by: 10/17/2002 03:27:32 GMT
        Deleted


    6. Message by: Harris 10/16/2002 21:56:59 GMT
      The rules can be found on the forum at:
      FLL International Forum -> NORTH AMERICA - [for North America members] -> RULES

      URL: http://www.firstlegoleague.org/scripts/webx.dll?14@@.ee9451c

      There are also lots of interesting discussions in the 'Rules and Missions Questions' folder.

      Courtney


    7. Message by: ROBOMASTERSTWO 11/19/2002 01:18:05 GMT
      I am trying to find the area where the mini challenges are supposed to be in this website, however I found them once and did not print them and I was wondering if someone can tell me where they are


    8. Message by: Harris 11/19/2002 02:00:13 GMT
      You can find the details on the missions at:

      http://www.firstlegoleague.org/sitemod/design/layouts/default_no_banners/index.asp?pid=7520

      Courtney


    9. Message by: Little Brownie Bakers 11/28/2002 01:20:31 GMT
      Gate points and completion: how many points for the gate? Does the gate have to be flush with the wall to get full points, or just somewhat opened?


      1. Message by: RoboSquad 12/01/2002 00:11:20 GMT
        Gate points and completion: how many points for the gate? Does the gate have to be flush with the wall to get full points, or just somewhat opened?

        Argh!! Just when I thought we've heard all the stupid rules question, someone dreams up this winner.

        READ THE RULES!!



    10. Message by: B.O.B. 11/28/2002 08:26:23 GMT
      There are no points for the gate, that's just a barrier to make it harder to get to the windmill. Look elsewhere on the forum for more details (North America- Rules and Missions questions), but you don't even have to go through the gate if you don't want to.


Discussion: Changing Team Name By: Cleanup Crew 10/07/2002 21:46:47 GMT
We registered with a team name before the team had actually formed. Now that they have started meeting, they have decided on a team name that they like better. How do we change our team name?

  1. Message by: still voting on it 09/30/2002 23:12:11 GMT
    Yes, Good question. I have same problem, team has yet to decide on a name. When they do I would like to be able to change.

    "still voting (arguing) on it"


    1. Message by: Cleanup Crew 10/01/2002 05:16:55 GMT
      I have found that it is real easy to change your team name. All you have to do is go to preferences and then type in your new team name and then update. It will still have the same password.


    2. Message by: Elkhart City Slickers 10/07/2002 14:19:42 GMT
      I believe that the above method to change the team name only applies to the use of the FORUM area. I do not believe that it will change the PITSCO/LEGO registered team name. This is only my guess for now.

      Dan Hummel


    3. Message by: Elkhart City Slickers 10/07/2002 21:46:47 GMT
      After a short discussion with Pitsco/Lego. You can change your team name by editing your team profile. Go to http://register4fll.com/pitscofll/catalog.cfm?dest=teamEditOther

      Dan Hummel


Discussion: First Lego League official corrections By: ogel 11/24/2002 00:09:32 GMT
Under which folder will official corrections to any of the building instructions or corrections to any other aspects of this year's project be posted?

ogel

  1. Message by: WO-BOT Jr. 10/01/2002 22:13:11 GMT
    Talk to your Coach ogel

    Jonathan


    1. Message by: Jacob 10/08/2002 15:40:14 GMT
      Hi ogel

      It will not be posted in any present folder, but you will be informed.

      Regards
      Jacob Nordahl
      FLL Forum Admin


    2. Message by: 10/14/2002 22:46:43 GMT
      Deleted


    3. Message by: Marist Surfers 10/16/2002 20:41:41 GMT
      What is the gate shown on the table and are there building instructions?


      1. Message by: Tiger Sharks 10/31/2002 23:36:12 GMT
        We are searching for the instructions also. Have you found any? Please advise.

        Tiger Sharks
        Hidden Oaks Middle School


    4. Message by: RoboCards 11/24/2002 00:09:32 GMT
      We found instructions at the place where you find all the others. Hope this helps!


Discussion: Using this web forum By: RoboSquad 11/19/2002 21:57:16 GMT
This section is for discussing and hopefully getting help on using this web forum.

  1. Message by: RoboSquad 09/16/2002 23:25:50 GMT
    Can anyone tell me how to fix the font? I am using MS Internet Explorer 6.0.26 on a 1600 x 1200 screen, and the font is very tiny. One of the intro pages mentioned a font setting in Preferences, but I see no such setting there. What am I missing?


    1. Message by: SJ-MAJiC 09/21/2002 05:06:08 GMT
      Can you change the text size in IE with View/Text Size/Larger ?
      Another option is to use Mozilla--it works great.


    2. Message by: B.O.B. 09/21/2002 23:29:34 GMT
      No it doesn't.

      I use Mozilla as my primary email browser, however I could not use Mozilla AT ALL to get into the forums. It just displays a blank page. I tried it several times on more than one machine for several days. I can use Mozilla to view the challenge but it does not work at all to get into the forums. Never can get the page to display that lets you enter your team name and password, it's just empty.

      Also when FLL sends links that are specific to an area in the forums, I also get a blank page using Mozilla. I tried it again today, same thing, won't work for Mozilla.

      So I've been forced to use IE if I want in. I used IE last year as well for the forums because it didn't work as well using Netscape.

      Our main mentor uses Mozilla on a Linux machine. He can't get into the forums at all from there either. He has to go over to a Windows machine and use IE if he wants to get into here.

      I suggested for next year that FLL please try to make it work on Mozilla. By next year AOL will probably be using Mozilla, they are switching to that as their default browser. Mozilla is also less prone for viruses than IE or Outlook.

      Susan
      Team BOB


      1. Message by: Pennichuck 09/24/2002 13:57:54 GMT
        I've had similar difficulties using Mozilla. When I tried to login to the forums, I would just get a blank page.

        I was able to work around this problem by logging in using a browser that works and then cutting and pasting the URL from the working browser into Mozilla, and then bookmarking the page in Mozilla so I can go directly to the forums while bypassing the offending page. So far I've been able to use the forums using this technique in Mozilla without trouble.

        I second your suggestion that FLL try to make the website more friendly to non-Microsoft platforms. The use of proprietry formats (Microsoft word) and flash graphics as well as the non-standard HTML makes visiting the FLL site a very unpleasant experience for me.


    3. Message by: 09/25/2002 23:05:19 GMT
      Deleted


      1. Message by: 09/26/2002 09:48:56 GMT
        Deleted


    4. Message by: Blue Wizards 09/27/2002 23:05:58 GMT
      I cannot log into the forum with Netscape 7.0. 6.0 works just fine. Is anyone else having this problem?

      Cheers,

      Blue Wizards


      1. Message by: Jacob 10/03/2002 15:05:05 GMT
        Do you allow cookie?

        Regards
        *jacob


        1. Message by: Blue Wizards 10/03/2002 15:41:56 GMT
          Yes, I do have Netscape set to accept cookies. I have 2 browsers in my office, one running 6.0 and the other 7.0. 6.0 works fine. I compared the settings between the two and can see no differences. I am not sure what I am missing. Are you running 7.0 or know someone who is?
          Thanks for your help.

          Cheers,

          Blue Wizards


      2. Message by: Batteries Not Included LZ 10/03/2002 17:27:07 GMT
        I cannot login in with Mozilla 1.1 either. I was about to post this problem as well. It is a pain not to be able to use your browser of choice.

        After I login at the main screen, I get a blank page that is a redirect to url

        Dave


        1. Message by: Blue Wizards 10/03/2002 18:19:01 GMT
          Dave,

          That is the exact same url redirect that I am getting with Netscape 7.0. Hopefully, someone out there has some answers. I wonder if anyone at FIRST has tried getting into the forum with Netscape 7.0 and Mozilla 1.1?

          Great Team picture!

          Blue Wizards


          1. Message by: Mindstorms Mayhem 10/17/2002 19:58:51 GMT
            I, too, am having the exact same difficulty with Netscape 7.0,
            running on a Windows platform. The login sequence fails, and
            gets stuck at the redirect page mentioned previously.

            Has anybody found a workaround for this problem yet, other than using an old version of Netscape (4.76 seems ok) or IE?

            --ken


            1. Message by: Blue Wizards 10/17/2002 20:16:49 GMT
              Ken,

              I got the official word from FLL that they are not supporting Netscape 7.0 for this tournment year. Hard to believe, but true. I have found no work around other than falling back to 6.0.

              Cheers,

              Dennis

              Blue Wizards


              1. Message by: Mindstorms Mayhem 10/18/2002 23:00:56 GMT
                Dennis,

                Thanks for the info. I guess I'm stuck with IE...

                --ken


              2. Message by: SJ-MAJiC 10/21/2002 01:58:19 GMT
                Who can we complain to about this? I too am having this problem when using Mozilla, and I can't believe that they are not going to support open standards and instead are MS hardcoded.


    5. Message by: 10/03/2002 22:41:33 GMT
      Deleted


    6. Message by: 10/15/2002 23:21:55 GMT
      Deleted


    7. Message by: 10/15/2002 23:32:08 GMT
      Deleted


    8. Message by: 11/10/2002 08:26:54 GMT
      Deleted


    9. Message by: 11/10/2002 09:07:25 GMT
      Deleted


    10. Message by: cranium 11/19/2002 21:53:46 GMT
      Dead Links?

      Anybody else notice that the links on this page for "HTML", "links" and "quick-edit help" are all dead? (using Internet Exploder 6.0.28)


      A blank line starts a new paragraph. A line starting with 'b ', 'i ', 'c ', '* ', '] ', or '> ' provides simple formatting. You may use
      HTML and links to previous messages. See the quick-edit help for more information.




Discussion: Elastic Bands By: GEARS 10/26/2002 04:52:32 GMT
Can you cut the lego elastic bands and make a long string and attach it to our robot and when we leave base does that count as having a part of the robot in the base and allow us to pick it up without getting penalized?

  1. Message by: B.O.B. 10/26/2002 04:52:32 GMT
    These types are questions are best suited for the rules and mission sections. You will find many of your questions answered there. So look in the rest of the forum, go under North America, then look at Rules and Missions sections.

    The FEEDBACK section is intended to be a place to give FLL and FIRST some general feedback or suggestions.


Discussion: Elastic Bands By: GEARS 10/28/2002 19:46:28 GMT
Can you cut the lego elastic bands and make a long string and attach it to our robot and when we leave base does that count as having a part of the robot in the base and allow us to pick it up without getting penalized?

  1. Message by: RoboTigers 10/28/2002 19:46:28 GMT
    The way I read the instructions is that all components must be in original factory condition. I think that eliminates the option of cutting them. My team also had that idea and we decided against it.

    RoboTigers


Discussion: Light Sensor By: obgsc robotics 12/06/2002 06:49:55 GMT
I am a first-time mentor trying to help my team use the light sensor.

As I recall from our training session, the light sensor returned readings from about 50 to 75, depending on whether it was pointed at light or dark.

However, we tried various sensors on different ports yesterday and were getting readings around 530. We couldn't get it to vary between light and dark more than about 10 points. Also, we are using the RIS software, which allows settings only from 0 to 100, so readings > 500 don't work.

What am I missing?

  1. Message by: Harris 10/23/2002 01:26:22 GMT
    This could be because the RCX doesn't know you are trying to attach a light sensor. Before you can see reasonable results you must download and run a program that references a light sensor on the port it's attached.

    From the empty program block I usually grab a WaitUntil block, open the config wizard (button on the side of the stop sign) and select Light Sensor, Bright, ...

    Download and run that program. You can now use the view button (black button) to select the port with the light sensor to see what the light sensor is reading.

    With the light sensor 3-5mm from the mat and normal room lighting (no overhead table light) I usually see values of 32 - 50 (dark line -- white)

    Hope that helps.
    Courtney


    1. Message by: obgsc robotics 10/30/2002 18:10:57 GMT
      That did it! Thanks so much.


    2. Message by: Southside Spartans 12/05/2002 22:13:20 GMT
      is there a web site that we can go to to find this suff?


      1. Message by: ilsgreen 12/06/2002 06:49:55 GMT
        The materials at
        http://www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm
        are a great start.

        - Mark Beitz, coach


Discussion: Parts By: L.A. Landslide 12/01/2002 19:37:22 GMT
We are struggling with a legacy robot and need a parts list to inventory what we have. Can anyone point me to a FL parts inventory?

  1. Message by: Cookeville City Champions 10/24/2002 22:59:02 GMT
    I don't think that I can, but I do know that you can use any parts that come with any other lego sets.


    1. Message by: Metro Stars 11/29/2002 18:48:51 GMT
      when did they alow the teams to use other parts form other lego kits. becuase my team when to a compition and were the only team yousing the original parts from ower kit we only used the kit that we got to build the robot.


      1. Message by: RoboSquad 12/01/2002 00:13:34 GMT
        when did they alow the teams to use other parts form other lego kits.

        Since last September when the new rules for this season were announced.


    2. Message by: B.O.B. 12/01/2002 19:36:33 GMT
      Yes, it's a change from last year. For prior years you could only use parts from the kit. But not this year.

      When the challenge was announced for this year back in Sept and the rules were published on the website, that was one of the rules.

      Each FLL team member should have read the rules to become familiar with what is allowed and what is not. But based upon the questions I'm seeing the forum it's clear many teams are not reading the rules carefully. Many of their common questions can be answered by simply reading the rules and the updated Q&A section of the FLL website.

      It's also in the coach's manual on page 55 that was shipped with each team kit. (Tournaments and local event section)

      And look at the Q&A section of the FLL Website, that question was posted way back in Sept:

      http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=10390

      International > North America > Challenge 2002 > Challenge Q&A

      [9-25-02]

      Q: The rule on allowable parts says we can use any LEGO, except for the electric exceptions, but can we use pneumatics, Star Wars, etc.?

      A: Yes. Any parts really means any parts. It's a huge change from the past, so teams are having trouble believing their eyes---but it's true.


Discussion: The compitition By: Lines Lions 10/26/2002 04:47:38 GMT
How many spectaters can atend per team?

Lines Lions

  1. Message by: 10/25/2002 21:47:45 GMT
    Deleted


    1. Message by: Lines Lions 10/25/2002 21:48:47 GMT
      What spectaters can atend? For example parents, siblings, relitives, friends, ext.

      -Lines Lions-


    2. Message by: B.O.B. 10/26/2002 04:47:38 GMT
      That's really going to depend upon the particular event and space. The ones we have attended have always been open to anyone who wanted to come to watch. We always had friends and relatives of team members attend. Great way to show your team spirit.

      Check with whatever event you are planning on attending, but I haven't heard of any that limit the number of spectators. Most events would want people to come watch in order to promote FLL more.


Discussion: Your Robot By: Lines Lions 10/26/2002 04:51:51 GMT
Can you change your robot between rounds?

-Lines Lions-

  1. Message by: B.O.B. 10/26/2002 04:50:18 GMT
    These types are questions are best suited for the rules and mission sections. You will find many of your questions answered there. So look in the rest of the forum, go under North America, then look at Rules and Missions sections.

    The FEEDBACK section is intended to be a place to give FLL and FIRST some general feedback or suggestions.


Discussion: Parts By: Knight Crew 11/24/2002 00:01:15 GMT
Can we use a solar panel pnuematics or the star wars kit in the current rules?

  1. Message by: Knight Crew 10/25/2002 22:00:05 GMT
    Can we use solar panels or pnuematics or star wars kits in the current rules?


    1. Message by: B.O.B. 10/26/2002 04:52:08 GMT
      These types are questions are best suited for the rules and mission sections. You will find many of your questions answered there. So look in the rest of the forum, go under North America, then look at Rules and Missions sections.

      The FEEDBACK section is intended to be a place to give FLL and FIRST some general feedback or suggestions.


    2. Message by: RoboCards 11/24/2002 00:01:15 GMT
      I think you can only use pieces from the kit :'.


Discussion: Motors By: First Spartans 10/31/2002 02:00:08 GMT
Even though we can use only 3 motors on the robot at a time, are we allowed to take parts off the robot(which contains a motor) and add an additional parts which contains another motor? Thus we are taking 4 or more motors to competition.

  1. Message by: Harris 10/31/2002 02:00:08 GMT
    Read the rules carefully, rule #5 answers this.

    Also you'll want to read everything already posted. This has been asked and answered several times before. You'll probably find this answer and a whole lot more reading through the posts. Yes it is a lot and will take some time, but it will be enlightening! :-)

    BTW, under the Equipment Questions folder there is a discussion on motors that might be helpful:
    http://www.firstlegoleague.org/scripts/webx.dll?230@@.ee94d26

    Courtney


Discussion: lego league By: citysavers 11/15/2002 01:15:40 GMT
how do we do the wind mill challenge?

  1. Message by: CITYSIDE ROVERS 11/15/2002 01:15:40 GMT
    you turn the wind mill 15 times around the you need to have your robot hit the push then back up


Discussion: Returning to base without stopping mission By: 'Syched 11/14/2002 00:27:33 GMT
hi, we were just wondering if returning to base to load or unload, add or take off any parts was considered a penalty and whether it's officially allowed? does anyone know?

  1. Message by: ilsgreen 11/14/2002 00:26:08 GMT
    See Q&A from Scott Evans dated 11-3-2002 and reread rules 3 and 10. Additional discussion on this topic is elsewhere in the forum.

    Mark Beitz, coach


Discussion: help with light sensor By: roboman 12/18/2002 21:54:37 GMT
HELP! we have been working on the light sensor for the whole time we have been working on the problem. if anyone can tell us how to work it please.

Christopher Nelson
sumter, SC ADMS

  1. Message by: ilsgreen 11/14/2002 00:37:03 GMT
    More discussion is in 'equipment' and 'programming' in the North America tab.

    Also look at the Minnesota FLL training materials, specifically
    http://www.hightechkids.org/fll/coaching/Training%20Material/Classdownloads/Lab-RCXCode-V0.9.pdf
    for RIS code, and
    http://www.hightechkids.org/fll/coaching/Training%20Material/Classdownloads/LabsRobolabV0.8.2.pdf
    for Robolab code.

    Also see
    Harris "Light Sensor" 10/23/02 12:26am
    Mark Beitz, coach


    1. Message by: RoboCards 11/24/2002 00:03:09 GMT
      I have no clue...


    2. Message by: The Sages 12/18/2002 21:35:38 GMT
      How do you use the find dark thing?


      1. Message by: Harris 12/18/2002 21:51:27 GMT
        This sounds like the 'Find Dark' big block. You probably don't want to use that. It's a program that tries to get the robot to point in the direction where the light sensor see's the least light.

        Instead you probably want to use something like the Wait Until light sensor sees dark. E.g.
        Turn ON both motors to get robot to go forward
        Wait Until (light sensor 1 sees dark)
        OFF both motors

        When you run this the robot should drive forward until the light sensor attached to input port #1 sees dark. Of course this assumes that there is a light sensor attached to port #1 and that it's pointing down so that it can see the dark lines on the mat.

        The training missions may also help you to better understand how to use the sensors. One other piece of advice, do not use the sensor watchers, because of the way the work it's hard to predict your robots behavior.

        Courtney


    3. Message by: The Sages 12/18/2002 21:39:45 GMT
      How do you make a lift? WERE DESPERATE


      1. Message by: Harris 12/18/2002 21:54:37 GMT
        This is for the material delivery right?

        Is a lift the ONLY solution? I'm sure there are other ways of solving this. Try to think of some different ones. The mission only states that you need to deliever the material to the highest floor for the most points, it doesn't say that the robot must lift it from the ground to the highest floor, it just has to be on the highest floor to get the most points.

        Courtney


Discussion: fruit loops By: CITYSIDE ROVERS 12/09/2002 22:21:54 GMT
Is it true that the trees are not glued down at comption and you get 4 points taken off when you the trees get pulled off.

  1. Message by: City Clippers 11/18/2002 23:26:23 GMT
    can we cover the market


    1. Message by: B.O.B. 11/19/2002 07:14:15 GMT
      see the food loops discussion under the Rules and Mission section.

      Not a good idea, part of what FLL promotes is good sportsmanship.

      Also:

      http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=10390
      [11-18-02]

      Q: If someone covers our market, can we ask the referee to remove it, by Rule 15?

      A: Yes.


    2. Message by: legolords 12/05/2002 15:30:04 GMT
      At the start of the tournament, will the food loops be toward base or toward the other team's playing field?


      1. Message by: Harris 12/05/2002 23:45:32 GMT
        Toward the other team's field.

        You might want to check out the nice images of the play field at: http://www.embedinc.com/fll/

        Courtney


    3. Message by: CLS 12/09/2002 22:21:54 GMT
      I....think....so.....


Discussion: Material Dalivery By: City Clippers 11/19/2002 22:50:11 GMT
does the the bundles have to be over the perimiter fully

Discussion: summary of state competition results By: B.O.B. 12/10/2002 07:54:36 GMT
it would be nice if at the FLL website it would include a list of who won the awards at the various state competitions. Nothing fancy, just a list of winning teams and what awards they won under the Teams and Tournaments results for each state that holds an official state competition.

Some states do have FLL websites but many do not.

Discussion: Having problems downloading firmware to RCX By: Intelligent Community 12/18/2002 14:01:06 GMT
we tried to set up the IR Transmitter to download firmware but the RCX was not responding.

We tried the following steps to get it to work:
turning off the room lights
we tried fresh batteries
we shortened the distance from the IR transmitter and the RCX
we tried turning the RCX on and off
we restarted the computer
we changed USB ports
we had no success

  1. Message by: ilsgreen 12/13/2002 20:41:01 GMT
    - Robolab or RIS?
    - Has downloading worked in the past?
    - Is the communication within Robolab or RIS set up to use the USB port?
    - In Robolab, USB tower recognition required an additional file to be read from the CD disk to get the USB IR tower to work. (I suppose there is an equivalent in RIS, but I don't know). Has this been done?
    - What operating system is the computer running?
    - Do you have a green light showing when the IR tower attempts to communicate with the RCX?
    - What error messages (if any) appear on the computer after downlaod is unsuccessful?
    - Every now and again, there is a bad RCX or IR tower. Do you have the option to try a different RCX or IR port?
    - PITSCO can be good with technical support. I had a problem with a serial IR tower last year and was able to get a replacement for free. I couldn't get a green light to appear on the tower. Fortunately, it was early in the year for me.

    - Mark Beitz, coach


    1. Message by: Intelligent Community 12/15/2002 19:48:03 GMT
      Mark,

      Thanks for your response. I will answer your questions in order. In answering the questions, I hope to be able to diagnose the problem.

      1. We're working with Robolab 2.5.
      2. Communication is set up to use the USB port.
      3. AHA! I am not aware of any additional file that has to be read from the CD disk. This HAS NOT been done. I suspect this is the problem. What is the name of the file to be read? Also, the CD was NOT in the computer while we were trying to download the firmware.
      4. We're working on a Mac, OS 9.2.
      5. We do see a green light showing when the IR tower attempsts to communicate with thr RCX.
      6. Unable to give you the exact error message at this time.
      7. We DO have another IR port snd another RCX which we could try.
      8. We are just beginning to program. I appreciate your helping us to solve this problem. We'll write back on Tuesday 12/17/02.

      Best,

      Marilyn Nance, coach


    2. Message by: ilsgreen 12/16/2002 06:31:47 GMT
      Marilyn, I have a lot more experience with PCs rather than Macs, so my help may be limited. I have installed Robolab 2.0 on an older Mac (pre-iMac) using a serial IR tower for last year's programming, though.

      As for the additional file for the USB tower within Robolab, I did install Robolab 2.5 on a PC last month. However, I did not have the tower attached to the PC when installing Robolab 2.5, and my first try with the USB tower did not recognize a USB port. Installing the USB tower driver required both the IR tower attached and the CD install running on the computer. I'm not sure on the file name installed, as the PC installed the driver automatically once the CD was in and the IR tower was plugged into the USB port. I'm not sure about Macs, as I've only tried a serial IR tower on a Mac rather than a USB tower.

      Another possible problem specific to Macs is not having AppleTalk disabled. For details, see http://www.lego.com/eng/education/mindstorms/home.asp?menu=support&pagename=support, then look for the Macintosh troubleshooting information. Additional helpful information is also elsewhere on this site, I recommend reading through the FAQ and the PC troubleshooting as well if you haven't seen this before.

      The green light showing is good, as the IR tower should be able to communicate with the RCX. Trying the other RCX might be a good idea.

      Lots of fluorescent lighting can also affect IR communication. We fought too much lighting at one practice this year. You might try putting the tower and RCX under a box to block the lighting.

      If nothing else works, the people at PITSCO can also be very helpful via e-mail or a phone call. I had a bad serial IR tower last year which they graciously replaced after the normal troubleshooting methods could not solve the problems I had with my tower.

      Please keep us posted on the ultimate solution, as coaches and menotors really have better thing to do than fight equipment issues like this!

      - Mark Beitz, coach


      1. Message by: ilsgreen 12/16/2002 16:46:33 GMT
        One last thought - the RCX needs to be turned on to download firmware or programs. I am 99%+ your team has done this, but it's surprising how often through the year that a download gets an error message because the RCX was off! - Mark


        1. Message by: Intelligent Community 12/17/2002 07:05:04 GMT
          Mark, I've been re-reading materials and maybe ApApple Talks the problem, So, I'll turn it off when we try again. The RCX was on, but I'll tell you where power might also have been an issue: The computer (an iBooBooks running off of battery power*not connected to the wall. The old IR towRI was powered by a 9-volt battery. The USB toSUB gets its power from the computer. It's possible that the IR towRI connected to the laptoplap tophe USB poSUBneeded more power than could be delivered from an unconnected device. So, tomorrow, I'll run the computer from an outlet before trying to downlodown loadafirm ware.ks for helping me think this through. Best, Marilyn Nance, coach


    3. Message by: Intelligent Community 12/17/2002 07:33:17 GMT
      Hmm. Don't know how that posting got so messed up.

      Mark, I've been re-reading materials and maybe AppleTalk is the problem, So, I'll turn it off when we try again. The RCX was on, but I'll tell you where power might also have been an issue: The computer (an iBook) was running off of battery power*not connected to the wall. The old IR tower was powered by a 9-volt battery.

      The USB tower gets its power from the computer. It's possible that the IR tower connected to the laptop via the USB port needed more power than could be delivered from an unconnected device. So, tomorrow, I'll run the computer from an outlet before trying to download firmware. Thanks for helping me think this through.

      Best,

      Marilyn Nance, coach


    4. Message by: Intelligent Community 12/18/2002 00:43:07 GMT
      December 17,2002

      We were successful in downloading the firmware from the ibook to the IR transmitter to the RCX.
      Power was the issue.
      This time the computer was powered from the electric outlet.
      We were finally successful!!!!!

      Melanie,Team manager


      1. Message by: ilsgreen 12/18/2002 06:49:16 GMT
        Glad to hear that the IR tower issue is solved! Now you can get to the fun stuff! Good luck -- Mark Beitz, coach


    5. Message by: Intelligent Community 12/18/2002 14:01:06 GMT
      Hi Mark,

      We learned many important lessons:

      Problems are great learning experiences.
      We learned the value of community. We learned the value of email to share resources across distance and time. When we met, the team members wanted to know if ANYBODY responded to our plea. They were very surprised that a team from Wisconsin helped us. Thanks to the FLL International Forum! Thanks Immanuel Lutheran School Teams, Thank you, Mark.

      Needless to say we learned many lessons about science thinking, problem solving and technology.

      Now on to the good stuff! Programming.

      Best,

      Marilyn Nance, coach


Discussion: Suggestions for FLL Website By: Pennichuck 01/10/2003 18:21:55 GMT
Well... its the end of another year of FLL.
I appreciate the work that has gone into
organizing this effort.

I have a few suggestions to improve the
usefulness of the website and the FLL
documentation.

1) Skip the flash animations. They take a long
time to load, require a separate download ('you
need a newer version of the flash plugin'),
and make finding things more difficult than just
using simple links.

2) Make all documention available in standard,
well supported formats (pdf, or html). Don't
document things in MS-Word document formats, it
requires software that is not available to all.

3) Make sure all parts of the web are accessible
with standards conforming browsers (mozilla,
opera, netscape), not just IE. I was unable
to access the forums using my browser of choice
(Mozilla).

4) Package things up so I can download everything
I need at once (all the build instructions,
rules and mission descriptions).

Thanks

Paul Lamere

  1. Message by: LEGO League - Systemadministrator 01/10/2003 18:21:30 GMT
    Thank you Paul for your input.
    We will take your suggestion into consideration for the 2003 challenge.



Folder: FRANCE - [for French members] 12/12/2002 17:42:59 GMT



Folder: D'o* le robot doit partir 11/13/2002 09:59:43 GMT
Salut,

Nous voulions savoir d'o* le robot devait partir

Florian et Thomas


Folder: O* doit arriver le robot * la fin 11/08/2002 14:14:33 GMT
Salut,

Nous voulions savoir o* le robot devait arriver * la fin du parcourt.

Florian et Thomas


Folder: Est ce que le robot * le droit de passer sur le pont 11/08/2002 14:14:33 GMT
Salut,

Nous voulions savoir si le robot * le droit de passer sur le pont

Discussion: base de d*part By: Lion 11/13/2002 09:59:43 GMT
le robot doit partir de la base (zone d*limit*e dans l'angleen bas * gauche) pour chaque mission. Il peut *tre pos* n'importe o* * l'int*rieur de la base.

  1. Message by: Lion 11/13/2002 09:59:43 GMT
    le robot peut donc *tre plac* diff*rement * chaque d*part de mission.



Folder: Echange d'informations -recherche 10/01/2002 16:20:53 GMT

vu sur la partie Singapour du Forum

Anqair Sirius - 05:46pm Sep 27, 2002
hey! we're team Anqair Sirius from Singapore.. we're doing our research on
Paris. we love Paris and think that it is a great city.. we're wondering if
there are any teams from here (Paris) who would be willing to guide us
through.. In turn, if you're doing on our city, we would very much love to
help you along! please feel free to e-mail us at anqair_sirius@yahoo.com.

Si une *quipe fran*aise (et son prof d'anglais) est tent*e...




Folder: Est ce que l'on peut toucher au robot 12/09/2002 22:23:17 GMT
Salut,

Nous voulions savoir si on avait le droit de toucher au robot * chaque fin de mission lorsque le robot est dans la base.

Thomas

Discussion: OUI By: Lion 12/09/2002 22:23:17 GMT
d*s que le robot est dans la base (et m*me d*s qu'il touche la base) on peut le manipuler.

  1. Message by: CLS 12/09/2002 22:23:17 GMT
    yes, you can only touch the robot in base.



Folder: Est ce que l'on peut toucher les arbres 11/22/2002 12:44:21 GMT
Salut,

Nous voulions savoir si l'on pouvait toucher les arbres

Damien et Thomas


Folder: Pont 11/13/2002 10:07:47 GMT
Salut,

Nous voulions savoir si l'on peut passer sur le pont

Florian et Thomas

Discussion: pont By: Lion 11/13/2002 10:07:47 GMT
on peut passer sur le pont, si vous l'avez mis en position ferm* ;-)
On peut "traverser" la rivi*re sans passer par le pont, l'usage du pont n'est pas obligatoire.


Folder: Quel taille 11/13/2002 10:02:48 GMT
Salut,

Je voulais savoir quel est la taille r*glamentaire que doit avoir le robot.

Thomas

Discussion: taille robot By: Lion 11/13/2002 10:02:48 GMT
les robots ne doivent pas d*passer 500x500x500 mm pour le concours France

  1. Message by: Lion 11/13/2002 10:02:48 GMT
    Des *l*ments peuvent se d*plier pendant l'*x*cution du programme...



Folder: Rules - [FLL OFFICIAL - Read Only] 10/15/2002 11:03:11 GMT


2002 CITY SIGHTS - TOURNAMENT TERMS AND RULES



1) T*L*CHARGEMENT : Pour *viter d*effacer des programmes, on permet seulement le t*l*chargement * courte port*e. Le processus doit *tre prot*g* des *quipes environnantes et le RCX doit *tre tenu * distance quand il n*est pas utilis*.

2) PROC*DURE DU TOURNOI : Lors du tournoi, deux pistes sont jointes et chaque *quipe a une partie * sa disposition. Chaque match dure 5 minutes et les parties s*encha*nent en continu.
Il y a d'habitude 4 rounds * un tournoi, avec des parties arrang*es pour *viter d*avoir les m*mes adversaires. Pendant le temps entre les rencontres, l'*quipe peut aller * la piste d*entra*nement et changer, ajuster le robot et les programmes. Le score obtenu sur un match n*est pas d*finitif. Quand toutes les *quipes ont r*alis* leurs matchs, le meilleur score de l**quipe sur une rencontre est pris en compte pour la suite de la comp*tition (meilleure performance de robots et qualification aux phases finales).

3) MISSIONS : Pour chaque rencontre, les *quipes essaient d*accomplir les missions quelles veulent, dans l*ordre quelles souhaitent, sans avoir l*obligation de toute les faire. Une mission est consid*r*e comme d*marr*e si un *l*ve a appuy* sur le bouton vert du RCX. Pendant que le programme s*ex*cute, le robot est consid*r* comme r*alisant la mission m*me s*il reste dans sa base. D*s que le robot est touch* * nouveau, la mission est consid*r*e comme termin*e qu*il soit dans sa base ou non.

4) PARTICIPATION : Seuls deux membres de l**quipe ont le droit de venir contre la piste de comp*tition. Ces *quipiers peuvent changer entre deux rencontres. Quand une r*paration d*urgence est n*cessaire, un troisi*me *quipier sera autoris* mais il devra repartir d*s que la r*paration sera effectu*e.

5) MATERIEL AUTORISE : Une *quipe doit utiliser un seul RCX pour tous les matchs. Un robot est d*fini par tous les *l*ments pos*s sur la base, sont inclus les capteurs additionnels, les *l*ments de montage les projectiles *ventuels, les *l*ments des missions * effectuer. Le robot doit *tre enti*rement fabriqu* avec le mat*riel Lego, sans restriction. Le robot ne doit pas comporter d*autre mat*riel *lectrique que
1 RCX, 3 moteurs , les capteurs Lego par trois au maximum . Le robot ne doit avoir d*autocollants de colle ou d*autre produit liquide ou semi-liquide.

6) LOGICIELS AUTORISES : le robot doit *tre programm* par le logiciel Lego Mindstorms RIS ou Robolab Software dans toutes les versions existantes.

7) BASE : La Base est d*finie comme un espace d*limit* par une bo*te imaginaire d*finie par les limites trac*es et une hauteur de 500mm.

8) POSITION AU DEPART : Chaque mission doit d*marrer de la base. Toutes les positions du robot * l*int*rieur de sa base sont autoris*es. Toutes les parties du robot doivent *tre * l*int*rieur de la base au d*part. Le bouton vert est le seul *l*ment du robot que peuvent toucher les *l*ves pour le faire partir.

9) TRAVAIL SUR LE ROBOT : Quand le robot est dans sa base, sans avoir d*marrer une mission, l**quipe peut le r*parer, le modifier, charger de nouveau programmes, changer les piles etc*

10) CONTROLE DU ROBOT : Toutes les actions du robot doivent *tre programm*es et d*clencher par l*appui sur le bouton vert du RCX au d*part. Toutes autres actions sont interdites. Si un *quipier touche le robot la mission est annul*e et le robot remis au d*part par l*arbitre. Le programme sera re-initialis*.

11) PENALITES POUR RETOUR : Si une *quipe touche le robot quand il a compl*tement quitt* la base (toute partie du robot ayant franchi la ligne) l*arbitre imposera un retour * la base du robot et donnera un p*nalit*. Il enl*vera une des couronnes donn*es en bonus au d*but de la partie. Un robot peut *tre touch* * son retour d*s qu*une partie a franchi la ligne de la base.

12) RECUPERATION D*OBJETS : les points pour les objets ramen*s * la base comptent d*s qu*ils franchissent, m*me en partie, la ligne d*limitant la base ,et cela m*me si le robot est rest* en dehors. Si un *quipier touche le robot revenu charg* avant qu*il touche la ligne, l*arbitre remettra les objets ramen*s en place sur la piste m*me s*il n*y a pas de p*nalit* donn*e * l**quipe.

13) LIVRAISON : Quand la mission comporte une livraison * faire sur la piste * partir de la base, le chargement du robot peut *tre fait * la main par les *quipiers * l*int*rieur de la base. Ils peuvent *tre plac*s dans un * container construit * partir d**l*ments Lego. Dans ce cas les points attribu*s compteront pour le container. Les points seront attribu*s lorsque le temps de la rencontre sera *coul* suivant leur place finale. Les objets qui reviennent avec le robot * la base par ses propres moyens ou par une intervention de l*arbitre, peuvent * nouveau *tre livr*s dans une autre tentative.

14) SCORE : le score est d*finitif * la fin de la rencontre pour *viter toute contestation pendant le match. Les points sont attribu*s en fonction de la place des objets * la fin de la rencontre. Cela signifie que si le robot d*fait au cours d*une mission ce qu*il avait r*ussi * mettre en place, les points ne compteront pas au final.

15) FAUTE DE TOUCHER : Seuls les arbitres auront le droit de toucher les objets, les *l*ments construits et les robots sur la piste. Si un robot bouscule un obstacle, un *l*ment de la piste, laisse tomber des pi*ces ou du mat*riel sur la piste, l**quipe peut demander * l*arbitre de les remettre en place. Les *quipiers peuvent tenir * la main les objets pr*sents sur leur base pour faire de la place.

16) REGLAGES : des cales ou gabarits de positionnement du robot au d*part sur sa base peuvent *tre utilis*s mais ils devront *tre r*alis*s en *l*ments Lego eux-aussi.

17) REGLE IMPORTANTE : les d*cisions des juges ne peuvent *tre contest*es pendant le concours. Si une *quipe a un doute sur la conformit* de leur strat*gie par rapport au r*glement, les *l*ves doivent la pr*senter avant de l*utiliser en comp*tition. Le fait de garder le secret pr*sente le risque d**tre d*clar* ill*gal pendant le concours et ruiner tous vos efforts de pr*paration. Contacter le responsable Daniel L*pine pour ces questions sur le concours fran*ais.
daniel.lepine@fnac.net


Folder: Tonneaux et anneaux 11/13/2002 10:05:04 GMT
Salut,

Nous voulions savoir si il faut d*poser les anneaux de nourriture et les tonneaux * la base ou peut-on les laisser sur le robot

Florian et Thomas

Discussion: tonneau et couronnes By: Lion 11/13/2002 10:05:04 GMT
il faut les faire revenir * la base (et les sortir manuellement). les couronnes repartiront pour la mission livraison de nourriture.

Discussion: r*glement By: TEZENAS 09/30/2002 09:57:47 GMT
salut,

avez-vous trouver le reglement?

julien

  1. Message by: Lion 09/29/2002 09:48:46 GMT
    le r*glement est bien dans la partie forum mais en anglais... chaque *quipe recevra un exemplaire en fran*ais avec le mat*riel.


    1. Message by: robochamps 09/30/2002 09:57:47 GMT
      salut tolemonde...


Discussion: montage des *l*ments By: Lion 10/01/2002 16:17:50 GMT
Les documents n*cessaires au montage des obstacles sont disponibles en t*l*chargement sur le site.
Ils sont enti*rement graphiques (*tape par *tape visualis*e).
Il faut *tre un petit peu patient pour le t*l*chargement des tous les fichiers !!!
Si vous avez des probl*mes n'h*sitez pas * contacter daniel.lepine@fnac.net

Discussion: alimentation robot By: TEZENAS 10/16/2002 12:05:46 GMT
salut,

qu'utilisez-vous comme alimentation pour votre robot?

julien

  1. Message by: Lion 10/03/2002 17:26:24 GMT
    les piles sont vite d*charg*es en cas d'utilisation intensive. Il faut pr*voir des piles neuves (+ un jeu de rechange) pour le jour de la comp*tition.
    Chaque *quipe a droit * 12 piles AA Duracell plus, distribu*es le jour du concours par les organisateurs !


    1. Message by: Champi 10/15/2002 15:13:54 GMT
      bonjour pouver vous nous envoyer le r*glement en Fran*ais


      1. Message by: Lion 10/16/2002 12:05:46 GMT
        votre *quipe recevra un exemplaire en farn*ais cette fin de semaine (avant le 19/110)

        l'organisateur FLL France


    2. Message by: Champi 10/15/2002 15:16:55 GMT
      d*soler le m*ssage est une *rreur


Discussion: fin d'une mission By: TEZENAS 10/12/2002 09:29:44 GMT
peux-t-on reprendre * la main le robot sur le terrain hors de la base d*s que la mission est fini.
ex: terrain de foot, d*s que les rochers sont * l'ext*rieur?

est-ce que le robot doit syst*metiquement revenir * la base pour valider la mission, sauf bien s*r les missions o* on demande de revenir * la base, comme les barriles.

merci.

  1. Message by: Lion 10/12/2002 09:29:44 GMT
    seul l'arbitre pourra remettre le robot dans la base. Un p*nalit* de 4 points sera donn*e * l'*quipe * chaque fois.
    Le robot doit revenir * la base * toutes les missions.


Discussion: livraison de nourriture By: TEZENAS 11/09/2002 05:25:40 GMT
salut,

Pour la mission livraison de nourriture, il faut livrer le maximum de nourriture dans le market de l'adversaire?

julien

  1. Message by: Lion 10/22/2002 09:25:34 GMT
    Ce n'est pas une obligation, mais cela rapporte plus de points que de les mettre dans son propre "market".
    C'est aussi plus difficile * faire r*aliser par le robot. Il y a la bordure !

    L'organisateur


    1. Message by: Killer Machina 11/09/2002 05:25:40 GMT
      hi we don't know how to speak french, but we would like to wish you all the best for the competition!
      killer machina
      crescent girls' school, singapore


Discussion: LOGICIELS By: BUFFON 11/10/2002 01:59:47 GMT
RIS, ROBOLAB 1.5 ou ROBOLAB 2.0 ?

  1. Message by: BUFFON 11/10/2002 01:59:47 GMT
    Le logiciel RIS (Mindstorms 2.0) est plus facile d'acc*s, mais nous souhaiterions essayer ROBOLAB 2.0 or la version dont nous disposons est la 1.5. Existe-t-il un upgrade possible de robolab 1.5 vers 2.0 ?
    Bon courage * tous !


Discussion: Hello! I from North America! By: CLS 12/12/2002 17:42:59 GMT
Hey! Come visit Indiana in North America!please?

  1. Message by: CLS 12/09/2002 21:55:19 GMT
    do you understand me?


    1. Message by: CLS 12/09/2002 21:58:18 GMT
      ooooiiiii.........jikyo


    2. Message by: Killer Machina 12/12/2002 17:42:59 GMT
      hey i dunno whether they understnad us.but i think french is cool!good luck to those who have not taken the competition i think there is denmark still?i dun know
      keep in touch guys
      add me to msn?
      sarahrulezforeva thanks and merry christmas



Folder: Make International Contact - [for ALL members] 01/23/2003 23:23:08 GMT
This folder is used to make contact to teams in other country's.


Folder: Make a team-friend 12/14/2002 17:20:08 GMT
Make friends at this folder and help each other!!

Discussion: Searching for a 'New-yorker' By: Caps Lock 10/04/2002 11:42:48 GMT
currently my team is doing New york, researching soon. Now we're having exams so cant do much. anyway, is any doing Spore at New York? I hope we can exchange ideas. my email is naughty_penny@hotmail.com so plz help!

Discussion: new team By: WO-BOT Jr. 11/23/2002 21:11:59 GMT
We're a new team in Holland, Mi Usa

We're going to try our best!

Jonathan a WO-BOT Jr.

  1. Message by: Caps Lock 10/07/2002 12:53:56 GMT
    hihi. Are you researching on New York too? wellz i wanna get some friends doin on de same topic so we can exchange ideas.


    1. Message by: Blue Wizards 10/13/2002 19:32:28 GMT
      we're from USA, wisconsin, madison and we're going to try our very best and would like to talk to anybody who will listen and would like to echange tips!!!

      Nick the White


    2. Message by: 11/23/2002 21:11:35 GMT
      Deleted


Discussion: Any London Teams By: SMART 10/09/2002 22:12:36 GMT
We are a Stamford Team researching London.
We would like to know more about your countriy's conflicts,
and cities problems. Lets become friends. :)

Team SMART Stamford, CT

Discussion: new team wanting to talk By: Blue Wizards 11/23/2002 20:24:16 GMT
Hi were a new team from madison Wisconsin wating to make a foerin freind to (hopfully)meet at globals, all of us are middle schoolers in 6th grade and we are all 11 or 12 send a reply if you see this!!!!!

(P.S. we cold use all the help we could get)

Nick the White

  1. Message by: Dynamic Drivers 10/14/2002 23:00:43 GMT
    Hey there,
    I am from a Lego League team in Jackson, Michigan and I was looking for some pointers also. I am on my home computer and I don't have an RCX here so I can't show you photos of my group's work. on our team we have a mix of different grades(6th, 7th, and 8th graders)and I am an 8th grader. Our team name is the Dynamic Drivers and we are hoping to make regionals. We are very close to being able to complete all tasks but have been getting stuck at the fruit trees.
    Tom the Tomato


    1. Message by: CLS 10/25/2002 23:25:46 GMT
      Hey i am from New Haven,IN and i have a pointer for your robot. If you some how make a grill that is close to the ground it will push the fruit out of the way. and u can continue on your way.


    2. Message by: poynton flyers 10/30/2002 22:17:45 GMT
      Hi, Poynton Flyers here

      We are a team of year 8ts from Poynton, Cheshire, England and are looking for an international contact!

      Help willingly given!!

      Got to Fly

      Poynton Flyers


    3. Message by: ZOMBIES 11/05/2002 23:27:44 GMT
      we are just starting and have a question how do you get moter b to work?


    4. Message by: ZOMBIES 11/05/2002 23:29:37 GMT
      we need help how can you build a hook for the food
      ??


    5. Message by: ZOMBIES 11/05/2002 23:31:06 GMT
      Can you just park next to the warehouse and put the supplies into your robot ???


    6. Message by: ZOMBIES 11/05/2002 23:32:32 GMT
      how can moter 3 work??


    7. Message by: Eco-Nuts 11/06/2002 15:45:42 GMT
      These questions are dificult to answer. Slow down and ask specific questions. How can "moter" 3 work is not a question that can be answered. It depends on how you have it hooked up. If you are asking how do motors work in the first place, that we can answer. If you are asking how can we control that we need to know which programming language you are using. If you want to know how to make it do something, we need to know how you are trying to use it. As for your other questions, read the rules, review the forum under rules and missions or equipment.

      Dave Kolberg
      Eco-Nuts


    8. Message by: Rastabots 11/09/2002 19:33:02 GMT
      Hallo our team is from jamaica and we would like to get some help from people that have been in the competition once. Because this is our first time going and doing robotics we could use all the help we can get.


    9. Message by: Electronic Executioners 11/23/2002 20:24:16 GMT
      Our team isn't foreign but I think we can help you out with a programming tip. We recently got this tip and we are also a new team this year. The tip is for unlocking slots 1 & 2. Go to the administrative page, click on RCX and then click unlock


Discussion: Electronic Executioners want to talk about tips and progress of other teams and make new friends By: Electronic Executioners 11/24/2002 00:10:23 GMT


Discussion: Electronic Executioners want to talk about tips and progress of other teams and make new friends By: Electronic Executioners 12/10/2002 20:32:20 GMT
We really want to talk with other teams from around the world. We live in Oregon (USA). This is our first year, and we need all the help we can get.

  1. Message by: Mississippi Warriors 12/10/2002 20:32:20 GMT
    Hi, we're from Mississippi(USA) This is also our first year, but we'd like to help in any way we can :) What can we do for you?


Discussion: Paris Research Project By: Electronic Executioners 11/24/2002 00:09:25 GMT
Our team needs help with our research project. If you find any good web sites, send the address to us.

Discussion: Tips By: Electronic Executioners 11/25/2002 01:48:18 GMT
Does anyone want to share tips with other teams.

Discussion: Anybody wanna be friends with North Americans? :( By: CLS 12/14/2002 17:20:08 GMT
We need friends....We're at Central Luthern in New Haven, Indiana, North America.

  1. Message by: SMART 12/07/2002 20:55:43 GMT
    yes i live there

    SMART STamford CT USA


    1. Message by: eskimos 12/14/2002 17:17:56 GMT
      We are the eskimos from Wilkes Barre, Pennsylvania. Are there any other teams that would like to meet us here in PA?

      Our team mascot is the polar bear:)


    2. Message by: eskimos 12/14/2002 17:18:16 GMT
      We are the eskimos from Wilkes Barre, Pennsylvania. Are there any other teams that would like to meet us here in PA?

      Our team mascot is the polar bear:)


    3. Message by: eskimos 12/14/2002 17:19:04 GMT
      We are the eskimos from Wilkes Barre, Pennsylvania. Are there any other teams that would like to meet us here in PA?

      Our team mascot is the polar bear:)


      1. Message by: eskimos 12/14/2002 17:20:08 GMT
        >How are you doing.
        >We are the same team.
        >HA!HA!HA!


Discussion: Newbies wanting to meet foreign teams By: Mississippi Warriors 12/11/2002 00:50:26 GMT
This is our first year in Robotics. We would like to get to know some foreign teams and see what robotics is like in other countries. We are all in 7th and 8th grade aged from 12 to 14. Also, any help would be greatly appreciated.:)

Discussion: Global Community! By: Circuit Breakers 11/23/2002 21:14:29 GMT
Good luck to all the teams. How exciting for us be able to connect with teams around the world. We are in Sylvania, (Northwest)Ohio, United States of America. We look forward to seeing pictures and hearing about competitions around the world.
The Circuit Breakers

  1. Message by: pathfinder 09/19/2002 15:40:15 GMT
    Hi! We are from Germany! And we wish good luck for all, too!


    1. Message by: B.O.B. 09/24/2002 22:56:18 GMT
      Are there any FLL teams in Stavanger, Norway?

      One of our team members will be living there next year and would like to do FLL again.

      thanks,

      Susan
      Team BOB
      Texas


      1. Message by: 7Croomz 10/05/2002 21:23:41 GMT
        Hey my name is marcus. I come from denmark. i know there is fll in stavanger. hope you get in contact with them good luck marcus.

        check out http://www.hjernekraft.org/steder/stavanger/index.tpl


    2. Message by: R.-M.O.B. 09/28/2002 18:47:46 GMT
      Hi, we're from Bakersfield, California and we wish all the teams around the world good luck!


    3. Message by: LegoHounds 09/29/2002 20:12:35 GMT
      Hi, we are ready to be in the tournament. We don't have our
      robot built yet,but we're ready. good luck in the tournament.


    4. Message by: LegoHounds 09/29/2002 20:17:37 GMT
      Hello everyone. The LegoHounds are glad to be in the first lego league. We wish everyone good luck!


    5. Message by: LegoHounds 09/29/2002 20:51:25 GMT
      Hello we the lego Hounds from New port,Arkansas would love to wish everyone good luck in all competitors. During our free time we love to play sports, especially Baseball, Basketball, and Football.
      What are all hobbies?


    6. Message by: LegoHounds 09/29/2002 20:56:32 GMT
      We are from Newport,Arkansas and we would like to say good luck to all the team in Lego League. Do you all have any other hobbies? WE like Basketball,Football, and laying on the computers.We think that this year will be harder becaus we have all improved. We are hoping that you all will send some information to us about your team. FLL Rules!


    7. Message by: ValleyRobots 09/30/2002 01:37:34 GMT
      He Hales Corners, Wisconsin!!!!

      Who's out there?? We're doing great and wish you luck. Let us know how you're doing. We are working LAG, too.

      Tim & Mike


    8. Message by: WO-BOT Jr. 10/01/2002 20:55:25 GMT
      New Lego League'ers: PLEASE HELP US! We are in 7th grade in Michigan. We would like info or any tips you can spare for our team.


    9. Message by: B.O.B. 10/06/2002 03:36:53 GMT
      Thanks Marcus, we'll look at that website.

      Our team member will be there after the first of the year so whats to find others doing FLL before next fall.

      thanks,

      Susan
      Team BOB


    10. Message by: W.O. Wrecking Crew 10/08/2002 21:12:15 GMT
      i have a question well our robot can not be taller than 50 cm but could we throw something and if it went over 50 cm would it be leagel/ and if it is could we use that to launch it onto the robot ot the table next to us? Please help us


    11. Message by: Eco-Nuts 10/09/2002 19:51:52 GMT
      You must start out in the base prior to pushing the run button shorter than 50 cm. After pushing the run button, you can be as tall as you want. There are not height restrictions other than prior to pushing the run button at the start of each "mission attempt". So you can throw something that went over 50 cm high. It must be from Lego equipment and must be initiated by the robot and not a human.

      p.s. it will be a waste of time to try to hit a moving robot on the other side as the timing and aiming is beyond the RCX capabilities. If you threw something over and landed on the playing field, that side can ask a ref to remove the object at any time.

      Dave Kolberg
      Eco-Nuts


    12. Message by: W.O. Wrecking Crew 10/10/2002 21:30:55 GMT
      thanks, i have that idea are robot is practicly done we just need some programing


    13. Message by: W.O. Wrecking Crew 10/10/2002 21:56:45 GMT
      well now we have that fixed but we have a fork-lift and a pully is not strong enough the other builder is not building to day do you have any suggestions?


    14. Message by: eskimos 10/19/2002 17:31:41 GMT
      hey! this is Jen H. from the USA! I'm on the Eskimos' team!


    15. Message by: Electronic Executioners 11/23/2002 21:14:29 GMT
      Our team wishes everybody good luck as competitions come around. We are from the USA and we live in the state, Oregon.


Discussion: Good Luck Everyone On The Competition By: mindstormers 01/23/2003 23:17:26 GMT
I wish to say good luck to all team taking part in this year league. I wanted to make friends with everyone. Please e-mail me.

  1. Message by: 09/22/2002 12:14:22 GMT
    Deleted


    1. Message by: pathfinder 09/22/2002 12:20:22 GMT
      Hi we are from Germany! I wish good luck, too! You are from Singapore? Cool! How old are you?


      1. Message by: mindstormers 09/23/2002 13:01:44 GMT
        hi, i'm 13 years old this year. What's your age? and can you be my international friend?


      2. Message by: ValleyRobots 09/30/2002 01:41:30 GMT
        We are from Chicopee, MA in the USA. We are close to Boston. We just got the robot kit last week and started working on it right away.

        Tim & Mike


        1. Message by: mindstormers 09/30/2002 13:22:56 GMT
          hi, my school had purchase the robotic set during the National Junior Robotic Competition (a competition in Singapore which is about the same as FLL)


    2. Message by: pathfinder 09/23/2002 13:47:05 GMT
      I'm 15!Im a young boy from Brandenburg in Germany!But my english is terrible!My school take Part in that competition!Are you alone or take your school part in this competition?


      1. Message by: 09/25/2002 23:27:18 GMT
        Deleted


    3. Message by: Cyber Guardians 09/24/2002 10:26:42 GMT
      Hey! We're from Singapore ... and yeah, all the best in the competition. ^.-


      1. Message by: 09/25/2002 23:10:19 GMT
        Deleted


    4. Message by: OunKaiHiong 09/24/2002 11:16:00 GMT
      my school take part in this competition


    5. Message by: Fuzion 09/24/2002 17:11:02 GMT
      *lol* We're from Singapore too. Good luck to all participating teams and hope to see you all soon! ^^


      1. Message by: LORDS OF THE LEGO 09/25/2002 23:31:09 GMT
        Good luck to All the teams on the planet, and hope to communicate soon. E-mail me soon.


    6. Message by: 09/24/2002 17:43:18 GMT
      Deleted


    7. Message by: pathfinder 09/24/2002 17:46:22 GMT
      My name is Florian!What are your names?


      1. Message by: 7Croomz 10/05/2002 19:51:42 GMT
        dear florian my name is marcus. i come from denmark in a little town called billund, you know where lego is! on my team is 7 kids and 3 mentors. how meny are you on your team? nice to hear from you

        all the best from marcus.


    8. Message by: cyberkidz 09/26/2002 11:52:45 GMT
      good luck everybody in the fll wish everyone the best of luck and do your own schools proud.and make sure you also study for your EXAMS!!!!!!!!!!!!!!


    9. Message by: Fuzion 09/26/2002 16:46:15 GMT
      *wipes sweat off face* O yes, exams nearing, in fact, three days away from now.... *feels the exam aura looming towards her* Oh well, good luck to you all! Make sure all of you do well and get into good classes (yes yes, the KIASU syndrome *lol*)! :D

      All the best for whatever reason!


    10. Message by: WO-BOT Jr. 10/01/2002 21:42:19 GMT
      and a good luck to you to Mind stormers!


    11. Message by: Caps Lock 10/07/2002 12:57:36 GMT
      hey guys. gd luck to all anyway. wellz i'm frm a new team with TOTALLY no experience so i hope i can get some friends here. can anyone email me?? pullleassse? haha. i sound desperate. *lame* .... anyway i really hope to make friends with some of you guys. yea so chill!


    12. Message by: Dynamic Drivers 10/22/2002 20:50:18 GMT
      may I ask some Q's about Germany? It is for our research.

      Q 1) Is there a major river in Berlin?
      2) There are severe chemical problems in Berlin's rivers right?
      Q 3) HOW ARE YA DOIN?


    13. Message by: Dynamic Drivers 10/22/2002 20:53:48 GMT
      I hope you find some most pleasing friends, Caps Lock. I myself is looking for that very thing, and info on Germany of course. :) ;) :0 :* :(><)


    14. Message by: Phantom Gladiators 10/26/2002 15:17:30 GMT
      GOOD LUCK EVERYONE!!!!!!!!!!!!!


    15. Message by: Harlemites 10/26/2002 17:47:49 GMT
      Good luck to you too!We are also planing ow to build our robot to complete our mission.


    16. Message by: Anqair Sirius 11/08/2002 10:47:50 GMT
      best of luck everyone!! hope u guys are okay with the research, and robot building and stuff.. we're starting to get the jitters already.. *shudder* the competition's drawing near! yikess!!


    17. Message by: International Buddies 01/23/2003 23:17:26 GMT
      Good Luck To All Teams!!!!!


Discussion: Good luck! By: WO-BOT Jr. 01/23/2003 23:23:08 GMT
I hope we do good. We're Doing good in the growing town of Holland, Mi, usa. We're all new this year. Kind of nervous.
Keep your fingers crossed, we're going to do our best!

Thanks,
Jonathan A wo bot Jr.

  1. Message by: Inverse Kinematics 10/15/2002 21:55:32 GMT
    Greetings Citizens. Legos are cool. This competition is cool. I hope everyone emerges triumphant in one way or another


    1. Message by: Inverse Kinematics 10/15/2002 21:56:49 GMT
      Is anyone out there? I am recieving no response.


    2. Message by: Golden Tigers 10/17/2002 14:03:07 GMT
      B!@#$ you need to get a life on the real


    3. Message by: tracers 11/12/2002 23:31:44 GMT
      Hey, we were all wondering about this one thing. Are we alound to use string? We aren't for sure but we would like to know. Thanks!


      1. Message by: C&W Urban Knights 12/20/2002 14:32:09 GMT
        There are about a hundred places on the North American forum that say yes, you are allowed to use string, if it is Lego string. Ok maybe only 7 or 8 places.


        1. Message by: International Buddies 01/23/2003 23:22:14 GMT
          You are still not allowed to use string peroid.


      2. Message by: International Buddies 01/23/2003 23:20:36 GMT
        You are not allowed to use strings.


    4. Message by: CLS 12/04/2002 23:01:48 GMT
      ya, it's are first time, too. We'll keep our fingers crossed if you keep your's crossed, k?


    5. Message by: CLS 12/04/2002 23:02:37 GMT
      no, you're not allowed to use string.


    6. Message by: International Buddies 01/23/2003 23:23:08 GMT
      Hey Ms.Brown, please make other teams lose



Folder: NORTH AMERICA - [for North America members] 10/09/2003 21:36:08 GMT



Folder: Alabama 11/08/2002 16:20:52 GMT



Folder: Hi alabama 10/02/2002 18:10:10 GMT
How are you doing today? How are your chalenges going? Is it bad or good. If you win we will give you all your props. Were the best team ever. I hope we see you at the competition.

Discussion: Hello Everyone By: CITY BLOKS 11/08/2002 16:20:52 GMT
On behalf of the City Bloks of West Madison Elementary Alabama, we just wanted to say hi and to wish everyone a fond welcome to this year's event. May your spirits be high and your knowledge and wisdom grow with every Lego piece you touch!

Good luck to all!

  1. Message by: Pumas 11/08/2002 16:20:52 GMT
    Thank you for your support. My teem will need it..... On behalf of South Meadow School I wish that it will be a nice tournment!
    Have fun, and enjoy! :)



Folder: Alaska 02/12/2003 21:31:23 GMT



Folder: Alaska Logistical Concerns 10/05/2002 00:03:49 GMT


Discussion: Alaska By: Arctic Wolfpack Robotics Team 12/14/2002 00:50:36 GMT
What are some of the unique obstacles your team has overcome to participate in FLL?

  1. Message by: Flaming Phoenix 10/05/2002 05:10:12 GMT
    Team work and coaporation.Also, sometimes it is really boring with the programming.We have also had problems with dropping robots!BOOOOOM!!! Are you starting a team in Alaska? Where, if so?
    E-mail me at mkotten@attbi.com

    Matthew Kottenstette


    1. Message by: Tsimpsean Dragons 10/18/2002 01:28:00 GMT
      hello Matthew! we have a team in alaska now...Anchorage! yay! actualy two..i think *looks puzzeled* maybe even more! i'm sorry i can't answer your technecal questions...

      Jessica .L.


    2. Message by: Tsimpsean Dragons 10/18/2002 01:41:34 GMT
      our team will win so why even try to compete with us


      1. Message by: Arctic Wolfpack Robotics Team 10/18/2002 20:06:02 GMT
        GROW-UP


    3. Message by: Mecha Moose 10/23/2002 00:35:18 GMT
      Yes, we are starting a team in Palmer, AK. I'm sure that no one in our robotics team is going to quit this year!


    4. Message by: 10/23/2002 00:36:01 GMT
      Deleted


    5. Message by: 10/23/2002 00:40:20 GMT
      Deleted


    6. Message by: 10/23/2002 00:40:21 GMT
      Deleted


    7. Message by: 10/23/2002 00:41:11 GMT
      Deleted


    8. Message by: 10/23/2002 00:41:51 GMT
      Deleted


    9. Message by: 10/23/2002 00:42:10 GMT
      Deleted


    10. Message by: 10/23/2002 00:43:08 GMT
      Deleted


    11. Message by: Mecha Moose 10/23/2002 00:43:32 GMT
      The Mecha Moose will win, everyone else, eat megablox.


    12. Message by: Mecha Moose 10/23/2002 00:44:45 GMT
      go play with mega blocks


    13. Message by: Mecha Moose 10/23/2002 00:44:54 GMT
      hey, kyle, :-)


    14. Message by: 10/23/2002 00:45:22 GMT
      Deleted


    15. Message by: 10/23/2002 00:45:24 GMT
      Deleted


    16. Message by: Mecha Moose 10/23/2002 00:46:30 GMT
      good luck, team!!!!!!


    17. Message by: Girdwood 1 10/29/2002 01:52:16 GMT
      Hey guys, what up. We got all our set up. The windmill was kinda hard to figure out, but we got it. You have to wind it to the left for the brake to work. See Ya


    18. Message by: polar bears 10/31/2002 22:11:18 GMT
      I HAVE PLANS TO GET 192 POINTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!


    19. Message by: debugs 11/22/2002 22:59:56 GMT
      Hi all! We're a team in Anchorage, and newbies also. Hi!


    20. Message by: debugs 11/25/2002 02:31:26 GMT
      Well polar bears, don't we all have plans to get an amazing number of points?


    21. Message by: 11/28/2002 09:00:23 GMT
      Deleted


      1. Message by: Mecha Moose 11/30/2002 01:09:26 GMT
        do you live in alaska?

        cuz if you did, you'd know that its the end of November and we still don't have snow, so we can't be very cold hearted!


    22. Message by: Girdwood 1 12/14/2002 00:50:36 GMT
      Hey, what-up, anyone having problems with the consistencey of the robot's performance of the program? When we don't change anything on the program and it still doesn't do the same thing each time. If so how do you acommidate it?

      G-Wood


Discussion: Windmill By: Girdwood 1 10/31/2002 22:08:57 GMT
Hey guys, what up. We have all our stuff set up. The windmill was kind'a hard to figure out, but we got it. You have to wind it to the left to make the brake stay. See Ya

  1. Message by: 10/31/2002 22:08:57 GMT
    Deleted


Discussion: Hi !! By: Girdwood 1 02/12/2003 21:31:23 GMT
Hey, wazzup. This is our first time on and we already have our stuff set up. We're starting to build our bot.

  1. Message by: 10/31/2002 22:16:49 GMT
    Deleted


    1. Message by: Alvin Technos 11/12/2002 16:14:41 GMT
      Wuz up? I'm not even 4m this state but I want some info on the tornament, seeing its the first time we're doin it. On the obstacle course, are you supposed to go through the river?? by the way, I'm Cammie Nikkie 4m Alvin, Texas. Write me!!


    2. Message by: polar bears 11/20/2002 02:51:56 GMT
      nothing how are you guys doing?


    3. Message by: debugs 11/22/2002 07:06:16 GMT
      Hi all, we're a team from Alaska, based in Anchorage. How are you all? What's up?


      1. Message by: Mecha Moose 12/04/2002 03:03:35 GMT
        We're good!! We are from Palmer,AK. We will meet u at the compition! ha ha ha! :)


    4. Message by: The Sages 02/12/2003 21:31:23 GMT
      Our team is the best because we said so!



Folder: Arkansas 12/09/2002 18:25:40 GMT
Discussions about tournaments in Arkansas

Find info about
Tournaments in Arkansas.



Folder: How do you turn this thing on? 10/11/2002 21:54:12 GMT
Q&A about this years challenge and programming information. I hope that we can pool together and make this year the best yet!

Terry Ables
Coach
Lego Knights


Discussion: The stacking effect... By: Lego Knights 10/11/2002 21:54:12 GMT
Can you really stack sensors and motors and get the best out of them? I have succsefully stacked sensors, but at the time I was using NQC to program. I wonder if Mindstorms 2.0 software is equip to handle such stacking?

Lego Knights

  1. Message by: Mindstorms Mayhem 10/11/2002 21:54:12 GMT
    Yes, you can readily stack a touch sensor with either another touch sensor, or
    with a light sensor.

    If you stack two touch sensors (which means to place them both on the same
    input port, one on top of the other), then the software will register a "press"
    if either sensor is pressed. Note that the software cannot tell which is which,
    but it may be that it only makes sense for one of them to be pressed at any
    given time. For example, if you have a touch sensor on a front bumper of
    your robot, and a touch sensor on the back bumper of your robot, it would
    normally only be likely for the front touch sensor to be pressed when moving
    forward, or for the back one to be pressed when moving backwards. In this
    way, even though the software cannot tell which is pressed, it may be able
    to make an excellent guess based upon the context. Other more complicated
    situations can be thought up by creative students!

    Alternatively, a touch sensor can be stacked on a light sensor. Treat the
    sensor as a "light sensor" in the software. (Either RIS or Robolab.) When
    the touch sensor is open (not pressed), the value of the sensor is that of
    the light sensor. When the touch sensor is pressed, the value of the sensor
    will be 100. While the touch sensor is pressed, there is not any way to tell
    how much light is present, so one better plan to not rely on the light value
    while the touch sensor is pressed! Note that if one were to ever receive a value
    of 100 from the light sensor would botch up this arrangement, as the very bright
    light would be interpreted as the touch sensor being depressed! However, I have
    only seen values of 100 from the light sensor when it was pointed directly at a
    bright light source (such as a light bulb or the sun.)

    --ken
    Team 1265 Coach

    --ken



Folder: State Tournament 11/14/2002 01:55:33 GMT
We are looking forward to 70 teams showing up in Mountain Home this year for the Arkansas State Tournament. This will be our fourth year and we always have one of the country's best events!The last two years we have had a perfect score before the day is over!! Come ready to play!!


Folder: PRESENTATION 12/03/2002 23:23:57 GMT
Is there a maximun time limit for the research presentation?

Thanks, TechnoTigers


Discussion: Yes By: rubberduck 12/03/2002 23:23:57 GMT
Abot 10 minutes 5 for presentation and another 5 for questions from the judges.

Discussion: Registration??? By: LegoHounds 09/27/2002 21:24:31 GMT
When will the Arkansas state registration be open for the Mountain Home tournament? Please advise.

  1. Message by: Baxter 09/26/2002 20:05:37 GMT
    It opened 9/13 - Go to www.arkansaslegoleague.org and follow the links for State Tournament Registration


    1. Message by: LegoHounds 09/27/2002 17:56:24 GMT
      Attn: Baxter

      We tried to find your link at the Ark. wesite, but were unable to find access to registration. I left Jayme Patterson a voice message to call me, so we can get registered. Please help....

      Thanks, Trent (LegoHounds)


    2. Message by: Home Is Cool 09/27/2002 21:24:31 GMT
      The www.arkansaslegoleague.org site doesn't list any registered teams as of yet. We got on the list of those that applied for this state tournament by going to www.register4fll.com, Team Login. Team Information. Continue.

      Choosing the link for "Click here to apply for State Tournament". This will add you to the list that you can see under Teams and Tournaments. USA, Arkansas.

      I don't know how they will determine who get's to participate if there are more than 70 teams. However, now there are only 28 that have applied in this fashion.

      Jeffery Jones
      Coach
      Home is Cool


Discussion: LEGO LEAGUE By: LegoHounds 11/02/2002 00:00:57 GMT
All Arkansans doing lego league. We are glad to meet you. Best of luck. Please make contact.

  1. Message by: LegoHounds 09/29/2002 21:01:11 GMT
    Hello we are from Newport,Arkansas and we would like to say good luck to all the teams in the Mountain Home Competition. We are sure that this year will be very hard since we have all improved.We would like it if you all we send some info about your team.


    1. Message by: LegoHounds 09/29/2002 21:01:46 GMT
      The Newport,(Arkansas) Lego Hounds would to wish the Arkansans good luck in the tournaments this year.I'm sure it would be very hard to beat each other because we all improved.


    2. Message by: Vilonia Eagles 10/04/2002 02:21:32 GMT
      Hi good luck to ya'll 2.


    3. Message by: 10/04/2002 02:24:22 GMT
      Deleted


    4. Message by: B.O.B. 10/09/2002 09:56:57 GMT
      Good luck to all of you in Arkansas. For the last 2 years we had come to your events and really enjoyed them. But Texas finally is having some competitions so we get to compete in our home state. We'll miss going to your event, but are very excited about finally having something closer to home.

      Best of luck! And thanks for all the past FLL memories.

      Susan
      Team BOB


    5. Message by: Techno-Tigers 10/14/2002 21:52:07 GMT
      Techno-Tigers would like to know if there is a time limit on
      the research presentation?


      Thanks,
      West Fork Techno-Tigers


      1. Message by: Eco-Nuts 10/14/2002 23:14:30 GMT
        You will have to check with the tournaments you are attending. Ask them directly using the e-mail for each tournament.

        Dave Kolberg
        Eco-Nuts


    6. Message by: Vilonia Eagles 11/01/2002 23:57:06 GMT
      Explain how the gate works. How is the gate positioned on the table? How do we get the buildings stacked? What happens if we knock over a structure? How does the food loop things work? Please answer our questions so that we don't look dumb at the tournament. LOL!!! : )


      1. Message by: Harris 11/02/2002 00:00:57 GMT
        Read the rules:
        http://www.firstlegoleague.org/scripts/webx.dll?14@@.ee9451c

        Read the FAQ:
        http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=10390

        Read all the posts on this forum, especially the folders 'Rules and Mission Questions' and 'Equipment Questions'.
        After doing all that you will not look dumb at the tournament.



Folder: Thank You 12/09/2002 18:25:40 GMT
Home Is Cool - Team 2336, would like to extend a warm round of applause and heart felt thanks to all of the volunteers the made Saturday's tournement a huge success. We had a wonderful time.

Discussion: Team Locations By: Fireballs 11/06/2002 22:16:55 GMT
I was looking at the list of teams registered for the Mountain Home State tournament. Was wondering where everyone was from. I am Betty Guthrie, coach of the Fireballs from Pinkston Middle School in Mountain Home, AR.

  1. Message by: LegoHounds 10/01/2002 01:55:15 GMT
    Hi I am Caleb we are the Legohounds from Albright Elementary in Newport,Arkansas. We know where most of the teams are from because they are near us. We would also like to meet the other teams in the Mountain Home Competiton.


    1. Message by: Manic Mechanics 10/03/2002 05:29:03 GMT
      Hi, I am Jeena Bittenbender and my son Justin White is on Coach Lundays team the Manic Mechanics also from Mountain Home.


    2. Message by: Vilonia Eagles 10/03/2002 23:47:15 GMT
      Hi,
      We are the VTTs (Vilonia Tech Team). We are from Vilonia Middle School in Vilonia, AR. Vilonia is close to Conway. We wish you all the best of luck and have a lot of fun. Please contact us so we will get to know our competion.
      Sincerely,
      The VTTs


      1. Message by: Conway City Kids 10/24/2002 02:40:24 GMT
        We are the Conway City Kids a home school team from the Conway area. I am the coach and would like to get all the local teams together for a practice competition the sometime the week of 11/18 - 11/22. Please reply if you are interested.


    3. Message by: Lego Knights 10/11/2002 19:49:54 GMT
      Hello everyone we are the lego knights from Flippin. Wish everyone good luck!


    4. Message by: Cleanup Crew 10/21/2002 20:48:30 GMT
      Hello to all!! We are The Cleanup Crew from Flippin Middle School. We have 10 team members and we are all in the 6th grade. We are a Rookie team with no one that has done this before. Things are going great so far with a lot of interesting ideas being generated by the kids. Now if we can just get the ideas from paper to the robot, we should be fine. The abilities of these children never cease to amaze me!! Good luck to everyone at the tournament!!

      Roger Leonard
      Cleanup Crew
      Team #1889


    5. Message by: Freeks Anonomys 11/06/2002 22:16:55 GMT
      Hey yalls. Ain't yalls that state where...Bill Clinton was from?? I's a thankin' yalls did, eh? Well, thank ya.
      -Allie Ray *(this here team's CAPTAIn-o)


Discussion: Can we use last years parts for this year? By: Techno-Tigers 10/30/2002 15:27:25 GMT
Im Dirk from the Techno-Tigers,Its my first year and I was wondering if we could use last years stuff.

  1. Message by: Eco-Nuts 10/16/2002 17:42:07 GMT
    The rules state that you can use any Lego piece this year. So stuff from last year are legal.

    Dave Kolberg
    Eco-Nuts


    1. Message by: Gardner Magnet 10/30/2002 00:47:54 GMT
      Can ego pieces that are not part of ego mind storms be used?


    2. Message by: Gardner Magnet 10/30/2002 00:51:00 GMT
      Oops...Ha Ha! Of course we meant Lego, not ego.


      1. Message by: Eco-Nuts 10/30/2002 04:55:23 GMT
        Read the challange Q&A, the rules, and other discussions in this forum.

        Dave Kolberg
        Eco-Nuts


    3. Message by: Gardner Magnet 10/30/2002 00:52:25 GMT
      We're a rookie team and we wanted to know if there are any tutoring web sites we can visit to learn about programming our brick?


    4. Message by: Baxter 10/30/2002 15:27:25 GMT
      Check out the Arkansas website - www.arkansaslegoleague.org
      for links


Discussion: Lodging in Mountain Home By: ogel 11/02/2002 18:26:59 GMT
I've seen the lodging list from the www.arkansaslegoleague.org website, and was wondering if someone who is familiar with Mountain Home could give some recommendations as to which of the lodgings in Mountain Home have the best facilities and are the best maintained in their opinion. Do any of the lodgings have indoor swimming pools or recreation areas? How far away is the Lake Norfork Resort and what kind of facilities do they have?
Also, are there any interesting sites for tourists to visit in Mountain Home or the nearby area?

P.S.The lodging listed as Holiday Inn is now just the Baxter Inn, as they dropped their franchise.

  1. Message by: Baxter 10/23/2002 19:22:38 GMT
    Follow the link to the Mountain Home Chamber of Commerce website. You should find alot more info there.


    1. Message by: B.O.B. 10/25/2002 09:15:23 GMT
      Last year we stayed in Comfort Inn near the WalMart, it was nice and included a continental breakfast. The year before we stayed at Holiday Inn, were not impressed with that.

      For places to eat, the chinese buffet place was good, the mexican place behind Comfort Inn was just ok.

      The day after last year's competition one of our team members went up to Branson, MO. Got stuck in a big traffic jam there, too many tourists.

      There seems to be lots of antique shops in the general area. There was one place the sold homemade beef jerkey that tasted really good, but that was a few miles away. Mountain Home is not a big place, but very friendly.

      For things to do, if there's an Arkansas welcome station, you can probably pick up flyers there. I would also recommend a AAA tour book, if one of your team members is a member, you can get those for free.

      We won't be back this year, Texas is finally having competitions. Won't miss the 12 hour drive but will miss the very nice competition that Arkansas puts together each year.

      Anyway, if we were going back, I'd stay at Comfort Inn again.

      Susan
      Team BOB


    2. Message by: Golden Geckoes 11/02/2002 18:26:59 GMT
      Hello I represent my team the Golden Geckoes from Mountain Home. I would say one of the better hotels here is the Ramada Inn. They have a wonderful facilty and staff. The hotel has an indoor swimming pool and is close to many shops and stores.

      Your friends,
      The Golden Geckoes


Discussion: Different Kinds of Motors? By: Atomic Minds 10/25/2002 21:35:12 GMT
>Are there any restrictions on what types of lego motors can be used on the R.C.X.. Please reply soon.

  1. Message by: Eco-Nuts 10/25/2002 21:35:12 GMT
    You should ask FLL directly. It would just be an assumption on our part that the motor is the geared motor type that comes in the kit. Their are other motor types available and they may be allowed. Just e-mail Scott directly as it says in the rules to find out. He usually is very quick with an answer.

    Dave Kolberg
    Eco-Nuts


Discussion: Adhering the competition mat? By: Cleanup Crew 10/28/2002 16:41:36 GMT
At the tournament in Mtn. Home, does anyone know if the competition mat will be adhered to the table in any way or will it just be laid directly on the table?

  1. Message by: Baxter 10/28/2002 16:41:36 GMT
    In the past we have used double back tape to ensure the edges don't curl up but other than that the mat will not be adhered to the table.


Discussion: Setting up before the match By: ogel 12/01/2002 05:20:01 GMT
Are teams allowed to prepare things, such as Lego rubber banding together the bundles of materials or stacking the two red houses together, before they start the 1st mission?

  1. Message by: Techno Winds 12/01/2002 05:20:01 GMT
    Yes, you can do anything in the base. The houses can be put together only if the pieces used are easy to take off and put on.


Discussion: Tv Tray By: Cleanup Crew 12/04/2002 23:27:16 GMT
Our team wanted to know if we can use a TV tray near the table to hold our parts in the tournament at Mtn. Home?

Discussion: blocking market By: Cleanup Crew 12/06/2002 17:18:31 GMT
If the team on the table across from us puts a cover over their market, will we be able to ask the referee to remove that cover? I was thinking that I had seen that answer on the forum as a ruling from Scott Evans at FLL, but cannot find it. I was pretty sure that he stated a team could ask the referee to remove the cover. How will that be handled if that should occur?

  1. Message by: Mindstorms Mayhem 12/05/2002 00:15:41 GMT
    Cleanup Crew,

    Yes, you are right, it can be removed. The reference you are looking for is in the
    official Q&A. The quote you are looking for is below. The URL for all of the official
    Q&A rulings is below as well.

    [11-18-02]
    Q: If someone covers our market, can we ask the referee to remove
    it, by Rule 15?

    A: Yes.

    http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=10390

    --ken
    Coach, Team #1265, Mindstorms Mayhem


    1. Message by: Cleanup Crew 12/05/2002 16:54:32 GMT
      Thanks!


    2. Message by: Pi 12/06/2002 15:19:27 GMT
      I believe the answer is no to the original question. Please see attached email thread from Scott Evans.

      Les
      Coach of teams BTBAF & Pi

      copied email:

      Hi Les,

      If a given team leaves something of their own (a container, a projectile, a barrier, etc.) out on their own side on purpose, it stays there.

      All non-scoring items from the other field can be moved.

      The referee from a given side can move mission models (deliverable, retrievable, and static) from her own side only, and only if:

      1) Their own robot has touched the item
      2) The referee will not be earning the team points

      Hope this helps...

      Take care,

      Scott
      Scott Evans - evans@usfirst.org

      At 08:44 AM 11/24/02 -0500, you wrote:

      Dear Mr. Evans,

      The following rules clarification was posted in the Q&A section:

      [11-18-02]

      Q: If someone covers our market, can we ask the referee to remove it, by Rule 15? (the answer was yes...)
      My question is what if team B covers their own (Team B's) market? The consequence being that team A cannot then complete the 8x12=96 point mission.

      The way I interpret the [11-18-02] Q&A is that Team A can only request the referee to remove the object is if Team B covers Team A's market, but not if Team B covers Team B's market.

      Thanks for the clarification in advance.
      Les Grundman, Coach of Teams BTBAF & Pi


      1. Message by: Cleanup Crew 12/06/2002 17:18:31 GMT
        Thanks for the clarification. That is kind of what I thought. I just didn't see any way that it would be possible for OUR referee to reach across to the other table and remove the cover. BUT since the rules were unclear and it is posted as a rule under Q&A and it is very clear in what it states, then we are going to work with that rule. I am instructing my kids to watch and ask referee to remove anyway based on the Q&A which is clearly stated. I still think they should have ruled against this tactic and I think they answered the Q&A question wrong!! Thanks again for forwarding their clarification.


Discussion: Weather & Road Conditions as of Thur Dec. 5th By: ogel 12/06/2002 17:22:52 GMT
Given that the Arkansas Highway Dept. has reported that are ice patches and slush on the highways in Northern Arkansas, and that they are advising caution in travelling, has any consideration been given to postponing the tournament?

  1. Message by: Cleanup Crew 12/06/2002 17:22:52 GMT
    Just an opinion, but it is going to be 40 degrees today with sunshine and there will be a lot of melting. It is only supposed to be down to 31 tonight so travel should not be a problem. I don't think there will be any postponement in a tournament this size at this point.


Discussion: Good luck! By: TheRebels 12/06/2002 05:04:11 GMT
Hello from The REBELS in Mountain Home. Good luck to everyone on Saturday!! :)

-The REBELS

  1. Message by: JD Robotics 12/06/2002 05:04:11 GMT
    Safe driving to all of you in the icy cold regions of the U.S.



Folder: California 12/14/2002 02:06:42 GMT
Discussions about tournaments in California.

Find info about
Tournaments in CALIFORNIA.

Discussion: Central Valley has Arrived! By: Clovis1 11/08/2002 16:53:22 GMT
Clovis, Copper Hills Elementary AKA "The Copper Tops" have now been powered-up! The Central Valley is now represented. We, Clovis Unified, located in the Heartland of California are very happy to be a part of FLL. We all look forward to meeting each and every team during this wonderful experience.

Now, can anyone tell me where I can find "..the way to San Jose." Maybe we will ask Mrs. Warwick! Ha Ha, LOL.
Let us all have a great year! Go Copper Tops!

  1. Message by: 09/20/2002 17:22:02 GMT
    Deleted


    1. Message by: 09/20/2002 17:23:10 GMT
      Deleted


    2. Message by: 09/20/2002 17:25:13 GMT
      Deleted


    3. Message by: 09/20/2002 17:26:06 GMT
      Deleted


    4. Message by: 09/20/2002 17:28:11 GMT
      Deleted


    5. Message by: 09/20/2002 17:29:27 GMT
      Deleted


    6. Message by: 09/20/2002 17:31:04 GMT
      Deleted


    7. Message by: 09/20/2002 17:32:21 GMT
      Deleted


    8. Message by: City Slickers SJ 09/25/2002 23:49:25 GMT
      Welcome Clovis,

      Say hi to Mr. Blizzard ... he got us started at Los Alamitos Elementary 3 years ago and we are still at it!!

      Good luck and we hope to see you in San Jose

      City Slickers SJ


    9. Message by: Shockers 10/01/2002 21:57:11 GMT
      The Shockers are alive and well within Copper Hills, Central Valley, CA! Looking forward to a fun and educational season.

      ;)


    10. Message by: Les Joyeux Turlurons 10/02/2002 16:21:47 GMT
      hi yall stfu


    11. Message by: Clovis1 10/10/2002 21:10:07 GMT
      I will forward your "Hello" to Mr. Blizzard. We also look forward to meeting with all of you up in San Jose! This project is so amazing for the students, as well as the coaches.
      Out here in Clovis where the "cowboys" roam and the "miners" mine for copper and gold, we all are very proud of the cooperation and connections made by our community of volunteers. Clovis AKA, "Copper Tops" look beyond the valley to make more connections with all of you who are a part of this wonderful experience.
      From the Heart of the Central Valley...
      Clovis Copper Tops.


    12. Message by: Harlemites 10/26/2002 16:30:04 GMT
      Hello my fellow peers.We the Harlemites will like to meet you.


    13. Message by: Harlemites 10/26/2002 16:31:55 GMT
      what are you talking about


    14. Message by: arctic dolphins 11/07/2002 06:23:32 GMT
      Go DOLPHINS


      1. Message by: citysavers 11/08/2002 16:53:22 GMT
        can you help useing in the wind mill


    15. Message by: Robotiacs 11/08/2002 07:53:47 GMT
      HEY to everyone out there from another Clovis, CA team! This is Alta Sierra Intermediate's Robotiacs looking forward to meeting everyone later this month!


Discussion: City Sites playing field part??? By: Castillero8 12/06/2002 19:33:35 GMT
I need to know where i can buy the playing field parts, i mean i dont want to use the parts out of my lego kit.

  1. Message by: B.O.B. 09/21/2002 23:56:06 GMT
    All of the parts for the building the playing field would have come in a box with your team's registration kit that also included the team manual. Those started shipping in Aug in the order that teams registered. If your team ordered a mat, that would also be shipped to you. (highly recommend getting the mat, sure beats having to lay out the field with black tape like we had to do with the 2000 challenge).

    The playing field pieces would be in addition to your Robolab or your LEGO Mindstorms kit. You don't build the playing field from your Mindstorms or Robolab kits, the playing field pieces were something custom chosen for the FLL challenge.

    If you wanted to build a duplicate playing field, you probably could figure out most of the pieces from the instructions since they have pictures. But it would be hard to hunt them all down since there are so many pieces.

    Susan
    Team BOB


    1. Message by: DAWG ALUMNI 09/24/2002 02:16:22 GMT
      Do the people send you any extra stuff in the building kit?


    2. Message by: Eco-Nuts 09/25/2002 03:31:14 GMT
      Do to the large amount of pieces shipped, many times there are left over pieces. Not usually very many but a few of the smaller pieces will be extra.

      Dave Kolberg
      Clay Cougars


    3. Message by: Trru Bloose 10/01/2002 08:01:06 GMT
      Is the FLL Robot Set any different than the Mindstorms? My son has all the Mindstorm sets. We are a new team so I bought the FLL Robot Set, but now am wondering if I shouldn't have.


      1. Message by: SJ-MAJiC 10/21/2002 01:52:40 GMT
        We also have an older Mindstorms set and the FLL set, and found that there are some differences. Mostly, a basic Mindstorms set won't have all the sensors that you can use, and some of the interesting little pieces aren't there. You could either start with you Mindstorms and add some additional kits and parts, or start with the FLL set.


    4. Message by: Eco-Nuts 10/01/2002 23:40:12 GMT
      The FLL Robot set has some extra pieces. Other than that the sets are the same. There is information on this in the Q and A section for the registration. If you have a Mindstorms kit then you only need to buy the additional pieces for the FLL competition (extra motor, rotation sensor, etc). If you have multiple kits, then you only need to abide by the rules that limit the electrical parts that can be used.

      Dave Kolberg
      Eco-Nuts


    5. Message by: R.-M.O.B. 10/05/2002 22:41:32 GMT
      can't you buy them at walmart


    6. Message by: R.-M.O.B. 10/05/2002 22:42:19 GMT
      is the match 2 min or 2 1/2 min
      ?????


      1. Message by: laurelandhardys 10/06/2002 07:38:34 GMT
        Read the rules. Its 2.5 min. this year


    7. Message by: arctic dolphins 10/10/2002 05:29:11 GMT
      Its 2in a half minutes


    8. Message by: pershing panthers 11/15/2002 01:36:15 GMT
      do you have to complete all the missions in 2.5? or do you have 2.5mins. for all of them? I need help?


      1. Message by: Eco-Nuts 11/18/2002 20:49:05 GMT
        You are to complete as many of the tasks as you wish in the 2.5 minutes. That will determine your score for each round. You may not have time to do all the missions, so you will have to choose which ones will get you the most points.

        Dave Kolberg
        Eco-Nuts


    9. Message by: pershing panthers 12/06/2002 01:03:35 GMT
      Hey Eco-nutsThanks for all the in of have you done this before? how is your robot going? Do YOU know anything about the hinge gate? where does it go ? What does it do?


      1. Message by: Eco-Nuts 12/06/2002 19:33:35 GMT
        The directions for placemont on the field will show you where the gate goes. It's only purpose is to be an obsticle for getting over to the windmill easily. Our robot is not going so well this year. We have moved the team from a private school to a public school and have mostly new kids to work with. We are putting the finishing touches on it tonight.

        Dave Kolberg
        Eco-Nuts


Discussion: San Jose Unified schools By: cyber tigers 10/26/2002 16:35:14 GMT
Does anyone know how to register for the qualifier at Gunderson HS? We are a school in the SJUSD but I cannot find info of how to register.

  1. Message by: MetroDroids 10/13/2002 01:32:56 GMT
    I believe if you have 4 schools or less, you qualify. If your school has more than 4 teams, there may be a qualifier. Check with your Robotics .It's at Gunderson High school on Dec 14th. You need to attend this in this to qualify for the Northern Calif. State tournament (Jan 12th). If you want to attend the Southern Calif State Tournament, you cannot attend the SJUSD tourament.


    1. Message by: Castillero Vortex 10/14/2002 23:36:29 GMT
      SJUSD Tournament sign ups have not been posted yet as the details for the tournament are still being worked out. Keep watching the Teams and Tournament site for updates. We were told that the details should be out soon.


      1. Message by: Castillero Vortex 10/23/2002 18:46:41 GMT
        TOURNAMENT REGISTRATION. Here is the information we received about this tournament. E-mail registration and mail fees as noted below. Registration Deadline is NOVEMBER 15.

        San Jose Unified School District
        First Lego League
        Robotics Tournament Registration

        Welcome to the 2002 SJUSD FLL Robotics Tournament.
        The SJUSD FLL Robotics Tournament will be held on
        December 14, 2002 at Gunderson High School.

        All teams must register by November 15, 2002 and pay
        the $45.00 registration fee by December 2, 2002 in
        order to participate in the SJUSD FLL Robotics
        Tournament. Teams must choose between the AM or PM
        Session.
        Your choice is not guaranteed and will be determined on first-come first-served basis. Currently 22 teams will be allowed to qualify for Northern California State Robotics Tournament. The Northern California State Robotics Tournament will take place on 1/12/03 at SJCC.
        Qualifying teams will be announced the week of
        12/16/02. Information on how teams can qualify for
        the Northern California State Robotics Tournament will
        be posted at a later date.

        The schedule for the SJUSD Robotics Tournament on
        December 14th is as follows:

        AM Session: 8:00-12:00
        PM Session: 12:00-4:00
        Playoffs: 4:30-5:00
        Awards: 5:00-6:00

        To register for the tournament, cut and paste the following questions and your answers into a new document, print and mail along with your check to:

        Mike Bachman
        Los Alamitos Elem School
        6130 Silberman Drive
        San Jose, CA 95120

        Note: All checks must be made out to Los Alamitos
        SMART Foundation and contain your FLL TEAM NUMBER and
        SCHOOL.

        Confirmation will be sent to contact person upon both
        receipt of entry and receipt of check.

        Thanks,
        Mike Bachman
        Los Alamitos Elem School
        Mike_Bachman@sjusd.k12.ca.us
        535-6297

        ------------------------------------------------------------

        FLL Team No

        Team Name

        Name of School

        Number of Students

        Contact Person

        Contact Person's E-Mail

        Contact Person's Phone Number

        AM/PM Choice

        Rookie team? (Y/N)

        Compete In No Cal? (Y/N)

        Compete In So. Cal? (Y/N)


    2. Message by: 10/17/2002 03:06:14 GMT
      Deleted


    3. Message by: 10/17/2002 03:15:55 GMT
      Deleted


    4. Message by: Harlemites 10/26/2002 16:35:14 GMT
      Hello my people. We are the Harlemites and we will like to learn about your country.And meet you again


Discussion: Need to communicate with Tehachapi area By: Clovis1 10/10/2002 21:39:07 GMT
Greetings. I am from the Heart of the Central Valley, Clovis. We would like to have a contact person from your area to contact us. We have some plans for a regional compitetion and we like you to be a part of it. Please contact me via email
TonyFrates@clovisusd.k12.ca.us
or
DevinBlizzard@clovisusd.k12.ca.us
Thanks we look forward to hearing from you.

Discussion: How can I get my team listed on the CA list? By: Clovis1 11/13/2002 07:36:01 GMT
I know it sounds odd. I have a log on name and password otherwise I wouldn't be writing you this. Everytime I log onto the teams and tournaments section I see all of the 96 teams listed in our state. Where is mine? How can I place my teams name on that list? Help...Can anyone share with me on how I may accomplish this task? Other than that everything is is copacetic! Thanks!
Clovis1, AKA Copper Tops.
Coach Frates

  1. Message by: Worm3 10/23/2002 06:54:28 GMT
    Have you filled out the information under the "preferences" button that appears on the Forum pages? I think that is where you specify your state and city.


    1. Message by: JD Robotics 10/25/2002 22:04:24 GMT
      I have three teams entered in the Southern CA tournament and none of them are listed. I have e-mail confirmation. Am I doing something wrong or missing something? Please help. Also, are there anyother teams from San Diego County?


      1. Message by: TCPS Robotics Team 11/04/2002 21:34:27 GMT
        San Diego Clairemont team here not accepted into Legoland -- Any available San Diego teams?


    2. Message by: JD Robotics 11/08/2002 04:44:39 GMT
      TCPS Robotics Are you still interested in a friendly match? Any other San Diego teams?


      1. Message by: TCPS Robotics Team 11/08/2002 18:59:55 GMT
        JD -- yes. Please send me your e-mail address. lfpalmer@cox.net. The Child's Primary School, Clairemont


    3. Message by: arctic dolphins 11/13/2002 07:36:01 GMT
      Our team name this tear is diferrent than last year's name.
      I used last years name to register the team. How can I change that name for this year for the competition phase??

      Robotic Dolphins (2001 - Arctic Dolphins)


Discussion: Los Angeles By: Lego Rams 12/14/2002 02:06:42 GMT
We were wondering if anyone would give us some key sites to look for some city problems for nos Angeles.

Thanks,

ego Rams

  1. Message by: The Gators 10/27/2002 04:50:17 GMT
    My students have been looking in the newspaper so you might try the LA Times web site.


    1. Message by: citysavers 10/31/2002 18:02:11 GMT
      Hello we are the city savers from London England.

      We have chosen LA as our city research project.

      Can you help us by telling us a little bit about LA life especailly any environmental problems e.g. Earthquakes that you have.

      Thanks

      City Savers


    2. Message by: Trru Bloose 11/03/2002 20:26:53 GMT
      wold iny buty give me some tips on Trying to git a sity to pick.(p.s)plise!


    3. Message by: LegoWackos 12/14/2002 02:06:42 GMT
      is there going to be any commpetitions duri march-june? if so post a message to the legowackos


Discussion: San Fransisco By: Hopkins Hawks 11/20/2002 22:26:04 GMT
Is anybody doing the city San Fransisco? We need some help on the resaerch here, and we would appreciate any web sites that could help out with the reasearch. More than half of our reasearch group are clowns, so you get the idea...

  1. Message by: Trru Bloose 11/03/2002 20:40:33 GMT
    call the maoer


    1. Message by: 11/20/2002 22:26:04 GMT
      Deleted


Discussion: San Diego By: TCPS Robotics Team 11/29/2002 06:23:27 GMT
Any teams in San Diego looking for or holding a meet?? We are in Clairemont. LP

  1. Message by: Scrap Collectors 11/08/2002 02:18:28 GMT
    Hey, were a SanDiego team too! Theres suppose to be a competition at LegoLand on the 7th, but if you haven't applied yet then you wont be able to participate though.


    1. Message by: JD Robotics 11/08/2002 04:49:54 GMT
      Any other San Diego teams looking for a friendly competition? Maybe we can put something together. Kind of a bummer not to get into Legoland, especially since we are the "home team" and have so many parents that have annual passes there. Maybe next year they will hold two meets.


      1. Message by: B.O.B. 11/19/2002 08:14:27 GMT
        Have any of you asked Legoland why the number of teams allowed is so low for their competition? That seems so strange that they only let 35 teams compete each year. Many of the other states hold bigger events. For example both Arkansas and Tennessee have twice as many teams compete each year. And the N Califoria State event allows for 60 teams.

        We'll be going to one in Houston, Texas this year that allows up to 35 teams, but since it's a first time event, that's understandable.

        Consider having those parents (as Legoland customers) write letters expressing that Legoland should consider opening it up for more teams for next year.


        1. Message by: B.O.B. 11/29/2002 06:23:27 GMT
          Local events - how to host one.

          I found the links for the resources on how to hold a local event. Go here and consider more local events for next year:
          Here it is:
          International > Teams and Tournaments > Host or Post an Event
          http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=10240
          and
          http://www.firstlegoleague.org/sitemod/upload/Root/America/Local_Event_Guide.pdf


    2. Message by: pershing panthers 11/15/2002 01:25:43 GMT
      is there a time limit? Is there an order of the missions? we can't find any meterls! can anyone help us? thanks alot


      1. Message by: Eco-Nuts 11/18/2002 20:49:48 GMT
        Read the rules, they are explicit about the time and order of missions.

        Dave Kolberg
        Eco-Nuts


Discussion: "Consolation" tournament in San Francisco? By: SF-RATS 12/10/2002 19:33:06 GMT
We got a very slow start this year and I doubt we'll be ready in time for our local tournament (Dec 14). This means we are unlikely to qualify for the state tournament (Jan 12).

It's really not that important to us whether we get to the state tournament or not, but it would be fun to have some kind of tournament in January, even a very small one, so we can at least try to work on the challenge a bit longer.

Is anyone else in or around San Francisco interested in this idea?

- Silvano Colombano
RATS team, Creative Arts Charter School

  1. Message by: Marin Robot League 12/10/2002 19:31:36 GMT
    The Marin Robot League would be interested. We also got a slow start but had a great time in the process. I am unsure how well we will do in the qualifier but would be interested in participating in your tournament.

    There is also a Holiday Robot Expo at Fort Mason on the 15th if anyone is interested. We are going to be there with our FLL team showing our stuff, ready or not.
    Check out http://www.robotics-society.org for details.

    James Isom
    Marin Robot League - The Unknowns
    http://robotics.megagiant.com



Folder: Cameras and IR interference 12/14/2002 20:28:20 GMT
The information I have heard is that cameras with IR focusing can mess-up the programs on the RCX. What are teams doing about that?

Discussion: Should teams be encouraged to cover the IR porton the RCX with Duct tape? By: C&W Urban Knights 12/14/2002 20:28:20 GMT


  1. Message by: TeknoDevils 11/25/2002 16:39:25 GMT
    Teams should not be encouraged to cover the IR port with tape since it is against the rules.

    Some tourney directors have made house rules that allow the port to be covered. Check
    your tournament specific rules.

    A word of warning. What looks opaque to human eyes can be very transparent to IR light.
    Black electricians tape is one such material. It may as well be made of clear glass!

    Of course you can (and should?) cover the port with LEGO.

    -Skye Sweeney


    1. Message by: C&W Urban Knights 11/26/2002 14:40:22 GMT
      We were encouraged to cover the IR port at a local tournament. I think perhaps our IR tower at home messed up the sensor on my camera. Others report messed up programs on robots from picture taking at tournaments. I hadn't seen anyone else on the forum mentioning it this year and wanted to give folks the heads-up.
      Joy


    2. Message by: Traffic Jam 12/09/2002 21:44:09 GMT
      Our tournament director in Maine announced that covering the IR port with masking tape was the only variation from the official FLL rules. I didn't see anyone bothering, though. We didn't...

      What was repeatedly mentioned was that, during the actual competition heats, flashes and cameras that used IR for focusing should not be used.


    3. Message by: Roboscorps 12/12/2002 22:22:26 GMT
      A few years ago, our robot was accidentally reprogrammed by another team just before competition. After that, our students did experiments trying to find out what material would prevent this. They were most successful with aluminum foil. So now, they have foil lined boxes that they store and carry their robot in.

      J. Melcic
      Roboscorps coach


      1. Message by: TeknoDevils 12/13/2002 00:06:28 GMT
        Interesting!

        Last year we went to Maine, and the rules prohibited tape on the IR port. I
        remember at least one 'hit' from a camera at competition. All things change!

        Of course, you can build a shield from LEGO to cover the port. Or, if you are like
        my builders, you can hardly find the RCX let alone try to program it or (heaven
        forbid) try to change the batteries, so who needs a cover!

        At a local competition I helped to run last year, we allowed tape. The 'funny' thing
        was that we discovered that black electrician's tape is transparent to IR! Yes, we
        learned the hard way. The program and firmware was trashed from an excited parent.
        Duct tape with its metal film seems to do a good job even if it does leave a sticky
        mess behind.

        -Skye Sweeney


    4. Message by: turbine twisters 12/14/2002 20:28:20 GMT
      I've verified that my video camera (Sony) will interfere with the robot during operation. The robot will get "confused" at certain points in the programs, especially when line following.

      I ran tests at our practice table. The robot would not work correctly while being filmed but worked fine the next cycle after I shut off the video camera. I did not check the flash problem but that is pretty obvious at a competition. Video recording is not obvious unless your looking real close around the tables (and above!).

      At one competition I saw the symtoms of interference during one of our rounds, but that was before I did the test....

      If the V cameras are on manual focus they "shouldn't" cause interference, but that is hard to verify. I'd like to see a ban on all filming in the competition area. Another note to be aware of: many of the new small digital cameras are capable of video recording!!!!

      My request is If you NEED to record the robot in action, do it at the practice tables.
      Also leave the RCX remote control at home, I've seen these at some pit tables!



Folder: Colorado 11/14/2002 01:08:56 GMT



Folder: Q&A, replys 11/14/2002 01:08:57 GMT
Give us your Questions & answers & also reply here

Discussion: New to This! Any Suggestions? By: St. Joseph Cougars 10/05/2002 05:02:37 GMT
We are a small private school in Fort Collins, Colorado, USA!

Glad to be involved!

  1. Message by: FIRST Knights 09/17/2002 00:28:46 GMT
    We are a small Catholic School in North Charleston, SC. We started last year and did very well in the state competition. I can't say what is best to do, only what worked for us.
    First: Make sure to get both a technical person and a teacher involved. (I think best is at least 3 adults to keep the kids moving. I tried doing it at first without significant teacher input and it was really tough. I'm the engineer and I don't know how to work well with the kids in a semi-school environment. My wife, the teacher, is telling me to say the technical person is more important. Bottom line; both are crucial.)
    Second: Build all of the mission pieces so you know how big everything is.
    Third: We had everyone study the points available.
    Fourth: We tried to decide how many points we could get, with a good robot, then we worked from there.
    Fifth: Traditional brain storming. I presented rules from the adult business world and worked on this. (The kids did not like this at all, but I think it was a major key to our success.)
    Sixth: We split the kids up to start building the drive train, designing T-shirts, learn programming, working on the hypothesis. (I don't remember when we came up with a team name.)
    Always: Preach and practice KISS: "Keep it simple, stupid." If you want to do well, a robust design is what is needed. If you want to have fun, due to limited adult talent, go for fun and don't worry about the points. If the robot and the program belongs to the kids, you will be winners! Everyone at the state competition who had the right attitude won!

    Steve Kramp, coach and mentor, FIRST Knights


    1. Message by: TrautCitySights 09/17/2002 05:51:51 GMT
      I agree with the comments above. My experience from last year is that it's key to split the kids up into small groups. In large groups the kids won't stay focused. As mentioned above it's key to have help. In my view an assistant coach is required. Again working in small groups - divide and conquor.

      I think it is also important to set the expectations with the kids. Have fun but also have the kids realize they are involved to learn about teamwork, robots, and programming. I also set the same expectation with parents.

      As Steve mentioned above we had the kids brainstorm what missions they wanted to complete and describe in words how they plan to accomplish the mission. It's helpful to point out potential problems so the kids can resolve problems.

      Once we built the base robot - again it needs to be robust we worked in smaller groups to program the missions we wanted to accomplish. This provides the kids with full access to the robot so they can iterate quickly on the program.

      Changes in light and surface can alter the sensors, motors, etc. and hence how the robot responds. We worked on a hard carpet and then later switch to the competition board only the find out the robot respond differantly.

      I live in Fort Collins so feel free to give a call if you have additional questions.

      Hope the rambling helps!!

      Rich Nash


    2. Message by: Flaming Phoenix 10/05/2002 05:02:37 GMT
      I am not a coach but I have some seggestions.
      First, set up a schedual for times to work and have somebody bring a treat for every one every time.
      Second, Adapt the programming and construction to other subjects. Such like hockey, a moving "stick", or maybe music, make a tune to go along with the robot when it is victorius! It also helps to alternate on the programming because for most of the kids it is fun for a short period thenn really really boring, most kids like to build(atleast in my former groups).
      Also, to keep the kids interested have a break halfway through a long session to go play in the snow or play some sports.
      Having more than one parent helps a lot! On my teams we had some highschool kids come in and help out. They also made fun by making a sort of yearbook of the team. You know, funny pictures, stories, and more. Make it fun by puting funny sayings on the pictures.
      Last, don't jump in to fast. Get them interested with shorter sesions than gradually go to larger sections.
      What age group do you have. Please don't think I'm kidding about these things. I started a few new, older teams at my new school and have lots of experience! Thank,
      E-mail me at mkotten@attbi.com

      Matt Kottenstette


Discussion: Looking for schools to work with By: Cesar Chavez Academy Gear Heads 10/31/2002 01:45:10 GMT
I am a teacher at Cedar Chavez Academy (Middle School) in Pueblo Colorado. We are just getting into the Lego league and I am looking for Colorado teams that we can work with and compete against. We are new to the Lego Robotics program, but the school is very excited about the program. We are also doing the Red Rover program. If any Colorado teams (or nearby teams) are interested, please contact me at cesaracademy@aol.com or Jeff_ross@earthlink.net and we will form some fun and challenging relationships.

Jeff Ross

  1. Message by: Flaming Phoenix 10/05/2002 05:06:48 GMT
    If you want to get involed with the FLL in Colorado there is a compitition every year in Fort Collins Colorado.
    E-mail me at mkotten@attbi.com

    Matthew Kottenstette


    1. Message by: 10/31/2002 01:45:10 GMT
      Deleted



Folder: Connecticut 11/19/2003 18:57:22 GMT
Hi Ct Teams!

Let's get connected!

Scofield Magnet MS (Urban Bots)

Discussion: Hi Urban Bots By: larri 3000 10/19/2002 04:19:55 GMT
Hi Urban Bots. We're LARRI 3000. South Meriden Scouts. We're a rookie team along with 3-4 other rookie teams in Meriden. Are you guys vets? Have you gone to the state tournament? If so, how many teams were there last year.

  1. Message by: SMART 09/26/2002 02:41:28 GMT
    Hi Larry 3000.

    We attended last year and had a tough time at the competition but we are back in the game!

    There were over 50 teams at the competition. It was really exciting and a little overwhelming.

    Good luck and let us know if we can be of any help.

    Team SMART.....Stamford, CT


    1. Message by: SMART 09/27/2002 23:38:05 GMT
      Hi Larri 3000!

      Most of our teammates have been at the competitions, so we might be vets. Last year there were around 50-60 teams. What school do you guys come from?

      Team SMART


    2. Message by: Robots Under Construction 09/30/2002 19:46:50 GMT
      HI. We're a third year team of 5th graders. Tourney can be overwhelming, but it is done so well, that we really felt like winners just by being there.


    3. Message by: torrington technics 10/02/2002 23:20:49 GMT
      HEY! my team is from torringiton, this will be our 3rd year. last year was fun, fun but crampt.


      1. Message by: SMART 10/03/2002 21:30:26 GMT
        HI Technics. I'm on team SMART this is my 3rd year also. I know what you mean about being cramped. The deadline comes up so fast. Let me know if you want to bounce ideas.


    4. Message by: CYBER STOKE 10/07/2002 14:56:19 GMT
      Hi fellow lego nerds we will kick ur ass


    5. Message by: larri 3000 10/08/2002 02:58:49 GMT
      Thanks for the replies Everyone. Sorry for the delay responding. We're made up of mostly 5th graders from from Hanover Elementary in South Meriden, one 8th grader from Lincoln Middle, and one 6th and one 8th graders from Thomas Edison Magnet Middle in Meriden. Our two older teammates are getting some experience before moving up to the First Robotic Competition next year. Hopefully, for Team 228 "GUS" at Platt High School.

      We were wondering if state tournament bids went to lottery last year or did everyone get in? There are currently 4-5 rookie teams starting up in Meriden and we were wondering if we'd need to have a city tournament to compete for any state tournament berths. I just checked the CT tournament and it only shows 39 teams with about 7 days to go. Does everyone wait until the last minute to register?

      Being rookie teams is bad enough. If we need to put together a tournament too, that will really strain our resources. Oh well, I guess that's half the fun.


    6. Message by: Blue Wizards 10/19/2002 04:19:55 GMT
      Hi guys were from wisconsin


Discussion: Urban Bots became SMART By: SMART 09/30/2002 01:55:20 GMT
Hi All,

The Urban Bots name was temporary as our team has now elected to be called SMART (Scofield Magnet Applied Robotics Team).

I am trying to figure out how to change our screen name to that but am having no luck.

Best of luck to you all!

SMART of Stamford, CT

  1. Message by: The Metrobes 09/29/2002 20:55:50 GMT
    Hi Smart!
    If you figure out how to change the screen name, please let us know! We are listed as "hart" (a temporary name, also), but we are now known as The Metrobes. We'll be sure to keep in touch! Have you chosen Stamford for your research assignment? Are there any other Stamford teams that you know of?
    Can't wait to see you all again at the competition on December 8th!

    BEST OF LUCK,
    The Metrobes


    1. Message by: SMART 09/30/2002 01:55:20 GMT
      Hi Metrobes,

      If you go to preferences under this message you can then change your name on the form and it changes your log-in name also.

      It is great hearing from you. We feel closely connected to your team for some reason. :-)

      All the best!

      team SMART


Discussion: We're new! By: builtthiscity1 10/23/2002 21:12:54 GMT
Hello to all. We're just getting started and still in the process of forming teams. The response has been huge, now to narrow it down to two teams of ten.
Wish we could accomodate all 40+ interested students, but two teams the first year should be a challenge.
Good luck to all hope to hear from you soon.

  1. Message by: dolphins 09/28/2002 00:22:03 GMT
    Old Greenwich School - 4th and 5th grade is fielding two new teams this year (Dolphins - aka Lego Freaks, and the City Sabres). We got started a week ago and are having a blast. Any teams in the area want to do some trial matches?
    Coach Taggart


    1. Message by: Tri-Valley Bulldogs 10/05/2002 19:43:38 GMT
      hi


      1. Message by: SMART 10/23/2002 21:12:54 GMT
        Would you like some help?.

        :)

        SMART Stamford,USA


Discussion: CT State Tournament Info? By: SMART 11/19/2003 18:57:22 GMT
HI CT Teams,

This is team 75 (SMART) coach from Stamford, CT.

Can you tell me where i would go to find out if we made the cut for the tournament?

Jim Forde
Stamford, CT

  1. Message by: dolphins 10/28/2002 22:43:33 GMT
    I am just learning about the possibility of a cut which was not apparent earlier (it seemed to be based on a first come basis). What is the story?
    Does anyone know how many teams are in Fairfield county? Should we have a county tournament also?
    Dick Taggart
    Old Greenwich, CT


    1. Message by: Lords of the Legos 10/29/2002 03:17:10 GMT
      I am under the impreession that there will be a computer based lottery to determine the 50 teams in the tournament. As I understand it, there are 91+ teams enrolled inthe tournament so that about 50% of the teams will go to the tournament in New Britain.

      I do not know when the lottery will be.

      I know that there is some talk of a tournemant in Meriden but am not sure how far along that is.

      Jack Braddock
      "Lords of the Legos" Coach


      1. Message by: Bolton Center School 10/31/2002 22:20:57 GMT
        The lottery was already held. If you didn't get an email by now, chances are you were not cut. One of my teams made it, the other didn't.

        You might want to email Elizabeth Daniels for more information at FLL. That's who the email came from notifying us of the cuts.

        Coach Vicki,
        Bolton Center School


      2. Message by: SMART 11/05/2002 21:25:00 GMT
        Could you give us a copy of the cut letter your other team got. Because we didn't get one and we just want to be sure. Thanks for the info.

        SMART Stamford USA


    2. Message by: thunderbirds 10/30/2002 01:25:13 GMT
      Is anyone aware of other local tournaments?

      We didn't make the lottery cut for this year's tournament...

      Jim Gaston
      South Windsor
      galaxyjim@hotmail.com


    3. Message by: larri 3000 10/30/2002 20:01:30 GMT
      The rumor of a tournament in Meriden is not entirely true. I posted several question in the CT folder earlier. One of those postings had mentioned that we are all rookie teams in Meriden and we heard from some other veteran teams that the State tournament berths went out by lottery due to the number of teams trying to get into the tournament in previous years. So we coaches had agreed informally at a meeting, that we would pool any state tournament berths our teams received and would hold our own local tournament with the highest scoring teams getting to use the state tournament berths. This will only happen if, A) we get any tournament berths, B) not every Meriden team gets a berth. If we do hold a tournament, we may allow other teams in under the same rules. If you want to join the local tournament, your team automatically grants any tournament berths to the local tournament pool and may the best teams win. I am not the coach who was trying to organize this tournament, but I can certainly bring any requested to his attention. Like I said in that previous posting, as rookie teams and coaches we already have enough on our plates. Organizing a local tournament is a lot of work if we don't need it to advance to the state tournament. Please note, we would love to hold a fun / informational tournament in the spring after the state tournament. We really want to get other schools and groups to form teams in this area. The more the merrier. Good Luck Everyone.

      Arthur Dutra
      Coach Team 1386 Larri 3000
      Meriden


    4. Message by: Longwood Robotics 11/02/2002 03:46:02 GMT
      Hi, can you tell me how to get in touch with Elizabeth Daniels? I would like to know if my teams made the tournament.
      Thanks

      Trish Poggio
      Longwood Robotics


    5. Message by: City Sabres 11/12/2002 04:48:14 GMT
      The Old Greenwich School City Sabres and Lego Freaks are planning on hosting a tournament on either 12/12, 12/13 or 12/14. This will be a FUN and INFORMAL tournament (team coaches will act as judges if necessary). We will only have enough time for a robotic competition (around 4 hours - including time for pizza) - no team research presentations. Both of our teams are made up of fourth and fifth graders, so we would prefer (although not absolutely) that we compete with the same age group. While we are putting together the logistics, if you are interested, please respond to the 2 e-mail addresses below, with your team name, availability for 12/12, 12/13 (either of these nights would be from 5:00 to 9:00) 12/14 (8:00 to 12:00) and your ability to provide a table. We will look to take the first 8 teams that respond - the tournament will be in 2 or 3 rounds, but each team would have at least 4 matches.

      The location is being finalized (there remains a chance that the location falls through, but we remain confident). Our goal is to firm-up location and participants over the next several days.

      Burt Hilton (City Sabres) hilton@optonline.com
      Dick Taggart (Lego Freaks) dicktaggart@earthlink.net


    6. Message by: Lords of the Legos 11/26/2002 13:47:36 GMT
      Would like to hear from FLL teams from Meriden, Wallingford and Southington. Thinking about submitting information to the Record Journal reqarding the FLL concept and or tournment. I am the coach of Lords of the legos, would like to hear from other coaches regarding their teams, team names, how many kids, where the team has been meeting, how many helpers, etc. I do not work for the paper but thought it would make sense to try and get some information in, perhaps in the Monday home town page.
      Jack Braddock, john.braddock@snet.net


    7. Message by: DoolittleDudes3554 11/19/2003 18:57:22 GMT
      Hello,

      I am one of the coaches for a new Cheshire First Team. We have just found out that we did not make the cut for the State Tournament. Although, we don't have our research project completed - we were working toward this tournament.
      We are really interested in participating in a tournament that you might have in Meriden.

      Cathy Hathaway cathy@remaxschool.necoxmail.com
      Doolittle Dudes03
      203-272-7417


Discussion: Modular Housing By: Urban Chaos 11/08/2002 01:18:47 GMT
For the modular housing that are kept in the base, is there a specific place they must start in? We are unsure of whether or not we can position them where we want or not, to finish our programming.

  1. Message by: Eco-Nuts 10/29/2002 16:52:25 GMT
    You can move the deliverables and your robot while it is in the base. The only rule is that the robot and it's deliverable must start totally inside the base.

    Dave Kolberg
    Eco-Nuts


    1. Message by: Urban Chaos 10/30/2002 01:06:55 GMT
      Thanx a bundle


    2. Message by: larri 3000 10/30/2002 20:06:20 GMT
      One of the other folders in the forum also said that the building which starts out in the flood plan can be retrieved to base and handled along with the other units which start in base. This was posted by someone who was a judge in previous years.


    3. Message by: Urban Chaos 11/02/2002 21:46:14 GMT
      I have another question, with the modular housing, can you bring them all back to the base, and stack them there, and them put them into position???


    4. Message by: larri 3000 11/04/2002 00:16:49 GMT
      Yes, that's what we're planning to do.


    5. Message by: Urban Chaos 11/08/2002 01:18:47 GMT
      According to another discussion, you are aloud to retrieve the modular house in the flood plane, and then bring it to the base, and then stack, and then bring it by the robot to the market area.


Discussion: things that can be elevated By: Urban Chaos 11/08/2002 01:17:22 GMT
In the competition, for things that can be elevated (such as modular housing, bundles, and food loops) can we bring them back to the base, stack if needed, and put them anywhere on the robot and then put them on the appropriate spot on the board? (with the robot)

  1. Message by: larri 3000 11/04/2002 00:14:25 GMT
    Yes, anything that is retrieved back to base can be handled (stacked, loaded, etc) manually. Then the robot can be sent back out to deliver the objects. Check elsewhere in the forum for more info. To have an object get back to base some part of the object must pass the plane of the base. If the object doesn't make it back to base it will likely be removed by the judge.


    1. Message by: Urban Chaos 11/08/2002 01:17:22 GMT
      Thank You!


Discussion: Reaserch Project By: SMART 11/14/2002 00:15:12 GMT
Does anyone know how many people are allowed to present for the research project at the competion?

SMART Stamford CT USA

  1. Message by: larri 3000 11/09/2002 03:34:51 GMT
    I believe there is no limit to the number of presenters. The only limitation is a time limit. I thought I read somewhere that having more team members participate in the research project is looked upon favorably by the judges.


    1. Message by: Mobots 11/11/2002 18:08:28 GMT
      I also don't think that it matters how many ppl u have, bu the judges like to see a lot of team spirit, and a lot of ppl participating.


    2. Message by: Monroe Monkees 11/12/2002 22:14:21 GMT
      How long do we have to present our presentation, and also, where do we present it? Do we present it infront of the judges, or infront of the audience, or even at the competition? Please respond A.S.A.P.Thanks

      Monroe Monkees-Monroe, Connecticut U.S.A


    3. Message by: Monroe Monkees 11/13/2002 00:43:32 GMT
      Is it manditory to use light and touch sensors on our robot?

      Monroe Monkees-Monroe, Connecticut U.S.A


    4. Message by: larri 3000 11/13/2002 01:18:07 GMT
      No, you don't need to use any sensors if you don't want to. Based on our testing they sure can help if your planning on navigating by dead reckoning. All the robot designs we tested had drift, and other errors that seemed to change between runs. Very hard to get any decent success rate. But maybe you've got a great robot design. Good luck.


    5. Message by: larri 3000 11/13/2002 01:25:41 GMT
      The time limit set by the rules is three minutes for your presentation. I haven't read the tournament rule package yet for the CT tournament. (it was just emailed to me) Some tournaments have a seperate room set aside where your team goes before the judges. (I don't think there are audiences in this style set up. Other tournaments have the judges move around from table to table in the pit area and conduct the research project there. Check your tournament package or contact the tournament coordinator listed on the tournament page. And finally, yes the research project is definately presented at any state tournament. Good Luck.


    6. Message by: SMART 11/14/2002 00:15:12 GMT
      Freeks Anonomys if you keep being rude to the people on the forum, they will not ANSWER YOU!!!!!!!!!!!!!!!!!!!!!!!!

      SMART Stamford CT USA


Discussion: Presentation Ideas By: SMART 11/20/2002 22:42:56 GMT
Does anyone have any ideas of how you're going to present?

Discussion: Old Greenwich Tournament By: City Sabres 11/25/2002 00:13:00 GMT
Hey CT FLL Lego Participants:

The Lego Freaks and City Sabres of Old Greenwich Elementary School would like to extend an invitation to a 10 team tournament that we are sponsoring at our school on either 12/13 from 5:00 to 9:00 OR Saturday 12/14 from 8:00 to 12:00. We still have a few slots open for what will be a very fun and very competitive tournament.

So if you want to test your robots against the very best- send an e-mail to the addresses below, with your preference/availabilty for the 2 days. Hurry! Only a few slots left!!!!

Burt Hilton (City Sabres) hilton@optonline.com
Dick Taggart (Lego Freaks) dicktaggart@earthlink.net

Discussion: CT tournament By: Voltage 12/09/2002 17:23:06 GMT


  1. Message by: Voltage 12/09/2002 01:38:21 GMT
    when can he find out th final point settings for the tournament that was on December 8?


    1. Message by: VCMS7 12/09/2002 17:23:06 GMT
      Greg Kane said he would be Emailing them to the team leaders at the end of this week.


Discussion: Descriptions of Awards By: The Metrobes 12/10/2002 04:07:17 GMT
Hi All,

Congrats to all who participated. It was a lot of fun this year!

Does anyone know where I can get a description of the awards that were handed out at the CT tournament at CCSU?

Of course, the required awards are on the FLL site, but the optional awards weren't.

Thanks...


Folder: Delaware 10/27/2002 15:52:47 GMT
Watch for a local tournament added to Delaware. It should be posted within the next couple of days.


Folder: Equipment Questions 02/24/2003 22:36:24 GMT
Ask your equipment questions here. How to use sensors, motors, parts.

Discussion: Directions for table components By: Bearcats 11/09/2002 00:04:36 GMT
Can anyone tell me where to find the directions for the FLL table components?

  1. Message by: ValleyRobots 09/16/2002 18:36:25 GMT
    http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=8070


    1. Message by: Natural Learners 09/17/2002 17:03:04 GMT
      I have been unable to find the directions for the hinged gate. Does anyone know where I should look?

      Thanks.
      Steve Korzekwa


    2. Message by: SharonA 09/17/2002 17:11:10 GMT
      Yes, go to the "Mission Models" page (North America > Challenge 2002 > Mission Models).

      --Jack Gregory


    3. Message by: ilsgreen 09/22/2002 05:07:36 GMT
      Two orientation questions for the playing field:
      1) Is the raised bridge deck to be lowered on the part of the bridge that is farther away from base? It looks this way from the pictures, but confirmation would be wonderful.
      2) Is the lever at the bottom of the hinged platform supporting the toxic barrels closer to the river or the windmill?

      I don't have my playing field right with me as I ask this --it's at school. Perhaps the orientation may be marked on the mat, so I apologize if the answer is printed on the mat.

      Mark Beitz, Coach


      1. Message by: ilsgreen 09/22/2002 05:22:51 GMT
        I found this for the bridge in a different section of the forum from Jack Gregory:

        It is written on the mat, where it says "Bridge Ramp and Top" on the left, and "Bridge Ramp" on the right.

        - MB


    4. Message by: B.O.B. 09/22/2002 06:30:40 GMT
      One bit of warning about the playing field for this year, one of our mentors said the Windmill is a bit fragile. Make sure that the kids don't overwind it when they are testing everything out.

      Susan
      Team BOB


    5. Message by: Team ? 09/23/2002 01:20:19 GMT
      Playing field and table.
      I made the table as outlined in the manual. The playing mat is too large for the table as outlined in the manual. In the directions it is 45 I 93 inches but the mat is larger. I assume you don't cut the mat and need to change the dimensions. Is this correct?
      David


    6. Message by: SharonA 09/23/2002 04:15:18 GMT
      The table is really a 4x8 foot panel. With 2x4 borders, which are nominally 1.5 inches thick, subtract 3 inches from 48 x 96 and you get 45 x 93. That is where the dimensions come from. This *IS* the size of the table, plus or minus a quarter of an inch, at a tournament.

      So the bottom line is, if the mat is too big, just place the borders over it. If your borders are already attached, you should cut the mat.

      The question is, where to cut from? I think you need to inspect it, to see where 3M might have slipped up, but generally you want the Base area to be right up next to the wall on two sides.

      As Referee, I have been involved in cutting down mats at tournaments. It definitely happens. We don't grow tables at tournaments.

      It is a VERY good idea to try to practice on several tables. They are all different, and you have to make the robots tolerate differences. This is very true of lighting, but also almost everything else.

      --Jack Gregory


      1. Message by: Team ? 09/23/2002 17:38:25 GMT
        Jack
        Thanks for the information and also the tip on the variations of tables. This is our firt year so tips like that really help.
        David Kerr


    7. Message by: polaris k-12 09/24/2002 18:20:45 GMT
      I have been unable to read/open the files (#2 & 3) for the bridge mission model. I am trying to print them out so we can build it. Any ideas?


      1. Message by: SharonA 09/24/2002 18:48:15 GMT
        You have to be more specific about what "unable to read/open" means. What message are you getting? These files worked fine for me, so I don't think it is the files.

        --Jack Gregory


    8. Message by: RoboSquad 09/25/2002 00:42:09 GMT
      I have posted high resolution pictures of a complete table setup at http://www.embedinc.com/fll.

      This has two purposes. First, teams that haven't received their parts yet should be able to get a much better view of the playing field than then pitiful images provided by Lego. (If they only spent half the bytes on setup images instead of the stupid flash movies, we wouldn't have this problem). Second, I'm sure that if we made a mistake someone will spot it. Please let me know or post a message here and I will try to update the images.


      1. Message by: The CM's 09/28/2002 14:49:35 GMT
        Looks like our set-up. Great pictures - much better and very easy to access. Much better than from FIRST. Thanks.


      2. Message by: P.E.A.C.H. 1 10/01/2002 18:35:29 GMT
        I saw your site referred to in another folder. I'm glad I found your original message because I wanted to say thank you. Our rookie team appreciates you sharing it very much.


      3. Message by: Lakers 10/04/2002 16:26:20 GMT
        Thank you so much!


      4. Message by: cranium 10/04/2002 21:46:30 GMT
        Great Photo's! Thanks.

        Can you do one more? Could you take an overhead photo?

        Last year there was a graphic of the table viewed from above that was perfect for making "Mission Planning" sheets for the kids (if anyone is interested, the Word file is at http://home.earthlink.net/~jimsluka/Mission_Planning_2001.doc 155KB). I haven't been able to find a similar graphic for this year. (The image in the flash intro looks like it would work but I can't find the image itself.)

        We gave the mission planning sheets to the kids to work out the sequence of events on. We then had them "pseudo-code" directly on the sheets before trying to actually program the 'bot. Things like "right-hand wall follow until black line", "lift arm up", "turn around", ...

        There is a tiny image in the mission descriptions but it is too small to be of use. If anyone knows where a suitable image (photo or line drawing) of the table is located please let me know.

        Thanks and good luck!


        1. Message by: RoboSquad 10/04/2002 23:49:14 GMT
          Can you do one more? Could you take an overhead photo?


          I don't have an easy way of getting the camera directly above the table. Someone else posted a drawing or picture of the mat here a few weeks ago.


      5. Message by: Panther Planners 10/06/2002 17:32:41 GMT
        Wow! Your pictures helped me double-check our table. What a great idea!

        How important is the black border in the challenge? I didn't paint ours and wanted to know if it was really critical to be black for practice purposes.

        Thanks again for the great pictures!!!


        1. Message by: Eco-Nuts 10/07/2002 18:30:16 GMT
          Some teams use the light sensor to sense the black border. Using other colors or no paint at all would not show up the same as the black border to the light sensor. If your team is not using the black border for sensing, then it should not matter. One other effect to the black border is to keep down the reflected light from the room. Black absorbs more of the light and does not reflect it down to the mat and change the light level on your light sensor used to sense lines on the mat. Again may or may not effect your robot.

          Dave Kolberg
          Eco-Nuts


          1. Message by: SharonA 10/07/2002 19:04:29 GMT
            I have been to official, state tournaments and the table walls were not painted. I wouldn't rely on this myself. A touch sensor is a much better way to detect a wall...

            --Jack Gregory


    9. Message by: Robo-conqueror 09/25/2002 08:04:29 GMT
      These are very good images - thank you!


    10. Message by: SMART 09/26/2002 02:53:19 GMT
      Hi there,

      i think that the lever for the toxic barrel is closer to the river.

      team SMART - Stamford, CT


      1. Message by: RoboSquad 09/26/2002 16:56:59 GMT
        I'm not sure whether you were referring to my pictures (you started a new thread), but I checked and the barrel arm was indeed in the wrong place. It should be flush with the end of the barrel rack, not one unit in as it was before. I've added a corrected picture to http://www.embedinc.com/fll.


    11. Message by: Team Tiki 09/27/2002 18:14:35 GMT
      When the bridge deck is closed, should it fit nicely with the ramp it is not attached to? Mine has a bit of a drop off...

      Also-- In the bridge ramps I have a gray square (center, 2nd row from top) that is supported on only one side. (If it is pressed, it falls in.) Problem or normal? Team Tiki Jackie Keith


      1. Message by: Thunder Bolts 09/28/2002 03:26:13 GMT
        Our team made the same mistake building. The gray covering squares were all shifted down by one because the attach point at the top was one hole off. The instructions are correct, check the squares and connection points carefully. We had 3 kids build the bridge sections all 3 make errors with the plates. Build carefully

        Laura - Thunder Bolts coach


    12. Message by: Eco-Nuts 09/27/2002 18:50:45 GMT
      Team Tiki,
      Need more detail on your problem. However, the bridge is very solid and should not have any portion that when pressed it falls. It is intended to support the weight of a robot to cross the water. The instructions are not the easiest to follow but if you follow them closely it will produce a solid bridge.

      Dave Kolberg
      Ecco Nuts


      1. Message by: Team Tiki 09/27/2002 19:03:05 GMT
        More details--
        I have attached two bridge photos-- 1 of the closed edge and one of the square lacking support. Two different people made the bridge ramps and had the same result, so I'm not sure where we went wrong...--Jackie Keith Team Tiki


        1. Message by: SharonA 09/27/2002 21:03:45 GMT
          We had this problem. The problem is the long beams are attached at the SECOND hole at the hinge, not the first hole. This causes the deck squares to be off by one, and you get that unsupported center piece. Look at the outer hinge pin joints carefully and then at the instructions. You will have to completely rip the deck up. The lowest ramp deck pieces overhang by 4 studs.

          --Jack Gregory


      2. Message by: Team Tiki 09/27/2002 19:03:38 GMT
        Photo 2


        1. Message by: Eco-Nuts 09/27/2002 19:46:31 GMT
          Problem one is that the portion of the bridge that closes does not have the large gray blocks on it. Take the portion of the bridge that closes and lay it down flat ("road" side down). Look at the black construction pieces. This should look like the last page (14) in the Bridge_1of4.pdf. Page 10 of Bridge_2of4.pdf also shows a picture of the underside. Look carefully and this. Your bridge should look identical. Page 3 of Bridge_4of4.pdf shows the same for the other half of the bridge. these photos may help in the diagnosis of your problem.

          Good Luck
          Dave Kolberg
          Ecco Nuts


        2. Message by: RoboSquad 09/27/2002 21:02:43 GMT
          That's definitely not right.


    13. Message by: Blue Wizards 09/28/2002 15:36:20 GMT
      Dear RoboSquad, Great job on the pictures. All of FL should thank you for your efforts. I found one setup problem on our table thanks to your willingness to share information. Good luck at your Regional and State competition. See you at Nationals! Cheers, Blue Wizards


    14. Message by: Team Tiki 09/30/2002 15:48:55 GMT
      That's what we did wrong! Thanks-- what a difference 1 hole makes...


    15. Message by: cranium 10/04/2002 20:49:08 GMT
      Great Photo's! Thanks.

      Can you do one more? Could you take an overhead photo?

      Last year there was a graphic of the table viewed from above that was perfect for making "Mission Planning" sheets for the kids (I've attached the Word file we used). I haven't been able to find a similar graphic for this year. (The image in the flash intro looks like it would work but I can't find the image itself.

      We gave the mission planning sheets to the kids to work out the sequence of events on. We then had them "pseudo-code" directly on the sheets before trying to actually program the 'bot. Things like "right-hand wall follow until black line", "lift arm up", "turn 180", ...


    16. Message by: cranium 10/04/2002 20:59:51 GMT
      Great Photo's! Thanks.

      Can you do one more? Could you take an overhead photo?

      Last year there was a graphic of the table viewed from above that was perfect for making "Mission Planning" sheets for the kids (I've attached the Word file we used). I haven't been able to find a similar graphic for this year. (The image in the flash intro looks like it would work but I can't find the image itself.)

      We gave the mission planning sheets to the kids to work out the sequence of events on. We then had them "pseudo-code" directly on the sheets before trying to actually program the 'bot. Things like "right-hand wall follow until black line", "lift arm up", "turn around", ...

      There is a tiny image in the mission descriptions but it is too small to be of use. If anyone knows where a suitable image (photo or line drawing) of the table is located please let me know.

      Thanks and good luck!


      1. Message by: Cool City Slickers 10/04/2002 21:45:18 GMT
        I can't open your attachment. Can you attach it again in a different format? Thanks.

        Mark
        Cool City Slickers of VA


        1. Message by: cranium 10/06/2002 22:03:39 GMT
          Sorry, the attachment was huge and didn't work right. You can download smaller versions from;
          http://home.earthlink.net/~jimsluka/Mission_Planning_2001.doc
          or
          http://home.earthlink.net/~jimsluka/Mission_Planning_2001.pdf


    17. Message by: Eco-Nuts 10/04/2002 21:44:10 GMT
      See other post on this subject:

      http://www.legoleague.org/scripts/webx.dll?14@@.ee94851/8

      Dave Kolberg
      Eco-Nuts


    18. Message by: Lego Knights 10/09/2002 05:11:11 GMT
      are team is just about done with or playing field, and we do not have enough single/double connectors (black) not the single/double-bar (black) am I missing something. It calls for over 20 for the market. HELP!


    19. Message by: Sherrod1 10/14/2002 05:34:25 GMT
      Did anyone else end up with extra parts?
      My team finally finished the bridge and the tower. In the bottom of our parts box, I find several 12-nub "beam" bricks, pins, 2 black axle rods, and other assorted parts. Although the kids on my team seemed very able to independently follow the directions for most of the models, I am now worried that some may be incorrectly built.
      -Sean Williams, coach
      --Sherrod Robo-Panthers
      ---Palmer, Alaska


    20. Message by: Eco-Nuts 10/14/2002 19:30:22 GMT
      Most of the time you will have left over pieces as they tend to make sure you have enough parts.

      Dave Kolberg
      Eco-Nuts


    21. Message by: Tiger Sharks 10/17/2002 22:34:41 GMT
      These questions relate to the playing field. Is it permissible to create a hinged/folding table? A rigid 4 x 8 sheet of plywood with 2 x 4 borders and a lighting fixture will be difficult to transport unless the team has a large construction van! Is is permissible to fully assemble the table at tournament sites?

      R. Pelosi
      Tiger Sharks
      Hidden Oaks Middle School


      1. Message by: SharonA 10/18/2002 03:46:20 GMT
        Yes. As long as you take care to ensure that the joints are even, it should be OK. But it is not strictly official.

        --Jack Gregory


      2. Message by: Eco-Nuts 10/18/2002 22:15:52 GMT
        You are not required to bring your table to the tournament. Many tournaments have a practice table as well as the tournament tables available. You may want additional practice for specific missions, this can be done with the mat and a portion of the 2x4 depending on how you use the wall. You can usually find a flat spot to place you mat on and practice as you need. I wouldn't recomend keeping is set up for long periods of time, but in emergencies is quite handy. Also most of the pits only give you a small table to use for your setup (not nearly big enough for the practice table).

        Dave Kolberg
        Eco-Nuts


    22. Message by: Nettle Knights 10/22/2002 20:35:01 GMT
      Hi, My table from last year has a 45 x 93 playing field. I was pleasantly surprised when I rolled out the mat for this year to find that it fit just right. I'm not sure why any trimming of the mat would be needed at all.

      Mike


    23. Message by: LIRC 11/08/2002 06:49:26 GMT
      Dual Lock Template - Last year someone painstakingly figured out how to cut the Dual Lock to adhere all componants effectively with no waste. Has anyone come across this problem or done such an excersize? It saved us alot of time last year.


      1. Message by: Eco-Nuts 11/08/2002 15:36:50 GMT
        This years directions eliminate that need. Just follow the directions, they are very specific about the size of dual lock for each table piece. If you must have one, here is one that I created using Visio.

        Dave Kolberg
        Eco-Nuts


      2. Message by: ilsgreen 11/09/2002 00:04:36 GMT
        LIRC: Having written last year's template, I have a couple of notes for this year.
        1. There was more dual lock provided this year than last year in my kit. The two sheets I received were defiinitely bigger than last year's sheet.
        2. Two dads did the cutting for me this year while I coached two teams instead of just one. They did spend some time being efficient with the cutting by matching up similar cuts. After they were done, I still had close to a half sheet left over.
        I'm not sure if I still have what they drew up. If I come across that layout sheet in my stuff this weekend, I try to get it published. This is regional tournament weekend for my teams, so it won't be my highest priority.

        Dave, you might want to consider a more universal file format, as Visio isn't all that universal for the community. I had the same problem last year publishing a *.wmf (Windows metafile) picture last year. At some point, I think I even faxed Marie Hopper a copy since her Macintosh couldn't handle either the *.wmf or MS Word document containing the layout.

        Mark Beitz, coach


    24. Message by: GMT


Discussion: Error in Traeer (Trees) By: Eco-Nuts 10/03/2002 14:01:51 GMT
Found error in Tree building instructions

  1. Message by: Eco-Nuts 09/17/2002 05:36:32 GMT
    The instructions show the nubs pointing down while the Missions show the nub up. Placing the food on the trees is easier if the nubs are up.

    Dave Kolberg
    Clay Cougars


    1. Message by: C&W Urban Knights 09/17/2002 14:07:33 GMT
      Is anyone else missing parts for the elements? We are missing tree parts, green plates and black plates, and more. It was a huge collection of parts so I can see how mistakes were easily made. I tried to call Pitsco but the line was busy.

      Joy Collins
      C&W Urban Knights


      1. Message by: Morton Magic 09/20/2002 16:06:06 GMT
        I thought I was missing parts too. Then I realized that when my kids were putting things together they weren't checking carefully to see that they were using the right parts. They were just so excited to get the kit and put things together that they weren't careful. For example, they would be using a 10 instead of a 12. Things like that. Hope this helps.


        1. Message by: C&W Urban Knights 09/20/2002 19:20:14 GMT
          I carefully inventoried everything I thought we were missing and contacted Pitsco. They were very good and determined that those parts are all in one plastic bag, except one, which may have rolled off. They are mailing that bag to me. They said I wasn't the only one who had some problem. Hey, the box says there are only 1308 pieces of which to keep track. Good luck to everyone on this building project. It helps to have a few LEGO maniacs around to decipher the diagrams.


          1. Message by: C&W Urban Knights 09/29/2002 02:40:33 GMT
            We received the bag of parts that was missing this week. We have now been able to complete all of the props. Thanks Pitsco for correcting the problem so quickly. With these supplies our knights can now commence the quest.
            Joy Collins


      2. Message by: 2575 09/30/2002 15:08:53 GMT
        We inventoried our kit when we got it, but there wasn't an inventory list for the board pieces. It would be nice to have in the future.


      3. Message by: Cyberwarriors 10/03/2002 14:01:51 GMT
        We were missing the 6x12 base plate for the barrel rack I think it was, from every kit. We were missing about 12 different things from 1 kit, and we haven't gotten through the rest of the kits yet, but I expect there will be some missing there too. I haven't called Pitsco yet, but will.

        John
        Cyberwarriors


    2. Message by: Central SpaceLab One 09/17/2002 16:55:43 GMT
      Rule 5)ALLOWABLE PARTS reads like we may add as many parts as we wish as long as they are factory-condition EGO parts. Is this correct? In the past we were limited to parts listed in the back of the Mindstorms books. Are we free to use thousands of parts?

      Jim McCarter
      Central Space Lab


    3. Message by: SharonA 09/17/2002 17:13:57 GMT
      Jim: Yes. Any LEGO parts, the only restrictions are on the electronic ones.

      Joy: It is VERY unusual for them to miss a lot. They have incredible sorting ability. Check everything.

      --Jack Gregory


    4. Message by: Junior M3 09/19/2002 02:14:59 GMT
      We seem to have the right parts but in different colors. Would that be possible??


    5. Message by: 09/19/2002 14:25:51 GMT
      Deleted


    6. Message by: SharonA 09/19/2002 16:04:16 GMT
      Yes, it is possible. What parts? In some cases, there are supposed to be different colors at tournaments, so maybe they sprinkled some stuff around.

      --Jack Gregory


    7. Message by: Cybernautical Roboteers 09/23/2002 13:53:55 GMT
      Did you ever get a ruling on this? We just got our kit and assembled it. I agree with your question on the "nubs"
      Sue
      Cybernautical Roboteers


      1. Message by: SharonA 09/23/2002 16:08:32 GMT
        I did get official word that the short "handles" on the tree branches should be pointing up. The building instructions are incorrect. This and other common questions should be posted by FLL soon.

        --Jack Gregory


Discussion: Suggestions on adhering playfield mat to competition table... By: Mindstorms Mayhem 11/08/2002 06:36:58 GMT
I am a rookie coach looking for suggestions on how to adhere the play field mat to the competition table. I learned from a veteran coach that the 2001 mats were prone to delaminate. This veteran coach also had trouble with adhering the 2001 mat to their table. Apparently double-sided tape peeled off in a day or two; spray contact cement didn't adhere for long either; trying industrial contact cement for counter laminates was real bad news, as the solvents attacked the plastic and made a real mess.

Does anybody have any suggestions for a way to adhere the 2002 mats to the table that avoid the above troubles? Is it sufficient to simply rest the mat on the table, or does it tend to want to roll back up or slide around when the robot is zooming about?

  1. Message by: TeknoDevils 09/19/2002 03:28:38 GMT
    I am the veteran coach memtioned here! If you keep the table horizontal at all times you do not need to glue the mat down. In my case, I had to store the table on its side and had to glue the mat down.

    This year I will simple staple the mat down along the edges and under the locations for the Dual Lock.


    1. Message by: SharonA 09/19/2002 16:06:04 GMT
      I recommend not attaching it at all.

      --Jack Gregory


      1. Message by: Aspire 09/21/2002 19:55:17 GMT
        We did not attach our mat last year even though our table was also stored vertically. However, this year I have already re-rolled the mat (this means that the design is on the outside of the roll) so the ends of the mat will want to rest on the table rather than stick up.
        Granted, living in a warm climate may have helped this problem.
        Lea Crawford
        Aspire #474
        Coral Gables (Miami), FL


    2. Message by: The LRTS 09/19/2002 16:20:29 GMT
      Last year we used double sided carpet tape from Home Depot (ask for a donation !). It's very sticky and about 1.5 inches wide. We taped down the 4 ft. ends. The mat can be removed and re-applied without damage.

      Note that double sided scotch tape does not work well.


    3. Message by: City Fire 09/20/2002 22:07:08 GMT
      I can understand the reasoning behind holding it down if you are storing it vertically. But if you can leave it flat I agree with the others that nothing is required. The material, though curly when it is received will flatten out in a few days (warmth helps to speed this along) and should stay nice and flat through the season. Plastics don't like things stuck to them. The carpet tape is about the best you'll find for an adhesive to this material but be sure to remove it at end of season... it can leave it's adhesive behind. Nasty.

      A note on Tables. I directed a tournament last year and found that several tables that came to the tournament were not built to specification. Not trying to be overly picky here but some of these robot programs are expecting walls to be within a certain number of 'ticks' away. The walls should be smooth because some robots butt up against and slide down them for accurate alignment during challenge runs. I suggest a bit of care in the construction of your tables.

      Good times!

      Ross Freeman


      1. Message by: Traffic Jam 09/27/2002 20:34:52 GMT
        I agree with Jack Gregory of SharonA; there should be no need to tack it down. I built our table before we had the mat. Our kids would help me roll the mat out and then stow it at each session; in fact, toward the end they were doing all the setup and breakdown. There wasn't too much curl, and ours didn't delaminate, though it did get dented. This also meant our table is ready to use this year, with no glue or other adhesive remnants to remove or add bumps.

        i I directed a tournament last year and found that several tables that came to the tournament were not built to specification. Not trying to be overly picky here but some of these robot programs are expecting walls to be within a certain number of 'ticks' away. The walls should be smooth because some robots butt up against and slide down them for accurate alignment during challenge runs. I suggest a bit of care in the construction of your tables.

        Well, yes, it's important to build your table carefully, but rough wood or other minor defects are par for the real-world course. The 'bot should be adaptible or the kids should be. The fact is that even the mats can end up with slight variations, so you have to go with the flow.

        Obviously, your tournament may vary (ytmv). All the tables at ours looked good. But keep in mind that, while the rails are supposed to be "black", there are real spectral differences between flat black and gloss black and that in between. Then there's the fun of how overhead lighting might affect your team's 'bot...

        -Del Merritt, in a cool spot in Maine


        1. Message by: Eco-Nuts 09/28/2002 04:19:24 GMT
          The official FLL table plans call out the wall to wall inside distances are 93" and 45" with +/- 1/8". You should be able to count on that. If a tournament table is not in spec it will have to be remade to be within spec. The robot should be designed to tolerate this +/- 1/8" but need not have to tolerate more. The lighting is also trying to be standardized and overhead lighting should be kept to that in the plans again. However, lighting for cameras and other things sometimes interfere and unfortionatly you should try to build your robot to tolerate the differences in light by shielding the light sensor as much as possible. the black was specified as flat black 2 years ago but was not specified last year nor this year.

          The mat is designed to fit under the round edges of the two by four so will stay down without any adhesive. We have coiled up our mat and stored it in the shipping tube. We never had a problem with curling.

          Dave Kolberg
          Eco-Nuts


          1. Message by: SharonA 09/28/2002 16:02:50 GMT
            There is simply no way a table is going to be rebuilt at a tournament. When I show up, I measure the tables, and try to correct what is correctable, but I strongly recommend not relying on a tolerance of +/- 1/8 over 8 feet of possibly warped 2x4.

            Use the mat when you can. Use the walls as guides, but not precise positions.

            --Jack Gregory


        2. Message by: 2575 09/30/2002 15:13:18 GMT
          Our mat arrived in somewhat sad shape. Somewhere while being delivered it something crushed part of the box and we have divots down the center of the mat.

          I'm hoping it gets better over time, but is the mat something that we can request a replacement for?


    4. Message by: B.O.B. 09/21/2002 23:38:49 GMT
      We don't attach our mats either. We went through the 2001 challenge for review and then it was easy to roll out the 2002 mat. We saved the tubes they came in and store the mats in the tubes when we are not using them.

      Did anyone notice the 2002 mats are bit too big compared to last year's? The 2002 is a bit over the edge, while 2001 mats were a bit too short of the table width.


    5. Message by: AMPA 09/24/2002 23:32:49 GMT
      WE did the same thing as B.O.B. from texas.


    6. Message by: Mindblasters 09/25/2002 17:37:40 GMT
      My mat has bend lines in it...
      ...because the box it was shipped in was rather flimsy and it looked like someone stepped on it and squashed the whole roll. I've got the mat on the table now with another piece of plywood on top to try to smooth it out, but I'm concerned that this might not do the trick. Does anyone have any experience with bends in these mats? Will the lines eventually smooth themselves out? What else can I (safely) try? How will the lines affect robot performance? And do you think Pitsco would (or even could, at this point) consider a replacement?


      1. Message by: Catlin Gabel 09/25/2002 18:03:22 GMT
        Ours was shipped the same way with the same result. Heat helps somewhat (like a hair drier) but be careful not to get it too hot least it delaminate or melt. Heat and time got about half of the creases out but we still have the problem. I hope next time they return to shipping these in a tube!


      2. Message by: SharonA 09/25/2002 18:51:14 GMT
        I definitely would complain, and try to get a replacement. It is the only way that they will "fix" the problem.

        I assume you are speaking of "creases" that will not lie flat. You can use carpet tape to get these areas down.

        --Jack Gregory


      3. Message by: Mindblasters 09/30/2002 15:31:10 GMT
        I called Pitsco and they are supposed to be shipping a replacement. I'll update when I actually receive it. They said that all mats are being shipped in the cardboard boxes as they have no tubes this year. The customer service rep also let on that there was an unspecified quantity of mats which got damaged as a group (before shipment!), but in order to make the tight shipping schedule, they were sent out anyway in the hope that they would be okay. They did manage to reorder an additional supply in anticipation of complaints, so if they make good on their replacement promise, I'll be happy. At least we have all the Lego pieces so the kids can begin planning and testing with those.


        1. Message by: Mindblasters 10/05/2002 00:33:10 GMT
          Got the new mat yesterday - it's an improvement, but still has a few lines which I believe will eventually flatten out. Box had no obvious signs of crushing this time, but it's pretty obvious that next year they need to go back to tubes, even if it costs a little more.


          1. Message by: B.O.B. 10/06/2002 05:21:58 GMT
            I agree, they should go back to the tubes. Our mat was ok, but the box is not going to hold up as well over time as the tube from last year.

            The material that the mats are made from is a bit on the fragile side and will "bubble" if bent. So it needs the extra protection of the tube for both shipping and storage purposes.

            I also agree that the only way they will know there are problems is if people let them know. So if you did receive a damaged mat, by all means, say something to them.


    7. Message by: Eco-Nuts 09/25/2002 19:03:09 GMT
      We also received a mat that had creases in it. The problem with the creases is that it delaminates and leaves "bubbles" in the playing field that may interfere with the operation of the robot. We called and were told that the mats were supposed to be shipped in tubes like most got last year. We received a second mat and again it was not shipped in a tube and received with creases and delaminations on it. So shipping has not corrected their problem yet. So yes everyone should call up and complain because this is unacceptable. The mats need to be shipped in protective tubes to avoid being crushed in shipping. I agree that they will not "fix" the problem unless they know that there is a problem.

      Dave Kolberg
      Clay Cougars


    8. Message by: AzTechs! 09/28/2002 19:36:01 GMT
      I used double-sided Scotch tape around the perimeter and
      diagonal strips spaced 18" or so across the middle.
      Worked well and was strong enough to stand up to storage.
      The only downside of this was when I had to move from
      indoors into a garage here in Oregon in November, the
      temp/humidity difference caused waves. I pulled up the
      mat, let it relax and stabilize, then re-pushed it down.
      No further problems.

      Suppose you could also use carpet tape but that seemed to
      wide and too sticky to me. The ~1/2" stuff from the local
      variety store worked just fine.


    9. Message by: cranium 10/04/2002 00:20:31 GMT
      Staples under the duolock works well and lets you store the table on its edge AND lets you leave some of the parts mounted. It isn't difficult to remove the staples at the end of the season. You do need a pretty good stapler, not a generic paper stapler open out flat.

      Of course the bridge, windmill, construction site ... are pretty big and you may want to remove them when storing the table.


      1. Message by: arctic dolphins 10/04/2002 05:43:06 GMT
        I haven't tried it yet, but your solution sounds best to me...thanks for sharing it.

        Robotic Dolphins, Eureka, CA


    10. Message by: 10/09/2002 21:45:35 GMT
      Deleted


    11. Message by: Cellbots 10/09/2002 21:50:51 GMT
      I heard a rumor abot not being able to velcro down the trees. Is this true? If it is can you please tell us how to fix it?


    12. Message by: Eco-Nuts 10/09/2002 21:59:27 GMT
      No, read document doc_field_setup_2002_us.doc found in Challenge 2002 / Missions on the right side. It clearly explains:
      BUSHES AND TREES: Cut eight 1,5 x 1,5 cm squares of Dual Lock. Make and peel pairs, and use them to stick the two trees and two Bushes over their respective squares.

      So the trees and bushes are to be dual locked down.

      Dave Kolberg
      Eco-Nuts


    13. Message by: lego lions 10/17/2002 23:15:25 GMT
      I don't think we're goin g to place our mat either. I think it would be bad if we did.


    14. Message by: LIRC 11/08/2002 06:36:58 GMT
      Last year we used a 1" square piece of spare Dual Lock (included with the mat) in each corner to hold down the mat. This worked well and allowed us to remove it easily.


Discussion: color of parts By: cougars 09/24/2002 23:28:25 GMT
Is anyone else finding the color of parts listed does not match the color of the parts actually in the kits? Also, is there another inventory list besides the one on the backside of the cover? Thank you for your help.

Team 2095

  1. Message by: SharonA 09/19/2002 16:07:25 GMT
    What kits are you speaking of? The Challenge Sets, or the PLD robot sets? And what parts are in questionable colors?

    --Jack Gregory


    1. Message by: torrington technics 09/22/2002 19:03:19 GMT
      can we use string thats made by lego?


      1. Message by: B.O.B. 09/23/2002 19:31:56 GMT
        Yes we can. In the team guide book it shows the parts there are limits on. You can use all other peices.


    2. Message by: DAWG ALUMNI 09/24/2002 02:32:03 GMT
      Does the color even mater?


    3. Message by: AMPA 09/24/2002 23:24:50 GMT
      Can we use 4 moters but not at the same time?


    4. Message by: Harris 09/24/2002 23:28:25 GMT
      The rules are very clear on this point - No.

      Here's the quote from the Official rules page:
      5) ALLOWABLE PARTS: The team may only use one robot in any match. One robot is defined as the sum of everything carried to the competition table, including the main body (the RCX and everything rigidly attached to it) and any intended add-ons, tethered units, satellites, projectiles, etc. The robot must be built entirely from LEGO elements in original factory condition, without restriction on type or quantity except as follows:

      --The robot may not contain any electrical parts other than: 1 RCX, 1 rotation sensor, 2 touch sensors, 2 light sensors, 3 motors, 1 lamp, and 6 wires.

      --The robot may not contain any non-LEGO materials or substances such as stickers, tape, glue, oil, etc.

      ( http://www.firstlegoleague.org/scripts/webx.dll?14@@.ee9451c )


Discussion: Rotation Sensor By: Los Primos Magnificos 12/04/2002 21:37:19 GMT
We are using the Mindstorm Robotics kit and do not have a rotation sensor. Where can one be purchased? If have been on the Lego website and cannot find a rotation sensor.

  1. Message by: Bremen Botz! 09/19/2002 21:16:02 GMT
    They are generally available on e-bay if you are so inclined. I was able to pick one up for around $15 ($5 Shipping)... You can also get it in the Ultimate Accessory Kit (along with a remote control and a few more parts)

    Les Turner
    Bremen Robotics


    1. Message by: Ganon's RoboDevils 09/20/2002 01:08:29 GMT
      They are also available directly from www.pitsco-legodacta.com. (They have a lot of items available individually.) I think we paid $16 plus shipping.


      1. Message by: Muktown Eliminators 09/19/2002 21:40:07 GMT
        You can get a rotation sensor in the Ultimate Accessory Kit direct from Lego. The kit also includes a lamp, a touch sensor, more building pieces and a remote control which can control the ports on the RCX or run programs. I think this kit retails for $50. You can also purchase the rotation sensor directly from Lego Dacta. When you register for FLL they give you the option of buying the additional sensors - it was $16.50 + shipping so if you already have the Mindstorm set you are better off getting the kit mentioned above vs. the single sensor.

        best of luck!


        1. Message by: Mindstorms Mayhem 09/25/2002 04:09:21 GMT
          Some other Lego Rotation Sensor (aka "Angle Sensor") options:

          From the online Pitsco Lego Dacta online store ( not the same as http://shop.lego.com ):
          http://www.pldstore.com/pitsco2_30/finditem.cfm?itemid=920 $16.95, plus min $6.00 ground shipping

          From the FLL registration site:
          http://register4fll.com $16.95, plus 6% shipping, min. shipping charge of $12.00

          From Lego online store, as part of Mindstorms Ultimate Accessory Set, #3801:
          http://shop.lego.com/product.asp?prod_id=3801 $49.99, plus shipping (free for orders > $99) but, this set will also include many other items. For a full inventory, see http://www.peeron.com/inv/sets/3801

          If you don't mind an "eBay-style" experience, you could go to
          http://www.bricklink.com/search.asp?q=rotation+sensor and purchase a rotation sensor, plus any other odd parts you may want for the challenges.

          --ken
          Team 1265 Coach


          1. Message by: AMPA 09/24/2002 23:28:43 GMT
            You can get one at the Lego land store in the mall of America in Bloomington, Minnesota


    2. Message by: Los Primos Magnificos 09/20/2002 22:22:34 GMT
      I was able to find one at the Lego Dacta website. After calling their customer service I found out they actually call it an "Angle Sensor". It sells for $16.95 plus shipping.


    3. Message by: SMART 09/30/2002 02:01:37 GMT
      Hi there,

      Is there a website that might help my team learn about the use of the rotation sensor?

      Thanks!

      team SMART


      1. Message by: Cybernautical Roboteers 09/30/2002 02:27:48 GMT
        try the Carnegie Mellon University site...
        www.rec.ri.edu/education/roboticscurriculum/


        1. Message by: Harris 09/30/2002 17:15:35 GMT
          A part of the link was missing. Here's the corrected link:

          http://www.rec.ri.cmu.edu/education/roboticscurriculum/


          1. Message by: Road Techies 10/01/2002 23:10:15 GMT
            Thanks for the website! What a great resource.
            Marie Hopper
            team 329


      2. Message by: B.O.B. 10/01/2002 01:31:16 GMT
        I don't know of any websites but the constructopedia that comes with the ultimate accesory kit has some ideas.

        ~Tim
        Team B.O.B.


    4. Message by: arctic dolphins 10/04/2002 06:23:54 GMT
      A CHALLENGING ROTATION SENSOR QUESTION: Is there a way to change the rotation sensor reading in the RCX without actually making rotations?

      This would be useful if you wanted the robot to go backwards but not repeat a programmmed action. For instance, suppose you wanted to turn left at 60 (i.e. rotation sensor reading), continue forward and stop at 100, and then go backwards until 40. In this scenario, when you go backwards, the robot will make a turn at 60 but you want it to go straight until 40. If you could change the value in the RCX to, say, 200, after you stopped at 100, then you would back up straight to 40.

      Alternatively, is there a way to program the RCX to ignore trying to turn at 60 on the way back?

      I anyone knows if and how this could be done, I would love to hear from them.

      Thanks...Robotic Dolphins...Eureka, CA


      1. Message by: Mindstorms Mayhem 10/04/2002 14:07:57 GMT
        Robotic Dolphins,

        In short, one cannot reset the rotation sensor counts in RIS to anything other than 0. The rotation sensor can be reset to 0 using the "Reset Rotation" small block.

        However, it sounds like you are using "Sensor Watchers" (the blue commands in RIS) to have actions initiated at certain times from the rotation sensor. The best way to avoid the problem you describe is to not use "Sensor Watchers" for checking your sensors, but to instead implement all the sensor interactions using the "Wait Until," "Repeat Until," or "Yes or No" constructs in RIS. In this way, the sensors are checked when you want them to be checked, and not all the time.

        For more information on programming the rotation sensor in RIS, I would highly suggest that you take a look at the MN FLL "RIS 2.0 Software Training Lab." It is an excellent overview with lots of good tips on programming in RIS. The document can be found at the URLs below:

        Link to page with lots of Training Material (see RCX Code 2.0 Lab Document):

        http://www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm

        Direct link to RIS 2.0 Software Training Lab File:
        http://www.hightechkids.org/fll/coaching/Training%20Material/Classdownloads/Lab-RCXCode-V0.9.pdf

        --ken
        FLL Team 1265 Coach


    5. Message by: Dragon Devils 10/07/2002 04:16:35 GMT
      We have written a program which uses a rotation several times. We reset it to zero before using but about once every 5 times it doesn't register and goes completely beyond the wait for amount. We have double checked our program and can not find any logic errors.
      Any body out there experiencing anything similar?

      I'm thinking of ordering a new rotation sensor just in case.

      Thanks


      1. Message by: TeknoDevils 10/07/2002 15:06:19 GMT
        What language are you using?


      2. Message by: Mindstorms Mayhem 10/07/2002 17:53:22 GMT
        I have observed this behavior in RIS 2.0, and have heard it being a possibility in Robolab,
        as well. I believe the fix would be rather than waiting for the rotation sensor to equal a
        value, wait for it to be >= the value instead. I think what may be happening is that the
        axle is spinning fast enough, that the code is not checking the sensor at the instant that it
        is the exact value you are looking for.

        For example, if you are waiting for the rotation sensor =100, change the wait to be for
        when the rotation sensor >= 100 instead.

        --ken
        Team 1265 Coach


    6. Message by: Dragon Devils 10/07/2002 19:56:49 GMT
      We are using Robolab 2.0 which came out in 2000 I think. Thanks Ken for the tip, we'll try it tonight.

      Joe
      team 66 coach


    7. Message by: B.F.I. 10/07/2002 22:07:51 GMT
      What does it look like and how does it work? We ordered one with our kit, and it got unpacked and mixed in with all our parts before I could decifer the difference. We are very new to this, and appreciate the help! B.F.I.


      1. Message by: Eco-Nuts 10/07/2002 22:41:03 GMT
        It's blue with a wire sticking out of it. It has a gray hole for an axle to fit through.

        Dave Kolberg
        Eco-Nuts


    8. Message by: St. Joseph Cougars 10/22/2002 00:20:10 GMT
      We can't get the software (Robotics Inventions Sys. 2.0) to recognize that we have a rotation sensor? Any suggestions?


    9. Message by: Eco-Nuts 10/22/2002 00:42:22 GMT
      You must enable it in the setup under advanced.

      Dave Kolberg
      Eco-Nuts


      1. Message by: TeknoDevils 10/22/2002 03:19:32 GMT
        I can't remenber the specifics, but you must tell RIS that
        you have a rotation sensor. They gray out the icons to
        prevent kids you get the commercial Mindstorm kit without
        the sensor from being confused. One of the configuration
        pages has a checkbox to allow you to activate the sensor.
        I am a Robolab user and the specifics of RIS escape me!

        -Skye Sweeney


        1. Message by: Robocats 11/01/2002 18:43:07 GMT
          It is in the advanced section.
          Also, remember that number of rotations may be a negative number, depending on how the sensor is installed, and which direction you are going. It took us several tries, thinking the sensor wasn't responding, until we figured that one out. Duh!!!


    10. Message by: ACES 11/27/2002 19:10:57 GMT
      Need examples of rotation sensor with differential
      Are there any examples of a base design that uses a rotation sensor attached to the differential. We just went to our 1st local competition last weekend and we need to redesign the base anyhow to increase speed and secure the RCX (which fell off several times during the matches). So I want the team to add a rotation sensor so we can use it instead of timing (which changes when you put fresh batteries in)

      Learning the hard way
      Rookie team coach.


      1. Message by: Eco-Nuts 11/28/2002 00:30:00 GMT
        You can always attach a gear to one of the wheels and drive the rotation sensor from that gear. This will only let you know how much that wheel actually turned. As for securing the RCX, you can review the FIRST Scooter directions for ideas. the FIRST Scooter can be found in USFIRST.com / FLL / resources / coach tutorials.
        http://www.usfirst.org/jrobtcs/flg_coach.htm

        Dave Kolberg
        Eco-Nuts


        1. Message by: ACES 11/28/2002 22:39:32 GMT
          I have seen that one and it only mesures 1 wheel. People have mentioned that you can use the differential to track both wheels.


      2. Message by: ilsgreen 12/03/2002 19:59:16 GMT
        No good examples to show, but you might encourage your team to attach geaing from the main differential gera (dark gray) to the rotation sensor. Might require some experimentation from your team. Good luck, time may become a factor - again!

        - Mark Beitz, coach


    11. Message by: Knights 12/04/2002 15:56:33 GMT
      how do you use a rotation sensor?


      1. Message by: ilsgreen 12/04/2002 21:37:19 GMT
        check out the lab docs at:

        http://www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm

        - Mark Beitz, coach


Discussion: Gear box By: mechcommandos2 11/12/2002 02:35:29 GMT
Where can I get a Gear Box from if I am using RIS 2.0. If you know please email me @ mechcommandos2@lycos.com

  1. Message by: SharonA 09/23/2002 16:14:30 GMT
    Pitsco sells the worm gear housing, and there are several other sets that have it. You can also buy almost any part you need through BrickLink (www.bricklink.com), which is an incredible resource. However, you do have to know precisely what the part is called. For this, find a set it is in (in the case of the worm gear housing, use the Vision Command set), then go to Peeron (peeron.com) then find it as:

    2 6588 Clear Technic Gearbox 2 x 4 x 3 & 1/3

    And 6588 is what you can find it under in BrickLink stores.

    --Jack Gregory


    1. Message by: Red Team 11/01/2002 02:52:01 GMT
      Are gear boxes legal?


      1. Message by: SharonA 11/01/2002 16:49:36 GMT
        Please read rule 5.
        --Jack Gregory


    2. Message by: citysavers 11/08/2002 17:57:03 GMT
      i don't understand!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


      1. Message by: SharonA 11/08/2002 18:10:46 GMT
        Specify.


    3. Message by: ROBO TUSS'n 11/12/2002 01:31:57 GMT
      I was wondering where i can find information and tips on the utilization of gears and pulleys.Any websites would be helpful. Please email @ smallman13@aol.com thanks


      1. Message by: Tobor 11/12/2002 02:35:29 GMT
        try the MN FLL "How to build robots for FLL" guide at www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm then click on Text under Building robots for first lego league.


Discussion: Missing Parts By: Street Dragons 10/23/2002 16:43:35 GMT
I understood that the competition kit had an extra motor and an angle sensor. These are on my package list but I can't find them. I have looked in the Mindstorms kit as well as the box that has the stuff to set up the table. I know what a motor looks like, but I may just be overlooking the angle sensor. Can someone help. I am not sure if this is the correct place to post this type question. If not, please tell me what to do.

Thanks,
Ann

  1. Message by: SharonA 09/24/2002 02:51:33 GMT
    If you have a "MINDSTORMS" set from a retail store, you only got 2 motors and no rotation (angle) sensor. If you got the PITSCO robot set, it comes with those (now). The table sets have nothing to do with the robot parts and should not be mixed.

    It sounds like you need to buy another light sensor (to have two) a motor (to have three) and a rotation sensor (to have one). Those are the legal limits. All of these things can be had from PITSCO.

    --Jack Gregory


    1. Message by: Street Dragons 09/24/2002 03:18:08 GMT
      I got the set through FFL so I thought these parts were included. I got the extra light sensor. The motor and rotation sensor were listed separately on the packing slip, so I think I just didn't get them. If this is true, who do I contact?

      Ann


      1. Message by: SharonA 09/24/2002 04:49:53 GMT
        Definitely call them up (PITSCO) and tell them. They are reported to be very understanding.

        --Jack Gregory


    2. Message by: Robocats 09/26/2002 16:23:41 GMT
      I think I received those items each in bubble wrap in individual sealed plastic bags labeled ego, Pitsco, or similar. Art work on the plastic bag was in color. They were separate from both the box of robot parts and the box of playing field parts, but were all shipped in the same outer carton.


    3. Message by: R.-M.O.B. 09/28/2002 18:38:26 GMT
      Hi My team also had difficulty finding all of our parts but we recently noticed that we had built the same thing twice,of course we had already ordered more parts when we really had all of them the whole time.


    4. Message by: L.A. Landslide 10/23/2002 16:14:32 GMT
      We are struggling with last year's set and are missing lots of parts. Can anyone point me to a FLL parts inventory so that we can figure out what we are missing?


      1. Message by: SharonA 10/23/2002 16:41:23 GMT
        There is no "FLL Parts Inventory". You can use any LEGO part you want this year.

        The inventory of almost any LEGO set can be found at peeron.com.

        --Jack Gregory


Discussion: Construction Materials By: Cybernautical Roboteers 10/14/2002 22:44:39 GMT
I was wodering are you allowed to use a lego rubber band to bind the 4 bundles together to make one large bundle?

Tommy

  1. Message by: Harris 09/25/2002 00:28:03 GMT
    I believe so.

    Quote from the rules:
    13) DELIVERIES: When a mission involves the delivery of objects from Base to a location on the field, the team may load the objects onto the robot by hand in Base. The objects may also be delivered in a container made of LEGO elements, but in that case all rules and scoring criteria then apply to the container. Points for an object delivered are only awarded if the robot has completely let go of the object by the end of the match. Deliverables which remain with the robot when the robot is picked up will be given back to the team for future attempts.

    ( http://www.firstlegoleague.org/scripts/webx.dll?14@@.ee9451c )

    In your case the container is the lego rubber band(s)!


    1. Message by: h3 09/25/2002 08:25:05 GMT
      I too agree that the rules indicate you can use rubber bands to bind the bundles together - but I also interpret the rules to mean that you would only receive points for the single bundled bundle. Reducing your score by a factor of four, no matter how much easier it makes the bundles to deliver, does not sound like a good idea to me. Am I misinterpreting the rules?


      1. Message by: SharonA 09/25/2002 17:27:39 GMT
        Yes, I think you are misinterpreting. What the rule means is that if a rule says the object must be completely inside something, then a containerized version of it must be completely inside. It doesn't mean a container of 4 bundles turns into one bundle.

        As a referee, I will count a container of bundles as the number of bundles. But note that if your container spreads the bundles over some vertical space, then I would only count the lowest part of the container as the "level" for scoring. The entire container has to be at level 4 to be counted as 10 points per contained bundles. This isn't an issue with a big rubber band as the container, but it might be with other methods.

        --Jack Gregory


      2. Message by: Harris 09/25/2002 22:15:20 GMT
        That is a very interesting interpretation. Last year they had a similar rule for the delivery of the barrels and you got full score for dropping off a "crate of barrels".

        I will ask FLL for a clarification.

        Courtney


    2. Message by: 09/25/2002 19:06:22 GMT
      Deleted


      1. Message by: SharonA 09/25/2002 22:01:51 GMT
        I don't think I am interpreting anything different from last year. If you put a container of 4 bundles on the top floor of the building, you will get 40 points. But if your container merely is a box with a tall "hook" that hangs from the top floor, then I will score whereever the bottom of the container is.

        --Jack Gregory


        1. Message by: Harris 09/25/2002 22:19:15 GMT
          Sorry Jack, I was referring to the interpretation that a container of multiple items counts as only one item. I agree with your interpretation.

          The message didn't get posted in the order that made that clear.

          Courtney


    3. Message by: EAMS Lego Club 10/14/2002 22:23:54 GMT
      Are you allowed to use non-lego string in your machine?


    4. Message by: Catlin Gabel 10/14/2002 22:44:39 GMT
      Everything on your robot is supposed to be made by Lego according to the rules.


Discussion: PC Technology By: AMPA 10/03/2002 23:53:40 GMT
Looking for USB driver for the NT operating system that will support the IR Tower. The school's PCs are running the NT OS. After loading RoboLab 2.5, we find that we cannot establish the IR Tower to RCX communications. The tower folder of the 2.5 CD does have drivers for the WIndows 2000 and Windows 98 but not NT.

We are looking for the NT driver. Does anyone know where to locate one?

  1. Message by: Harris 09/24/2002 17:49:19 GMT
    I did a quick search and found some links that might be handy. I'm pretty sure that native USB support is not in NT and that the drivers referenced may only work for specific devices.

    http://www.usb-drivers.com/companies/667.htm
    http://www.usb-drivers.com/drivers/25/25051.htm


    1. Message by: Traffic Jam 09/25/2002 03:16:05 GMT
      Yes. There are very shakey (barely beta quality) USB drivers around for NT 4.0, so your best bet will be to upgrade to either W2K or XP if you want usable USB support.

      It's also a good time to consider a Mac of some flavor, or if your kids are like mine, Linux :-)


    2. Message by: Blue Wizards 09/28/2002 15:45:01 GMT
      Upgrade to Windows 2000. You are asking for more problems than it is worth trying to support USB under NT. Don't go there! Team Coach Blue Wizards


    3. Message by: urban knights 09/28/2002 21:35:57 GMT
      We're using Windows ME on a desktop and Windows XP on a laptop and we can't use any IR transmitters with robolab on either computer. Would downloading a driver help us? We can use IR transmitters with mindstorms on both computers. Also, on our team-mates' computers (which do not have mindstorms installed) the IR transmitter works with robolab. Could it be that because we have mindstorms installed already that we need another driver?
      Urban Knights


      1. Message by: RoboSquad 09/29/2002 00:04:05 GMT
        Probably not. Last year we had both RIS and RoboLab installed on the same Windows 2000 computer and were able to use the same serial tower with both programs.


      2. Message by: Harris 09/30/2002 17:18:31 GMT
        Robolab didn't know how to use the USB IR towers until version 2.5. So if you have something older than 2.5 you can either use the serial IR tower or get an upgrade to Robolab (I seem to remember seeing upgrade info on the Pitsco site.)


    4. Message by: FVCA Skybots 10/03/2002 23:53:40 GMT
      Windows NT does not provide support for the USB port, and there are no free drivers available to solve this problem. For Windows NT users, this is also a problem when purchasing scanners or PDA's, many of which rely on USB only. There are a few 3rd-party companies which make USB drivers for Win-NT, but only for specific peripherals, not a Lego IR Tower. The only fix here is for you to use another Windows OS, or get a serial port IR tower. The latter is usually available cheap on eBay.

      Mike Bukovitz (bukovitm@squared.com)
      FVCA Skybots - Wisconsin
      920-540-2274


Discussion: barrel rack By: Team Tiki 10/31/2002 02:51:29 GMT


  1. Message by: Team Tiki 09/26/2002 15:23:35 GMT
    Our barrel rack as assembled does not swing freely-- it sticks. Any suggestions?--Jackie Keith Team Tiki


    1. Message by: SharonA 09/26/2002 15:31:59 GMT
      Because it uses the black friction pins, it is not supposed to swing "freely". It shouldn't take much force at the lever end to tip it though. It does need to be held down, as it is on the mat, to work.

      --Jack Gregory


    2. Message by: 10/31/2002 02:51:29 GMT
      Deleted


Discussion: Robot parts By: CMS wolves 11/09/2002 00:40:10 GMT
Our team would like to know if you can use string from a Lego set on the robot for the competition?

  1. Message by: CMS wolves 09/26/2002 22:02:18 GMT
    We would like to know if the housing units in the base can be prestacked and moved to the housing area?


    1. Message by: Eco-Nuts 09/27/2002 19:03:29 GMT
      This line has already been addressed. Please see:

      http://www.legoleague.org/scripts/webx.dll?230@@.ee9484e

      North America / Rules and Missions Questions Modular Housing

      Dave Kolberg
      Ecco Nuts


    2. Message by: Thunder Bolts 09/28/2002 03:36:10 GMT
      The link in 1.1 takes you to a
      "You do not have access for this discussion"
      screen. Please re-post.
      Laura - Thunder Bolts


    3. Message by: R.-M.O.B. 09/28/2002 18:41:48 GMT
      Yes our team also wonders if we can use string but then we realized that it would get to tangled up with all of the obstacles.


    4. Message by: cranium 10/04/2002 00:12:16 GMT
      - lego string is allowed

      - prestacking is allowed

      -prepackaging of deliverables is allowed


    5. Message by: Harris 10/04/2002 00:34:42 GMT
      Sounds like prepackaging (before you get to the table) may not be allowed. See item #2 in the following thread( SharonA "deliveries" 9/30/02 7:17pm )

      Courtney


      1. Message by: SharonA 10/04/2002 04:02:58 GMT
        Preparing a package or container in advance is certainly allowed, but you will have to use the tournament elements at the table, in the time available, to place into the package or container. You cannot, say, bring a prepared bundle of bundles from home.

        --Jack Gregory


    6. Message by: cranium 10/04/2002 19:55:09 GMT
      Maybe, maybe not. Last year in Indiana I think we were allowed to use our own, prepacked barrels (they were just rubber banded toegther with a lego belt).

      But, just in case, figure that what ever you do in the way of packaging needs to be doable in the couple of minutes you have at the table before your run.


      1. Message by: SharonA 10/04/2002 20:04:38 GMT
        Yes, it was permitted last year, but will not be permitted this year. Scott Evans of FIRST has said so to me via email, and he will be announcing it officially in the future.

        --Jack Gregory


        1. Message by: Mindstorms Mayhem 10/04/2002 20:24:26 GMT
          The official announcement from Scott has now been posted on the FLL site. The Challenge rule clarifications are posted as "Challenge Q&A" and are accessible at the URL below:

          http://www.firstlegoleague.org/sitemod/design/layouts/default/index.asp?pid=10390

          --ken
          Team 1265 Coach


    7. Message by: B.O.B. 10/06/2002 05:41:09 GMT
      Here's two that relate for the updated Q&A section. It sounds like you would not be able to bring your own LEGO Houses already connected together from home. Am I reading this right?

      [10-1-02]

      Q: Containerization: Is it OK to pre-build a container holding our deliverable items from practice and bring them to the table?

      A: You can pre-build a containment system, but the you won't be able to load it prior to setup because you must use the deliverables supplied by the tournamnet, and not your own.

      [10-3-02]

      Q: Can the housing units be connected together with LEGO pieces to make them easier to move out of base? The rules say something about using a LEGO-built container...but nothing about locking two parts together before moving them out of base.

      A: It was not our intent to allow deliverables to be joined, but nothing written anywhere prohibits that, and so it will be allowed. Please use pieces that will come off in a hurry between matches, without ruining the deliverables.


      1. Message by: Mindstorms Mayhem 10/06/2002 14:46:28 GMT
        Yes, that's right. As Scott wrote in his Q&A:

        "... you must use the deliverables supplied by the tournamnet, and not your own."

        --ken
        Team 1265 Coach


    8. Message by: TeamTiger 10/10/2002 15:53:59 GMT
      One of my kids asked, "Why can't we make several different chassis custom made to the mission we want to accomplish?" Then we could snap the RCX onto the one we needed as needed. The idea is that the chassis is an "add on" whereas the "robot consists of just the RCX and the wires, sensors and
      motors". The suggestion seems to fit the letter of the law. I told him it probably would not be allowed since what he was calling "add ons" might be considered the body of the robot. I thought this was a really clever strategy since his solution to the torque speed tradeoff was to have both with different chassis! Of course remounting the motors in a matter of seconds could prove troublesome. Maybe a swappable drive main drive train might be more realistic --- I presume that Would be considered an add on?
      I am no longer surprised by some of the divergent thinking these kids engage in.

      Regards,
      Jim



      1. Message by: SharonA 10/10/2002 16:25:03 GMT
        I believe this is legal. However, I think you underestimate the amount of "snapping" that would need to be done. Since you can't use more than the required number of electrical pieces, all your sensors, motors, wires would have to be transferred as well. This is hugely prone to disaster in the heat of a match.

        --Jack Gregory


    9. Message by: Batteries Not Included 10/14/2002 01:23:37 GMT
      our team is also using "modular building."


    10. Message by: CLS 10/24/2002 23:25:14 GMT
      can you cut the little round rubber pieces?


      1. Message by: SharonA 10/25/2002 02:24:38 GMT
        If you mean belts or rubber bands, no.

        Corrugated tubes, yes.

        --Jack Gregory


    11. Message by: Bull Dogs 11/04/2002 07:08:49 GMT
      Does anyone know where I can purchase a quantity of Lego string?


    12. Message by: ilsgreen 11/09/2002 00:39:43 GMT
      Lego string is avaiable from PITSCO. www.pldstore.com or 800-362-4308. Rubber bands and String, part W779940 - 36 pieces - $7.50. Extra rubber bands that come with the string are nice, too.

      Mark Beitz, coach


Discussion: rcx remote control By: City Clippers 11/01/2002 04:55:31 GMT
Since it's a lego component, do you think we can use the rcx remote control?

  1. Message by: SharonA 09/23/2002 22:35:21 GMT
    Absolutely no remotes are allowed anywhere near a competition table. They talk to all robots.

    And they are NOT permitted, because they are "electrical" parts. The parts rules specifically controls the electrical parts. The IR transmitter tower is also not allowed to be part of the robot.

    --Jack Gregory


    1. Message by: fox5 10/14/2002 13:11:36 GMT
      anway if u r using e remote, no need 2 program @ all lol


    2. Message by: lunar lazers 10/21/2002 21:46:31 GMT
      I also, agree with that statement. For they all are effected by the remote. Also that gets rid of programmers and other people who use the computer. So to conclude we should not use remotes


    3. Message by: Atomic Minds 10/22/2002 22:33:21 GMT
      We are pretty sure that you can not use remotes in the competition.


    4. Message by: ilsgreen 11/01/2002 04:55:31 GMT
      As for reading the rules . . .

      Rule 5 on allowable parts limits electronic parts to 1 RCX, 1 rotation sensor, 2 touch sensors, 2 light sensors, 3 motors, 1 lamp, and 6 wires. A remote is not allowed by this rule.

      Rule 1 only allows downloading of programs in the pit area. Downloading is not allowed at the competition table. I would interpret that the remote would "download" a command to the RCX.

      Mark Beitz, coach


Discussion: RCX Power By: Blue Wizards 10/25/2002 21:40:31 GMT
Power sources for the RCX

  1. Message by: Blue Wizards 09/28/2002 18:39:49 GMT
    Can rechargable batteries be used in the RCX? There is a wide variety of rechargable types. Is there any restrictions on types? Cheers, Blue Wizards


    1. Message by: The CM's 09/29/2002 04:12:52 GMT
      Any types of AA batteris can be used (you will need six of them). There are a lot of power differences between the life of different kinds of batteries. So it is very important that you understand the decay life of the batteries you are using. You would hate to have the batteries die immediately, or not fully recharge during a tournament. Be sure not to mix battery types (alkaline, rechargable, lithium, etc).


    2. Message by: Eco-Nuts 09/29/2002 05:43:16 GMT
      It generally is not a good idea to use rechargable types at the competition. You do not get any warning when the rechargable types loose power. They die quickly. You should be aware that the battery power will affect the way your robots runs. If you time events, the motors will run slower with time and timed events might not be consistent.

      Dave Kolberg
      Eco-Nuts


    3. Message by: Blue Wizards 09/29/2002 05:45:15 GMT
      Thanks for the feedback. With the right type of rechargable battery, you can get very predictable decay rates which in turn helps to characterize the performance of the robot's motors. Cheers, Blue Wizards


    4. Message by: cranium 10/04/2002 00:14:59 GMT
      One problem with rechargeables is their lower voltage. Aren't NiCads soemthing like 1.2 Volt instead of 1.5 Volt.


    5. Message by: ilsgreen 10/04/2002 02:03:43 GMT
      Yes, voltage can be an issue with some rechargables. The Rayovac Alkaline rechargeable is good, as this battery delivers 1.5 V. The NiMh and NiCads deliver 1.2 volts, which is underpowered for the RCX.

      I've been happy with the rechargeable alkalines I've used for two full seasons and the start of the third. I know that others wouldn't think of using a rechargable due to the possible issues with holding a charge reliably that are listed above.

      Mark Beitz, Coach


    6. Message by: Big City Polar Bears 10/13/2002 16:18:42 GMT
      Does anyone know how the battery power is divided to the outputs? We suspect that two batteries are wired to each of the outputs. e.g. six 1.5v batteries, three 3v outputs. We suspect that battery life is affecting our ability to be consistent.


      1. Message by: TeknoDevils 10/13/2002 16:39:01 GMT
        Each motor receives almost the full battery voltage of
        9 volts. There is a current limiting circuit inside the
        RCX that prevents more than certain amount of current from
        flowing to each motor.

        Your consistancy problem is due to other effects. The voltage of alkalyn batteries stay very strong for about
        10 minutes of use. The voltage than drops down and stays steady for a period of time before dropping down to nothing.

        We discovered this last year when our magic numbers would have to be adjusted on a daily basis. A battery change would than require major changes. A solution is to get a mission to work once and then forget it. A few days before
        competition, put in brand new batteries. Adjust your numbers but do not run RCX for more than 10 minutes. If need be, change the batteries again. Keep old batteries for meetings.

        At competition, do not run more than a few rounds on the same set of batteries. This gets expensive, but it will be repeatable!


    7. Message by: Dana Dragons 10/19/2002 04:32:55 GMT
      We have found that lithium batteries, though much more expensive keep a consistent voltage longer in our digital camera. We are thinking of trying them in the RCX. Has anyone else tried this? Is it safe for the RCX?

      Bill Jouppi
      Dana Dragons


      1. Message by: TeknoDevils 10/19/2002 14:51:59 GMT
        Lithium or nickel metal hydride batteries work nicely for
        the RCX. I invested in nearly $200 in NiH batteries for the
        seven Mindstorm kits we have at our school. It saves greatly
        in battery costs. But at competition will still use alkaline
        batteries. For the first few minutes of their lives they are
        better than any rechargable.

        Read the section on batteries in my coach's handbook at
        http://home.attbi.com/~pssweeney

        -Skye Sweeney


    8. Message by: Road Techies 10/19/2002 21:00:52 GMT
      A battery question here: I understand that battery strength can affect robot performance when using "time" programs. (We experienced this first hand last year!) Does battery strength affect the programs if they are using the touch sensor, light sensor and rotation sensor?

      Marie Hopper
      Road Techies Coach


      1. Message by: TeknoDevils 10/20/2002 00:38:48 GMT
        Marie,

        By removing time, you dramaticaly improve your odometry
        accuracy as batteries die. But you do not completely
        remove the effect. At least two cases I have seen will
        demonstrate other issues:

        1) On a tracked robot, as power drops, the robot actually
        was unable to turn.

        2) Consider now the case of a fast wheeled robot doing a
        pivit turn. With fresh batteries, the robot spins like mad.
        Your code tells the motors to stop when past a certain
        rotation count. Unfortunately, the RCX can only sample the
        rotation sensor so often. So by the time it sees the tick
        count exceed your value and then shuts down the motor a
        finite amount of time and hence turn angle has passed. When
        the batteries are low, the bot turns slower and the RCX has
        a better chance to stop the turn closer to your tick value.

        My approach to batteries can be found in my handbook at
        http://home.attbi.com/~pssweeney/handbook.pdf
        The idea is always to use fresh batteries when finalizing
        magic numbers in your programs and at competition.

        -Skye Sweeney


      2. Message by: RoboSquad 10/20/2002 14:22:46 GMT
        A battery question here: I understand that battery strength can affect robot performance when using "time" programs. (We experienced this first hand last year!) Does battery strength affect the programs if they are using the touch sensor, light sensor and rotation sensor?

        This is something your team should be investigating or and thinking about if they want the answer.


    9. Message by: Urban Lego Heads 10/25/2002 13:27:10 GMT
      Marie,
      The only accurate way to get a robot to move the same amount each time, independent of battery voltage is to use the rotation sensor. As always, the senosr is best used ahead of gear reduction as that gives the maximum resolution and more counts per traveled length since there are only 16 counts per revolution of the sensor.
      Al


      1. Message by: Eco-Nuts 10/25/2002 21:40:31 GMT
        Even using the rotation sensor will have some variability built in. Momentum of the robot will not allow it to stop instantly. The amount that you go past your desired rotation counts is dependent on how fast the robot is traveling and this is dependent on the voltage of the batteries. This variability is small compared with using time, but still is there and should be accounted for in your programming.

        Dave Kolberg
        Eco-Nuts


Discussion: Pneumatics pieces By: Legomen 11/28/2002 04:55:25 GMT
Can you use pneumatic pieces

  1. Message by: Catlin Gabel 10/01/2002 01:19:39 GMT
    The rules this year say if it's made by Lego, you can use it. That being said, I'm not encouraging any of my teams to use pneumatics because it's hard to control them from the RCX. To get RCX control you'd end up using your last remaining motor (assuming you use two to navigate) to control a pneumatic valve. I haven't found too many things you can do with pneumatics that you can't do in a more straight forward way with motors.

    You might be able to use pneumatics through some trigger that goes off when the robot runs into something, like a fancy spring. It could also trigger when you don't want it to.

    A side issue is I don't think it's very good sportsmanship to use pieces like pneumatics that aren't readily available to every team. I think it will cause resentment at the competition if one of the top scoring teams uses pneumatics or some other obscure Lego technology to great strategic advantage. Never the less, the rules don't preclude it.


    1. Message by: B.O.B. 10/01/2002 01:43:32 GMT
      I believe that you can use pneumatics. if you want to find out ways to use them I reccomend a book called "building robots with lego mindstorms." Chapter 10 is completely about pneumatics.

      ~Tim
      Team B.O.B.


    2. Message by: Toxic City Gorillas 10/02/2002 02:02:59 GMT
      I also think that it wouldn't be good sportsmanship to use pneumatics 'cause I don't think any of my school's teams have pneumatics and many people don't even know what pneumatics are.

      Alan Y.


      1. Message by: SharonA 10/02/2002 14:03:58 GMT
        It is not bad sportsmanship to use something permitted by the rules.

        --Jack Gregory


      2. Message by: Cookeville Sights 10/03/2002 04:47:01 GMT
        When words like SPORTSMANSHIP and FAIR are used, I assume people see FLL as a competition. Its better to emphasize that its about inspiring children with science and technology. If a team comes to the competition with a pneumatic enabled robot we should celebrate their achivement regardless of how they fair in the Robot Performance. The same should be true of a non-pneumatic robot. Remember we are learning the problem solving process.


        1. Message by: Catlin Gabel 10/03/2002 07:53:13 GMT
          I agree that's how we should look at it... as a inspiring activity for kids to boost their interest in engineering. Unfortunately, those are adult concepts that many kids don't relate to. They see it as a contest, despite all our words to the contrary. If the contest seems "unfair" by middle school standards it could have the unintended consequence of kids deciding not to sign up next year.

          Whether pneumatics crosses that line of being "unfair" I don't know. That will probably depend on how many high scoring teams use the technology to some great advantage.


      3. Message by: Alvin Technos 11/12/2002 15:49:33 GMT
        I don't think it would be bad sportsmanship. Pnuematics would only be useful anyway if you had experience with them anyway, so I wouldn't put one with pnuematics in competiton unless you've used them before.


    3. Message by: Bremen Botz! 10/02/2002 06:11:25 GMT
      I'm not sure that 3 motors gives you enough to keep pneumatics 'inflated', operate some sort of pneumatic actuator, and drive/steer the robot...

      Les
      Bremen Botz!


      1. Message by: SharonA 10/02/2002 14:07:27 GMT
        Actually, there is something to pnuematics -- power. They have a very high thrust/weight ratio, and very high power*speed. And you don't have to use a motor to pump them, you can do that in base manually, and just have the motor trigger them. With two directions on the motor, it is very easy to get two actions with this method.

        Not that I am recommending them to my kids, but don't be surprised or upset when you see them at a tournament.

        --Jack Gregory


    4. Message by: Mechanics 10/09/2002 20:53:04 GMT
      I dont think that using pnuematics is unfair or unsportsmanlike however I do think that it does give an advantage to schools or clubs with more money. On the other hand it is just one more thing to go wrong as well!! I have the pnuematics and have used them multiple times in robots I have designed and they do work... "Most of the time but when they fail they dont work at all!!"


    5. Message by: Bots II 10/17/2002 01:21:16 GMT
      using pneumatics isn't bad sportmanship


    6. Message by: Equipo Feo 11/28/2002 04:55:25 GMT
      I think its fair to use them, with my experience though, i think that there not worth it, they break easy and aren't consistent


Discussion: HELP! By: WO-BOT Jr. 12/20/2002 04:42:10 GMT
What's Better? Treds, wheels, or legs? Please post a message
your Decisions will be considered!

Thanks!
Wo-Bot Jrs.

  1. Message by: Sawyer Robotigers 10/01/2002 22:41:01 GMT
    I think wheels are the best for this challenge because in the challenge you have a small amount of time to complete everything and wheels are the fastest out of the three.


    1. Message by: Flaming Phoenix 10/05/2002 05:16:29 GMT
      Last year my team and I won first in our compitition with treds. We found that wheels are fast but not to accurate. You just have to get the perfect ordere of tasks that you are going to do. My team has already dicided on treads this year. Wheels are also bad because when you use main drive for stering the front wheels will skid which will mess up your calculations.
      E-mail me at mkottenAattbi.com

      Matthew Kottenstette


      1. Message by: 1904 11/14/2002 17:31:13 GMT
        We decided on using treads this year... but the robot does not track straight! A squeeze here or a press there makes it track totally differently. Any suggestions? Email me at dan@provide.net ASAP.


        1. Message by: ilsgreen 11/14/2002 22:11:11 GMT
          See http://www.firstlegoleague.org/scripts/webx.dll?230@@.ee94ba7 for a fair bit of discussion on going straight. - Mark Beitz, coach


    2. Message by: the mini morts 10/22/2002 21:08:09 GMT
      First off, I have yet to see legs enter the completion, never mind see them preform well. Treads are good if you know how to use and gear them. Usually teams gear their treads down because treads treads have so much traction. However, it is possible to gear them for speed if your robot is light and in need of traction. Wheels are all around sweet juiciness. You can gear them for speed or power extremely quickly. Also the have moderate traction. But in response to your question do not, I repeat do not use legs. Deciding between wheels and treads depend on what type of robot you have.


    3. Message by: Atomic Minds 10/22/2002 23:31:51 GMT
      We have found out the hard way that the big wheels are not a good idea when geared with a ratio of 1:1. We tested treads this year and found they are a lot slower, but a lot more accurate. As for legs, a biped is definitely not the way to go.Even with a four-legged robot, they are very unaccurate.


      1. Message by: TeknoDevils 10/23/2002 00:13:22 GMT
        We used treads last year geared to the motors 1:1 using the 24 tooth gears.
        Slow and power hungry. After just a few minutes we where having to change
        batteries.

        The other nastry problem with treads are their repeatability with turns. Turning
        X rotation sensor ticks would cause varying turn angles. The issue is the
        randomness of friction in a skid.

        Our current favorite setup is 24 to 40 to the Mission Mars wheels and the odometer
        on an 8 tooth gear of the 40 tooth wheel-gear. The Mission Mars wheels are nearly
        the same size as the medium balloon wheels, but the tread is curved not flat accross.

        -Skye Sweeney


    4. Message by: eskimos 11/10/2002 20:08:46 GMT
      I found that wheels are more "all terrain" than treds. AKA: treds cannot go up the bridge as easily (or maybe they don't go up at all) as wheels. And I have yet seen a robot with what you have called "legs."
      ^.^ Mascot!
      Jennie


      1. Message by: Tobor 11/12/2002 02:25:27 GMT
        AKA: treds cannot go up the bridge as easily (or maybe they don't go up at all) as wheels.

        Treads go up the bridge just as easy or easier because of the huge ammount of traction. The only trick is that trads typically do not lift a robot very far off the ground making getting on the bridge more difficult. Treads are typically more all terrain and that is why they put treads not wheels on construction vehicles.


    5. Message by: cranium 11/19/2002 21:41:37 GMT
      Some suggestions for using treads

      We have fiddled around with treads a lot. For a while we had three different treaded robots and that allowed us to do lots of experimenting. Some of the things we learned;


      1. The treads are a little shorter than they should be if you use the standard 13-hole spacing. This gives them too much internal friction, in particular, by pulling to hard on the axles. To correct, grab the tread and stretch it HARD to make it a little longer. (If you think that violates the "no modified parts" rule then mount the tread on a 14-hole spacing, connect two motors, and run it a while. You may need to go to 15-hole spacing as well to get it to stretch.)

      2. New treads have a significant bias, that is, they are not evenly "bendable" along their entire length. This bias is probably caused by long term storage smashed flat in the box. In really bad cases, you can see the tread slow down every time the permanent bend in the tread goes around the drive wheels. The bias gives a treaded robot a jerky motion and adds a lot of inconsistent friction to the whole assembly. Stretching the treads will greatly reduce
        this problem.

      3. New treads are kind of "sticky". Stickiness is very bad on a treaded vehicle since it turns by sliding the tread sideways and stickiness makes this difficult. To correct, take your robot out into your garage and run it around on the concrete floor for a while. Then wipe the treads off with a towel. This will pick up a light coat of dust and get rid of the stickiness. Your robot should now turn easier and faster.

      4. Since the treads turn by sliding one end of a tread sidways in one direction and the other end in the opposite direction, it helps a lot if the front-back center of mass is NOT centered over the tread. Move you robots center of mass to be 1/3 to 1/4 the way along the tread. Now when the robot turns, one end of the tread is carrying relatively little weight and will slide sideways much easier. The pivot point for the robot is usually very near the front-back center of mass. Moving the center of mass also moves the pivot point.

      5. Treads are very sensitive to bearing and axle friction. Don't make them to tight. For best results you should be able to just barely feel movement laterally on all axles, collars and bearings.

      6. If your robot won't track straight, check the side to side center of mass. Again, because tracks are so sensitive to axel and bearing friction, a robot that is heavier on one side will tend to turn in that direction. To correct, try to get the center of mass centered between the treads. (Of course, this also applies to wheeled robots.)


      Jim Sluka
      Coach
      Team Crane-ium


      1. Message by: metro monkeys 11/20/2002 21:57:39 GMT
        I don't like giving direct answers on the forum, because kids are supposed to arrive at their own conclusions.

        Besides, advice this late in the season won't be usable until next year anyways!

        The most important aspect of the robot is it's navigation abilities.

        Since Lego parts and joints bend and flex, there is no way to navigate accurately enough to do all the missions successfully using only the robot.

        What kids must determine is what else can be used to navigate successfully?

        The black lines are one thing that can be used, but they can only tell the robot its position, not its direction.

        A wall can also tell the robot its position, but not generally its direction.

        The way to tell both position and direction is to bump (push) into a wall so the robot is zero degress (or 90 degrees) to the wall. Then the kids will know where the robot is, and its direction. Only then can the next leg of a mission proceed.

        To be able to push into a wall, and have the robot "skid" to a 90 degree angle, think of what kind of wheel/tire/tread system is required.

        There are not very many options that seem to work!


    6. Message by: Tobor 12/12/2002 04:13:11 GMT
      There are other ways to accurately program, if used correctly the black lines are very useful in lining up the robot at a consistant point to proceed with a mission. Our robot used mostly black lines to align and was consistant around the 75%-85% range


    7. Message by: The Sages 12/18/2002 21:56:17 GMT
      How many times can you go back to base


      1. Message by: Mindstorms Mayhem 12/18/2002 23:00:45 GMT
        Sages,

        The robot can return to base via its own power (as programmed by the team) as many times as the team wants during the 2 1/2 minute round without any penalty. The robot can also be retrieved manually by the team as many times as the team wants during the 2 1/2 minute round; however, the first four times that this is done in any given round, one of the "bonus food loops" which start out in your own market will be removed from the table by the referee, resulting in a loss of 4 points for the team each time a "bonus food loop" is removed.

        For more details, please see the official rules, particularly paragraphs 3, 10, and 11.

        --ken
        Coach, Mindstorms Mayhem, Team #1265

        may*hem - A state of violent disorder or riotous confusion; havoc
        (The American Heritage Dictionary, 1982)

        The meaning of mayhem is immediately obvious to anyone who witnesses the first attempt at line-following on an FLL table full of mission models.


    8. Message by: The Sages 12/18/2002 21:59:10 GMT
      How do you make a lift. HELP!!!!!!!!!!!!!!!!!!!!!!!


      1. Message by: TeknoDevils 12/20/2002 04:42:10 GMT
        How that would be the $20,000 question!

        Look at pictures of machines that do what you want. Visit
        your local "Home Depot" and look at the fork lift. How does
        it work? Ever wonder what those sections of flat gears are
        good for?

        Scan the library in the youth section. Look for books on
        simple machines.

        -Skye Sweeney


Discussion: robolab / IR transmitters By: urban knights 10/25/2002 13:32:07 GMT
We're having trouble with robolab. We cannot get the IR transmitters to work with robolab on our desktop or laptop. We keep getting messages that the serial ports are controlled by another program. We have mindstorms on both the desktop and laptop and have no problems with the IR transmitters on either computer. I have sent an email to lego/pitsco/dacta, but haven't had a response. Does anyone have any ideas?
Urban Knights

  1. Message by: BTBAF 09/29/2002 01:37:48 GMT
    I do not know if the is the solution, but last year I had a similar error message when I left my Palm software running in the tray in the bottom right hand corner of the screen.

    Once I closed the Palm program it "let go" of the serial port and Robolab then worked.

    Les


    1. Message by: ilsgreen 09/30/2002 03:05:36 GMT
      I'm a little fuzzy about how I fixed my problems with serial port access with a PDA last year, but I went through much the same thing for a while. I'm recalling needing to fix items with both the PDA controller and the serial port settings (maybe in Device Manager?) to get going last year. Don't be afraid to find a good computer-knowledgable friend and good luck!

      Mark, Coach


    2. Message by: Road Techies 10/01/2002 02:26:08 GMT
      If you are using Robolab 2.0 and trying to use the new USB IR tower, they will not work together. The new USB tower requires 2.5 or higher (2.5.1 or 2.5.2)
      Marie Hopper


    3. Message by: Urban Lego Heads 10/03/2002 05:06:14 GMT
      Urban Knights,
      It sounds like you have another program running that expects to use that serial port. Typically this would be a modem, fax in auto answer or mouse or like the example above, a Palm link that opens and runs whenever the computer is turned on. You can right click on the icons in the system tray (at the lower right of the screen adjacent to the clock) and they will tell you what program is running and give you options to turn it off. There is also the possibility that you school may be using a protection program that prevents students from accessing the ports without special access.
      Hope this helps.
      Al
      Coach on Holmes Middle School


    4. Message by: The Metrobes 10/05/2002 17:21:13 GMT
      Actually our team is also having problems with IR transmitters. We have 2 1.0 Bricks and 1 2.0 Brick. We are using Robolab 2.5 on 3 separate computers. Also we have 2 Serial towers and 1 USB tower.

      Our problem is that downloading among the various combinations has proven to be _very_ inconsistent! For example:

      - If we download from the USB to the 2.0 Brick no problem.
      - If we download from the USB to one of the 1.0 Bricks either it wants to download the firmware (and can't get past 2%) or it just gets part way through downloading and stops
      - If we download fromt the Serial Tower to the 2.0 Brick the results are poor.

      We are in a flourescent lighting room - so perhaps that has something to do with it.

      Does anyone else have these problems? Any suggestions for minimizing the effect of the flourescent light (we've tried shielding them a little)? Is this something related to Robolab vs RIS?

      Any help appreciated. Right now we're wasting a lot of good programming time dealing with these issues.

      Peter
      Programming Mentor - The Metrobes


    5. Message by: Harris 10/07/2002 06:17:48 GMT
      I have had some strange problems with downloading and programs suddenly going away as well. I ended up putting the IR transmitter and robot into a "garage". Seems that things were in too close proximity with each other and were confusing one another. Works much better with the "garages".

      Hope that's useful.
      Courtney


    6. Message by: Batteries Not Included 10/14/2002 01:20:04 GMT
      we had the same problem. if you have both robotics invention system and robolab, it won't work. take one or the other off.


    7. Message by: Urban Lego Heads 10/25/2002 13:32:07 GMT
      One thing that affects communications, independent of other factors, are the large number of Infrared devices now in use. Security cameras in schools use infrared lighting to "see" in the dark when classrooms are closed. Digital cameras and video cameras also use infrared rangefinding for focus, not to mention remote controls. All of these devices swamp the tower/RCX link and cause errors or failure to handshake. The garage concept above solves most problems and is recommended for competition.
      Al


Discussion: Motors By: Road Techies 11/06/2002 20:23:35 GMT
My team is wondering if it is possible to desing a drive system with two treads that uses only one motor. Would the differential do the trick? Or is this not possible? Thanks!

Marie Hopper
Team 329, STILL without a name!

  1. Message by: Catlin Gabel 10/08/2002 07:23:55 GMT
    You could probably come up with a way to make it go forward and backwards but how would it turn?


    1. Message by: TeknoDevils 10/08/2002 14:51:53 GMT
      You can but with some limitations. Using the differential the robot can go forward.
      If you add a ratchet on one wheel to prevent it for turning backwards, when the
      motor goes in reverse the bot will turn. This is the way cheap RC cars work. You
      get forward and reverse with turn.

      You can't get both forward, backwards, and left and right turns from one motor.
      (At least not in this universe!).

      Look at the Minnesota web page for a manual called "Building LEGO Robots for FIRST
      LEGO League". It is a great way to learn this stuff.


    2. Message by: Techno-Tigers 10/09/2002 23:20:06 GMT
      When you only use one motor you have little power for the climbs.


    3. Message by: Batteries Not Included 10/14/2002 00:53:31 GMT
      If you look in the back of the cunstructopidea they have an idea that may help you


    4. Message by: Road Techies 10/19/2002 21:10:36 GMT
      Another motor question:
      we are having a difficult time matching motors. The kids tried the test given in the manual but it didn't really help unless all 12 motors are truly that different! Any suggestions for finding matched pairs?

      Marie Hopper
      Road Techies


      1. Message by: TeknoDevils 10/20/2002 00:49:14 GMT
        I am assuming the test is to place a gear on each motor and
        see what motor 'walks' around the other?

        This is certainly a good test. Please note that motors will
        often behave differently going forward as backwards. A standard FLL bot is normaly symetric. This means to go forward, one motor is going clockwise the other counterclock. An advanced solution is test your motors
        against each other when they are both going clockwise. Of
        course you then have to build an unsymetric bot to account
        for this!

        After much experimentation we have found that the limited
        slip clutch between the two drive motors can correct even
        moderately unballanced motors. Also discarding a caster
        and replacing it with a wheel or pulley without a tire gives great directional stability and yet can be overcome
        for turning.

        The ABSOLUTELY wonderful online book on building LEGO FLL
        bots is a MUST to read, and then read again, and then read.
        You would be even better to then read again!

        -Skye Sweeney


    5. Message by: Loma Prieta 10/24/2002 23:26:29 GMT
      We have pooled motors from several kits and found that some continue to spin when turned manually and others do not. Why is there a difference and is there an advantage of one type of motor over the other?


      1. Message by: SharonA 10/25/2002 02:26:31 GMT
        The free-spinners are old-style. The non-free spinners are new, first seen this year, and little is known about their long-term behavior. However, they
        i seem
        to work just as well under power.

        --Jack Gregory


    6. Message by: Trailside Elementary 10/29/2002 03:18:56 GMT
      Our team was wondering if we can "use" extra motors on our robot from other kits?


      1. Message by: SharonA 10/29/2002 03:45:59 GMT
        No. Please read Rule 5.

        --Jack Gregory


    7. Message by: B.O.B. 10/30/2002 09:54:23 GMT
      Rule 5 includes this statement:
      "The robot must be built entirely from LEGO elements in original factory condition, without restriction on type or quantity except as follows:

      --The robot may not contain any electrical parts other than: 1 RCX, 1 rotation sensor, 2 touch sensors, 2 light sensors, 3 motors, 1 lamp, and 6 wires. "

      Our team's question is this: A pull-back motor is not electrical. It is a LEGO element. Are pull-back motors allowed?

      I sent the question to Scott but hadn't heard back yet, thought maybe one of you would know.

      thanks,

      Susan
      Team BOB


      1. Message by: SharonA 10/30/2002 15:36:50 GMT
        Yes, pull-back motors are allowed. But note that they can only be activated (as in released, not "wound") by action of the robot under program control.

        It is quite simple to make pull-back motors from technic elements as well.

        --Jack Gregory


    8. Message by: B.O.B. 10/30/2002 19:36:10 GMT
      Thanks, that's basically the same answer I got back from Scott. Those type of motors are allowed but due to Rule 10, the robot would have be built and programmed to release it.

      thanks,

      Susan


    9. Message by: H.E.R.O.S. 11/06/2002 20:05:15 GMT
      Our team was wondering if there is any rule prohibiting using more than 3 motors so long as no more than three are being used together at any one time?


      1. Message by: Eco-Nuts 11/06/2002 20:08:00 GMT
        The rules state that only 3 motors can be used on the robot and that the robot consists of everything that is brought to the competition table. So no you can not use more than 3 motors during a match. You can have as many as you like back in your pit area.

        Dave Kolberg
        Eco-Nuts


    10. Message by: H.E.R.O.S. 11/06/2002 20:23:35 GMT
      Thanks Dave!


Discussion: Danish names By: TeknoDevils 11/26/2002 18:13:29 GMT
Here is a translation of the Danish names in the building instructions:

Bro - Bridge
Taarn - Tower
Vindmoelle - Windmill
Brun Hegn - Brown gate
Traaer - tree
Turkis Vippe - Turquoise seesaw
Hus - House
Gul/Orange Hegn - Yellow/Orange gate.

Del in the "Bro Del2" and "Taarn Del1" refer to part. As in part 1 of 4

  1. Message by: the mini morts 11/26/2002 18:13:29 GMT
    Yeah did anybody else get their building instruction in Danish?


Discussion: Questions By: Tri-Valley Bulldogs 11/14/2002 00:15:00 GMT
Can we use string to make a "like pully system" by attaching one end of a string onto a motor which will pull the other end in towards it.

  1. Message by: Eco-Nuts 10/07/2002 16:38:07 GMT
    That is within the rules.

    Dave Kolberg
    Eco-Nuts


    1. Message by: Batteries Not Included 10/20/2002 01:25:13 GMT
      you can only use lego string


    2. Message by: RoboRaptors 10/25/2002 22:16:59 GMT
      I've never seen lego string in any of my kid's kits. Did one come in the Mindstorm box?


      1. Message by: TeknoDevils 10/25/2002 22:44:31 GMT
        String does not come with a Mindstorm kit. It does come in
        some other LEGO kits. I know that I have seen a length used
        on a drum/winch for a tow-truck model.

        What did come in the challenge kit was a length of elastic
        cord.

        -Skye Sweeney


    3. Message by: ilsgreen 10/31/2002 20:24:15 GMT
      Lego string is available from PITSCO. I once received some withan order of rubber bands I needed to replace worn rubber from the 2000 tournament.

      Mark Beitz, coach


    4. Message by: ROBO TUSS'n 11/12/2002 01:45:48 GMT
      I am almost positive that string is legal as we are using a similar concept. Also, does anyone know a couple good sites containing information on the use of gears and pulleys? if so please email me at smallman13@aol.com


      1. Message by: metro monkeys 11/14/2002 00:15:00 GMT
        try:

        http://www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm


Discussion: Lifting Arm By: Vikings 10/18/2002 18:27:35 GMT
Does anyone out there no how to build a lifting arm? My team has tried a few different ways, but none of them have worked out. We desperately need help on how to build one. Please, if you have an idea, try to describe it the best that you can, and make sure that it works.

  1. Message by: Eco-Nuts 10/09/2002 23:41:16 GMT
    Use gears. One way to provide large amounts of torque is to use the worm gear. The worm gear can not be driven backwards (when you stop the motor, the motion does not fall back down). Use any Lego peice that can hook up to an axle and provide a torque. There are several that have an axle hole on one side and a regular hole spaced out a ways. Use a gray or black connector to connect the regular hole to the side of your arm and let the axle act as the pivot point of the arm.

    Dave Kolberg
    Eco-Nuts


    1. Message by: Batteries Not Included 10/14/2002 00:55:59 GMT
      try a pully forklift


    2. Message by: LegoManiacs 10/16/2002 02:44:21 GMT
      When the coaches went to training, they should have gotten a DC with several folders on it. Go to "Robot Building" - "Examples" - "Badbot" - check out part #5, which has the drabber/cooper on it, and built it to see a very good design. At one part you attach it to the rest of the robot, but we just put two beams there instead of building the whole robot!


      1. Message by: Sherrod1 10/16/2002 07:40:24 GMT
        We didn't have training in our area. Who is "they," and what did they do for training coaches?


      2. Message by: snow yetti 10/16/2002 20:34:11 GMT
        I was not able to attend a coaches meeting (ILLINOIS). What is a DC? Where can I get the information, not having attended a meeting? I need more resources for building robots than the windstorm 2.0 Constructopedia and two books that I have purchased.

        Thanks


        1. Message by: metro monkeys 10/18/2002 18:18:23 GMT
          Check out the MN class materials at:

          http://www.hightechkids.org/fll/coaching/Training%20Material/classmaterial.htm


    3. Message by: LegoManiacs 10/16/2002 02:44:43 GMT
      *CD


      1. Message by: snow yetti 10/16/2002 23:11:50 GMT
        What CD?

        Thanks


    4. Message by: metro monkeys 10/18/2002 18:27:35 GMT
      To Vikings:

      Few responded to your q because it is not in the spirit of FLL to give direct solutions!

      The whole intent of FLL is have the kids design a solution set. The robot comes down to two components: The car navigation and the arm.

      This year, the arm is a big challenge for all teams. It was meant to separate the serious competitors from the kids with toys.

      If you ask a more secific q, such as "my kids built an arm, but it jams at the top because the studs hit the gear - how can we strengthen the mechanism" or such, people will be more willing to answer.

      But to come right out and ask for a solution to the key difficulty - it doesn't seem like a good question.


Discussion: Fruit Mission By: Vikings 11/27/2002 22:41:27 GMT
Does anyone know how to solve this mission? We have tried 4-wheels and 2-wheels w/ a runner. The Runner seemed to have worked better. If this helps anyone then I am satisfied. If you have any suggestions that work then please post them. Thanks.

  1. Message by: Eco-Nuts 10/11/2002 05:14:43 GMT
    I do not understand your question. No one should tell you how to sove a mission. The object of the competition is to learn and creatively solve each mission. If you are asking about 4 wheels vs 2 wheels than we can offer some suggestions on that. So in the future the more specific your questions, then the better we can answer them. General questions at best will get general answers and lot's of differing opinions. So here is my opinion on 2 wheels vs 4 wheels:

    Our first year we used 4 wheels and won the tournament. The next year we used 2 wheels and got a perfect score and tied for the win. So either will work. Our 4 wheel design was straight out of constructopedia where the both of the left wheels were driven by a motor and both of the right wheels were driven by a second motor. this produced a somthing similar to a tank drive without the treads. Turning required some slippage of the wheels and was less reliable than desired, but manageble. The second year we used the robot from the FLL training bot which is basically a three wheel system where the front wheel is actually the button piece and the left and right wheels are driven by seperate motors. This turns much more controlable as the button skids on the mat nicely. It will not work very well if you are trying to cross the bridge.

    All missions can be accomplished by either type of drive along with lot's of other types of drives. The types of appendages used for each mission is the biggest factor. Think of what is needed for each mission. After that you can look for what modifications can be made to one thing to do another mission. Soon you will have only a few different devices to do all the missions. Now your challenge is to change from one device to the next when the robot returns to base and do all or some in the 2.5 minutes.

    Dave Kolberg
    Eco-Nuts


    1. Message by: ilsgreen 10/14/2002 16:48:43 GMT
      Has anyone else had their tongue slip to call them "fruit loops" instead of "food loops?" ;-)

      Mark Beitz, coach


      1. Message by: The LRTS 10/16/2002 01:33:15 GMT
        Our program to get them is actually named "fruitloops". I hope we don't get called for a copyright infringement :-)

        Dick Fischer
        The LRTS


      2. Message by: B.O.B. 10/26/2002 06:25:57 GMT
        Constantly!


      3. Message by: Alvin Technos 11/11/2002 16:31:54 GMT
        Not yet. They are food loops, in a way, though. I'm gonna start calling them thaat.


    2. Message by: Eco-Nuts 10/14/2002 19:32:32 GMT
      That's what my team prefers to call them.

      Dave Kolberg
      Eco-Nuts


    3. Message by: Atomic Minds 10/22/2002 22:46:34 GMT
      If you have the constructopedia, build the roverbot with tracks and place a long beam on it like a lance, and it will go right through the food loops.


    4. Message by: Urban Lego Heads 10/25/2002 13:42:48 GMT
      Dave,
      I disagree, if someone is really stuck on a problem and they need a hand on how to get past it, this is the perfect place to do it. (Gracious professionalism.)
      Al
      Coach for Homes Middle School Teams


      1. Message by: Eco-Nuts 10/25/2002 21:46:02 GMT
        I think we agree. I said not to solve a mission. When someone is stuck on a problem we can help given detailed questions about the problem. A general solution should not be given to solve a mission as that is what the competition is all about. So, yes helping when people are stuck on a problem is great, helping to solve a mission is not OK. The original question was for a solution to a complete mission.

        Dave Kolberg
        Eco-Nuts


    5. Message by: debugs 11/25/2002 02:28:50 GMT
      Oh yes, I have slipped many, many times. Fruit loops...


    6. Message by: Morton Magic 11/27/2002 22:41:27 GMT
      Our team has called them fruit loops from day one.
      Morton Magic


Discussion: Sensor Exercises? By: Lake Oswego CityBots 11/02/2002 16:50:06 GMT


  1. Message by: Lake Oswego CityBots 10/04/2002 23:03:07 GMT
    Has anyone seen any sensor exercises posted at this website or elsewhere? I thought I saw some recently, but can't locate them now.

    Thanks in advance!


    1. Message by: Harris 10/07/2002 06:01:56 GMT
      Check out this FIRST page of coaches resources, they have some practice missions that includes working with sensors.

      http://www.usfirst.org/jrobtcs/flg_coach.htm


    2. Message by: firestarters 10/08/2002 21:39:30 GMT
      Hey dooes anyone know how to program the mindstorms lego robot to follow a dark line on a white background?

      Plz Help!!


    3. Message by: Team Titan 10/08/2002 23:18:14 GMT
      Check out the program samples that came with he RIS software (If that's what you're using). Under the Roverbot section in sample programs is a program that does what you're asking!


    4. Message by: Robocats 11/01/2002 19:29:23 GMT
      I haven't seen any, but here's what we have been doing:
      1. Get the robot to perform a simple task using the sensor, (i.e. turn in a complete circle using rotation sensor), then stop.
      2. Measure the difference between starting and ending position.
      3. Repeat the process 10 or 20 times.
      4. Calculate the mean and standard deviation from the 10 or 20 repetitions.
      5. Decide independently how much deviation from perfect is tolerable (upper and lower spec limits).
      6. Calculate a Z-score, which is (mean - Speclimit) / standarddeviation.
      7. Use the normal tables in any statistics book to determine what portion of the curve is outside (or inside)the spec limit.
      8. Percent Reliability of the robot in that behavior is the total area under the curve between the two spec limits.
      9. Probability of failure is 100% minus that value.
      Most of the kids caught on easily to simple statistics, and it made it very clear to them how one method of performing a task is more reliable than another.


      1. Message by: ilsgreen 11/02/2002 16:50:06 GMT
        Wow - statistics! Good coaching, Robocats! - Mark Beitz, coach


Discussion: Help! please read and post a message! By: WO-BOT Jr. 01/06/2003 23:25:02 GMT
What is Better treads, tires, or legs?
please post a message! your Thoughts will be well considered!

Thanks
The WO-BOT Jrs.

  1. Message by: Maldon Primary 10/04/2002 13:18:11 GMT
    Tyres, tracks or legs???
    Well all have their pros and cons.
    On a slippery surface using four wheels we put tyres on the driving wheels but not on the front wheels. We found this helps steering as tyred front wheels grip but no tyres allow the front to slide.
    Thacks were good to roll over holes in the playing surface (old challenge) and will probably survive comming off the edge of the bridge but turning is a lot more difficult and inconsistant.
    Legs are nice, look cool and get great attention but are much more prone to falling apart. Turning is also less preictable as you have to slide 3 or more legs each turn.
    These are just my thoughts, you should try all possibilities, that way you will get ideas on how to affect other problems. I ysed a leg as an anchor point once to assit a complex turn.
    Have fun
    Ian


    1. Message by: Blue Wizards 10/06/2002 18:25:18 GMT
      I think treads would be the best, legs are unreliable, also you can slip and fall over, and with tires you may get stuck, but may be faster

      Nick


    2. Message by: Lines Lions 10/13/2002 19:25:35 GMT
      How do teams get the picture icon to put by their forum questions?
      Thank you in advance.

      Lines Lions


    3. Message by: Inverse Kinematics 10/15/2002 22:02:50 GMT
      Legs for 1 stink like dung. They are extremenously unpedictable and often jam. Treads are strong, carry lots of weight, unfortunately they tend to skip. Tires are the best. No doubt about it.


    4. Message by: St. Joseph Cougars 10/24/2002 00:26:32 GMT
      For anyone out there who has competed before, we at St. Joseph school were wondering if the housing units used for stacking were tacked to the table in the competition.


    5. Message by: Harris 10/24/2002 00:37:06 GMT
      The houses are not attached to the mat. The field setup instructions specifically mentions that no Dual Lock is used on the houses:
      http://www.firstlegoleague.org/sitemod/upload/Root/images/doc_field_setup_2002_us.doc

      MODULAR HOUSING UNITS: Position one unit over the rectangle labeled *Red House* with the drain tube oriented as shown on the mat. The other two units may be placed anywhere in the rectangle labeled *BASE*. Do not use Dual Lock on any of the units.


    6. Message by: B.O.B. 10/25/2002 01:12:41 GMT
      What matters is what you think I think treads are better because they have both precision and speed, but that is only me. What you choose depends on your stragety.

      ~Tim
      Team B.O.B.


      1. Message by: City Slickers 2 11/12/2002 00:32:47 GMT
        I think that tires are the better choice since treds are a high friction design and legs would just not work.


    7. Message by: Intelligent Community 01/04/2003 18:14:22 GMT
      We need to know how to attach the lego mat to the lego table.
      If you know how to attach the mat to the table respond telling us how .
      We would also like to know if we could just use Dual Lock

      Intelligent Community team manager,Melanie


      1. Message by: Mindstorms Mayhem 01/04/2003 18:22:03 GMT
        Intelligent Community,

        An extended discussion on ways to do this already took place elsewhere in the forum. You can find the entire discussion at the URL below:

        http://www.firstlegoleague.org/scripts/webx.dll?230@@.ee9476b

        There was not a single clear "correct way" to mount the mat to the table, but a lot of different solutions, depending on your team's needs. Since our team did not need to move the table in between meetings, we left the mat unattached to the table, and never had any trouble with it.

        --ken
        Coach, Mindstorms Mayhem, Team #1265


        1. Message by: Intelligent Community 01/06/2003 23:25:02 GMT
          Thanks for your reply .
          We tried to stick it with dual lock but since that didn't work we ended up stapling the mat to the table

          Intelligent Community team manager ,Melanie


Discussion: Broken Parts By: Vikings 10/24/2002 00:33:20 GMT
Do you knpw the little connector axle that sticks out from the motor? Well one of my teamates broke it off. Does anyone have any ideas of what we can do to fix it, or how we can get a new one? We would really appreciate your help, so please resond to us A.S.A.P. Thanks.

  1. Message by: Catlin Gabel 10/16/2002 23:17:29 GMT
    I doubt you'll have much luck gluing it back on..there's too much stress at that part. You'll probably have to order a new motor. www.pitsco.com has them among other places.


    1. Message by: Sherrod1 10/20/2002 04:18:29 GMT
      What is the ruling about repaired parts? I have a broken mid-size wheel that I thinkI can glue back together. However, would that then be considered a "modified" part? What do the referee-types think?

      -Sean Williams
      Sherrod Robo-Panthers


      1. Message by: SharonA 10/20/2002 23:04:05 GMT
        If the repair changes the properties, then it isn't just a repair. I would use a new one.

        --Jack Gregory


    2. Message by: St. Joseph Cougars 10/24/2002 00:33:20 GMT
      Vikings, I am not sure but it seems a bit obvius that you should go and try a new piece at Lego.com. A method of raising money for it is up to you.


Discussion: Lubricants By: City Slickers 2 10/25/2002 23:19:17 GMT
Does anyone know if we are allowed to use any lubricants of any kind on the robot? Any answers are highly appreciated.

  1. Message by: TeknoDevils 10/19/2002 15:06:17 GMT
    It is quite explicit in the rules that lubricants are
    NOT allowed. If you are trying to reduce friction on
    an axle bearing, design the support properly. An axle
    supporting the weight of a robot should not pass through
    just one beam. Look at this document:

    http://www.hightechkids.org/fll/coaching/Training%20Material/Classdownloads/BLRforFLLV1.0.pdf

    -Skye Sweeney


    1. Message by: City Slickers 2 10/19/2002 15:56:55 GMT
      Thank you for the advice.


    2. Message by: Urban Lego Heads 10/25/2002 13:38:31 GMT
      Don't even think about this one. Even if someone really wanted to use lubricants, many are not designed to be used with plastics and can actually fuse the parts rather than make them slip.


      1. Message by: City Slickers 2 10/25/2002 13:51:46 GMT
        I was talking about dry lubricants. Not WD-40 if thats what your thinking.


        1. Message by: TeknoDevils 10/25/2002 14:49:06 GMT
          Still not allowed. Dry powdered Teflon might not harm
          the plastic, but would not be allowed.

          Our "solution" is to clean the axle and its bearing hole
          with a Q-tip and cloth using nothing but water. Getting rid
          of old ground up plastic and other debris helps.

          The true key is to properly desing the bearing. The wheel
          should be as close to the bearing as possible. The bearing
          should be not be just one beam wide. It should be two with
          a space of two beams between.

          Two beams side by side pinned together with black friction
          pins appears to be a nice solution, but the holes do not
          necessarily line up perfectly. This is the reason to
          seperate the two beams.

          The following web document is a MUST read:
          http://www.hightechkids.org/fll/coaching/Training%20Material/Classdownloads/BLRforFLLV1.0.pdf

          -Skye Sweeney


          1. Message by: City Slickers 2 10/25/2002 23:02:26 GMT
            That must read file is a pdf file and my computer cant read it. How can my computer read it? Do i need a special program?


            1. Message by: TeknoDevils 10/25/2002 23:19:17 GMT
              You can get a copy of the PDF reader free from Adobe.

              Try http://www.adobe.com/products/acrobat/readstep2.html
              for info.

              -Skye Sweeney


Discussion: Batteries By: Vortex 02/24/2003 22:36:24 GMT


  1. Message by: Vortex 10/22/2002 20:12:55 GMT
    We received some batteries with our kit, including a 9V. What do we need a 9V for?

    Thanks.
    -Ivonne


    1. Message by: Harris 10/22/2002 20:22:30 GMT
      The serial IR tower required a 9V battery. The USB IR tower gets it's power from the computer it's attached to and thus doesn't need a battery.

      Courtney


    2. Message by: B.F.I. 10/24/2002 03:54:37 GMT
      I am glad some one asked, and answered that question. We have been wondering that our selves! B.F. I. Coach Bednar


    3. Message by: Berkshire Robotics Challenge 02/24/2003 22:36:24 GMT
      My team has been having difficulties changing batteries. Whenever we change them, our firmware dissapears!!! We are very frustrated and would like some help with this problem.
      Thanks,
      City Aid


Discussion: Transmision gear box? By: the mini morts 10/22/2002 22:25:17 GMT
How do you get that dark gray "transmission box" to work. I don't know what it is called, but help us out here. It is the piece in the fourth column of the parts list, that is in the ninth row.

  1. Message by: TeknoDevils 10/22/2002 22:25:17 GMT
    Not having a parts list, I can only assume you are refering to the differential
    housing. To use this (in the way it was designed) you need to add three small
    crown gears to the inside of the part. Your best bet is to look at pictures and
    discussions on the web.

    Perhaps the ABSOLUTE BEST reference for this and building in general is:
    http://www.hightechkids.org/fll/coaching/Training%20Material/Classdownloads/BLRforFLLV1.0.pdf

    Dean Hystad (the author) is a LEGO god!

    -Skye Sweeney


Discussion: Can we use pieces from our team members kits? By: Atomic Minds 10/27/2002 14:37:50 GMT
I am pretty sure we can, but if you are absolutely sure, please tell us.

  1. Message by: Eco-Nuts 10/23/2002 19:21:02 GMT
    Rules state you can use ANY lego piece with the exception of the electronic pieces outlined.

    Dave Kolberg
    Eco-Nuts


    1. Message by: RoboSquad 10/24/2002 00:27:23 GMT
      Rules state you can use ANY lego piece with the exception of the electronic pieces outlined.

      Actually, the rules say you can use and non-electric plastic piece. This disqualifies some parts, like springs for example.


    2. Message by: Harris 10/24/2002 00:41:56 GMT
      Here's the quote from the rules:

      5) ALLOWABLE PARTS: ... The robot must be built entirely from LEGO elements in original factory condition, without restriction on type or quantity except as follows:

      --The robot may not contain any electrical parts other than: 1 RCX, 1 rotation sensor, 2 touch sensors, 2 light sensors, 3 motors, 1 lamp, and 6 wires.

      --The robot may not contain any non-LEGO materials or substances such as stickers, tape, glue, oil, etc.

      From the Q&A:
      Q: The rule on allowable parts says we can use any LEGO, except for the electric exceptions, but can we use pneumatics, Star Wars, etc.?

      A: Yes. Any parts really means any parts. It's a huge change from the past, so teams are having trouble believing their eyes---but it's true.

      I don't see a mention about only plastic parts. Where did you find that?


      1. Message by: RoboSquad 10/27/2002 14:37:50 GMT
        I thought I read that in the original rules. Apparently I was either wrong or they have been clarified to include all non-electric parts.


Discussion: Lego Lamp By: RoboRaptors 11/11/2002 03:33:53 GMT
The rules say you can have a lego lamp. What is a lamp and how could it be used?

  1. Message by: Muktown Eliminators 10/25/2002 22:20:24 GMT
    A lamp is a light. You can find one included with the Mindstorm Education set from Lego League or in the Ultimate Accessory kit. You could probably get one from Lego-Dacta. What can you use it for? Perhaps debugging of your programs (are we in a subroutine?) or for looks.


    1. Message by: Catlin Gabel 10/25/2002 22:22:37 GMT
      The lamp is a 2x1 Lego brick with a light on it. It plugs into a motor port. Besides the decorative or debugging value, clever uses are up to you. It certainly isn't required for any of the challenges.


    2. Message by: Road Techies 10/27/2002 00:00:08 GMT
      How does a lamp help debug a program?

      Marie Hopper
      Road Techies Coach


    3. Message by: Catlin Gabel 10/27/2002 02:57:56 GMT
      Much like you would use a beep in your program to indicate whether the code actually got to a particular point, you could tell the light to light instead. The light is handy because once you turn it on, it stays on. Beeps just come and go.

      One of my teams also used the light stacked on a motor, to tell when the motor was on. In this case, the motor was turned on only for a half second to work a latch so it was hard to tell while the robot was moving.

      Both of these uses are pretty marginal in their benefit, but you asked!


    4. Message by: Tobor 11/03/2002 23:24:36 GMT
      A lamp could also be used in combo with a light sensor for a makeshift second rotation sensor.

      Kevin
      Programmer, Team Tobor


      1. Message by: SharonA 11/04/2002 03:14:54 GMT
        You actually don't need the lamp at all. We have very successful rotation counters with white 1x1 rounds inserted into brown "24" size pulleys.

        --Jack Gregory


    5. Message by: Mach2 11/04/2002 00:32:24 GMT
      My team has come across an old lego lamp piece that has two bulbs on top of one double thick 4x1 plate. The lamp is sensitive to the polarity of the circut. If it is connected one direction both lights are steady. If it is connected the other way the lamps alternate flashing on and off (right/left/right/left/etc). Is it considered to be one lamp because it is one indivisible lego part or is it two lamps because it has two bulbs?

      For whatever it's worth, according to MLCad the part number is 4771.

      The team thought it might be neat to have the lights steady when going forwards and flashing when backing up.

      I told the team that it would almost certainly be considered one lamp but that I would check.

      Jeff
      Team Coach
      Winterhaven Machinations Team 2


    6. Message by: Tobor 11/11/2002 03:31:24 GMT
      Yes you don't need the lamp but it can be used. I agree a more efficient use of pieces is something similar to what you described, but with a child's creativity you never know what ideas you can come up with.


Discussion: One-way Gate By: Construction Junctions 10/26/2002 03:47:08 GMT
What is the point to the gate? Is it there just to force you to over the bridge instead of around it?

  1. Message by: Catlin Gabel 10/26/2002 03:47:08 GMT
    It's there to make it harder to get to the windmill and, to a lesser extent, the toxic waste.


Discussion: sensors for forked robots By: drivers 10/29/2002 16:54:35 GMT
how do you mount a touch sensor on a robot with a fork lift? I have thought about this and have no ideas. We don't want to put the sensor on the actual lift.

  1. Message by: Eco-Nuts 10/29/2002 16:54:35 GMT
    It depends on what you are trying to measure. If you are trying to measure a touch of the wall at the end of your fork lift, then you either place it on the fork lift or extend your robot out below the fork lift and place the sensor on that. If you want different help, please be more specific.

    Dave Kolberg
    Eco-Nuts


Discussion: znap lego parts By: gatorbots 11/04/2002 17:39:54 GMT
Are znap pieces allowed?
They are produced by lego, but I don't think they are part of the regular lego series.

  1. Message by: SharonA 10/28/2002 23:15:03 GMT
    This is an excellent question, and should go to Scott Evans at FIRST. Let us know what he says. I suspect the answer is YES, since Znap was marketed with LEGO on the package, and many of the components are the same (the motors for example, are a very popular source for MindStorms enthusiasts, because the Znap set with the motor was on sale for less than the motor cost from anywhere else).

    --Jack Gregory


    1. Message by: MetroDroids 11/04/2002 17:39:54 GMT
      I asked this question of Scott Evans He says "NO".
      Znaps are "ZNAPS by Lego" They can't be used for the FLL robots.
      -- Maggie


Discussion: can you use the lego cam By: LEGOTRONS 12/10/2002 19:29:12 GMT


  1. Message by: Eco-Nuts 10/30/2002 04:57:11 GMT
    No, read the rules. It limits the electronic components used.

    Dave Kolberg
    Eco-Nuts


    1. Message by: Team Techno 12/10/2002 19:29:12 GMT
      how do you operate the lego cam?


Discussion: Angle sensor By: Gear Heads 10/30/2002 05:08:21 GMT
We are new at this, and we would like to know how to use the rotation sensor. We would like to know how it works. We are planning on using it in the tournament and would like to know how it works.

  1. Message by: Eco-Nuts 10/30/2002 05:08:21 GMT
    You can use the rotation sensor in multiple ways. One way is to reset the sensor prior to using it then place a repeat while/until rotation > x and place a follow line or move forward or turn, etc in the repeat. You will leave the loop once the rotation sensor is > x. The rotation sensor senses axle rotations. 16 counts per axle revolution. If you attach the sensor to a wheel the sensor will measure the distance the wheel has traveled. A direct connection to the wheel's axle will provide 1/16 of a revolution as the resolution of distance. If you run the rotation sensor with a gear you can get 1/x of a revolution for the resolution. You can reset the sensor before each time you want to measure distance or you can just accumulate the distance each time it is used.

    Once you run a program with the rotation sensor used and run the program, you can then stop and use the view button on the RCX to view the value of the rotation sensor. You can press the view button to scroll through the I/O ports until the port connected to the rotation sensor is selected. You now can view the counts on the screen and push the robot from position a to position b and see how many counts will get you there. Now you can code that in your program and make minor adjustments from there.

    Dave Kolberg
    Eco-Nuts


Discussion: RoverBot not following Straight and Narrow!!! By: Central Mass Lego Brains 10/30/2002 18:08:01 GMT
We have started with the basic RoverBot from the MindStorms kit. When moving forward it always pulls to the right. Swapped out one motor with same result. Any Ideas on how to do a front end alignment?

Thanks

  1. Message by: SharonA 10/30/2002 18:08:01 GMT
    Welcome to robots. Robots that can turn NEVER go straight. A large amount of your energy is to figure how to deal with this problem. There is information here and all over the web on it.

    Good luck.

    --Jack Gregory


Discussion: What do you do second? By: Red Team 11/03/2002 23:28:27 GMT


  1. Message by: Red Team 11/01/2002 02:47:39 GMT
    What do you do second?


    1. Message by: Red Team 11/01/2002 02:49:18 GMT
      We're going to clear the rocks first. What do we do next?


    2. Message by: ilsgreen 11/01/2002 05:01:02 GMT
      What missions do have programmed? What makes sense to do next? Which missions score the highest? Which missions can be done easiest? What missions are messed up if you do a certain mission after the rocks? If you do the rocks first, do the rocks block any of your next missions? How much time do your missions require? How well does your robot return to base?

      Keep asking questions . . . you'll figure out the right order for your team's robot missions!

      Mark, coach


    3. Message by: Tobor 11/03/2002 23:28:27 GMT
      Another good question to ask is what do have on for an arm/lifter/claw for the rocks? What other missions is it compatible with?


Discussion: Rotation sensor seems to fluctuate its count By: StormLordsNC 11/21/2002 00:17:20 GMT
When we run a mission using the rotation sensor, we will get the count just right - lets say 40 gets us to the desired area. Then when we come back the next day or a few hours later and run the same program, 40 will go too far or not far enough. It misses the first target by a very significant amount.

This occurs when there are no changes to the robot or programming. Would battery drainage do this? Our thoughts were that no matter what the level of the battery - the rotations would be the same - it would take longer, but the rotations would eventually get counted, thus the robot would make it to the desired point. Does battery power affect the rotation sensor?

Thanks!

  1. Message by: TeknoDevils 11/05/2002 22:25:11 GMT
    Battery power does effect distance when using the rotation sensor.

    Assume you are driving at 60 MPH down the highway and slam on your brakes when
    your odometer clicks over to some number. It will take you some distance to stop.
    The same experiment at 5 MPH and you stop much sooner.

    Same thing for the rotation sensor. It will only stop the motors after it sees the count
    exceeded. It will then take some time for them to wind down to a stop.

    You can minimize this problem by slowing down the robot (using a smaller power) in
    advance of the count you want to stop at.

    Another effect is happening as well. The RCX cannot watch your odometer all the time.
    It has other jobs to do. A case can happen when you want to stop at count 500 and the
    RCX looks and its only 499, so it goes off and does something and then comes back and
    finds that the count is now 509. In another case, the count will be 491 and the next pass
    will be 501. A certain amount of jitter is always going to be present.

    What language are you using? In Robolab their are some tricks to minimize this issue.

    -Skye Sweeney


    1. Message by: StormLordsNC 11/06/2002 05:12:35 GMT
      Thank you for the response and info on how the RCX monitors its "jobs". We are not using Robolab. However, we will try your slowing-down trick.

      Thank you

      Michelle Eichhorn


    2. Message by: CyberStorm Too 11/06/2002 05:30:25 GMT
      Battery power should not really affect a rotation sensor. That's why you use them. There are, however, speeds at which rotation sensors become inaccurate, these speeds are given in a couple of Mindstorms publications, including Building Robots with LEGO Mindstorms and Building LEGO Robots for FIRST LEGO Leage, and the gist is basically that Steve Baker proved in an experiment that 50-300 rpm is a safe range to keep the rotation sensor from missing counts. However, between 14-50 rpm and 300-1400 the rotation sensors will DEFINITELY miss counts. So gear your rotation sensor up and down off your wheel or differential to run it within the safe range. Also, using dual differentials and braking, rather than coasting can help on cornering and keeping an accurate count.

      Liz -- rookie coach who reads too much
      CyberStorm Too
      www.cyberstorm.us


    3. Message by: ilsgreen 11/07/2002 06:33:13 GMT
      Another possible help is to put a 0.1 second pause between steps to allow the rotation sensor to rest to zero. This tip appears in the MN FLL Robolab Programming guide. I had a team use this a few years back to help with robot control as well.

      Some other thoughts: Have you been zeroing the rotation sensor? Are the zeroing and the counting both attached to the same port?

      Mark Beitz, coach


      1. Message by: TeknoDevils 11/07/2002 14:39:37 GMT
        I would second the suggestion to pause between robot
        actions. Go 150 forward. Stop. Wait 1/2 second. Turn
        right 90. Stop. Wait 1/2 seconds...

        The fact that without the pause the robot never truly
        stops, makes the following action behave differently than
        if done from a full stop. Inertia (a property of matter)
        can be a real pain!

        We wrote a library of subroutines this year and each one
        terminates with a 1/2 second delay.

        -Skye Sweeney


        1. Message by: CyberStorm Too 11/08/2002 15:00:13 GMT
          Thanks for those ideas from us, also. We had been stopping completely (braking) at the end of each step, resetting the rotation sensor, and continuing.... but hadn't thought to let it "rest" for half a second or so.

          Yet another step toward accuracy. Thanks!

          (BTW, Skye, your coach's guide has tons of GREAT info!)

          Liz


      2. Message by: StormLordsNC 11/08/2002 06:24:27 GMT
        When you say "zeroing" do you mean resetting the rotation sensor? (RIS2.0 nomenclature vs. robolab??) Yes, when the program runs, the first step is to reset the rotation counter. However, I will have the members double-check their programs. Will also try the .5 second wait.

        Thanks,
        Michelle
        StormLords
        Greensboro, NC


        1. Message by: ilsgreen 11/09/2002 00:09:41 GMT
          Michelle, I am showing my Robolab roots in my last post here. I believe it is called resetting the rotation sensor in RIS 2.0. With either system, you want the command where the RCX will change the rotation sensor count from its current value to zero.

          Mark Beitz, coach


    4. Message by: Cleanup Crew 11/08/2002 17:31:23 GMT
      We are having problems getting our robot to stop where we want it to. We have one robot that stops and turns when we want it to but we have another that will not. It has the big wheels on it and uses no gearing up or down on the rotation sensor. We tested its ability to stop by running a program to go forward at power 6 until R.S. > 80 which was approx. 3 feet when pushed by hand. Once R.S. hits 80, it was told to turn off motors by braking. When we run that program, it actually stops at 93 which happens to be about 7 inches past where it should be stopping. We changed the big wheels to the smaller balloon wheels and pushed the robot by hand the same distance as before and the R.S. had a reading of 127. When we run the program with these wheels, it actually stopped on 132 which was only about 1/2 inch past where it was supposed to stop. We would really like to use the bigger wheels to accomplish certain tasks. What can we do to help our stopping and turning? Would gearing the R.S. so that it has more counts help? Or do we just run each segment of our program and adjust our numbers so that it actually stops where we need it to? Would it help in our mission if we reset the R.S. after every stop and/or turn? We also wondered if the speed of our forward motion was too fast. Would it help if we ran full speed on a long run, but then slowed power way down about 10 to 15 clicks before we wanted to stop. Please help!!


      1. Message by: TeknoDevils 11/08/2002 21:29:08 GMT
        WOW, Your message is not simple to answer!

        When you went to smaller wheels, you did two things.
        1) You slowed the robot down
        2) You increased the # ticks for a given distance.

        As I mentioned in the post before, slaming on the
        brakes going mach 3 will have to coast some distance (7")
        before you can kill all the momentum you have built up.
        Going slow prevents this problem.

        Increasing the ticks per wheel rotation is also good. You
        can get better accuracy IF you can stop at the right tick
        count.

        So as in the real world, you have a compromise! Do you want
        to go fast and not be as accurate or slow and precise?

        Going fast, you can help yourself if you slow down in
        advance of your final count. Figure out how many ticks it
        takes to come to a halt by coasting the motors. Subtract that magic number from your final number and drop to
        power level 1 when you get there. Then brake stop at your final count.

        Gearing up the RS will help only if you can stop the robot
        at the count you want! Solve this issue first.

        What language are you using? If you are using Robolab, be
        advised that the WaitFor Rotation icons have a NASTY NASTY
        1/100 second delay loop inside. You are MUCH MUCH MUCH MUCH
        better of coding a polling loop with a RS > or < loop
        yourself. Not sure about RIS.

        -Skye "Writing my masters thesis on LEGO" Sweeney


      2. Message by: ilsgreen 11/09/2002 00:27:40 GMT
        Another interesting exercise I have given some of my teams is to ask them to create a calibration curve for the rotation sensor. Steps:
        1) Get a measurement reference point for measuring how far the robot travels. A square front edge of the robot is good.
        2) Find out how far the robot goes for 100 clicks, 200 clicks, 300 clicks, etc. Change the number of clicks in the test program as appropriate for your robot. I recommend making measurements in millimeters, as my 5th and 6th graders don't always get fractions well enough to operate in inches.
        3) If your kids are patient enough, have them retest levels for repeatability of distance.
        4) Create an x-y graph of clicks versus distance. Higher level teams might even be able to handle curve fitting and x-y regression on a spreadsheet.

        Not only do you then have some ability to predict your robot's performance with the rotation sensor, but then you also have a tool to translate distance for a mission to setting the number of rotation clicks right in one or two passes!

        A slow robot is predictably linear in response with the line running through zero.

        A fast robot (think 1:1 gear ratio with balloon tires) ultimately has a linear response for longer distances, but the calibration line may not run through the origin due to the overcounting issues described above. I've not tried Skye's Robolab suggestion in post 5.1 to move away from the "Wait for Rotation" command, but this may also change the calibration curve.

        There is extra credit for the teams with dual differential drive robots who use a variation of this technique to calibrate their turns! ;-) Dual differential drive = motor A drives left wheel, motor C drives right wheel.

        You'll have to experiment with the rotation sensor resets at each change of direction, although I usually recommend them.

        Mark Beitz, coach


        1. Message by: Cleanup Crew 11/11/2002 18:28:21 GMT
          Thanks to everyone for your help. We have since slowed our robot before it comes to its final halt, we have put a 1/2 second delay in, reset our rotation sensor and we are getting a lot better accuracy in our runs. All part of this great learning process!! Thanks again!!


          1. Message by: metro monkeys 11/20/2002 22:33:37 GMT
            Be careful slowing down a robot! It sounds good in theory, but in practice there are problems.

            Slowing down to speed "1" (or even 2 or 3) can cause the robot to stop early, and it will never reach its target rotations! This can result in a lost mission and lots of lost points, especially under a heavier load such as the houses.

            Going from top speed to zero seems to be very accurate if the RS is geared up from the drive wheel AND the motors are stopped with brakes! Yes it will coast a bit, but the coasting is repeatable and not variable.

            The coasting problem seems to be more a function of the drive train power. When using a single motor with a differential (weakest power possible), the coasting causes severe randomness in the distance travelled.

            When using a motor on each side with no gears, the coasting causes substantial randomness.

            When using a motor with an "8" gear on its output shaft and a 40 tooth gear on the wheel (like the Roverbot), then coasting is not random at all (when going from top power to off with brake)!


            1. Message by: TeknoDevils 11/21/2002 00:17:20 GMT
              Your points are well placed. Yes, you can shoot yourself if you coast to a stop before
              your final tick count. But, you can also have problems if slam on the brakes too late.

              The point to understand is that the dynamics of each bot will be unique. What is good for
              a tracked robot going at a snails pace will be very wrong for the robot using the big balloons
              and no gear reduction.

              The other issue that forces our team to slow down before a stop is that we will actually
              loose tracking and SKID accross the mat! Not that we are traveling that fast, but the wheels
              we are using have little friction surface. We are also forced to slow start for the same reason.

              -Skye Sweeney


    5. Message by: Harris 11/08/2002 17:43:10 GMT
      With the bigger wheels your robot will be going faster, thus have more momentum. Just like with a car, the faster you go the longer it takes to stop.

      What do you do in a car when you need to stop accurately?
      What would you think of a driver that went the speed limit until they hit the intersection at a red light and then slammed on the brakes?

      Courtney


      1. Message by: Cleanup Crew 11/08/2002 18:16:56 GMT
        Great reply!! Kind of what I suspected but just needed to be hit over the head with it. I guess we will play around with the speed issue and see what we come up with.


    6. Message by: St. Joseph Cougars 11/14/2002 01:06:37 GMT
      When the RCX changes it's count, is that because of the battery power, or is it the sensor. (post your reply on the colorado board! Thanx!)


      1. Message by: RoboSquad 11/14/2002 01:10:36 GMT
        When the RCX changes it's count, is that because of the battery power, or is it the sensor. (post your reply on the colorado board! Thanx!)

        The RCX doesn't have a "count". Are you referring to the rotation sensor? If so, I've never seen it randomly change its value without some rotation input.


Discussion: Purchasing parts? By: Go-Bots 11/07/2002 01:19:53 GMT
We seem to be missing 4 of the 1 x 10 black bricks with holes to build the materials delivery platform. Is there a way to purchase these or any other spare parts to build the table components?

  1. Message by: C&W Urban Knights 11/07/2002 01:19:53 GMT
    If you're sure that you never received them in the kit from Pitsco, they will send them to you if you ask. Their number is on the invoice, I believe. You should have gotten all the parts to make the field elements. They were very good about sending us the bag full we were missing. If you misplaced them, Pitsco has lots of parts to sell.
    Joy


Discussion: Extremely strange error message By: StormLordsNC 12/09/2002 08:27:35 GMT
I hope I can describe this problem coherently..here goes.
One of our team members was "tweaking" his program and saved it to the pc and downloaded to the RCX. Then went back to add a beep at the very beginning. He was unable to add any blocks to the program - they just wouldn't "drop" into place (RIS). So, he saved what he had, again. An hour later he somehow saved his file into a new file and downloaded to the RCX (he was able to "drop" blocks into the program). The team then started going through their missions. We tried to download each of the 4 mission programs into the RCX and received the error message "Unrecognizable brick error." For the next hour we went through 3 IR towers, rebooted the pc, changed to another pc, changed the batteries in 3 RCX's, reinstalled the firmware in 3 different RCX's. Nothing seemed to work. I finally had to uninstall and reinstall Mindstorms. I then opened a program from the Mindstorms vault and was able to download to the RCX. However, I was not able to download the mission file from the mission that gave us problems. However, I was now able to download all the other missions that were giving us the error message.

Has anyone ever experienced such craziness or this error message? We were beyond frustration - esp. when we changed pc's and tried 3 different RCX's and reinstalled firmware.

Sure do hope this doesn't happen during competition!
Michelle
StormLords
Greensboro, NC

  1. Message by: CyberStorm Too 11/09/2002 14:27:07 GMT
    We have had problems similar to this. We are assuming the program file somehow is corrupted -- because I copied the file to another computer and it wouldn't allow itself to be changed or downloaded from that machine either. Couldn't put in blocks or anything. Couldn't download to RCX. Also switched towers, etc.

    Then I did a "save as" and renamed the file, forcing it to rewrite the data. Then the program (the "saved as" new copy) worked fine. The original file was still unusable. So now when we run into this problem (infrequent, but incredibly frustrating), we rename the file and discard the old copy. It seems to fix it pretty reliably.

    Someone else may have a better solution, but my theory is that RIS sometimes corrupts something in the file and forcing it to re-write the program data to a new file corrects the problem (rather like working with a Word file that has been corrupted).

    This problem seems to have nothing to do with what the students are doing; it is intermittent and arbitrary (although it does seem to happen with the more complicated programs). But if it were an error on the students' part, it would not be logical that simply doing a "save as" to rewrite the data would correct it.

    Liz Bilbro
    CyberStorm Too


    1. Message by: StormLordsNC 11/09/2002 20:33:36 GMT
      Liz:
      Thank you for sharing your experience and solution to this very odd error message. The team was starting to entertain the idea that there was a strange electrical field surrounding them that was causing the problems.

      I was going to have the team member print out his program and re-create it, but we will try doing a "save as" on the original program and see if this works. Should this happen at a competition, we will need a fast fix.

      Thank you, again,
      Michelle
      StormLords


    2. Message by: Tobor 11/11/2002 03:38:42 GMT
      For a surefire way to fix the problem always save to the hardrive and a floppy disk. Save to the floppy disk only every two or three times it's saved to the hardrive to make sure the program is not corrupt when saved to the floppy. Then when it fails just load from the floppy. Very cumbersome and repetitive but worth it.


    3. Message by: StormLordsNC 11/12/2002 06:38:52 GMT
      We do back up to floppy and tried to "restore" from the floppy to the hard disk. Then tried to download to the RCX and continued to receive the "unrecognized brick error".

      My theory, for what it is worth, is that the corrupt file, corrupted the Mindstorms software (perhaps the IR driver files or RCX driver files) which in turn corruped the firmware in the RCX. Therefore, no matter what we did to put a "clean" version of the corrupt program on, we continue to receive the error message. I believe it was corrupting drivers because we switched to 3 different towers and 3 RCX's using 2 different backups of the same program and still received the error. Not until we uninstalled and reinstalled Mindstorms, thus reloading the firmware on the RCX, were we able to download any program to the RCX.

      A very strange thing which I will have a better idea how to handle next time around - lets just hope it doesn't happen during a big round!!!


    4. Message by: StormLordsNC 11/12/2002 06:39:48 GMT
      We did do a back up to floppy and tried to "restore" from the floppy to the hard disk. Then tried to download to the RCX and continued to receive the "unrecognized brick error".

      My theory, for what it is worth, is that the corrupt file, corrupted the Mindstorms software (perhaps the IR driver files or RCX driver files) which in turn corruped the firmware in the RCX. Therefore, no matter what we did to put a "clean" version of the corrupt program on, we continued to receive the error message. I believe it was corrupting drivers because we switched to 3 different towers and 3 RCX's using 2 different backups of the same program and still received the error. Not until we uninstalled and reinstalled Mindstorms, thus reloading the firmware on the RCX, were we able to download any program to the RCX.

      A very strange thing which I will have a better idea how to handle next time around - lets just hope it doesn't happen during a big round!!!


    5. Message by: CyberStorm Too 11/12/2002 14:12:52 GMT
      Our problem with the file not allowing bricks to be dropped and also giving us the "brick error" message was corrected simply by doing the "save as." We had changed computers, RCXs, towers, etc., moving the file between computers. It wasn't until we forced RIS to re-write the file with a "save as" and ignored the corrupted version, that we had any success saving it.

      I'm just wondering how many bugs RIS has, as you obviously hit one more severe than the one that bit us. We've also run into the being forced to rename Big Blocks problem. As soon as I have time (HAH!!!), I'm going to evaluate RoboLab and am considering changing to it as soon as this challenge season is over. Unless, of course, someone knows if it has as many bugs as RIS.

      Liz Bilbro
      CyberStorm Too


    6. Message by: StormLordsNC 11/13/2002 08:31:07 GMT
      We have run into rename Big Blocks problem. Hmmm, wonder if our file corruption problem had to do with that. The programmer of this particular file loves programming and creating his own blocks - thus, had several of his own blocks in this file. Earlier in the day he hit an "endless loop" - RIS kept prompting him to rename a block and he hadn't made any changes that would require such an action.

      We are keeping our fingers crossed til the end of the season and will have to ponder Robolab, as well.

      Thanks to all for sharing your experiences and fixes!
      Michelle Eichhorn
      StormLords


    7. Message by: Cool City Slickers 11/13/2002 21:02:53 GMT
      The problem with RIS is that you cannot use Big Blocks in any programs you create. You must use small blocks and suggest that you use them in your own myblocks to do everything. We had the same problem and solved it (with great help from various fellow First Lego Leaguers) by never using Big Blocks and opening files only from the vault menu choice.

      Try it....you'll like it.

      Mark Guncheon
      Cool City Slickers
      Mechanicsville, VA


    8. Message by: StormLordsNC 11/27/2002 07:31:58 GMT
      Mark:
      We will try your suggestions. However, will be hard to get the kids out of the habit of going to big blocks. They know where all these commands are now and getting them to change will take some untraining. Next season we hope to use NQC more, maybe this will help alleviate the errors we had. (Does it??)
      Thanks for your information!
      Michelle
      StormLords


      1. Message by: Eco-Nuts 11/27/2002 17:04:35 GMT
        NQC can not be used for FLL. Only RIS, Robolab, and Mindscript (text version of RIS).

        Dave Kolberg
        Eco-Nuts


      2. Message by: RoboSquad 12/01/2002 00:29:58 GMT
        Next season we hope to use NQC more, maybe this will help alleviate the errors we had.

        NQC software is not legal for FLL competition. If you want a text-based language, your only choice is Mindscript. It's what we are using because it's the closest to "real world" programming of the three legal environments. However it has it's own set of undocumented bugs. I think there's a section in this forum somewhere about Mindscript. I'm willing to discuss the problems we've found and how we've gotten around them, but I get the feeling hardly anyone is using Mindscript directly. When something doesn't work you have to think about it from the compiler's point of view and get a feeling for the kinds of things that are just downright broken. This sounds a lot harder than it is. From the kids' point of view, I just tell them certain things aren't allowed, like mathematical expressions. You have to build up everything from =, +=, -=, *=, and /=. Maybe a little ugly, but not such bad training in the end.


    9. Message by: Roboscorps 12/07/2002 01:31:56 GMT
      How do you print out the programs?


      1. Message by: ilsgreen 12/09/2002 05:21:07 GMT
        RIS: see cranium "Printing from RIS" 10/3/02 11:04pm

        Robolab: Select all the programming. Click 'Copy' (cntl+C or menu bar). Paste into a word processing program or graphics program as a picture.

        Mark Beitz, coach


        1. Message by: Mindstorms Mayhem 12/09/2002 08:27:35 GMT
          In the Robolab version we are using (2.5.2), there is a "Print Window" choice
          in the "File.." menu bar pulldown. This works *great*. I have no idea in which
          version it was introduced. My only suggestion in Robolab is to fill the background
          white to save on ink!

          --ken
          Coach, Mindstorms Mayhem, Team #1265


Discussion: changing RCX batteries By: aggressive brainiacs 02/24/2003 16:46:49 GMT
Are the kids required to change the batteries or should/can the coaches change the batteries
Thanks

  1. Message by: Muktown Eliminators 11/14/2002 17:34:02 GMT
    It's not very hard to change them - the kids should do it. They all face the same direction. Be sure to change them one at a time. And be sure to keep the "used" batteries away from the new ones!


    1. Message by: Berkshire Robotics Challenge 02/24/2003 16:46:49 GMT
      Whenever my team changes our rcx batteries we lose our firmware. Is this average behavoir? How can we stop this?
      Thanks,
      City Aid


Discussion: remote control for RCX By: Falcons 11/20/2002 16:26:45 GMT
Does anyone know if you are allowed to use the lego remote for the RCX?

  1. Message by: TeknoDevils 11/20/2002 16:26:45 GMT
    You can use it as much as you want as long as you DO NOT use it at competition.
    Your remote would also control the other robot competiting. That would be unfair.

    -Skye Sweeney


Discussion: Motors By: St. Joseph Cougars 11/22/2002 04:21:54 GMT
How many motors can you have?

  1. Message by: Eco-Nuts 11/22/2002 04:21:54 GMT
    Read the rules.

    Dave Kolberg
    Eco-Nuts


Discussion: food harvest By: Funky Monkeys 11/21/2002 17:23:46 GMT
What side do the food loops face on the playing field (should they be facing toward playing field or toward the field border)?

  1. Message by: Harris 11/21/2002 17:23:46 GMT
    Take a look at these nice pictures: http://www.embedinc.com/fll/


Discussion: bridge support By: Falcons 11/21/2002 15:10:22 GMT
does anyone know where to get another black bridge support for the bridge? ours is missing and we only have 3 instead of 4. thanks

Discussion: Is there any way to make an attachment raise and lower? By: rubberduck 11/22/2002 04:27:21 GMT
Please help if you know. Some sort of design or lego piece.
Thanks.

  1. Message by: Eco-Nuts 11/22/2002 04:27:21 GMT
    Look to real life for the answers. Look around at various devices that go up and down. An elevator is one (not easy with Lego). What other devices go up and down. How do they do it. Things to consider: Pulley, slide, scissor, lever, etc.

    Dave Kolberg
    Eco-Nuts


Discussion: Houses By: City Slickers 2 11/27/2002 17:19:43 GMT
Does anyone have the instructions to build the red houses?

  1. Message by: City Savers 11/24/2002 21:33:23 GMT
    Here is the link to the instructions. Are you having trouble downloading these?

    http://www.firstlegoleague.org/sitemod/images/theme/mm_modular-housing_1of1.pdf


    1. Message by: City Slickers 2 11/25/2002 01:41:15 GMT
      Actually i was having trouble. but then i realized i didnt have acrobat reader. Thanks for the instructions though.


    2. Message by: City Cats 11/27/2002 17:06:59 GMT
      Can we ask the referee to remove the red house from the table if we are not going to do that task?


    3. Message by: Eco-Nuts 11/27/2002 17:19:43 GMT
      Rule 15 only states that if your robot moves a field object to an undesired location, you may ask the ref to remove it. This implies that the ref should not remove the red house unless it has been moved by your robot.

      That said, you should try to move it back to your base and stack it with the others before delivering it to the housing area. The house moves easily and should not take much to grab and drag home.

      Dave Kolberg
      Eco-Nuts


Discussion: Problems w/Win-XP & RoboLab 2.5.1 By: FVCA Skybots 11/30/2002 23:33:20 GMT
We're a first-year team, and we have been having on-going problems getting the USB IR Tower to work with Robolab 2.5.1 running under Win-XP. The Tufts site says that Robolab has some minor problems with both Win-2000 & XP if the OS is configured for NTFS (which ours is), and recommends a work-around by adding a file directory and a single-ling tempdir modification to the Robolab INI file. We've done that, and still cannot get Robolab to recognize our USB port. To insure it isn't a hardware problem, we've loaded Robolab on a similar IBM laptop; the problem is identical. We've uninstalled & reloaded Robolab, and still no-go. We can program all we want, but we have no way to download to our robot if the PC won't recognize the tower. HELP!!

Thank You,

Mike Bukovitz
bukovitm@squared.com
FVCA Skybots - WI Team #1147
920-788-6019 (home)
920-757-1057 (work)

  1. Message by: Catlin Gabel 11/30/2002 21:24:30 GMT
    If it makes you feel better, we've had problems with XP/NTFS using the USB tower as well. The difference is ours does work, most of the time. There are some programs that will hang the system and some that don't.

    If yours isn't working at all, have you installed the tower drivers manually? If not, go to the RoboLab 2.5 CD and into the Tower subdirectory. Run Tower.exe.

    Also, just for the sake of doing everything possible, download and install RoboLab Service Pack 1 from the Tufts site: http://www.ceeo.tufts.edu/robolabatceeo/resources/

    Make sure you are running as an administrator and thus have permissions to everywhere on the hard disk.

    If others discover what makes this interface so flakey, please let me know!

    Dale Yocum
    Catlin Gabel Coach


    1. Message by: City Savers 11/30/2002 23:33:20 GMT
      I noticed two things:

      1. If you have more than 1 USB port, make sure you plug the tower into each while you are an administrator. The first time you plug it in, XP (and 2000) will install the drivers for that port, but ONLY that port. As the saying goes, there is a first time for everything.

      2. If our program has an error that Robolab does not see (in real-time or before download), the download will start and then stop, consistently, part way through. It will report an error with the USB, but it is really a programming error. This has happened on 2 different programs (both rather complex) with subtle errors.

      Andy - City Savers


Discussion: Proximity sensors By: warehouse workers 12/12/2002 04:17:53 GMT
Can we use proximity sensors (are they considered light sensors)?

  1. Message by: Mindstorms Mayhem 12/04/2002 14:49:55 GMT
    Regarding whether or not you can use proximity sensors in FLL:

    If you are building your own proximity sensor using the standard light sensor, then you can use it. (I have heard that a proximity sensor can be built using a standard light sensor, particularly if the LED is not turned on, and one uses the lamp to illuminate the area. However, I have also heard that these tend to be finicky and not very accurate.)

    On the other hand, if you are using one of the other proximity sensors which can be
    purchased or made from other components, then they would not be permitted in FLL.

    --ken
    FLL Coach, Team #1265, Mindstorms Mayhem


    1. Message by: cranium 12/04/2002 20:29:46 GMT
      There is one other "proximity sensor" that can be used. It is possible to use the RCX's own IR transmitter and reciever as a crude proximity sensor. This should be within the rules, since it requires no additional parts.

      It is not very sensitive and will only detect relatively large objects at short distances.


      1. Message by: Tobor 12/09/2002 00:26:33 GMT
        NO, this is not allowed, there is no downloading in the competition area, most refs will tell you to remove your IR from the area, also an IR is not on the allowed parts list for electronics and everything brought to the table with you is part of the "Robot".


        1. Message by: cranium 12/09/2002 00:35:30 GMT
          WRONG!!!!!

          I'm not taking about the IR tower. The RCX has its own (internal) IR transmitter and receiver. The RCX can "ping" with its IR transmitter (NOT THE IR TOWER), and receive its own message on its IR reciever when it bounces off an object.

          This has nothing to do with downloading or the IR tower. Since it is an integral part of the RCX it IS allowed by the rules.


        2. Message by: Mindstorms Mayhem 12/09/2002 00:43:12 GMT
          Tobor,

          Actually, I do not think that the strategy referenced by cranium is forbidden, at least I
          have never seen a rule to that effect. The IR to which cranium is referring is not the
          Serial Port IR tower or USB IR tower that you connect to your computer to program the
          robot, but is the IR transmitter that is within the RCX itself. This transmitter is not
          generally used for anything but programming. (During programming, the IR communication
          between the computer IR tower and the RCX is not unidirectional, but involves information
          being sent both ways, from the tower to the RCX, and vice versa.)

          However, within Robolab, there are functions that can be used for sending messages
          using the RCX IR capability. These are intended to allow communication between
          multiple RCXs for really advanced robots with multiple RCXs. However, these functions
          can be used to turn the RCX IR transmitter on, and then use the light sensor to look
          for the reflections off nearby objects. The intensity of these reflections can be used
          as a crude proximity sensor.

          That said, yes, it is possible that a team turning on the IR transmitter in the RCX
          could affect the programming of the other team's RCX! I do not think that such
          activity is forbidden by the rules, but any sort of usage of the RCX IR transmitter
          with a hostile intent (such as intentionally interfering with the other robot's programming)
          is VERY CLEARLY against the spirit of the FLL competition, and would surely be viewed
          very unfavorably by the judges.

          However, experimentation with the use of the IR transmitter in the RCX as a
          proximity sensor would be a really interesting activity for an advanced FLL team
          in the off-season.

          --ken
          Coach, Mindstorms Mayhem, Team #1265


    2. Message by: TeknoDevils 12/09/2002 15:28:29 GMT
      Just to add to Ken's great answer.

      Using the internal IR transmitter to send messages would
      not effect the other robot unless:

      1) They are using IR ranging as well.
      2) Someplace in their program they are waiting for a
      message from another RCX. VERY unlikely.

      The reason is that the IR is modulated in a way that the
      RCX is expecting. An IR source from a camera is not of the
      right format and can confuse, even render an RCX unconsious.

      Just remember, your milage may vary...

      PS. I have performed this experiment and have found it to
      be lacking when looking for the table border. As it is flat
      black, it does not reflect very much. I could only get results at a few inches away. It also varies dramaticaly based on the type of paint! It is also a huge drain on the
      batteries. All in all not a solution we considered.

      -Skye Sweeney


    3. Message by: Tobor 12/12/2002 04:17:53 GMT
      I'm sorry, I misunderstood your message, my fault and the strategy your detailing is legal.


Discussion: lego made remote control By: Voltage 12/05/2002 23:35:30 GMT
can we build a remote control using touch sensors at the competition.

  1. Message by: B.O.B. 12/05/2002 07:54:05 GMT
    How is it going to be activitated? By human action or by the robot activating it?

    The only human action allowed is to push the green run button, the minute you touched any type of remote device, the mission would end.


    1. Message by: Voltage 12/05/2002 23:35:30 GMT
      it would of been a human action, so no it would not work. Thank you for the information


Discussion: RCX By: Alvin Technos 12/06/2002 18:12:38 GMT
why does the RCX always change to two when you download your missions? Couldn`t LEGO just leave what program is on the RCX L.C.D.?

  1. Message by: Harris 12/06/2002 18:12:38 GMT
    The program slot the program is loaded into is specified in the 'Settings' menu for Lego's RIS software.

    This also frustrates me. I would like to have the program slot be associated with the program itself, not the user. That way when you load a program into RIS and then download it it will use the same slot that was used the last time that program was downloaded.

    Courtney


Discussion: robot wont run straight By: Falcons 01/10/2003 22:43:46 GMT
every time we go to run the robots's program- it wont run in a straight line. Anyone know why this might be happening?

  1. Message by: Harris 12/10/2002 01:46:06 GMT
    This issue is discussed a lot in the forum - try this link:
    http://www.firstlegoleague.org/scripts/webx.dll?230@@.ee94ba7

    Courtney


    1. Message by: AAFE 01/10/2003 22:43:46 GMT
      haha


Discussion: Wanted to Buy: 2002 City Sights Challenge Set or 2001 Arctic Impact Challenge Set By: Mindstorms Mayhem 12/13/2002 16:43:30 GMT
Hello,

I am looking to purchase a used 2002 City Sights Challenge Set, or a used 2001 Arctic Impact
Challenge Set. This was our first year of First Lego League, and the kids on the team are
eager to continue to do some robotics in the off season! One of the things that I am thinking
of doing is having our team split into sub-teams and possibly build robots for the 2001 Arctic
Impact Challenge, assuming that we can find a used challenge set from last year that I can
purchase.

Also, since we have two families on our team that built FLL tables in their basements, it would
be very helpful if we could purchase a used challenge set from this year in order to equip both
families with a table. Having two tables would also enable us to run "head-to-head" matches,
doing demos throughout the year ahead, or even holding our own little "mini-tournament."

If you have either a 2002 or 2001 FLL Challenge Set that you would be willing to sell, please
send email to me at "fll-coach@solidrocksolutions.com" Thanks!

--Ken Streeter
Coach, Mindstorms Mayhem, Team #1265

  1. Message by: CyberStorm Too 12/13/2002 16:43:30 GMT
    Good luck!!! I posted WAY back that our teams were looking for 2001 Artic Impact Sets. I posted to the director's forum and different robotics mailing lists, even FLL. Not one peep. Our team really wants to do Artic Impact Also.

    Liz Bilbro
    CyberStorm Robotics Class and FLL Teams



Folder: FLL VIDEO CLIPS 12/07/2002 11:15:27 GMT
A place to find someone who is willing to swap their FLL videos all around the world

Discussion: Wanna swap tapes? By: teamsms 12/07/2002 11:15:27 GMT
Hi! My team has a great idea. I've got some footage of the FIRST Lego League here in Singapore. Anyone wanna swap tapes with videos from your city's tournaments with us? All of us here would be excited to watch yours. Send us an email at subbuteo3@nospam.hotmail.com (remove nospam for correspondence).


Folder: Florida 12/16/2002 21:13:53 GMT
Discussions about tournaments in Florida.

Find info about
Tournaments in FLORIDA.


Folder: Florida State Tournament 12/16/2002 21:13:53 GMT
Hello All,
We are looking forward to meeting you all at the state competition! We plan to bring pins to swap. How about you? Another thing...how much do you plan to decorate your pit area? A little...or a lot?
Lea
The Energizers 474
St. Thomas Episcopal Parish School
Miami, FL


Folder: Rookie team 12/10/2002 01:10:06 GMT
We have questions about programming. The robot is taking forever. We are a team based out of a school and meeting can be difficult. It took months to get the playing field together. The students do not understand we have to program the robot to complete missions. The see it as a video game with some sort of joystick. (We went to a high school competition and it took a week to convince the students that LL is not "Battle Bots".)
If you have any suggestions please help.
Dragon Slayers

Discussion: Playing Field Size By: green legends 10/04/2002 15:03:54 GMT
Hi folks, this is one of the Mentors for the Brooker Creek Elementary FLL Team. Just wondering what the dimensions of the base of the field were.

  1. Message by: Eco-Nuts 09/19/2002 01:00:01 GMT
    Please look in the appendix of the manual each coach was given. You can also find it in the Challenge 2002\Mission Models\Optional Table website:
    http://www.legoleague.org/sitemod/design/layouts/default/index.asp?pid=8070


    1. Message by: Night Hawks 09/19/2002 23:39:35 GMT
      HI guys,it's the Night balks from Cypress Springs Elementary in Orlando FL. WE just wanted to see if anybody has any tips for us? And we also wanted to tell you are moot, it is Hawks can Build with Blocks. hats yours? Write us back soon. Hope you do good in your competitions. GOOD LUCK! NIGHT HULKS


      1. Message by: Trekkies 10/04/2002 14:55:46 GMT
        one suggestion is to use nice pretty lego blockz. does that help?


      2. Message by: Trekkies 10/04/2002 15:03:54 GMT
        wut wit u floridans and the word moot


    2. Message by: robochamps 09/30/2002 09:19:06 GMT
      hallo everybody......
      how goes...

      were are you from...???
      i'm from denmark....

      do you think this i's fun...???

      se you later.....


    3. Message by: robochamps 09/30/2002 09:19:49 GMT
      k*re


    4. Message by: robochamps 09/30/2002 09:21:46 GMT
      are you robots finish....?????


    5. Message by: robochamps 09/30/2002 09:28:10 GMT
      is enybody out there...????


Discussion: Playing Field BASE Size By: green legends 11/20/2002 20:48:51 GMT
I apologize for not being specific enough, though the previous solution IS quite helpful. We were just wondering about the size of the "Home Base" in the playing field to be exact. Thanks a ton for any help y'all can give a local High School Mentor :)

  1. Message by: Salt Water Crocs 10/02/2002 20:58:12 GMT
    It is 1 1/2 feet wide by 1 foot long. It is right smack dab in the corner.


    1. Message by: R.-M.O.B. 10/05/2002 22:35:54 GMT
      is the match 2 min or 2 1/2 min ?


      1. Message by: Eco-Nuts 10/07/2002 18:46:12 GMT
        Read the rules, it is 2 1/2 min.

        Dave Kolberg
        Eco-Nuts


    2. Message by: ROBOCANES 10/22/2002 23:17:20 GMT
      yeah he is right it is 2 1/2 mins ...... i think.

      ' '
      *


    3. Message by: SMILE 11/20/2002 20:48:51 GMT
      last year it was 2 minutes but this year I know they changed it to 2 1/2 minutes..... but don't take your sweet time because time will go by faster then you think. I hope you do well .... Good luck (^l')
      v


Discussion: tecneqes By: Tropical Storms 12/10/2002 04:19:25 GMT
what will be your best technique this year and which member's position came up with that idea?

  1. Message by: Gear Heads 10/14/2002 00:34:48 GMT
    not robo lab!!!


    1. Message by: dragon slayers 12/10/2002 01:05:38 GMT
      Rookie team in Kissimmee, Fl. We are very excited and slightly frazzeled. I major problem has been the bridge and getting directions on line. It takes a long time and an emourmous amount of paper.
      I have a question about programming. I have no idea how to do this especially since I am computer illiterate. We have a sponsor team from the high school, but if there are any suggestions please email. LPS


      1. Message by: TeknoDevils 12/10/2002 04:19:25 GMT
        1)Read all the information from www.hightechkids.org/fll
        2)Read the handbook at home.attbi.com/~pssweeney
        3)Read the Manual in the FLL kit.
        4)Get the high school team to send over some students as
        mentors.
        5) Keep meeting all year, so you can be ready next season.

        -Skye Sweeney



Folder: Georgia 12/01/2002 18:45:21 GMT
FLL Teams in GA. Where is everyone located?

Discussion: Teams By: Roswell Robotic Rascals 10/12/2002 18:46:57 GMT
We wold like to find out info of your team.

  1. Message by: inman robot team 09/23/2002 19:22:21 GMT
    We are one of the Georgia teams. Our team is from Inman Middle School, which is a part of the Atlanta Public School System. The school sponsor is Boon Boonyapat and the parent coach is Gardner Chambliss 404 874 9971. We meet one a week and are just learning about the RCX2. We have not received our kit yet so we have not started on the challenge.


    1. Message by: Robotic Dragons 10/12/2002 18:46:57 GMT
      We are a team that competed last year from Sagamore Elementary school in DeKalb County. Now all the kids are at Shamrock Middle School, but we are running the team as a neighborhood team--the RoboDragons. We have 5 members. We are just getting going since we just got the kit last week. It looks like it will be very challenging, but lots of fun.


Discussion: Winners By: Vickery Middle 12/01/2002 18:45:21 GMT
We have the best robot. We completed all the missions in 1 minute at our mach competition.

  1. Message by: 11/28/2002 08:59:39 GMT
    Deleted


    1. Message by: Urban Argonauts 12/01/2002 18:45:21 GMT
      How many points did you get total? we are attaching the final scores from the georgia competition.


Discussion: Winners By: Vickery Middle 11/24/2002 05:51:12 GMT
We have the best robot.

  1. Message by: Roswell Robotic Rascals 11/24/2002 05:51:12 GMT
    We are the Roswell Robotic Rascals and we came in 3rd place in the compitition Nov. 23 Saterday. We got about 166 pts



Folder: Hawaii 11/28/2002 08:56:40 GMT



Folder: I am sorry I promise 10/09/2002 11:01:45 GMT
I am sorry for sending that note to you all. So please forgive me and my team mates. We are sorry for sending that bad note.We will not send you all another note at less it is a good note.By the way how is your robotics going.

Discussion: Robotics By: Alvin Technos 11/28/2002 08:56:40 GMT
Howdy Y'all! This is the Alvin (Texas) Technos. If you need any help please contact us. Do you know any thing about getting the light sensor 'tight' on the black line....
P.s. Your fried rice mix is good.

  1. Message by: 11/28/2002 08:56:40 GMT
    Deleted



Folder: Homeschool Teams 11/29/2002 05:05:22 GMT
Topics related to homeschool teams and using FLL as an educational resource.


Folder: Finding other homeschool teams 11/23/2002 08:04:39 GMT
An area for homeschool teams to network with each other.

Discussion: Teams in NC By: Road Techies 09/16/2002 02:13:45 GMT
Hi All!

We are two homeschool teams in NC. We have one team of 7 - three sets of brothers and one other boy. Our other team has 6 boys and 4 girls. We have been working as mini-teams all summer using the lego simple machines kit. What fun!

Marie H

Discussion: Rookie in NJ By: Rancocas Rascals 10/23/2002 20:39:32 GMT
We're a "rookie" team located near Mount Holly, NJ. We'll be weekly, getting the kids use to Mindstorms and the program. Any ideas or helpful hints?

Pete

  1. Message by: C&W Urban Knights 09/17/2002 14:26:19 GMT
    Hi Pete,
    Do we know you? We're a home school team in Moorestown and Merchantville. Our team is made of the old Scout Troopers team minus one, plus one. We can maybe get together and practice. If you don't want to compete as early as Lansdale PA, (5th Annual Jr. Robot Challenge) I suggest you go see that tournament. Try to program a simple robot to follow a line. That exercise got our programmers started.

    Joy Collins


    1. Message by: Rancocas Rascals 09/17/2002 15:46:55 GMT
      Joy,

      I don't know if we met before. I wouldn't mind getting together for a little mini-challenge. We weren't planning any tournaments till 7 Dec at the Mt Olive Jersey tournament.

      I was going to have the kids work through the mini challenges and start brain storming the challenge in our first couple of meetings. Hopefully, we'll have something together by the end of October, that the kids will feel comfortable with.

      Maybe we can plan for early to mid-Nov. My email is pgriessler@netzero.net, if you would like to plan more off-line.

      I'll plan to attend to Lansdale event to see the format.

      Pete


      1. Message by: Robovikings 10/23/2002 20:39:32 GMT
        Joy, Pete,

        We are a newbie mixed (home school/traditional) team in East Brunswick - trying to find some experienced team to do a mini-challenge with. If you are interested let me know at jennifereve@comcast.net

        David


Discussion: Teams in MA By: ValleyRobots 09/16/2002 17:16:56 GMT
Discussions among homeschooling teams in Massachusetts.

  1. Message by: ValleyRobots 09/16/2002 17:16:56 GMT
    Valley Robots is a homeschooling team based around the Pioneer Valley in Western, MA. Anyone else in Massachusetts?


Discussion: Teams in Texas By: B.O.B. 10/26/2002 18:05:06 GMT
An Area for homeschool teams in Texas to network

  1. Message by: B.O.B. 09/16/2002 20:22:06 GMT
    We're a homeschool team with members in Spring/Conroe/Tomball/Houston. We've been involved with FLL for several years now. We're excited that there are events in Texas this year. For the past 2 years we traveled to Arkansas to compete.

    If you are in Texas, would love to hear from you.

    Susan Frederick
    FLL Team BOB
    robotics
    http://www.jsoft.com/archive/robotics/


    1. Message by: ARC1 09/24/2002 18:03:24 GMT
      We're in College Station--hello! Aggieland Robotic Corps is a group of homeschoolers. Our team is ARC1 and the kids are still discussing nick-names for the team.

      A second group, (team 2) who couldn't meet with our club is using the same name to maintain some connection between the two groups. They got signed into the forums before we could and are ARC.

      Karla and Blake Dick-- 1st time coaches. :-)


    2. Message by: B.O.B. 09/24/2002 22:59:24 GMT
      Hi Karla and Blake,

      Glad to see you here!


    3. Message by: cypherztorm 10/01/2002 11:03:45 GMT
      Hey!! we just wondered if some of u guys would like to wrigth some letters with us!?! Were a team from norway, Cypherztorm!! mail us on elevpost@vanvikan.gs.nt.no!! c ya..


    4. Message by: B.O.B. 10/20/2002 19:48:21 GMT
      I'll pass on your note to our team. One of our team members is moving to Norway in January. It will be a big change from Texas.

      thanks,

      Susan
      Team BOB


      1. Message by: cypherztorm 10/26/2002 18:05:06 GMT
        hey!! wow, how cool'! whats ur mail? maby we can wrigth each other? ur team seems really cool.. well, our; playbunny129@hotmail.com, or elevpost@vanvikan.gs.nt.no ur choise!! hope u will wrigth..

        *hugs from cypherztorm*


Discussion: General Networking among homeschool teams By: B.O.B. 11/23/2002 08:09:06 GMT
We're a homeschool team from Spring, TX north of Houston. We've been involved with FLL for several years now. Last year we started to network with other homeschool teams across the country. We started a robotics email list that is open to anyone interested in robotics discussions, not just people in Texas and not even just homeschoolers.

I don't know about the rest of you, but we've been flooded with requests from other homeschoolers wanting to know how they can find teams or start teams in their own area. I know quite a few homeschoolers participate in FLL but have no idea how many.

How did you go about finding other homeschooelers in your area to form FLL teams? And have you been able to find other homeschool teams to refer people to for their areas in your respective state?

Susan Frederick
FLL Team BOB
robotics
http://www.jsoft.com/archive/robotics/

  1. Message by: Rancocas Rascals 09/17/2002 15:53:39 GMT
    Susan,

    Do you info on any teams in NJ? I know one family that couldn't participate with us due to the distance, but I didn't know where to direct them for other teams other then FLL.

    Pete
    Mt Holly, NJ


    1. Message by: B.O.B. 09/17/2002 17:10:28 GMT
      Not right now. I'm hoping since I added the homeschool section to the forums that will help draw some of the other teams out. I know many homeschoolers participate in this activity, but it's hit and miss trying to find where they are and who has teams.

      Susan
      Team BOB
      Spring, TX


    2. Message by: HmSkool 09/20/2002 09:10:51 GMT
      We have a homeschool team in Washington state, and I don't know of any other teams nearby (except in Oregon). How do I get on the list you have in Texas?
      Rose
      Team HmSkool
      Olympia, WA


    3. Message by: B.O.B. 09/20/2002 23:39:57 GMT
      Our robotics list is open to anyone interested, not just Texas and not just homeschoolers.

      Many of our list members are in Texas but that's because I often mention the list to others here in Texas. Our list is open to anyone interested in a general discussion list about robotics.

      Feel free to join.

      http://www.jsoft.com/archive/robotics/

      Susan
      Team BOB


    4. Message by: 09/23/2002 07:31:51 GMT
      Deleted


    5. Message by: B.O.B. 09/23/2002 07:39:49 GMT
      I tried to do a search on team webpages for the keyword of homeschool but go zero results. But I know there are homeschoolers in FLL.

      I did notice in the Teams and Tournament section at this website that some of the team names do sound like homeschool teams in various states. But you really can't tell from a team name in most cases.


    6. Message by: C&W Urban Knights 09/23/2002 13:26:19 GMT
      The key word search only works if the team actually writes the word in their description or answers of the questions. We should encourage homeschoolers to say so. You must have not seen us because of the "ed" I tacked on the word on the team page. Besides is homeschool an accepted word or is it still home school? My computer spell checker didn't like it. Good luck finding what you want. Just now I had to override this to keep it compound.
      Joy


    7. Message by: B.O.B. 09/24/2002 05:04:14 GMT
      Depends upon who you are talking to. Homeschool as one word is what most homeschoolers I know prefer. Spell checkers don't seem to know any better. I see it used as two words by the press and by those who use more structured curriculums. Those who lean towards more outside the box learning (which FLL is for sure), tend to use homeschool as one word.

      I re-entered our data and now we do show up in the search. I had it in there before but it wasn't showing up. Now it works.

      I agree, it would be nice to be able to find all the various homeschool teams doing FLL.

      Susan


    8. Message by: CITY BOTZ 09/25/2002 05:29:25 GMT
      Hi. We're a rookie homeschool team in the Charleston, SC area. My students would like to talk to some other homeschoolers involved in the competition.

      Do you think it would be a good idea to try a supervised, on-line AIM (AOL Instant Messenger) Chat? I would set up the rules ahead of time--no personal info like home addresses, be respectful of others, the usual stuff.

      We could do this maybe one evening next week?

      Stephanie Piness
      Coach--City Botz


    9. Message by: Home School Heroes 10/04/2002 21:20:41 GMT
      We are a rookie home school team from Charleston, WV. My biggest problem (so far) was getting a team together. We are part of a home schooling support group and I've been announcing FLL in our newsletter since March. I know I have had at least 2 teams and probably part of a third if you count those who signed up and then dropped out before the season started. (Can you believe home schoolers suffer from over-commitment?)

      We meet every Saturday for about 4 hours and then give the members an assigment of some specific problem to work on during the week. Most of my team is 9 or 10 and in the 5th or 6th grade. You should have seen their faces when I started talking about gear ratios and putting math equations on the board.

      I would like to hear about other home school team's problems and solutions to our unique situation. I wonder if we are getting enough interaction to really form a "team mentality" in just four hours of contact per week. To further complicate this, from what I have learned so far, it appears the teams need to be divided into programmers, builders and researchers. Any ideas on how to do this without splintering the team. A couple of our members have their own Mindstorms set so I was going to have them build a duplicate robot so the builders and programmers can still work together trying out different solutions on Saturdays but that seems to leave our researchers all alone. Any ideas on how to have the whole team familiar with everything for the tournament?

      Steve Schwartz


    10. Message by: robowhizards 10/04/2002 23:50:37 GMT
      We had a good discussion last year on a related topic of teamwork which I think you would find helpful. The discussion went on tangents that give suggestions to some of your questions. Look under the archives folder: FLL International Forum\Archives\North America\Homeschool Teams\Teamwork.

      If this is your team's first year, I suggest that you don't divide the team into separate functions until everyone gets some level of basic understanding in each area so they can find out what they're good at and what they liek to do. That being said, last year we got to a crunch point where we had to naturally assign functions because things weren't getting accomplished fast enough to be ready for the tournament. So it really depends on what your goal for the team is (see my comment last year).

      Once we finalized our robot design, we built a duplicate robot so programming & testing could be done on both simultaneously and so we had a backup robot at the competition in case we dropped one! Fortunately we never needed the backup :)

      One meeting a week is DEFINITELY not enough. Having a second meeting would go a long way toward helping build the team.

      Dana Swieson
      RoboWhizards


    11. Message by: B.O.B. 10/06/2002 04:21:16 GMT
      I agree with Dana, having a second meeting per week would help with teamwork. I also wonder if the 4 hours is too long to meet in one stretch. If you have mainly 9-10 year olds, 4 hours is a long time for a meeting, even with breaks. We meet for 2 hours twice a week. We also throw in a snack, just to help with having a break.

      I know what you mean about homeschoolers being over-committed, we generally have at least one or two families drop out for one reason or another.

      We don't settle into roles for the team until we've been at it for at least a few meetings. And we let kids switch roles to different ones. After a few weeks, it settles into something natural.

      The other question is are ALL the kids meeting for the entire 4 hours? I'd be tempted to have a joint time when everyone meets but then have 2 smaller groups before and after the main group meeting. For example, if maybe have half the group meets from 10am-11am, 11-11:30am show and tell/snacks, then have a joint meeting/session from 11:30am-1pm, then from 1pm-2pm, the other half of the group has some solo time.

      Then sometime during the week have a shorter 60-90 minute meeting.

      Just a thought, I'm just thinking of all that energy if it's a 4 hour stretch.


    12. Message by: Electrons 10/08/2002 03:07:45 GMT
      Folks,

      We are a rookie homeschool team from Dover, NH. I am planning on two meetings a week at about 1 1/2 to 2 hours each. But it seems the learning curve is pretty steep and I am wondering if this will be enough. For teamwork I am trying to build a sense of identity for the team, we selectively chose the name and are working on a team cheer. I am going to go look at those archives, (thanks for the info) and see what other ideas there are.

      Craig


    13. Message by: B.O.B. 10/09/2002 09:41:56 GMT
      We meet twice a week for 2 hours. There is a learning curve, but we have parents who help so make sure to get them involved. So delegate some of your work out.

      If any of your team kids are kits of their own, you can also have them do things at home, then share ideas at meetings.

      The siblings of the team mates have been working on cheers for our team too and have some other ideas.

      Susan
      Team BOB


    14. Message by: B.O.B. 10/26/2002 05:44:07 GMT
      I should also add: We're doing our research portion outside of the regular meetings. The twice a week meetings are focused on the building/planning/programming. Otherwise, there just isn't enough time to get everything done.

      For example, earlier in the week we met for a field trip in the morning before our regular meeting time, then had our normal meeting.


    15. Message by: debugs 11/21/2002 02:28:47 GMT
      Hi, we're a homeschool team in Alaska, made up of four siblings. Hi everyone!


      1. Message by: HmSkool 11/22/2002 05:11:52 GMT
        We are a homeschool team in Olympia, WA and we will be in a tournament in Bellevue, WA, the first ever in our state. Do you have a tournament to participate in?


    16. Message by: P.E.A.C.H. 1 11/21/2002 06:39:06 GMT
      Hi debugs!


    17. Message by: B.O.B. 11/23/2002 08:04:39 GMT
      Howdy debugs!

      This is the first year our state of Texas has an event for us to go to, even though FLL teams have been registering here since 1999.

      For 2 years in road we had to drive for 12 hours to Arkansas to go to competition.

      We're excited, ours is Dec 7th is Houston and they are also doing one on Jan 11 in Dallas.

      There's several homeschool teams that will be at both events.

      The Houston one also has an elementary simple machine competition going on at the same time as our competition.
      http://www.robotics.nasa.gov/events/lego.htm
      Should be interesting.

      Feel free to join our robotics lists, it's been growing slowly over the last year.
      robotics
      http://www.jsoft.com/archive/robotics/


Discussion: Teams in Ohio By: P.E.A.C.H. 1 09/23/2002 14:48:58 GMT
We are Rookies and would like to know about other teams in Ohio.

Discussion: Homeschool Teams in Alaska By: debugs 11/21/2002 02:26:22 GMT
Hi, we're from Alsaka, a homeschool team. Any others in Alaska? Hi to all homeschoolers, and everyone else in FLL!


Folder: Tournament Results - Homeschool Teams 01/27/2003 08:09:21 GMT
This folder is for posting results of both local and state competitions that homeschool teams participated in. Please include the state, date, and location of which tournament you attended. Include information such as the posting of high scores, high scoring strategies, interesting things seen in competition, tips you learned for the future, and how many other homeschool teams attended your event.

Discussion: Local events By: B.O.B. 12/11/2002 20:09:14 GMT
For discussion and posting of scores, awards, and other information related to local events that Homeschool teams participated in.

  1. Message by: Mindstorms Mayhem 12/11/2002 16:59:21 GMT
    Two Homeschooling Teams receive awards in Rochester NH Tournament, 7 Dec 2002.

    There were two homeschooling teams that I am aware of that were at last Saturday's 7 Dec 2002 tournament in Rochester, NH. For full tournament results, see the
    Unofficial Rochester NH 7 Dec 2002 Tournament Results posted in the "New Hampshire" section of the FLL forum.

    Our team had a great time at the tournament, and were pleased to have done our best work.
    We are very much looking forward to the NH State Tournament this coming Saturday, 14 Dec 2002.

    --ken
    Coach, Mindstorms Mayhem, Team #1265

    may*hem - A state of violent disorder or riotous confusion; havoc
    (The American Heritage Dictionary, 1982)

    The meaning of mayhem is immediately obvious to anyone who witnesses the first attempt
    at line-following on an FLL table full of mission models.


    1. Message by: P.E.A.C.H. 1 12/11/2002 19:25:59 GMT
      Great name!


      1. Message by: Mindstorms Mayhem 12/11/2002 20:09:14 GMT
        Thanks for expressing your appreciation of our team name. Throughout
        most of the season, the team spent a LONG time grappling with the name
        choice. The team brainstormed dozens and dozens of names. They even spent
        the larger share of at least a couple meetings discussing names; indeed,
        probably far too much time was spent on name choices when effort should have
        been focused on learning first RIS, and then Robolab. It seems like discussing
        names was on the agenda for every meeting, from our first meeting on the
        night when the challenge was announced, through some time in November. But,
        during that intervening period of writing their first programs, and having
        the robot go off course again, and again, and again, while the team
        tried different line-following algorithms, every time that the robot took
        out the bushes, or the fruit trees, or the building site, or collided with
        another robot trying to share the same table, sure enough, somebody on the
        team would simply say "mayhem." Eventually, it stuck, and by the time the
        team finally decided on a name some time in November, everybody could rally
        behind the name "Mindstorms Mayhem" even if it wasn't their favorite choice.

        And so, "Mindstorms Mayhem" they are, even though they are hoping that nobody
        gets to see any mayhem from thei